Commit graph

38 commits

Author SHA1 Message Date
AXVIII3
c4f75e56e9 Pause Menu 2023-04-15 17:00:52 +05:30
a1bdddb849 Fixing Imports 2023-04-15 06:10:43 +02:00
6fa3602b65 Improve and Partially rebuild UI 2023-04-11 21:51:55 +02:00
376cce2b92 Minor UI Tweaks 2023-04-11 17:00:09 +02:00
79f6f43502 Fixing up all the stuff about UI 2023-04-11 16:54:04 +02:00
9c216a1dba Polish Menu 2023-04-11 10:33:19 +02:00
a0d1e09d91 Merge remote-tracking branch 'refs/remotes/origin/dev-bunny'
Conflicts:
	Scenes/Main Menu.tscn
2023-04-10 23:32:38 +02:00
b69e705ea3 Fixing Up UI 2023-04-10 23:31:07 +02:00
b45a090d23 Controler Aim 2023-04-10 22:18:16 +02:00
AXVIII3
502820fc56 Added velocity based bunny animations but it does not feel too good 2023-04-11 01:15:25 +05:30
53c42acf01 Balancing 2023-04-09 23:22:44 +02:00
2758e057ea No Loadingscreen Needed. actual solution: batched spawning 2023-04-09 22:45:00 +02:00
e09b2d0dd1 Fixing Rebind UI (Reoworking from scratch) 2023-04-09 19:06:45 +02:00
7d3778486a Merging Stuff Together and Fixing Stuff Brocken From Merge 2023-04-09 17:57:37 +02:00
a82210061e Cleaning up Merge 2023-04-09 17:22:06 +02:00
8b9bf7e52d Merge branch 'dev-menu' into dev-base
Fuck you AXVIII3 You changed files your not supposed to change your in branch, ending with a fucking hell of a merge commit
2023-04-09 17:10:55 +02:00
fd552541a7 Bunny AI Done using Nav Agent 2023-04-09 16:39:45 +02:00
AXVIII3
ea9cb71f9a Resolutions Dropdown and Typo 2023-04-09 18:34:49 +05:30
AXVIII3
9d878116f0 Music system 2023-04-09 17:47:11 +05:30
AXVIII3
03192a25bf Main Menu, Settings Menu and Save system 2023-04-09 17:30:52 +05:30
97a49b122b Basic Wave System is Down 2023-04-09 12:01:03 +02:00
128abc60b8 Update bunny spawning 2023-04-09 10:36:03 +02:00
50f435b5f7 Updating Testscene
- Make Scaling Right
- Fix Players Collision Box
2023-04-08 23:00:44 +02:00
b318e7d65a Updating Scene 2023-04-08 22:34:07 +02:00
4eb022a49c Merge branch 'dev-art' 2023-04-08 22:27:38 +02:00
edb4265367 Implementing WeaponSystem and Entity System to go along with (so that weapons can be tested) 2023-04-08 17:00:54 +02:00
fa686fb55a Merge Stuff Together, Setuped Cave in PlayerMovement Scene 2023-04-08 02:17:24 +02:00
9ea57c4566 Merge remote-tracking branch 'refs/remotes/origin/dev-player-movement' 2023-04-08 01:54:37 +02:00
579faa06df Implementing Tileset for Map Generation 2023-04-08 01:52:42 +02:00
f6eb10f644 Seting Up Theme so that It can be Used 2023-04-07 20:10:23 +02:00
AXVIII3
080401b9a3 Final Player Movement \w Animations 2023-04-07 22:56:18 +05:30
537589e30b Putting Generated Map into PlayerMovement Scene For testing 2023-04-07 16:22:55 +02:00
5a625f1792 Merge remote-tracking branch 'refs/remotes/origin/dev-base'
Conflicts:
	project.godot
2023-04-07 16:18:21 +02:00
ef60fdd59f Fixing Strucuter and Cleaning Up 2023-04-07 16:11:07 +02:00
AXVIII3
4b2d83a4c5 Basic Movement 2023-04-07 19:28:30 +05:30
b49f0378da - Adding Cave Generation
- Placeholder Art
- Setting Physics Layer
2023-04-07 15:33:54 +02:00
5825a5fb2e Set Import Mode and Create a Basic Test Scene for Compiling 2023-04-07 10:54:56 +02:00
bf97ae2d0e Adding Folder Structure 2023-04-07 10:44:34 +02:00