Server/src/main/java/de/towerdefence/server/match/Match.java

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package de.towerdefence.server.match;
import de.towerdefence.server.player.Player;
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import de.towerdefence.server.server.channels.match.money.PlayerMoneyCallback;
import de.towerdefence.server.server.channels.match.placing.InvalidPlacementReason;
import de.towerdefence.server.server.channels.match.placing.Tower;
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import lombok.Getter;
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import java.util.Optional;
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@Getter
public class Match {
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public static final int TOWER_PRICE = 20;
public final static int MAP_SIZE_X = 10;
public final static int MAP_SIZE_Y = 20;
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public final static int START_MONEY = 50;
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private final String matchId;
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private final Player player1;
private final Player player2;
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private int player1Money = START_MONEY;
private int player2Money = START_MONEY;
private PlayerMoneyCallback player1MoneyCallback;
private PlayerMoneyCallback player2MoneyCallback;
private final Tower[][] player1Map = new Tower[MAP_SIZE_X][MAP_SIZE_Y];
private final Tower[][] player2Map = new Tower[MAP_SIZE_X][MAP_SIZE_Y];
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private boolean isPlayer1Connected = false;
private boolean isPlayer2Connected = false;
public Match(String matchId, Player player1, Player player2) {
this.matchId = matchId;
this.player1 = player1;
this.player2 = player2;
}
public Player getOpponent(Player player) {
boolean isPlayer1 = player1.equals(player);
boolean isPlayer2 = player2.equals(player);
if (!isPlayer1 && !isPlayer2) {
return null;
}
if (isPlayer1) {
return player2;
}
return player1;
}
/**
* @return opponent
*/
public Player addTower(Player player, Tower tower, int x, int y) throws InvalidPlacementException {
if (player != player1 && player != player2) {
return null;
}
if (x < 0 || y < 0 || x + 1 > Match.MAP_SIZE_X || y + 1 > Match.MAP_SIZE_Y) {
throw new InvalidPlacementException(InvalidPlacementReason.OUT_OF_BOUNDS);
}
if (player == player1) {
if (player1Map[x][y] != null) {
throw new InvalidPlacementException(InvalidPlacementReason.LOCATION_USED);
}
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removeMoney(player, TOWER_PRICE);
player1Map[x][y] = tower;
} else {
if (player2Map[x][y] != null) {
throw new InvalidPlacementException(InvalidPlacementReason.LOCATION_USED);
}
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removeMoney(player, TOWER_PRICE);
player2Map[x][y] = tower;
}
return getOpponent(player);
}
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// INFO: MoneyHandling
public Optional<Integer> getPlayerMoney(Player player) {
if (player != player1 && player != player2) {
return Optional.empty();
}
if (player == player1) {
return Optional.of(player1Money);
} else {
return Optional.of(player2Money);
}
}
public void addMoney(int money) {
player1Money += money;
player2Money += money;
}
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public void removeMoney(Player player, int price) throws InvalidPlacementException {
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if (player == player1) {
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if (price < player1Money) {
player1Money -= price;
} else {
throw new InvalidPlacementException(InvalidPlacementReason.NOT_ENOUGH_MONEY);
}
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}
if (player == player2) {
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if (price < player2Money) {
player2Money -= price;
} else {
throw new InvalidPlacementException(InvalidPlacementReason.NOT_ENOUGH_MONEY);
}
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}
}
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public void setPlayerMoneyCallback(Player player, PlayerMoneyCallback playerMoneyCallback) {
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if (player == player1) {
this.player1MoneyCallback = playerMoneyCallback;
}
if (player == player2) {
this.player2MoneyCallback = playerMoneyCallback;
}
}
/**
* @return true if both players are connected
*/
public boolean setPlayerConnected(Player player) {
if (player == player1) {
isPlayer1Connected = true;
}
if (player == player2) {
isPlayer2Connected = true;
}
return isPlayer1Connected && isPlayer2Connected;
}
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}