GameEngine/pkg/engine/game.go

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2024-09-16 17:47:12 +00:00
package engine
import (
engine "dev.euph.git/snoweuph/game-engine/pkg/engine/ports"
)
type Game struct {
packages []engine.Package
}
func NewGame(packages ...engine.Package) (*Game, error) {
for _, p := range packages{
err := p.Load()
if err != nil{
return nil, err
}
}
return &Game{
packages: packages,
}, nil
}
func (g *Game) Terminate(){
for _, p := range g.packages{
p.Terminate()
}
}