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1c612cb822
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Try Workflow
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2023-03-20 19:17:55 +00:00 |
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0e86b232d5
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Try Workflow
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2023-03-20 19:16:53 +00:00 |
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2eb7a128c6
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Try Workflow
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2023-03-20 19:16:08 +00:00 |
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fb9b000982
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Try Workflow
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2023-03-20 19:15:30 +00:00 |
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897fc9afd8
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Try Workflow
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2023-03-20 19:14:26 +00:00 |
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4580ad67f3
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„.gitea/workflows/build.yml“ ändern
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2023-03-20 19:10:34 +00:00 |
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9f456c4920
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„.gitea/workflows/build.yml“ ändern
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2023-03-20 19:08:06 +00:00 |
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cfe7914e70
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Try Workflow
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2023-03-20 18:53:56 +00:00 |
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89a77886c9
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Try Workflow
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2023-03-20 18:52:48 +00:00 |
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af67e18bb0
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Try Workflow
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2023-03-20 18:45:10 +00:00 |
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34b851b321
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Try Workflow
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2023-03-20 18:42:22 +00:00 |
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3a9031f527
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Update Tileset
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2023-02-05 21:40:59 +01:00 |
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7f8ed4d7ec
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Fixed stones shadows on connections
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2023-02-05 16:06:32 +01:00 |
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4a7a0f59ca
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Recolored Used Tiles in Tileset to fit new Colorpallet
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2023-02-05 15:46:24 +01:00 |
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e3e1b67c31
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Update ColorPallet.png and ColorPallet.tres
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2023-02-05 15:27:27 +01:00 |
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e151d2be84
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Merge branch 'dev-resouces'
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2023-02-05 14:41:13 +01:00 |
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fe8bebd875
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Merge branch 'dev-player'
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2023-02-05 14:40:50 +01:00 |
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a44accebe4
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Adding GameManager
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2023-02-04 20:18:47 +01:00 |
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5b22a39a9d
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- Scale Movement by Delta Time
- Make Player Movement Damped
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2023-02-04 20:02:29 +01:00 |
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a2a78bcc29
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Improved ColorPallet and added it in PNG format
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2023-02-03 16:10:49 +01:00 |
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9d54196f2e
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Adding ColorPallet.tres and DESIGN_GUIDELINES.md
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2023-02-03 15:41:42 +01:00 |
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9e3f0fc34a
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Made Enemy AI Follow
- added a Threshold of a Distance it Should keep
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2023-02-03 15:17:51 +01:00 |
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7826221624
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Merge branch 'dev-base'
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2023-02-03 13:54:47 +01:00 |
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b90a210913
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Add Code Linting Rules
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2023-02-03 13:54:04 +01:00 |
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6983001d45
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Cleanup Code
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2023-02-03 13:31:23 +01:00 |
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5c52c04acb
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Cleanup Code
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2023-02-02 23:09:00 +01:00 |
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502d0c440d
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Reworked Enemy from scratch. Only Looking is done yet
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2023-02-02 22:53:12 +01:00 |
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093f6eb94e
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= fixed map colors on borders, added a prototype enemy wich currently has unexpected behavior, on collision he pulles the player with him.
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2023-02-01 23:30:19 +01:00 |
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2b8f5309f1
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Merge pull request 'Merge pull request 'Merge pull request 'Improved Camera' (#22) from dev-player into dev-base' (#23) from dev-base into dev-player' (#25) from dev-player into dev-base
Reviewed-on: http://git.euph.dev/GameDev/2DHackAndSlay/pulls/25
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2023-02-01 14:20:09 +00:00 |
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4efe49303d
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Merge branch 'dev-base' into dev-player
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2023-02-01 14:20:00 +00:00 |
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da9e5a88fc
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Merge pull request 'Improved Tileset Colliders' (#24) from dev-resouces into dev-base
Reviewed-on: http://git.euph.dev/GameDev/2DHackAndSlay/pulls/24
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2023-02-01 14:19:29 +00:00 |
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11a3d5d4f4
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Improved Tileset Colliders
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2023-02-01 15:19:04 +01:00 |
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2cc7faea0e
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Merge pull request 'Merge pull request 'Improved Camera' (#22) from dev-player into dev-base' (#23) from dev-base into dev-player
Reviewed-on: http://git.euph.dev/GameDev/2DHackAndSlay/pulls/23
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2023-02-01 14:07:26 +00:00 |
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c5196c7699
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Merge pull request 'Improved Camera' (#22) from dev-player into dev-base
Reviewed-on: http://git.euph.dev/GameDev/2DHackAndSlay/pulls/22
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2023-02-01 14:05:41 +00:00 |
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f7c87d9fe4
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Merge branch 'dev-player' of http://git.euph.dev/GameDev/2DHackAndSlay.git
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2023-02-01 15:05:23 +01:00 |
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ee1e76dd0e
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Improving Camera
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2023-02-01 15:05:18 +01:00 |
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159c8c91cd
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Merge pull request 'Upgraded Tileset' (#21) from dev-resouces into dev-base
Reviewed-on: http://git.euph.dev/GameDev/2DHackAndSlay/pulls/21
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2023-02-01 14:03:11 +00:00 |
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f7fb279872
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Implemented Upgraded Tileset
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2023-02-01 15:02:16 +01:00 |
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655fc6102e
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Improve Tileset
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2023-02-01 14:42:29 +01:00 |
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df5de9476a
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Improving Camera
|
2023-02-01 13:28:53 +01:00 |
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8f08e59835
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Merge pull request 'Merge pull request 'dev-base' (#16) from dev-base into dev-player' (#19) from dev-player into dev-base
Reviewed-on: http://git.euph.dev/GameDev/2DHackAndSlay/pulls/19
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2023-02-01 08:50:24 +00:00 |
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74e2a42b83
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Merge pull request 'Merge pull request 'dev-base' (#17) from dev-base into dev-resouces' (#18) from dev-resouces into dev-base
Reviewed-on: http://git.euph.dev/GameDev/2DHackAndSlay/pulls/18
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2023-02-01 08:50:03 +00:00 |
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b1bcf8971b
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Merge pull request 'dev-base' (#17) from dev-base into dev-resouces
Reviewed-on: http://git.euph.dev/GameDev/2DHackAndSlay/pulls/17
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2023-02-01 08:47:57 +00:00 |
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30d614301f
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Merge pull request 'dev-base' (#16) from dev-base into dev-player
Reviewed-on: http://git.euph.dev/GameDev/2DHackAndSlay/pulls/16
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2023-02-01 08:47:36 +00:00 |
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0df52fa571
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Merge pull request 'Improved Tileset' (#15) from dev-scene into dev-base
Reviewed-on: http://git.euph.dev/GameDev/2DHackAndSlay/pulls/15
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2023-02-01 08:47:10 +00:00 |
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f675567540
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Improved Tileset
- Fixed Red Version
- Added more Edgecases
- Added Connectioon type that allows to connect red and blu
|
2023-02-01 09:46:04 +01:00 |
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3d9dfa4b5d
|
Basic 4 Movement with static Camera Following
|
2023-02-01 08:21:08 +01:00 |
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770b115ad4
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Merge pull request 'DEV: Fix Project File' (#14) from dev-base into dev-player
Reviewed-on: http://git.euph.dev/GameDev/2DHackAndSlay/pulls/14
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2023-02-01 06:38:47 +00:00 |
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39cfa7d3fd
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Merge branch 'dev-player' into dev-base
|
2023-02-01 06:38:38 +00:00 |
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bb109e1be2
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Fix Project File
|
2023-02-01 07:25:25 +01:00 |
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