WIP: [Feature]: Enemy Waves Part1 #17
15 changed files with 258 additions and 57 deletions
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@ -28,6 +28,17 @@ jobs:
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- name: "Stop Gradle"
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- name: "Stop Gradle"
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run: gradle --stop
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run: gradle --stop
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async:
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name: "Validate Async API Specification"
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runs-on: stable
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container:
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image: asyncapi/cli:latest
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steps:
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- name: "Checkout"
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uses: "https://git.euph.dev/actions/checkout@v3"
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- name: run
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run: asyncapi validate ws/ws.yml
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linting:
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linting:
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name: "Linting"
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name: "Linting"
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runs-on: stable
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runs-on: stable
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@ -61,6 +61,9 @@ dependencies {
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// Postgres
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// Postgres
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runtimeOnly("org.postgresql:postgresql")
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runtimeOnly("org.postgresql:postgresql")
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// JOML
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implementation("org.joml:joml:1.10.7")
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// Lombok
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// Lombok
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compileOnly("org.projectlombok:lombok")
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compileOnly("org.projectlombok:lombok")
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annotationProcessor("org.projectlombok:lombok")
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annotationProcessor("org.projectlombok:lombok")
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@ -2,12 +2,11 @@ package de.towerdefence.server.game;
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import lombok.AllArgsConstructor;
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import lombok.AllArgsConstructor;
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import lombok.Getter;
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import lombok.Getter;
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import lombok.Setter;
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@Getter
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@Getter
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@Setter
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@AllArgsConstructor
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@AllArgsConstructor
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public class Enemy {
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public class Enemy {
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private int poxX;
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protected int id;
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private int posY;
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protected int x;
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protected int y;
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}
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}
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@ -1,18 +1,27 @@
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package de.towerdefence.server.game;
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package de.towerdefence.server.game;
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import java.lang.reflect.Constructor;
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import java.time.Instant;
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import java.util.ArrayList;
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import java.util.List;
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import de.towerdefence.server.game.callbacks.EnemiesChangedCallback;
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import de.towerdefence.server.game.callbacks.PlayerMoneyCallback;
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import de.towerdefence.server.game.callbacks.PlayerMoneyCallback;
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import de.towerdefence.server.game.callbacks.PlayerHitpointsCallback;
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import de.towerdefence.server.game.exeptions.InvalidPlacementException;
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import de.towerdefence.server.game.exeptions.InvalidPlacementException;
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import de.towerdefence.server.game.exeptions.InvalidPlacementReason;
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import de.towerdefence.server.game.exeptions.InvalidPlacementReason;
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import de.towerdefence.server.game.exeptions.WaveInProgressException;
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import de.towerdefence.server.player.Player;
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import de.towerdefence.server.player.Player;
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import lombok.Getter;
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import lombok.Getter;
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import org.joml.Vector2i;
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public class GameSession {
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public class GameSession {
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final static int START_HITPOINTS = 100;
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final static int START_HITPOINTS = 100;
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final static int START_MONEY = 50;
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final static int START_MONEY = 50;
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final static int MAP_SIZE_X = 10;
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final static Vector2i MAP_SIZE = new Vector2i(10, 20);
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final static int MAP_SIZE_Y = 20;
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final static int WAVE_SPAWN_DELAY = 200; // ms
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final static Vector2i WAVE_SPAWN = new Vector2i(5, 0);
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private final Tower[][] towers = new Tower[MAP_SIZE_X][MAP_SIZE_Y];
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final static Vector2i WAVE_TARGET = new Vector2i(5, 19);
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private final Player player;
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private final Player player;
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@Getter
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@Getter
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@ -20,19 +29,77 @@ public class GameSession {
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@Getter
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@Getter
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private int playerHitpoints;
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private int playerHitpoints;
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private final PlayerMoneyCallback moneyCallback;
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private final PlayerMoneyCallback moneyCallback;
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//private final PlayerHitpointsCallback hitpointsCallback;
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private final PlayerHitpointsCallback hitpointsCallback;
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private final EnemiesChangedCallback enemyCallback;
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public GameSession(Player player, PlayerMoneyCallback moneyCallback) {
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private final Tower[][] towers = new Tower[MAP_SIZE.x][MAP_SIZE.y];
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private final Enemy[][] enemies = new Enemy[MAP_SIZE.x][MAP_SIZE.y];
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private List<Enemy> wave = new ArrayList<>();
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private long lastSpawn = Instant.now().toEpochMilli();
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public GameSession(
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Player player,
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PlayerMoneyCallback moneyCallback,
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PlayerHitpointsCallback hitpointsCallback,
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EnemiesChangedCallback enemyCallback) {
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this.player = player;
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this.player = player;
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this.moneyCallback = moneyCallback;
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this.moneyCallback = moneyCallback;
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//this.hitpointsCallback = hitpointsCallback;
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this.hitpointsCallback = hitpointsCallback;
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this.enemyCallback = enemyCallback;
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this.money = START_MONEY;
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this.money = START_MONEY;
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this.playerHitpoints = START_HITPOINTS;
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this.playerHitpoints = START_HITPOINTS;
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}
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}
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public void startWave(List<Enemy> enemies) throws WaveInProgressException {
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if (wave.size() > 0) {
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throw new WaveInProgressException();
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}
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wave = enemies;
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}
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public void update() {
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List<Enemy> newEnemies = new ArrayList<>();
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List<Enemy> changedEnemies = moveEnemies();
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if (wave.size() > 0 && shouldSpawn()) {
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enemies[WAVE_SPAWN.x][WAVE_SPAWN.y] = wave.removeFirst();
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newEnemies.add(enemies[WAVE_SPAWN.x][WAVE_SPAWN.y]);
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}
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if (newEnemies.size() > 0 || changedEnemies.size() > 0) {
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enemyCallback.call(
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player,
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newEnemies.toArray(new Enemy[newEnemies.size()]),
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changedEnemies.toArray(new Enemy[changedEnemies.size()]));
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}
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}
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private boolean shouldSpawn() {
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return lastSpawn + WAVE_SPAWN_DELAY < Instant.now().toEpochMilli()
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&& enemies[WAVE_SPAWN.x][WAVE_SPAWN.y] == null;
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}
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private List<Enemy> moveEnemies() {
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// List<Enemy> changedEnemies = moveEnemies();
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// TODO: Implement Moving of Enemies (possibly through A*)
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throw new RuntimeException("NOT IMPLEMENTED");
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// return changedEnemies;
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}
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/**
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* @return the next position to go to
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*/
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private Vector2i pathfinding(Vector2i start, Vector2i target) {
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}
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public void placeTower(Tower tower, int x, int y) throws InvalidPlacementException {
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public void placeTower(Tower tower, int x, int y) throws InvalidPlacementException {
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if (x < 0 || y < 0 || x + 1 > MAP_SIZE_X || y + 1 > MAP_SIZE_Y) {
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if (x < 0 || y < 0 || x + 1 > MAP_SIZE.x || y + 1 > MAP_SIZE.y) {
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throw new InvalidPlacementException(InvalidPlacementReason.OUT_OF_BOUNDS);
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throw new InvalidPlacementException(InvalidPlacementReason.OUT_OF_BOUNDS);
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}
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}
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if (towers[x][y] != null) {
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if (towers[x][y] != null) {
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@ -41,8 +108,13 @@ public class GameSession {
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if (money < Tower.COST) {
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if (money < Tower.COST) {
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throw new InvalidPlacementException(InvalidPlacementReason.NOT_ENOUGH_MONEY);
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throw new InvalidPlacementException(InvalidPlacementReason.NOT_ENOUGH_MONEY);
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}
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}
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// TODO: Do Pathfinding check for the placement
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money -= Tower.COST;
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money -= Tower.COST;
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moneyCallback.call(player, money);
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moneyCallback.call(player, money);
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tower.x = x;
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tower.y = y;
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towers[x][y] = tower;
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towers[x][y] = tower;
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}
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}
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@ -1,5 +1,13 @@
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package de.towerdefence.server.game;
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package de.towerdefence.server.game;
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import lombok.Getter;
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@Getter
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public class Tower {
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public class Tower {
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public static final int COST = 20;
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public static final int COST = 20;
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protected int x;
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protected int y;
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public Tower() {
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}
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}
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}
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@ -0,0 +1,9 @@
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package de.towerdefence.server.game.callbacks;
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import de.towerdefence.server.game.Enemy;
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import de.towerdefence.server.player.Player;
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@FunctionalInterface
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public interface EnemiesChangedCallback {
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void call(Player player, Enemy[] newEnemies, Enemy[] changedEnemies);
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}
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@ -1,4 +1,4 @@
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package de.towerdefence.server.match.callbacks;
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package de.towerdefence.server.game.callbacks;
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import de.towerdefence.server.player.Player;
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import de.towerdefence.server.player.Player;
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@ -0,0 +1,4 @@
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package de.towerdefence.server.game.exeptions;
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public class WaveInProgressException extends RuntimeException {
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}
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@ -0,0 +1,5 @@
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package de.towerdefence.server.game.pathfinding;
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public class AStar {
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}
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@ -0,0 +1,4 @@
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package de.towerdefence.server.game.pathfinding;
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public class NoPathException extends RuntimeException {
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}
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@ -1,7 +1,12 @@
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package de.towerdefence.server.match;
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package de.towerdefence.server.match;
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import de.towerdefence.server.match.callbacks.PlayerHitpointsCallback;
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import de.towerdefence.server.game.callbacks.PlayerHitpointsCallback;
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import de.towerdefence.server.match.callbacks.PlayerMoneyCallback;
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import java.util.Optional;
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import de.towerdefence.server.game.GameSession;
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import de.towerdefence.server.game.callbacks.EnemiesChangedCallback;
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import de.towerdefence.server.game.callbacks.PlayerMoneyCallback;
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import de.towerdefence.server.game.callbacks.PlayerHitpointsCallback;
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import de.towerdefence.server.player.Player;
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import de.towerdefence.server.player.Player;
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import lombok.Getter;
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import lombok.Getter;
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@ -47,21 +52,21 @@ public class Match {
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}
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}
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public void connectPlayer(
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public void connectPlayer(
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Player player,
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Player player,
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PlayerMoneyCallback moneyCallback,
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PlayerMoneyCallback moneyCallback,
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PlayerHitpointsCallback hitpointsCallback
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PlayerHitpointsCallback hitpointsCallback,
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) {
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EnemiesChangedCallback enemyCallback) {
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boolean isPlayer1 = player1.equals(player);
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boolean isPlayer1 = player1.equals(player);
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boolean isPlayer2 = player2.equals(player);
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boolean isPlayer2 = player2.equals(player);
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if (!isPlayer1 && !isPlayer2) {
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if (!isPlayer1 && !isPlayer2) {
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return;
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return;
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}
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}
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if (isPlayer1 && player1Session == null) {
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if (isPlayer1 && player1Session == null) {
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this.player1Session = new GameSession(player, moneyCallback);
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this.player1Session = new GameSession(player, moneyCallback, hitpointsCallback, enemyCallback);
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return;
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return;
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}
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}
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if (isPlayer2 && player2Session == null) {
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if (isPlayer2 && player2Session == null) {
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this.player2Session = new GameSession(player, moneyCallback);
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this.player2Session = new GameSession(player, moneyCallback, hitpointsCallback, enemyCallback);
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return;
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return;
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}
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}
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}
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}
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@ -1,10 +1,9 @@
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package de.towerdefence.server.match;
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package de.towerdefence.server.match;
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import de.towerdefence.server.match.callbacks.PlayerHitpointsCallback;
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import de.towerdefence.server.game.callbacks.PlayerHitpointsCallback;
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import de.towerdefence.server.match.callbacks.PlayerMoneyCallback;
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import de.towerdefence.server.game.callbacks.PlayerMoneyCallback;
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import de.towerdefence.server.match.exeptions.InvalidPlacementException;
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import de.towerdefence.server.game.exeptions.InvalidPlacementException;
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import de.towerdefence.server.match.exeptions.InvalidPlacementReason;
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import de.towerdefence.server.game.exeptions.InvalidPlacementReason;
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import de.towerdefence.server.match.exeptions.NotInMatchException;
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import de.towerdefence.server.player.Player;
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import de.towerdefence.server.player.Player;
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import org.springframework.stereotype.Service;
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import org.springframework.stereotype.Service;
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@ -16,14 +15,9 @@ import java.util.concurrent.ScheduledExecutorService;
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import java.util.concurrent.ScheduledFuture;
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import java.util.concurrent.ScheduledFuture;
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import java.util.concurrent.TimeUnit;
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import java.util.concurrent.TimeUnit;
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import org.springframework.stereotype.Service;
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import de.towerdefence.server.game.GameSession;
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import de.towerdefence.server.game.GameSession;
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import de.towerdefence.server.game.Tower;
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import de.towerdefence.server.game.Tower;
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import de.towerdefence.server.game.callbacks.PlayerMoneyCallback;
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import de.towerdefence.server.game.callbacks.EnemiesChangedCallback;
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import de.towerdefence.server.game.exeptions.InvalidPlacementException;
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import de.towerdefence.server.game.exeptions.InvalidPlacementReason;
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import de.towerdefence.server.player.Player;
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@Service
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@Service
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public class MatchService {
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public class MatchService {
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@ -62,19 +56,19 @@ public class MatchService {
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}
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}
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public void playerConnected(
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public void playerConnected(
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Player player,
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Player player,
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PlayerMoneyCallback moneyCallback,
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PlayerMoneyCallback moneyCallback,
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PlayerHitpointsCallback hitpointsCallback
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PlayerHitpointsCallback hitpointsCallback,
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) {
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EnemiesChangedCallback enemyCallback) {
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Match match = playerMatches.get(player);
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Match match = playerMatches.get(player);
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match.connectPlayer(player, moneyCallback, hitpointsCallback);
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match.connectPlayer(player, moneyCallback, hitpointsCallback, enemyCallback);
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Optional<GameSession> optionalPlayerSession = match.getPlayerGameSession(player);
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Optional<GameSession> optionalPlayerSession = match.getPlayerGameSession(player);
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if (optionalPlayerSession.isEmpty()) {
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if (optionalPlayerSession.isEmpty()) {
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return;
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return;
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}
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}
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GameSession playerSession = optionalPlayerSession.get();
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GameSession playerSession = optionalPlayerSession.get();
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moneyCallback.call(player, playerSession.getMoney());
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moneyCallback.call(player, playerSession.getMoney());
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hitpointsCallback.call(player, playerSession.getPlayerHitpoints() );
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hitpointsCallback.call(player, playerSession.getPlayerHitpoints());
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if (!match.hasMatchStarted()) {
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if (!match.hasMatchStarted()) {
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return;
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return;
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}
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}
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@ -11,6 +11,7 @@ import org.springframework.web.socket.WebSocketSession;
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import com.fasterxml.jackson.databind.ObjectMapper;
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import com.fasterxml.jackson.databind.ObjectMapper;
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import de.towerdefence.server.game.Enemy;
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import de.towerdefence.server.game.exeptions.InvalidPlacementException;
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import de.towerdefence.server.game.exeptions.InvalidPlacementException;
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import de.towerdefence.server.match.MatchService;
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import de.towerdefence.server.match.MatchService;
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import de.towerdefence.server.match.NotInMatchException;
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import de.towerdefence.server.match.NotInMatchException;
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@ -41,12 +42,20 @@ public class MatchWebsocketHandler extends JsonWebsocketHandler {
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super.afterConnectionEstablished(session);
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super.afterConnectionEstablished(session);
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playerSessions.put(sessionPlayers.get(session), session);
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playerSessions.put(sessionPlayers.get(session), session);
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matchService.playerConnected(
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matchService.playerConnected(
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sessionPlayers.get(session),
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sessionPlayers.get(session),
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this::onPlayerMoneyChanged,
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this::onPlayerMoneyChanged,
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this::onPlayerHitpointsChanged
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this::onPlayerHitpointsChanged,
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this::onEnemiesChanged
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);
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);
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}
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}
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@Override
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protected void closeSession(WebSocketSession session, CloseStatus reason) {
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Player player = sessionPlayers.get(session);
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super.closeSession(session, reason);
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playerSessions.remove(player);
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}
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|
||||||
private void onPlayerMoneyChanged(Player player, int playerMoney) {
|
private void onPlayerMoneyChanged(Player player, int playerMoney) {
|
||||||
WebSocketSession session = playerSessions.get(player);
|
WebSocketSession session = playerSessions.get(player);
|
||||||
try {
|
try {
|
||||||
|
@ -63,11 +72,8 @@ public class MatchWebsocketHandler extends JsonWebsocketHandler {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
private void onEnemiesChanged(Player player, Enemy[] newEnemies, Enemy[] changedEnemies) {
|
||||||
protected void closeSession(WebSocketSession session, CloseStatus reason) {
|
|
||||||
Player player = sessionPlayers.get(session);
|
|
||||||
super.closeSession(session, reason);
|
|
||||||
playerSessions.remove(player);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
@ -75,9 +81,8 @@ public class MatchWebsocketHandler extends JsonWebsocketHandler {
|
||||||
try {
|
try {
|
||||||
String payload = message.getPayload();
|
String payload = message.getPayload();
|
||||||
if (!Objects.equals(
|
if (!Objects.equals(
|
||||||
objectMapper.readTree(payload).get("$id").asText(),
|
objectMapper.readTree(payload).get("$id").asText(),
|
||||||
RequestTowerPlacingMessage.MESSAGE_ID
|
RequestTowerPlacingMessage.MESSAGE_ID)) {
|
||||||
)) {
|
|
||||||
this.closeSession(session, CloseStatus.BAD_DATA);
|
this.closeSession(session, CloseStatus.BAD_DATA);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -89,16 +94,15 @@ public class MatchWebsocketHandler extends JsonWebsocketHandler {
|
||||||
}
|
}
|
||||||
|
|
||||||
private void handleRequestTowerPlacingMessage(
|
private void handleRequestTowerPlacingMessage(
|
||||||
WebSocketSession session,
|
WebSocketSession session,
|
||||||
String payload
|
String payload) throws IOException {
|
||||||
) throws IOException {
|
|
||||||
RequestTowerPlacingMessage msg = objectMapper.readValue(payload, RequestTowerPlacingMessage.class);
|
RequestTowerPlacingMessage msg = objectMapper.readValue(payload, RequestTowerPlacingMessage.class);
|
||||||
Player opponent;
|
Player opponent;
|
||||||
try {
|
try {
|
||||||
opponent = this.matchService.placeTower(
|
opponent = this.matchService.placeTower(
|
||||||
this.sessionPlayers.get(session),
|
this.sessionPlayers.get(session),
|
||||||
msg.getX(),
|
msg.getX(),
|
||||||
msg.getY()
|
msg.getY()
|
||||||
);
|
);
|
||||||
} catch (InvalidPlacementException exception) {
|
} catch (InvalidPlacementException exception) {
|
||||||
new InvalidPlacementMessage(msg.getX(), msg.getY(), exception.getReason()).send(session);
|
new InvalidPlacementMessage(msg.getX(), msg.getY(), exception.getReason()).send(session);
|
||||||
|
|
|
@ -0,0 +1,61 @@
|
||||||
|
package de.towerdefence.server.server.channels.match.enemy;
|
||||||
|
|
||||||
|
import com.fasterxml.jackson.databind.JsonNode;
|
||||||
|
import com.fasterxml.jackson.databind.node.ArrayNode;
|
||||||
|
import com.fasterxml.jackson.databind.node.JsonNodeFactory;
|
||||||
|
import com.fasterxml.jackson.databind.node.ObjectNode;
|
||||||
|
|
||||||
|
import de.towerdefence.server.game.Enemy;
|
||||||
|
import de.towerdefence.server.server.JsonMessage;
|
||||||
|
import lombok.AllArgsConstructor;
|
||||||
|
|
||||||
|
import java.util.Arrays;
|
||||||
|
import java.util.List;
|
||||||
|
import java.util.Map;
|
||||||
|
import java.util.stream.Collector;
|
||||||
|
import java.util.stream.Collectors;
|
||||||
|
|
||||||
|
@AllArgsConstructor
|
||||||
|
public class EnemyUpdateMessage extends JsonMessage {
|
||||||
|
|
||||||
|
private final Enemy[] newEnemies;
|
||||||
|
private final Enemy[] changedEnemies;
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected String getMessageId() {
|
||||||
|
return "EnemyUpdate";
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected Map<String, JsonNode> getData(JsonNodeFactory factory) {
|
||||||
|
|
||||||
|
List<JsonNode> newArray = Arrays
|
||||||
|
.stream(newEnemies)
|
||||||
|
.map((Enemy enemy) -> {
|
||||||
|
ObjectNode o = factory.objectNode();
|
||||||
|
o.set("id", factory.numberNode(enemy.getId()));
|
||||||
|
o.set("x", factory.numberNode(enemy.getX()));
|
||||||
|
o.set("y", factory.numberNode(enemy.getY()));
|
||||||
|
return o;
|
||||||
|
})
|
||||||
|
.map(JsonNode.class::cast)
|
||||||
|
.toList();
|
||||||
|
|
||||||
|
List<JsonNode> changedArray = Arrays
|
||||||
|
.stream(changedEnemies)
|
||||||
|
.map((Enemy enemy) -> {
|
||||||
|
ObjectNode o = factory.objectNode();
|
||||||
|
o.set("id", factory.numberNode(enemy.getId()));
|
||||||
|
o.set("x", factory.numberNode(enemy.getX()));
|
||||||
|
o.set("y", factory.numberNode(enemy.getY()));
|
||||||
|
return o;
|
||||||
|
})
|
||||||
|
.map(JsonNode.class::cast)
|
||||||
|
.toList();
|
||||||
|
|
||||||
|
return Map.of(
|
||||||
|
"new", new ArrayNode(factory, newArray),
|
||||||
|
"changed", new ArrayNode(factory, changedArray)
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
26
ws/ws.yml
26
ws/ws.yml
|
@ -253,8 +253,23 @@ channels:
|
||||||
required:
|
required:
|
||||||
- $id
|
- $id
|
||||||
- playerHitpoints
|
- playerHitpoints
|
||||||
|
EnemyUpdate:
|
||||||
|
description: All Information needed to updated the Enemy Information in Game
|
||||||
|
payload:
|
||||||
|
type: object
|
||||||
|
additionalProperties: false
|
||||||
|
properties:
|
||||||
|
$id:
|
||||||
|
type: string
|
||||||
|
format: messageId
|
||||||
|
new:
|
||||||
|
type: array
|
||||||
|
changed:
|
||||||
|
type: array
|
||||||
|
required:
|
||||||
|
- $id
|
||||||
|
- new
|
||||||
|
- changed
|
||||||
|
|
||||||
operations:
|
operations:
|
||||||
requestConnectionToken:
|
requestConnectionToken:
|
||||||
|
@ -343,6 +358,13 @@ operations:
|
||||||
$ref: "#/channels/match"
|
$ref: "#/channels/match"
|
||||||
messages:
|
messages:
|
||||||
- $ref: "#/channels/match/messages/PlayerHitpoints"
|
- $ref: "#/channels/match/messages/PlayerHitpoints"
|
||||||
|
enemyUpdate:
|
||||||
|
title: EnemyUpdate
|
||||||
|
action: receive
|
||||||
|
channel:
|
||||||
|
$ref: "#/channels/match"
|
||||||
|
messages:
|
||||||
|
- $ref: "#/channels/match/messages/EnemyUpdate"
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
Loading…
Add table
Reference in a new issue