WIP: [Feature]: Enemy Waves Part1 #17
15 changed files with 258 additions and 57 deletions
|
@ -28,6 +28,17 @@ jobs:
|
|||
- name: "Stop Gradle"
|
||||
run: gradle --stop
|
||||
|
||||
async:
|
||||
name: "Validate Async API Specification"
|
||||
runs-on: stable
|
||||
container:
|
||||
image: asyncapi/cli:latest
|
||||
steps:
|
||||
- name: "Checkout"
|
||||
uses: "https://git.euph.dev/actions/checkout@v3"
|
||||
- name: run
|
||||
run: asyncapi validate ws/ws.yml
|
||||
|
||||
linting:
|
||||
name: "Linting"
|
||||
runs-on: stable
|
||||
|
|
|
@ -61,6 +61,9 @@ dependencies {
|
|||
// Postgres
|
||||
runtimeOnly("org.postgresql:postgresql")
|
||||
|
||||
// JOML
|
||||
implementation("org.joml:joml:1.10.7")
|
||||
|
||||
// Lombok
|
||||
compileOnly("org.projectlombok:lombok")
|
||||
annotationProcessor("org.projectlombok:lombok")
|
||||
|
|
|
@ -2,12 +2,11 @@ package de.towerdefence.server.game;
|
|||
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
|
||||
@Getter
|
||||
@Setter
|
||||
@AllArgsConstructor
|
||||
public class Enemy {
|
||||
private int poxX;
|
||||
private int posY;
|
||||
protected int id;
|
||||
protected int x;
|
||||
protected int y;
|
||||
}
|
||||
|
|
|
@ -1,18 +1,27 @@
|
|||
package de.towerdefence.server.game;
|
||||
|
||||
import java.lang.reflect.Constructor;
|
||||
import java.time.Instant;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import de.towerdefence.server.game.callbacks.EnemiesChangedCallback;
|
||||
import de.towerdefence.server.game.callbacks.PlayerMoneyCallback;
|
||||
import de.towerdefence.server.game.callbacks.PlayerHitpointsCallback;
|
||||
import de.towerdefence.server.game.exeptions.InvalidPlacementException;
|
||||
import de.towerdefence.server.game.exeptions.InvalidPlacementReason;
|
||||
import de.towerdefence.server.game.exeptions.WaveInProgressException;
|
||||
import de.towerdefence.server.player.Player;
|
||||
import lombok.Getter;
|
||||
import org.joml.Vector2i;
|
||||
|
||||
public class GameSession {
|
||||
final static int START_HITPOINTS = 100;
|
||||
final static int START_MONEY = 50;
|
||||
final static int MAP_SIZE_X = 10;
|
||||
final static int MAP_SIZE_Y = 20;
|
||||
|
||||
private final Tower[][] towers = new Tower[MAP_SIZE_X][MAP_SIZE_Y];
|
||||
final static Vector2i MAP_SIZE = new Vector2i(10, 20);
|
||||
final static int WAVE_SPAWN_DELAY = 200; // ms
|
||||
final static Vector2i WAVE_SPAWN = new Vector2i(5, 0);
|
||||
final static Vector2i WAVE_TARGET = new Vector2i(5, 19);
|
||||
|
||||
private final Player player;
|
||||
@Getter
|
||||
|
@ -20,19 +29,77 @@ public class GameSession {
|
|||
@Getter
|
||||
private int playerHitpoints;
|
||||
private final PlayerMoneyCallback moneyCallback;
|
||||
//private final PlayerHitpointsCallback hitpointsCallback;
|
||||
private final PlayerHitpointsCallback hitpointsCallback;
|
||||
private final EnemiesChangedCallback enemyCallback;
|
||||
|
||||
public GameSession(Player player, PlayerMoneyCallback moneyCallback) {
|
||||
private final Tower[][] towers = new Tower[MAP_SIZE.x][MAP_SIZE.y];
|
||||
private final Enemy[][] enemies = new Enemy[MAP_SIZE.x][MAP_SIZE.y];
|
||||
private List<Enemy> wave = new ArrayList<>();
|
||||
private long lastSpawn = Instant.now().toEpochMilli();
|
||||
|
||||
public GameSession(
|
||||
Player player,
|
||||
PlayerMoneyCallback moneyCallback,
|
||||
PlayerHitpointsCallback hitpointsCallback,
|
||||
EnemiesChangedCallback enemyCallback) {
|
||||
this.player = player;
|
||||
this.moneyCallback = moneyCallback;
|
||||
//this.hitpointsCallback = hitpointsCallback;
|
||||
this.hitpointsCallback = hitpointsCallback;
|
||||
this.enemyCallback = enemyCallback;
|
||||
this.money = START_MONEY;
|
||||
this.playerHitpoints = START_HITPOINTS;
|
||||
|
||||
}
|
||||
|
||||
public void startWave(List<Enemy> enemies) throws WaveInProgressException {
|
||||
if (wave.size() > 0) {
|
||||
throw new WaveInProgressException();
|
||||
}
|
||||
wave = enemies;
|
||||
}
|
||||
|
||||
public void update() {
|
||||
List<Enemy> newEnemies = new ArrayList<>();
|
||||
|
||||
List<Enemy> changedEnemies = moveEnemies();
|
||||
|
||||
if (wave.size() > 0 && shouldSpawn()) {
|
||||
enemies[WAVE_SPAWN.x][WAVE_SPAWN.y] = wave.removeFirst();
|
||||
newEnemies.add(enemies[WAVE_SPAWN.x][WAVE_SPAWN.y]);
|
||||
}
|
||||
|
||||
if (newEnemies.size() > 0 || changedEnemies.size() > 0) {
|
||||
enemyCallback.call(
|
||||
player,
|
||||
newEnemies.toArray(new Enemy[newEnemies.size()]),
|
||||
changedEnemies.toArray(new Enemy[changedEnemies.size()]));
|
||||
}
|
||||
}
|
||||
|
||||
private boolean shouldSpawn() {
|
||||
return lastSpawn + WAVE_SPAWN_DELAY < Instant.now().toEpochMilli()
|
||||
&& enemies[WAVE_SPAWN.x][WAVE_SPAWN.y] == null;
|
||||
}
|
||||
|
||||
private List<Enemy> moveEnemies() {
|
||||
// List<Enemy> changedEnemies = moveEnemies();
|
||||
|
||||
// TODO: Implement Moving of Enemies (possibly through A*)
|
||||
throw new RuntimeException("NOT IMPLEMENTED");
|
||||
|
||||
// return changedEnemies;
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the next position to go to
|
||||
*/
|
||||
private Vector2i pathfinding(Vector2i start, Vector2i target) {
|
||||
|
||||
}
|
||||
|
||||
public void placeTower(Tower tower, int x, int y) throws InvalidPlacementException {
|
||||
if (x < 0 || y < 0 || x + 1 > MAP_SIZE_X || y + 1 > MAP_SIZE_Y) {
|
||||
if (x < 0 || y < 0 || x + 1 > MAP_SIZE.x || y + 1 > MAP_SIZE.y) {
|
||||
throw new InvalidPlacementException(InvalidPlacementReason.OUT_OF_BOUNDS);
|
||||
}
|
||||
if (towers[x][y] != null) {
|
||||
|
@ -41,8 +108,13 @@ public class GameSession {
|
|||
if (money < Tower.COST) {
|
||||
throw new InvalidPlacementException(InvalidPlacementReason.NOT_ENOUGH_MONEY);
|
||||
}
|
||||
|
||||
// TODO: Do Pathfinding check for the placement
|
||||
|
||||
money -= Tower.COST;
|
||||
moneyCallback.call(player, money);
|
||||
tower.x = x;
|
||||
tower.y = y;
|
||||
towers[x][y] = tower;
|
||||
}
|
||||
|
||||
|
|
|
@ -1,5 +1,13 @@
|
|||
package de.towerdefence.server.game;
|
||||
|
||||
import lombok.Getter;
|
||||
|
||||
@Getter
|
||||
public class Tower {
|
||||
public static final int COST = 20;
|
||||
protected int x;
|
||||
protected int y;
|
||||
|
||||
public Tower() {
|
||||
}
|
||||
}
|
||||
|
|
|
@ -0,0 +1,9 @@
|
|||
package de.towerdefence.server.game.callbacks;
|
||||
|
||||
import de.towerdefence.server.game.Enemy;
|
||||
import de.towerdefence.server.player.Player;
|
||||
|
||||
@FunctionalInterface
|
||||
public interface EnemiesChangedCallback {
|
||||
void call(Player player, Enemy[] newEnemies, Enemy[] changedEnemies);
|
||||
}
|
|
@ -1,4 +1,4 @@
|
|||
package de.towerdefence.server.match.callbacks;
|
||||
package de.towerdefence.server.game.callbacks;
|
||||
|
||||
import de.towerdefence.server.player.Player;
|
||||
|
||||
|
|
|
@ -0,0 +1,4 @@
|
|||
package de.towerdefence.server.game.exeptions;
|
||||
|
||||
public class WaveInProgressException extends RuntimeException {
|
||||
}
|
|
@ -0,0 +1,5 @@
|
|||
package de.towerdefence.server.game.pathfinding;
|
||||
|
||||
public class AStar {
|
||||
|
||||
}
|
|
@ -0,0 +1,4 @@
|
|||
package de.towerdefence.server.game.pathfinding;
|
||||
|
||||
public class NoPathException extends RuntimeException {
|
||||
}
|
|
@ -1,7 +1,12 @@
|
|||
package de.towerdefence.server.match;
|
||||
|
||||
import de.towerdefence.server.match.callbacks.PlayerHitpointsCallback;
|
||||
import de.towerdefence.server.match.callbacks.PlayerMoneyCallback;
|
||||
import de.towerdefence.server.game.callbacks.PlayerHitpointsCallback;
|
||||
import java.util.Optional;
|
||||
|
||||
import de.towerdefence.server.game.GameSession;
|
||||
import de.towerdefence.server.game.callbacks.EnemiesChangedCallback;
|
||||
import de.towerdefence.server.game.callbacks.PlayerMoneyCallback;
|
||||
import de.towerdefence.server.game.callbacks.PlayerHitpointsCallback;
|
||||
import de.towerdefence.server.player.Player;
|
||||
import lombok.Getter;
|
||||
|
||||
|
@ -47,21 +52,21 @@ public class Match {
|
|||
}
|
||||
|
||||
public void connectPlayer(
|
||||
Player player,
|
||||
PlayerMoneyCallback moneyCallback,
|
||||
PlayerHitpointsCallback hitpointsCallback
|
||||
) {
|
||||
Player player,
|
||||
PlayerMoneyCallback moneyCallback,
|
||||
PlayerHitpointsCallback hitpointsCallback,
|
||||
EnemiesChangedCallback enemyCallback) {
|
||||
boolean isPlayer1 = player1.equals(player);
|
||||
boolean isPlayer2 = player2.equals(player);
|
||||
if (!isPlayer1 && !isPlayer2) {
|
||||
return;
|
||||
}
|
||||
if (isPlayer1 && player1Session == null) {
|
||||
this.player1Session = new GameSession(player, moneyCallback);
|
||||
this.player1Session = new GameSession(player, moneyCallback, hitpointsCallback, enemyCallback);
|
||||
return;
|
||||
}
|
||||
if (isPlayer2 && player2Session == null) {
|
||||
this.player2Session = new GameSession(player, moneyCallback);
|
||||
this.player2Session = new GameSession(player, moneyCallback, hitpointsCallback, enemyCallback);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,10 +1,9 @@
|
|||
package de.towerdefence.server.match;
|
||||
|
||||
import de.towerdefence.server.match.callbacks.PlayerHitpointsCallback;
|
||||
import de.towerdefence.server.match.callbacks.PlayerMoneyCallback;
|
||||
import de.towerdefence.server.match.exeptions.InvalidPlacementException;
|
||||
import de.towerdefence.server.match.exeptions.InvalidPlacementReason;
|
||||
import de.towerdefence.server.match.exeptions.NotInMatchException;
|
||||
import de.towerdefence.server.game.callbacks.PlayerHitpointsCallback;
|
||||
import de.towerdefence.server.game.callbacks.PlayerMoneyCallback;
|
||||
import de.towerdefence.server.game.exeptions.InvalidPlacementException;
|
||||
import de.towerdefence.server.game.exeptions.InvalidPlacementReason;
|
||||
import de.towerdefence.server.player.Player;
|
||||
import org.springframework.stereotype.Service;
|
||||
|
||||
|
@ -16,14 +15,9 @@ import java.util.concurrent.ScheduledExecutorService;
|
|||
import java.util.concurrent.ScheduledFuture;
|
||||
import java.util.concurrent.TimeUnit;
|
||||
|
||||
import org.springframework.stereotype.Service;
|
||||
|
||||
import de.towerdefence.server.game.GameSession;
|
||||
import de.towerdefence.server.game.Tower;
|
||||
import de.towerdefence.server.game.callbacks.PlayerMoneyCallback;
|
||||
import de.towerdefence.server.game.exeptions.InvalidPlacementException;
|
||||
import de.towerdefence.server.game.exeptions.InvalidPlacementReason;
|
||||
import de.towerdefence.server.player.Player;
|
||||
import de.towerdefence.server.game.callbacks.EnemiesChangedCallback;
|
||||
|
||||
@Service
|
||||
public class MatchService {
|
||||
|
@ -62,19 +56,19 @@ public class MatchService {
|
|||
}
|
||||
|
||||
public void playerConnected(
|
||||
Player player,
|
||||
PlayerMoneyCallback moneyCallback,
|
||||
PlayerHitpointsCallback hitpointsCallback
|
||||
) {
|
||||
Player player,
|
||||
PlayerMoneyCallback moneyCallback,
|
||||
PlayerHitpointsCallback hitpointsCallback,
|
||||
EnemiesChangedCallback enemyCallback) {
|
||||
Match match = playerMatches.get(player);
|
||||
match.connectPlayer(player, moneyCallback, hitpointsCallback);
|
||||
match.connectPlayer(player, moneyCallback, hitpointsCallback, enemyCallback);
|
||||
Optional<GameSession> optionalPlayerSession = match.getPlayerGameSession(player);
|
||||
if (optionalPlayerSession.isEmpty()) {
|
||||
return;
|
||||
}
|
||||
GameSession playerSession = optionalPlayerSession.get();
|
||||
moneyCallback.call(player, playerSession.getMoney());
|
||||
hitpointsCallback.call(player, playerSession.getPlayerHitpoints() );
|
||||
hitpointsCallback.call(player, playerSession.getPlayerHitpoints());
|
||||
if (!match.hasMatchStarted()) {
|
||||
return;
|
||||
}
|
||||
|
|
|
@ -11,6 +11,7 @@ import org.springframework.web.socket.WebSocketSession;
|
|||
|
||||
import com.fasterxml.jackson.databind.ObjectMapper;
|
||||
|
||||
import de.towerdefence.server.game.Enemy;
|
||||
import de.towerdefence.server.game.exeptions.InvalidPlacementException;
|
||||
import de.towerdefence.server.match.MatchService;
|
||||
import de.towerdefence.server.match.NotInMatchException;
|
||||
|
@ -41,12 +42,20 @@ public class MatchWebsocketHandler extends JsonWebsocketHandler {
|
|||
super.afterConnectionEstablished(session);
|
||||
playerSessions.put(sessionPlayers.get(session), session);
|
||||
matchService.playerConnected(
|
||||
sessionPlayers.get(session),
|
||||
this::onPlayerMoneyChanged,
|
||||
this::onPlayerHitpointsChanged
|
||||
sessionPlayers.get(session),
|
||||
this::onPlayerMoneyChanged,
|
||||
this::onPlayerHitpointsChanged,
|
||||
this::onEnemiesChanged
|
||||
);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void closeSession(WebSocketSession session, CloseStatus reason) {
|
||||
Player player = sessionPlayers.get(session);
|
||||
super.closeSession(session, reason);
|
||||
playerSessions.remove(player);
|
||||
}
|
||||
|
||||
private void onPlayerMoneyChanged(Player player, int playerMoney) {
|
||||
WebSocketSession session = playerSessions.get(player);
|
||||
try {
|
||||
|
@ -63,11 +72,8 @@ public class MatchWebsocketHandler extends JsonWebsocketHandler {
|
|||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void closeSession(WebSocketSession session, CloseStatus reason) {
|
||||
Player player = sessionPlayers.get(session);
|
||||
super.closeSession(session, reason);
|
||||
playerSessions.remove(player);
|
||||
private void onEnemiesChanged(Player player, Enemy[] newEnemies, Enemy[] changedEnemies) {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -75,9 +81,8 @@ public class MatchWebsocketHandler extends JsonWebsocketHandler {
|
|||
try {
|
||||
String payload = message.getPayload();
|
||||
if (!Objects.equals(
|
||||
objectMapper.readTree(payload).get("$id").asText(),
|
||||
RequestTowerPlacingMessage.MESSAGE_ID
|
||||
)) {
|
||||
objectMapper.readTree(payload).get("$id").asText(),
|
||||
RequestTowerPlacingMessage.MESSAGE_ID)) {
|
||||
this.closeSession(session, CloseStatus.BAD_DATA);
|
||||
return;
|
||||
}
|
||||
|
@ -89,16 +94,15 @@ public class MatchWebsocketHandler extends JsonWebsocketHandler {
|
|||
}
|
||||
|
||||
private void handleRequestTowerPlacingMessage(
|
||||
WebSocketSession session,
|
||||
String payload
|
||||
) throws IOException {
|
||||
WebSocketSession session,
|
||||
String payload) throws IOException {
|
||||
RequestTowerPlacingMessage msg = objectMapper.readValue(payload, RequestTowerPlacingMessage.class);
|
||||
Player opponent;
|
||||
try {
|
||||
opponent = this.matchService.placeTower(
|
||||
this.sessionPlayers.get(session),
|
||||
msg.getX(),
|
||||
msg.getY()
|
||||
this.sessionPlayers.get(session),
|
||||
msg.getX(),
|
||||
msg.getY()
|
||||
);
|
||||
} catch (InvalidPlacementException exception) {
|
||||
new InvalidPlacementMessage(msg.getX(), msg.getY(), exception.getReason()).send(session);
|
||||
|
|
|
@ -0,0 +1,61 @@
|
|||
package de.towerdefence.server.server.channels.match.enemy;
|
||||
|
||||
import com.fasterxml.jackson.databind.JsonNode;
|
||||
import com.fasterxml.jackson.databind.node.ArrayNode;
|
||||
import com.fasterxml.jackson.databind.node.JsonNodeFactory;
|
||||
import com.fasterxml.jackson.databind.node.ObjectNode;
|
||||
|
||||
import de.towerdefence.server.game.Enemy;
|
||||
import de.towerdefence.server.server.JsonMessage;
|
||||
import lombok.AllArgsConstructor;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.stream.Collector;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
@AllArgsConstructor
|
||||
public class EnemyUpdateMessage extends JsonMessage {
|
||||
|
||||
private final Enemy[] newEnemies;
|
||||
private final Enemy[] changedEnemies;
|
||||
|
||||
@Override
|
||||
protected String getMessageId() {
|
||||
return "EnemyUpdate";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected Map<String, JsonNode> getData(JsonNodeFactory factory) {
|
||||
|
||||
List<JsonNode> newArray = Arrays
|
||||
.stream(newEnemies)
|
||||
.map((Enemy enemy) -> {
|
||||
ObjectNode o = factory.objectNode();
|
||||
o.set("id", factory.numberNode(enemy.getId()));
|
||||
o.set("x", factory.numberNode(enemy.getX()));
|
||||
o.set("y", factory.numberNode(enemy.getY()));
|
||||
return o;
|
||||
})
|
||||
.map(JsonNode.class::cast)
|
||||
.toList();
|
||||
|
||||
List<JsonNode> changedArray = Arrays
|
||||
.stream(changedEnemies)
|
||||
.map((Enemy enemy) -> {
|
||||
ObjectNode o = factory.objectNode();
|
||||
o.set("id", factory.numberNode(enemy.getId()));
|
||||
o.set("x", factory.numberNode(enemy.getX()));
|
||||
o.set("y", factory.numberNode(enemy.getY()));
|
||||
return o;
|
||||
})
|
||||
.map(JsonNode.class::cast)
|
||||
.toList();
|
||||
|
||||
return Map.of(
|
||||
"new", new ArrayNode(factory, newArray),
|
||||
"changed", new ArrayNode(factory, changedArray)
|
||||
);
|
||||
}
|
||||
}
|
26
ws/ws.yml
26
ws/ws.yml
|
@ -253,8 +253,23 @@ channels:
|
|||
required:
|
||||
- $id
|
||||
- playerHitpoints
|
||||
|
||||
|
||||
EnemyUpdate:
|
||||
description: All Information needed to updated the Enemy Information in Game
|
||||
payload:
|
||||
type: object
|
||||
additionalProperties: false
|
||||
properties:
|
||||
$id:
|
||||
type: string
|
||||
format: messageId
|
||||
new:
|
||||
type: array
|
||||
changed:
|
||||
type: array
|
||||
required:
|
||||
- $id
|
||||
- new
|
||||
- changed
|
||||
|
||||
operations:
|
||||
requestConnectionToken:
|
||||
|
@ -343,6 +358,13 @@ operations:
|
|||
$ref: "#/channels/match"
|
||||
messages:
|
||||
- $ref: "#/channels/match/messages/PlayerHitpoints"
|
||||
enemyUpdate:
|
||||
title: EnemyUpdate
|
||||
action: receive
|
||||
channel:
|
||||
$ref: "#/channels/match"
|
||||
messages:
|
||||
- $ref: "#/channels/match/messages/EnemyUpdate"
|
||||
|
||||
|
||||
|
||||
|
|
Loading…
Add table
Reference in a new issue