Commit graph

32 commits

Author SHA1 Message Date
59bb7f775c Merge pull request 'New In Game Art' (#48) from dev-base into stable
All checks were successful
Export Game
Reviewed-on: #48
2023-04-10 13:07:44 +00:00
53c42acf01 Balancing 2023-04-09 23:22:44 +02:00
2758e057ea No Loadingscreen Needed. actual solution: batched spawning 2023-04-09 22:45:00 +02:00
a1a7e5f9d3 Merge pull request 'Getting Stuff Together' (#42) from dev-base into stable
All checks were successful
Export Game
Reviewed-on: #42
2023-04-09 17:21:28 +00:00
e09b2d0dd1 Fixing Rebind UI (Reoworking from scratch) 2023-04-09 19:06:45 +02:00
7d3778486a Merging Stuff Together and Fixing Stuff Brocken From Merge 2023-04-09 17:57:37 +02:00
a82210061e Cleaning up Merge 2023-04-09 17:22:06 +02:00
8b9bf7e52d Merge branch 'dev-menu' into dev-base
Fuck you AXVIII3 You changed files your not supposed to change your in branch, ending with a fucking hell of a merge commit
2023-04-09 17:10:55 +02:00
fd552541a7 Bunny AI Done using Nav Agent 2023-04-09 16:39:45 +02:00
AXVIII3
ea9cb71f9a Resolutions Dropdown and Typo 2023-04-09 18:34:49 +05:30
AXVIII3
9d878116f0 Music system 2023-04-09 17:47:11 +05:30
AXVIII3
03192a25bf Main Menu, Settings Menu and Save system 2023-04-09 17:30:52 +05:30
97a49b122b Basic Wave System is Down 2023-04-09 12:01:03 +02:00
128abc60b8 Update bunny spawning 2023-04-09 10:36:03 +02:00
50f435b5f7 Updating Testscene
- Make Scaling Right
- Fix Players Collision Box
2023-04-08 23:00:44 +02:00
3adb32dc4a Merge branch 'dev-base'
All checks were successful
Export Game
Conflicts:
	Assets/Sprites/EvilBunny/bunny_down.png
	Assets/Sprites/EvilBunny/bunny_down.png.import
	Assets/Sprites/EvilBunny/bunny_left.png
	Assets/Sprites/EvilBunny/bunny_left.png.import
	Assets/Sprites/EvilBunny/bunny_righ.png
	Assets/Sprites/EvilBunny/bunny_up.png
	Assets/Sprites/EvilBunny/bunny_up.png.import
	Assets/Sprites/bunny_down.png
	Assets/Sprites/bunny_left.png
	Assets/Sprites/bunny_left.png.import
	Assets/Sprites/bunny_righ.png
	Assets/Sprites/bunny_righ.png.import
	Assets/Sprites/bunny_up.png
	Assets/Sprites/bunny_up.png.import
	Assets/Sprites/crucefix.png.import
2023-04-08 22:51:17 +02:00
b318e7d65a Updating Scene 2023-04-08 22:34:07 +02:00
4eb022a49c Merge branch 'dev-art' 2023-04-08 22:27:38 +02:00
edb4265367 Implementing WeaponSystem and Entity System to go along with (so that weapons can be tested) 2023-04-08 17:00:54 +02:00
2a814abe05 Basic Movement and Map Generation (#22)
All checks were successful
Export Game
Basic Movement and Map Generation are Done
also got some art in stock, missing a lot still though.
nothing to fancy for now

Co-authored-by: Snoweuph, AXVIII3
Reviewed-on: #22
2023-04-08 00:41:09 +00:00
fa686fb55a Merge Stuff Together, Setuped Cave in PlayerMovement Scene 2023-04-08 02:17:24 +02:00
9ea57c4566 Merge remote-tracking branch 'refs/remotes/origin/dev-player-movement' 2023-04-08 01:54:37 +02:00
579faa06df Implementing Tileset for Map Generation 2023-04-08 01:52:42 +02:00
f6eb10f644 Seting Up Theme so that It can be Used 2023-04-07 20:10:23 +02:00
AXVIII3
080401b9a3 Final Player Movement \w Animations 2023-04-07 22:56:18 +05:30
537589e30b Putting Generated Map into PlayerMovement Scene For testing 2023-04-07 16:22:55 +02:00
5a625f1792 Merge remote-tracking branch 'refs/remotes/origin/dev-base'
Conflicts:
	project.godot
2023-04-07 16:18:21 +02:00
ef60fdd59f Fixing Strucuter and Cleaning Up 2023-04-07 16:11:07 +02:00
AXVIII3
4b2d83a4c5 Basic Movement 2023-04-07 19:28:30 +05:30
b49f0378da - Adding Cave Generation
- Placeholder Art
- Setting Physics Layer
2023-04-07 15:33:54 +02:00
5825a5fb2e Set Import Mode and Create a Basic Test Scene for Compiling 2023-04-07 10:54:56 +02:00
bf97ae2d0e Adding Folder Structure 2023-04-07 10:44:34 +02:00