Server/src/main/java/de/towerdefence/server/match/Match.java

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package de.towerdefence.server.match;
import de.towerdefence.server.player.Player;
import de.towerdefence.server.server.channels.match.placing.InvalidPlacementReason;
import de.towerdefence.server.server.channels.match.placing.Tower;
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import lombok.AllArgsConstructor;
import lombok.Getter;
@AllArgsConstructor
@Getter
public class Match {
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public final static int MAP_SIZE_X = 10;
public final static int MAP_SIZE_Y = 20;
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private final String matchId;
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private final Player player1;
private final Player player2;
private final Tower[][] player1Map = new Tower[MAP_SIZE_X][MAP_SIZE_Y];
private final Tower[][] player2Map = new Tower[MAP_SIZE_X][MAP_SIZE_Y];
public Player getOpponent(Player player) {
boolean isPlayer1 = player1.equals(player);
boolean isPlayer2 = player2.equals(player);
if (!isPlayer1 && !isPlayer2) {
return null;
}
if (isPlayer1) {
return player2;
}
return player1;
}
/**
* @return opponent
*/
public Player addTower(Player player, Tower tower, int x, int y) throws InvalidPlacementException {
if (player != player1 && player != player2) {
return null;
}
if (x < 0 || y < 0 || x + 1 > Match.MAP_SIZE_X || y + 1 > Match.MAP_SIZE_Y) {
throw new InvalidPlacementException(InvalidPlacementReason.OUT_OF_BOUNDS);
}
if (player == player1) {
if (player1Map[x][y] != null) {
throw new InvalidPlacementException(InvalidPlacementReason.LOCATION_USED);
}
player1Map[x][y] = tower;
} else {
if (player2Map[x][y] != null) {
throw new InvalidPlacementException(InvalidPlacementReason.LOCATION_USED);
}
player2Map[x][y] = tower;
}
return getOpponent(player);
}
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}