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2DHackAndSlay/README.md
2023-02-03 13:54:04 +01:00

1.2 KiB

2DHackAndSlay

Branches

  • stable - This is the Most stable branch and only will get PRs from nightly
  • nightly - This Branch will only get PRs from dev-baseits meant for testing
  • dev-base - On This branch the Diffrent dev branches will be merged and code may be written to combine everything. when this branch is at a somewhat stable branch it gets a PR to nightly
  • dev-* - Dev branches with their respective goal which will be merged into dev-base

Code Linting Rules

Use Tabs

Tabs are just cooler

Use Sign-Form instead of Text-Form

Why

There are a lot of Operators in godot, and most are based around signs, so for consistency we stay at the Sign-Forms

Boolean operators

  • && instead of and
  • || instead of or
  • ! instead of not

Resources used:

Game Art