WIP: [Feature]: Enemy Waves Part1 #17
28 changed files with 503 additions and 135 deletions
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@ -28,6 +28,17 @@ jobs:
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- name: "Stop Gradle"
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run: gradle --stop
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async:
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name: "Validate Async API Specification"
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runs-on: stable
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container:
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image: asyncapi/cli:latest
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steps:
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- name: "Checkout"
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uses: "https://git.euph.dev/actions/checkout@v3"
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- name: run
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run: asyncapi validate ws/ws.yml
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linting:
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name: "Linting"
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runs-on: stable
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@ -61,6 +61,9 @@ dependencies {
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// Postgres
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runtimeOnly("org.postgresql:postgresql")
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// JOML
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implementation("org.joml:joml:1.10.7")
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// Lombok
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compileOnly("org.projectlombok:lombok")
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annotationProcessor("org.projectlombok:lombok")
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13
src/main/java/de/towerdefence/server/game/Enemy.java
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13
src/main/java/de/towerdefence/server/game/Enemy.java
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@ -0,0 +1,13 @@
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package de.towerdefence.server.game;
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import org.joml.Vector2i;
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import lombok.AllArgsConstructor;
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import lombok.Getter;
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@Getter
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@AllArgsConstructor
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public class Enemy {
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protected int id;
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protected Vector2i pos;
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}
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146
src/main/java/de/towerdefence/server/game/GameSession.java
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146
src/main/java/de/towerdefence/server/game/GameSession.java
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@ -0,0 +1,146 @@
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package de.towerdefence.server.game;
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import java.lang.reflect.Constructor;
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import java.time.Instant;
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import java.util.ArrayList;
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import java.util.List;
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import de.towerdefence.server.game.callbacks.EnemiesChangedCallback;
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import de.towerdefence.server.game.callbacks.PlayerMoneyCallback;
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import de.towerdefence.server.game.callbacks.PlayerHitpointsCallback;
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import de.towerdefence.server.game.exeptions.InvalidPlacementException;
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import de.towerdefence.server.game.exeptions.InvalidPlacementReason;
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import de.towerdefence.server.game.exeptions.WaveInProgressException;
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import de.towerdefence.server.game.pathfinding.AStar;
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import de.towerdefence.server.game.pathfinding.NoPathException;
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import de.towerdefence.server.game.pathfinding.OutOfBoundsException;
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import de.towerdefence.server.player.Player;
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import lombok.Getter;
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import org.joml.Vector2i;
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public class GameSession {
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final static int START_HITPOINTS = 100;
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final static int START_MONEY = 50;
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final static Vector2i MAP_SIZE = new Vector2i(10, 20);
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final static int WAVE_SPAWN_DELAY = 200; // ms
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final static Vector2i WAVE_SPAWN = new Vector2i(5, 0);
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final static Vector2i WAVE_TARGET = new Vector2i(5, 19);
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private final Player player;
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@Getter
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private int money;
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@Getter
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private int playerHitpoints;
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private final PlayerMoneyCallback moneyCallback;
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private final PlayerHitpointsCallback hitpointsCallback;
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private final EnemiesChangedCallback enemyCallback;
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private final Tower[][] towers = new Tower[MAP_SIZE.x][MAP_SIZE.y];
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private final Enemy[][] enemies = new Enemy[MAP_SIZE.x][MAP_SIZE.y];
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private List<Enemy> wave = new ArrayList<>();
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private long lastSpawn = Instant.now().toEpochMilli();
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public GameSession(
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Player player,
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PlayerMoneyCallback moneyCallback,
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PlayerHitpointsCallback hitpointsCallback,
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EnemiesChangedCallback enemyCallback
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) {
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this.player = player;
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this.moneyCallback = moneyCallback;
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this.hitpointsCallback = hitpointsCallback;
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this.enemyCallback = enemyCallback;
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this.money = START_MONEY;
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this.playerHitpoints = START_HITPOINTS;
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}
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public void startWave(List<Enemy> enemies) throws WaveInProgressException {
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if (wave.size() > 0) {
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throw new WaveInProgressException();
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}
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wave = enemies;
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}
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public void update() {
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List<Enemy> newEnemies = new ArrayList<>();
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List<Enemy> changedEnemies = moveEnemies();
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if (wave.size() > 0 && shouldSpawn()) {
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enemies[WAVE_SPAWN.x][WAVE_SPAWN.y] = wave.removeFirst();
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newEnemies.add(enemies[WAVE_SPAWN.x][WAVE_SPAWN.y]);
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}
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if (newEnemies.size() > 0 || changedEnemies.size() > 0) {
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enemyCallback.call(
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player,
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newEnemies.toArray(new Enemy[newEnemies.size()]),
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changedEnemies.toArray(new Enemy[changedEnemies.size()])
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);
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}
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}
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private boolean shouldSpawn() {
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return lastSpawn + WAVE_SPAWN_DELAY < Instant.now().toEpochMilli()
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&& enemies[WAVE_SPAWN.x][WAVE_SPAWN.y] == null;
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}
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private List<Enemy> moveEnemies() {
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List<Enemy> changedEnemies = moveEnemies();
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for (int x = 0; x < enemies.length; x++) {
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Enemy[] column = enemies[x];
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for (int y = 0; y < column.length; y++) {
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Enemy enemy = column[y];
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if (changedEnemies.contains(enemy)) {
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continue;
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}
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AStar a = new AStar((Vector2i pos) -> {
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return pos.x >= 0
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&& pos.x < MAP_SIZE.x
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&& pos.y >= 0
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&& pos.y < MAP_SIZE.y
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&& (towers[pos.x] == null || towers[pos.x][pos.y] == null)
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&& (enemies[pos.x] == null || enemies[pos.x][pos.y] != null);
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});
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Vector2i next;
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try {
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next = a.next(enemy.pos, WAVE_TARGET);
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} catch (NoPathException | OutOfBoundsException exceptionO) {
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throw new RuntimeException("TODO: Implement");
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}
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enemy.pos = next;
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enemies[x][y] = null;
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enemies[next.x][next.y] = enemy;
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changedEnemies.add(enemy);
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}
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}
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return changedEnemies;
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}
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public void placeTower(Tower tower, Vector2i pos) throws InvalidPlacementException {
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if (pos.x < 0 || pos.y < 0 || pos.x + 1 > MAP_SIZE.x || pos.y + 1 > MAP_SIZE.y) {
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throw new InvalidPlacementException(InvalidPlacementReason.OUT_OF_BOUNDS);
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}
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if (towers[pos.x][pos.y] != null) {
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throw new InvalidPlacementException(InvalidPlacementReason.LOCATION_USED);
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}
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if (money < Tower.COST) {
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throw new InvalidPlacementException(InvalidPlacementReason.NOT_ENOUGH_MONEY);
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}
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// TODO: Do Pathfinding check for the placement
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money -= Tower.COST;
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moneyCallback.call(player, money);
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tower.pos = pos;
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towers[pos.x][pos.y] = tower;
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}
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public void addMoney(int amount) {
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money += amount;
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moneyCallback.call(player, money);
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}
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}
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14
src/main/java/de/towerdefence/server/game/Tower.java
Normal file
14
src/main/java/de/towerdefence/server/game/Tower.java
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@ -0,0 +1,14 @@
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package de.towerdefence.server.game;
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import org.joml.Vector2i;
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import lombok.Getter;
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@Getter
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public class Tower {
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public static final int COST = 20;
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protected Vector2i pos;
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public Tower() {
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}
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}
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@ -0,0 +1,9 @@
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package de.towerdefence.server.game.callbacks;
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import de.towerdefence.server.game.Enemy;
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import de.towerdefence.server.player.Player;
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@FunctionalInterface
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public interface EnemiesChangedCallback {
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void call(Player player, Enemy[] newEnemies, Enemy[] changedEnemies);
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}
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@ -1,4 +1,4 @@
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package de.towerdefence.server.match.callbacks;
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package de.towerdefence.server.game.callbacks;
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import de.towerdefence.server.player.Player;
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@ -1,4 +1,4 @@
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package de.towerdefence.server.match.callbacks;
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package de.towerdefence.server.game.callbacks;
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import de.towerdefence.server.player.Player;
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@ -1,4 +1,4 @@
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package de.towerdefence.server.match.exeptions;
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package de.towerdefence.server.game.exeptions;
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import lombok.AllArgsConstructor;
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import lombok.Getter;
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@ -1,4 +1,4 @@
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package de.towerdefence.server.match.exeptions;
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package de.towerdefence.server.game.exeptions;
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import lombok.AllArgsConstructor;
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import lombok.Getter;
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@ -0,0 +1,4 @@
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package de.towerdefence.server.game.exeptions;
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public class WaveInProgressException extends RuntimeException {
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}
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103
src/main/java/de/towerdefence/server/game/pathfinding/AStar.java
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103
src/main/java/de/towerdefence/server/game/pathfinding/AStar.java
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@ -0,0 +1,103 @@
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package de.towerdefence.server.game.pathfinding;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Map;
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import java.util.Set;
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import org.joml.Vector2i;
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import lombok.AllArgsConstructor;
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@AllArgsConstructor
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public class AStar {
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private final WalkableCallback walkable;
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public Vector2i next(Vector2i current, Vector2i target) throws NoPathException, OutOfBoundsException {
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if (!walkable.call(current) || !walkable.call(target)) {
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throw new OutOfBoundsException();
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}
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if (current.equals(target)) {
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return target;
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}
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Map<Vector2i, PathNode> remaining = new HashMap<>();
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Set<Vector2i> evaluated = new HashSet<>();
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Map<Vector2i, Vector2i> takenPath = new HashMap<>();
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PathNode origin = new PathNode(current, 0, current.gridDistance(target));
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remaining.put(current, origin);
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while (!remaining.isEmpty()) {
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PathNode currentNode = getLowestEstimate(remaining);
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Vector2i currentPos = currentNode.pos;
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if (currentPos.equals(target)) {
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return reconstructPath(takenPath, current);
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}
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remaining.remove(currentPos);
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evaluated.add(currentPos);
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long nextCost = currentNode.cost + 1;
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for (PathNode neighbor : getNeighbors(currentPos, nextCost, target)) {
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if (evaluated.contains(neighbor.pos)) {
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continue;
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}
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if (!remaining.containsKey(neighbor.pos) || nextCost < remaining.get(neighbor.pos).cost) {
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takenPath.put(neighbor.pos, currentPos);
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remaining.put(neighbor.pos, neighbor);
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}
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}
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}
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throw new NoPathException();
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}
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private Vector2i reconstructPath(Map<Vector2i, Vector2i> takenPath, Vector2i origin) {
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Vector2i current = takenPath.keySet().stream().reduce((first, second) -> second).orElse(null);
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if (current == null)
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return null;
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while (takenPath.get(current) != null && !takenPath.get(current).equals(origin)) {
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current = takenPath.get(current);
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}
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return current;
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}
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private PathNode getLowestEstimate(Map<Vector2i, PathNode> openSet) {
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PathNode lowestNode = null;
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for (PathNode node : openSet.values()) {
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if (lowestNode == null || node.estimate < lowestNode.estimate) {
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lowestNode = node;
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}
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}
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return lowestNode;
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}
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private List<PathNode> getNeighbors(Vector2i pos, long nextCost, Vector2i target) {
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List<PathNode> neighbors = new ArrayList<>();
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addNeighbor(neighbors, new Vector2i(pos.x + 1, pos.y), nextCost, target);
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addNeighbor(neighbors, new Vector2i(pos.x - 1, pos.y), nextCost, target);
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addNeighbor(neighbors, new Vector2i(pos.x, pos.y + 1), nextCost, target);
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addNeighbor(neighbors, new Vector2i(pos.x, pos.y - 1), nextCost, target);
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return neighbors;
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}
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private void addNeighbor(List<PathNode> accumulator, Vector2i pos, long nextCost, Vector2i target) {
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Vector2i right = new Vector2i(pos.x + 1, pos.y);
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if (!walkable.call(pos)) {
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return;
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}
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accumulator.add(
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new PathNode(
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right,
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nextCost,
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right.gridDistance(target) + nextCost
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)
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);
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}
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}
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@ -0,0 +1,4 @@
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package de.towerdefence.server.game.pathfinding;
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public class NoPathException extends RuntimeException {
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}
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@ -0,0 +1,4 @@
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package de.towerdefence.server.game.pathfinding;
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public class OutOfBoundsException extends RuntimeException {
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}
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@ -0,0 +1,12 @@
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package de.towerdefence.server.game.pathfinding;
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import org.joml.Vector2i;
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import lombok.AllArgsConstructor;
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@AllArgsConstructor
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final class PathNode {
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final Vector2i pos;
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final long cost; // This is the cost to this Node
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final long estimate; // This is the estimated remaining cost to the Target
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}
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@ -0,0 +1,8 @@
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package de.towerdefence.server.game.pathfinding;
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import org.joml.Vector2i;
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@FunctionalInterface
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public interface WalkableCallback {
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boolean call(Vector2i pos);
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}
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@ -1,13 +0,0 @@
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package de.towerdefence.server.match;
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import lombok.AllArgsConstructor;
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import lombok.Getter;
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import lombok.Setter;
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@Getter
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@Setter
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@AllArgsConstructor
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public class Enemy {
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private int poxX;
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private int posY;
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}
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@ -1,54 +0,0 @@
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package de.towerdefence.server.match;
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import de.towerdefence.server.match.callbacks.PlayerHitpointsCallback;
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import de.towerdefence.server.match.callbacks.PlayerMoneyCallback;
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import de.towerdefence.server.match.exeptions.InvalidPlacementException;
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import de.towerdefence.server.match.exeptions.InvalidPlacementReason;
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import de.towerdefence.server.player.Player;
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import lombok.Getter;
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public class GameSession {
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final static int START_HITPOINTS = 100;
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final static int START_MONEY = 50;
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final static int MAP_SIZE_X = 10;
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final static int MAP_SIZE_Y = 20;
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private final Tower[][] towers = new Tower[MAP_SIZE_X][MAP_SIZE_Y];
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private final Player player;
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@Getter
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private int money;
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@Getter
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private int playerHitpoints;
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private final PlayerMoneyCallback moneyCallback;
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//private final PlayerHitpointsCallback hitpointsCallback;
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public GameSession(Player player, PlayerMoneyCallback moneyCallback) {
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this.player = player;
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this.moneyCallback = moneyCallback;
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//this.hitpointsCallback = hitpointsCallback;
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this.money = START_MONEY;
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this.playerHitpoints = START_HITPOINTS;
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}
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public void placeTower(Tower tower, int x, int y) throws InvalidPlacementException {
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if (x < 0 || y < 0 || x + 1 > MAP_SIZE_X || y + 1 > MAP_SIZE_Y) {
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throw new InvalidPlacementException(InvalidPlacementReason.OUT_OF_BOUNDS);
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}
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if (towers[x][y] != null) {
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throw new InvalidPlacementException(InvalidPlacementReason.LOCATION_USED);
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}
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if (money < Tower.COST) {
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throw new InvalidPlacementException(InvalidPlacementReason.NOT_ENOUGH_MONEY);
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}
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money -= Tower.COST;
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moneyCallback.call(player, money);
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towers[x][y] = tower;
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}
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public void addMoney(int amount) {
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money += amount;
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moneyCallback.call(player, money);
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}
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}
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@ -1,12 +1,15 @@
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package de.towerdefence.server.match;
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import de.towerdefence.server.match.callbacks.PlayerHitpointsCallback;
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import de.towerdefence.server.match.callbacks.PlayerMoneyCallback;
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import de.towerdefence.server.game.callbacks.PlayerHitpointsCallback;
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import java.util.Optional;
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|
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import de.towerdefence.server.game.GameSession;
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import de.towerdefence.server.game.callbacks.EnemiesChangedCallback;
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import de.towerdefence.server.game.callbacks.PlayerMoneyCallback;
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import de.towerdefence.server.game.callbacks.PlayerHitpointsCallback;
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import de.towerdefence.server.player.Player;
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import lombok.Getter;
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import java.util.Optional;
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@Getter
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public class Match {
|
||||
|
||||
|
@ -51,7 +54,8 @@ public class Match {
|
|||
public void connectPlayer(
|
||||
Player player,
|
||||
PlayerMoneyCallback moneyCallback,
|
||||
PlayerHitpointsCallback hitpointsCallback
|
||||
PlayerHitpointsCallback hitpointsCallback,
|
||||
EnemiesChangedCallback enemyCallback
|
||||
) {
|
||||
boolean isPlayer1 = player1.equals(player);
|
||||
boolean isPlayer2 = player2.equals(player);
|
||||
|
@ -59,11 +63,11 @@ public class Match {
|
|||
return;
|
||||
}
|
||||
if (isPlayer1 && player1Session == null) {
|
||||
this.player1Session = new GameSession(player, moneyCallback);
|
||||
this.player1Session = new GameSession(player, moneyCallback, hitpointsCallback, enemyCallback);
|
||||
return;
|
||||
}
|
||||
if (isPlayer2 && player2Session == null) {
|
||||
this.player2Session = new GameSession(player, moneyCallback);
|
||||
this.player2Session = new GameSession(player, moneyCallback, hitpointsCallback, enemyCallback);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,17 +1,25 @@
|
|||
package de.towerdefence.server.match;
|
||||
|
||||
import de.towerdefence.server.match.callbacks.PlayerHitpointsCallback;
|
||||
import de.towerdefence.server.match.callbacks.PlayerMoneyCallback;
|
||||
import de.towerdefence.server.match.exeptions.InvalidPlacementException;
|
||||
import de.towerdefence.server.match.exeptions.InvalidPlacementReason;
|
||||
import de.towerdefence.server.match.exeptions.NotInMatchException;
|
||||
import de.towerdefence.server.game.callbacks.PlayerHitpointsCallback;
|
||||
import de.towerdefence.server.game.callbacks.PlayerMoneyCallback;
|
||||
import de.towerdefence.server.game.exeptions.InvalidPlacementException;
|
||||
import de.towerdefence.server.game.exeptions.InvalidPlacementReason;
|
||||
import de.towerdefence.server.player.Player;
|
||||
|
||||
import org.joml.Vector2i;
|
||||
import org.springframework.stereotype.Service;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.Optional;
|
||||
import java.util.concurrent.*;
|
||||
import java.util.concurrent.Executors;
|
||||
import java.util.concurrent.ScheduledExecutorService;
|
||||
import java.util.concurrent.ScheduledFuture;
|
||||
import java.util.concurrent.TimeUnit;
|
||||
|
||||
import de.towerdefence.server.game.GameSession;
|
||||
import de.towerdefence.server.game.Tower;
|
||||
import de.towerdefence.server.game.callbacks.EnemiesChangedCallback;
|
||||
|
||||
@Service
|
||||
public class MatchService {
|
||||
|
@ -45,24 +53,25 @@ public class MatchService {
|
|||
if (opponent.isEmpty()) {
|
||||
throw new NotInMatchException();
|
||||
}
|
||||
playerSession.get().placeTower(new Tower(), x, y);
|
||||
playerSession.get().placeTower(new Tower(), new Vector2i(x, y));
|
||||
return opponent.get();
|
||||
}
|
||||
|
||||
public void playerConnected(
|
||||
Player player,
|
||||
PlayerMoneyCallback moneyCallback,
|
||||
PlayerHitpointsCallback hitpointsCallback
|
||||
PlayerHitpointsCallback hitpointsCallback,
|
||||
EnemiesChangedCallback enemyCallback
|
||||
) {
|
||||
Match match = playerMatches.get(player);
|
||||
match.connectPlayer(player, moneyCallback, hitpointsCallback);
|
||||
match.connectPlayer(player, moneyCallback, hitpointsCallback, enemyCallback);
|
||||
Optional<GameSession> optionalPlayerSession = match.getPlayerGameSession(player);
|
||||
if (optionalPlayerSession.isEmpty()) {
|
||||
return;
|
||||
}
|
||||
GameSession playerSession = optionalPlayerSession.get();
|
||||
moneyCallback.call(player, playerSession.getMoney());
|
||||
hitpointsCallback.call(player, playerSession.getPlayerHitpoints() );
|
||||
hitpointsCallback.call(player, playerSession.getPlayerHitpoints());
|
||||
if (!match.hasMatchStarted()) {
|
||||
return;
|
||||
}
|
||||
|
@ -77,13 +86,13 @@ public class MatchService {
|
|||
}
|
||||
GameSession opponentSession = optionalOpponentSession.get();
|
||||
ScheduledFuture<?> moneyTask = scheduler.scheduleAtFixedRate(
|
||||
() -> {
|
||||
playerSession.addMoney(3);
|
||||
opponentSession.addMoney(3);
|
||||
},
|
||||
5,
|
||||
5,
|
||||
TimeUnit.SECONDS);
|
||||
() -> {
|
||||
playerSession.addMoney(3);
|
||||
opponentSession.addMoney(3);
|
||||
},
|
||||
5,
|
||||
5,
|
||||
TimeUnit.SECONDS);
|
||||
moneyTasks.put(match, moneyTask);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
package de.towerdefence.server.match.exeptions;
|
||||
package de.towerdefence.server.match;
|
||||
|
||||
public class NotInMatchException extends RuntimeException {
|
||||
}
|
|
@ -1,5 +0,0 @@
|
|||
package de.towerdefence.server.match;
|
||||
|
||||
public class Tower {
|
||||
public static final int COST = 20;
|
||||
}
|
|
@ -1,11 +1,13 @@
|
|||
package de.towerdefence.server.server.channels.match;
|
||||
|
||||
import com.fasterxml.jackson.databind.ObjectMapper;
|
||||
import de.towerdefence.server.game.Enemy;
|
||||
import de.towerdefence.server.game.exeptions.InvalidPlacementException;
|
||||
import de.towerdefence.server.match.MatchService;
|
||||
import de.towerdefence.server.match.exeptions.InvalidPlacementException;
|
||||
import de.towerdefence.server.match.exeptions.NotInMatchException;
|
||||
import de.towerdefence.server.match.NotInMatchException;
|
||||
import de.towerdefence.server.player.Player;
|
||||
import de.towerdefence.server.server.JsonWebsocketHandler;
|
||||
import de.towerdefence.server.server.channels.match.enemy.EnemyUpdateMessage;
|
||||
import de.towerdefence.server.server.channels.match.hitpoints.PlayerHitpointsMessage;
|
||||
import de.towerdefence.server.server.channels.match.money.PlayerMoneyMessage;
|
||||
import de.towerdefence.server.server.channels.match.placing.GamePlayerMap;
|
||||
|
@ -14,14 +16,13 @@ import de.towerdefence.server.server.channels.match.placing.RequestTowerPlacingM
|
|||
import de.towerdefence.server.server.channels.match.placing.TowerPlacedMessage;
|
||||
import de.towerdefence.server.session.Channel;
|
||||
import de.towerdefence.server.session.SessionsService;
|
||||
import org.springframework.web.socket.CloseStatus;
|
||||
import org.springframework.web.socket.TextMessage;
|
||||
import org.springframework.web.socket.WebSocketSession;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.util.Map;
|
||||
import java.util.Objects;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import org.springframework.web.socket.CloseStatus;
|
||||
import org.springframework.web.socket.TextMessage;
|
||||
import org.springframework.web.socket.WebSocketSession;
|
||||
|
||||
public class MatchWebsocketHandler extends JsonWebsocketHandler {
|
||||
|
||||
|
@ -41,10 +42,18 @@ public class MatchWebsocketHandler extends JsonWebsocketHandler {
|
|||
matchService.playerConnected(
|
||||
sessionPlayers.get(session),
|
||||
this::onPlayerMoneyChanged,
|
||||
this::onPlayerHitpointsChanged
|
||||
this::onPlayerHitpointsChanged,
|
||||
this::onEnemiesChanged
|
||||
);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void closeSession(WebSocketSession session, CloseStatus reason) {
|
||||
Player player = sessionPlayers.get(session);
|
||||
super.closeSession(session, reason);
|
||||
playerSessions.remove(player);
|
||||
}
|
||||
|
||||
private void onPlayerMoneyChanged(Player player, int playerMoney) {
|
||||
WebSocketSession session = playerSessions.get(player);
|
||||
try {
|
||||
|
@ -61,11 +70,12 @@ public class MatchWebsocketHandler extends JsonWebsocketHandler {
|
|||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void closeSession(WebSocketSession session, CloseStatus reason) {
|
||||
Player player = sessionPlayers.get(session);
|
||||
super.closeSession(session, reason);
|
||||
playerSessions.remove(player);
|
||||
private void onEnemiesChanged(Player player, Enemy[] newEnemies, Enemy[] changedEnemies) {
|
||||
WebSocketSession session = playerSessions.get(player);
|
||||
try {
|
||||
new EnemyUpdateMessage(newEnemies, changedEnemies).send(session);
|
||||
} catch (IOException ignored) {
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -73,9 +83,9 @@ public class MatchWebsocketHandler extends JsonWebsocketHandler {
|
|||
try {
|
||||
String payload = message.getPayload();
|
||||
if (!Objects.equals(
|
||||
objectMapper.readTree(payload).get("$id").asText(),
|
||||
RequestTowerPlacingMessage.MESSAGE_ID
|
||||
)) {
|
||||
objectMapper.readTree(payload).get("$id").asText(),
|
||||
RequestTowerPlacingMessage.MESSAGE_ID
|
||||
)) {
|
||||
this.closeSession(session, CloseStatus.BAD_DATA);
|
||||
return;
|
||||
}
|
||||
|
@ -83,17 +93,15 @@ public class MatchWebsocketHandler extends JsonWebsocketHandler {
|
|||
} catch (IOException ignored) {
|
||||
this.closeSession(session, CloseStatus.BAD_DATA);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void handleRequestTowerPlacingMessage(
|
||||
WebSocketSession session,
|
||||
String payload
|
||||
) throws IOException {
|
||||
RequestTowerPlacingMessage msg = objectMapper.readValue(payload, RequestTowerPlacingMessage.class);
|
||||
private void handleRequestTowerPlacingMessage(WebSocketSession session, String payload)
|
||||
throws IOException {
|
||||
RequestTowerPlacingMessage msg =
|
||||
objectMapper.readValue(payload, RequestTowerPlacingMessage.class);
|
||||
Player opponent;
|
||||
try {
|
||||
opponent = this.matchService.placeTower(
|
||||
opponent =this.matchService.placeTower(
|
||||
this.sessionPlayers.get(session),
|
||||
msg.getX(),
|
||||
msg.getY()
|
||||
|
|
|
@ -0,0 +1,59 @@
|
|||
package de.towerdefence.server.server.channels.match.enemy;
|
||||
|
||||
import com.fasterxml.jackson.databind.JsonNode;
|
||||
import com.fasterxml.jackson.databind.node.ArrayNode;
|
||||
import com.fasterxml.jackson.databind.node.JsonNodeFactory;
|
||||
import com.fasterxml.jackson.databind.node.ObjectNode;
|
||||
|
||||
import de.towerdefence.server.game.Enemy;
|
||||
import de.towerdefence.server.server.JsonMessage;
|
||||
import lombok.AllArgsConstructor;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
@AllArgsConstructor
|
||||
public class EnemyUpdateMessage extends JsonMessage {
|
||||
|
||||
private final Enemy[] newEnemies;
|
||||
private final Enemy[] changedEnemies;
|
||||
|
||||
@Override
|
||||
protected String getMessageId() {
|
||||
return "EnemyUpdate";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected Map<String, JsonNode> getData(JsonNodeFactory factory) {
|
||||
|
||||
List<JsonNode> newArray = Arrays
|
||||
.stream(newEnemies)
|
||||
.map((Enemy enemy) -> {
|
||||
ObjectNode o = factory.objectNode();
|
||||
o.set("id", factory.numberNode(enemy.getId()));
|
||||
o.set("x", factory.numberNode(enemy.getPos().x));
|
||||
o.set("y", factory.numberNode(enemy.getPos().y));
|
||||
return o;
|
||||
})
|
||||
.map(JsonNode.class::cast)
|
||||
.toList();
|
||||
|
||||
List<JsonNode> changedArray = Arrays
|
||||
.stream(changedEnemies)
|
||||
.map((Enemy enemy) -> {
|
||||
ObjectNode o = factory.objectNode();
|
||||
o.set("id", factory.numberNode(enemy.getId()));
|
||||
o.set("x", factory.numberNode(enemy.getPos().x));
|
||||
o.set("y", factory.numberNode(enemy.getPos().y));
|
||||
return o;
|
||||
})
|
||||
.map(JsonNode.class::cast)
|
||||
.toList();
|
||||
|
||||
return Map.of(
|
||||
"new", new ArrayNode(factory, newArray),
|
||||
"changed", new ArrayNode(factory, changedArray)
|
||||
);
|
||||
}
|
||||
}
|
|
@ -1,14 +1,14 @@
|
|||
package de.towerdefence.server.server.channels.match.placing;
|
||||
|
||||
import java.util.Map;
|
||||
|
||||
import com.fasterxml.jackson.databind.JsonNode;
|
||||
import com.fasterxml.jackson.databind.node.JsonNodeFactory;
|
||||
|
||||
import de.towerdefence.server.match.exeptions.InvalidPlacementReason;
|
||||
import de.towerdefence.server.game.exeptions.InvalidPlacementReason;
|
||||
import de.towerdefence.server.server.JsonMessage;
|
||||
import lombok.AllArgsConstructor;
|
||||
|
||||
import java.util.Map;
|
||||
|
||||
@AllArgsConstructor
|
||||
public class InvalidPlacementMessage extends JsonMessage {
|
||||
|
||||
|
@ -24,8 +24,9 @@ public class InvalidPlacementMessage extends JsonMessage {
|
|||
@Override
|
||||
protected Map<String, JsonNode> getData(JsonNodeFactory factory) {
|
||||
return Map.of(
|
||||
"x", factory.numberNode(this.x),
|
||||
"y", factory.numberNode(this.y),
|
||||
"reason", factory.textNode(this.reason.getJsonName()));
|
||||
"x", factory.numberNode(this.x),
|
||||
"y", factory.numberNode(this.y),
|
||||
"reason", factory.textNode(this.reason.getJsonName())
|
||||
);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -22,9 +22,9 @@ public class TowerPlacedMessage extends JsonMessage {
|
|||
@Override
|
||||
protected Map<String, JsonNode> getData(JsonNodeFactory factory) {
|
||||
return Map.of(
|
||||
"x", factory.numberNode(this.x),
|
||||
"y", factory.numberNode(this.y),
|
||||
"map", factory.textNode(this.map.getJsonName())
|
||||
);
|
||||
"x", factory.numberNode(this.x),
|
||||
"y", factory.numberNode(this.y),
|
||||
"map", factory.textNode(this.map.getJsonName())
|
||||
);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -25,4 +25,10 @@
|
|||
<Method name="placeTower"/>
|
||||
<Bug code="L,B,ISC"/>
|
||||
</Match>
|
||||
<Match>
|
||||
<!-- This will be used soon -->
|
||||
<Class name="de.towerdefence.server.game.GameSession"/>
|
||||
<Field name="hitpointsCallback"/>
|
||||
<Bug code="L,P,UrF"/>
|
||||
</Match>
|
||||
</FindBugsFilter>
|
||||
|
|
26
ws/ws.yml
26
ws/ws.yml
|
@ -253,8 +253,23 @@ channels:
|
|||
required:
|
||||
- $id
|
||||
- playerHitpoints
|
||||
|
||||
|
||||
EnemyUpdate:
|
||||
description: All Information needed to updated the Enemy Information in Game
|
||||
payload:
|
||||
type: object
|
||||
additionalProperties: false
|
||||
properties:
|
||||
$id:
|
||||
type: string
|
||||
format: messageId
|
||||
new:
|
||||
type: array
|
||||
changed:
|
||||
type: array
|
||||
required:
|
||||
- $id
|
||||
- new
|
||||
- changed
|
||||
|
||||
operations:
|
||||
requestConnectionToken:
|
||||
|
@ -343,6 +358,13 @@ operations:
|
|||
$ref: "#/channels/match"
|
||||
messages:
|
||||
- $ref: "#/channels/match/messages/PlayerHitpoints"
|
||||
enemyUpdate:
|
||||
title: EnemyUpdate
|
||||
action: receive
|
||||
channel:
|
||||
$ref: "#/channels/match"
|
||||
messages:
|
||||
- $ref: "#/channels/match/messages/EnemyUpdate"
|
||||
|
||||
|
||||
|
||||
|
|
Loading…
Add table
Reference in a new issue