Init
This commit is contained in:
commit
7489c466e6
10 changed files with 158 additions and 0 deletions
28
.forgejo/workflows/qs.yml
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28
.forgejo/workflows/qs.yml
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name: "Quality Check"
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on:
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- push
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jobs:
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qs-lint:
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name: "Linting"
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runs-on: "ubuntu-latest"
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container:
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image: "git.euph.dev/actions/runner-go:latest"
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steps:
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- name: "Checkout"
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uses: "https://git.euph.dev/actions/checkout@v3"
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- name: "Lint"
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run: |
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echo $PATH
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ls
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tree
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qs-static:
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name: "Static Analysis"
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runs-on: "ubuntu-latest"
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container:
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image: "git.euph.dev/actions/runner-go:latest"
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steps:
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- name: "Checkout"
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uses: "https://git.euph.dev/actions/checkout@v3"
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- name: "Lint"
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run: staticcheck ./...
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1
.gitignore
vendored
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1
.gitignore
vendored
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game
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21
Justfile
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21
Justfile
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_default:
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just --choose
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clean:
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go mod vendor
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build:
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#!/bin/sh
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if [ -n "$WAYLAND_DISPLAY" ]; then
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tags="wayland"
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else
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tags=""
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fi
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go build -tags "$tags" -o ./game ./cmd/game/main.go
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run: build
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./game
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check:
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@golangci-lint run
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@staticcheck ./...
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5
go.mod
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5
go.mod
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module dev.euph.git/snoweuph/game-engine
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go 1.22.6
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require github.com/go-gl/glfw/v3.3/glfw v0.0.0-20240506104042-037f3cc74f2a // indirect
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2
go.sum
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2
go.sum
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github.com/go-gl/glfw/v3.3/glfw v0.0.0-20240506104042-037f3cc74f2a h1:vxnBhFDDT+xzxf1jTJKMKZw3H0swfWk9RpWbBbDK5+0=
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github.com/go-gl/glfw/v3.3/glfw v0.0.0-20240506104042-037f3cc74f2a/go.mod h1:tQ2UAYgL5IevRw8kRxooKSPJfGvJ9fJQFa0TUsXzTg8=
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29
pkg/engine/game.go
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29
pkg/engine/game.go
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package engine
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import (
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engine "dev.euph.git/snoweuph/game-engine/pkg/engine/ports"
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)
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type Game struct {
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packages []engine.Package
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}
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func NewGame(packages ...engine.Package) (*Game, error) {
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for _, p := range packages{
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err := p.Load()
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if err != nil{
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return nil, err
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}
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}
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return &Game{
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packages: packages,
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}, nil
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}
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func (g *Game) Terminate(){
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for _, p := range g.packages{
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p.Terminate()
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}
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}
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6
pkg/engine/ports/package.go
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6
pkg/engine/ports/package.go
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package engine
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type Package interface {
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Load() error
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Terminate()
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}
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7
pkg/engine/ports/window.go
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7
pkg/engine/ports/window.go
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package engine
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type Window interface {
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Destroy()
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SwapBuffers()
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ShouldClose() bool
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}
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24
pkg/glfw/adapters/package.go
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24
pkg/glfw/adapters/package.go
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package glfw
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import (
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engine "dev.euph.git/snoweuph/game-engine/pkg/engine/ports"
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_glfw "github.com/go-gl/glfw/v3.3/glfw"
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)
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type GLFWPackage struct{}
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func NewGLFWPackage() engine.Package {
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return &GLFWPackage{}
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}
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func (pkg *GLFWPackage) Load() error {
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return _glfw.Init()
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}
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func (pkg *GLFWPackage) Terminate() {
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_glfw.Terminate()
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}
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35
pkg/glfw/adapters/window.go
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35
pkg/glfw/adapters/window.go
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package glfw
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import (
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engine "dev.euph.git/snoweuph/game-engine/pkg/engine/ports"
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_glfw "github.com/go-gl/glfw/v3.3/glfw"
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)
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type GLFWWindow struct {
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window *_glfw.Window
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}
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func NewGLFWWindow(w int, h int, title string) (engine.Window, error) {
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window, err := _glfw.CreateWindow(w, h, title, nil, nil)
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if err != nil {
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return nil, err
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}
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window.MakeContextCurrent()
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return &GLFWWindow{
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window: window,
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}, nil
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}
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func (w GLFWWindow) Destroy(){
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w.window.Destroy()
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}
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func (w GLFWWindow) SwapBuffers() {
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w.window.SwapBuffers()
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}
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func (w GLFWWindow) ShouldClose() bool {
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return w.window.ShouldClose()
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}
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