Dev: Cascade Changes #13
4 changed files with 311 additions and 1 deletions
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Assets/Textures/Tilesets/colony.png~
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Assets/Textures/Tilesets/colony.png~
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@ -8,12 +8,19 @@ texture = ExtResource("1")
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0:0/0 = 0
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0:0/0 = 0
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0:0/0/terrain_set = 0
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0:0/0/terrain_set = 0
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0:0/0/terrain = 0
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0:0/0/terrain = 0
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||||||
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0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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0:0/0/physics_layer_0/angular_velocity = 0.0
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||||||
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0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, -4, 8, -4)
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||||||
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0:0/0/physics_layer_0/polygon_1/points = PackedVector2Array(-8, 8, -4, 8, -4, -8, -8, -8)
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0:0/0/terrains_peering_bit/right_side = 0
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0:0/0/terrains_peering_bit/right_side = 0
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||||||
0:0/0/terrains_peering_bit/bottom_right_corner = 0
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0:0/0/terrains_peering_bit/bottom_right_corner = 0
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||||||
0:0/0/terrains_peering_bit/bottom_side = 0
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0:0/0/terrains_peering_bit/bottom_side = 0
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||||||
0:1/0 = 0
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0:1/0 = 0
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||||||
0:1/0/terrain_set = 0
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0:1/0/terrain_set = 0
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||||||
0:1/0/terrain = 0
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0:1/0/terrain = 0
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0:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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||||||
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0:1/0/physics_layer_0/angular_velocity = 0.0
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||||||
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0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, -4, 8, -4, -8)
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0:1/0/terrains_peering_bit/right_side = 0
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0:1/0/terrains_peering_bit/right_side = 0
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||||||
0:1/0/terrains_peering_bit/bottom_right_corner = 0
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0:1/0/terrains_peering_bit/bottom_right_corner = 0
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||||||
0:1/0/terrains_peering_bit/bottom_side = 0
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0:1/0/terrains_peering_bit/bottom_side = 0
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@ -24,6 +31,10 @@ texture = ExtResource("1")
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0:2/0/texture_offset = Vector2i(0, -8)
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0:2/0/texture_offset = Vector2i(0, -8)
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0:2/0/terrain_set = 0
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0:2/0/terrain_set = 0
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||||||
0:2/0/terrain = 0
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0:2/0/terrain = 0
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0:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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||||||
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0:2/0/physics_layer_0/angular_velocity = 0.0
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0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, -4, 8, -4, -8)
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0:2/0/physics_layer_0/polygon_1/points = PackedVector2Array(8, 8, 8, 4, -8, 4, -8, 8)
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0:2/0/terrains_peering_bit/right_side = 0
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0:2/0/terrains_peering_bit/right_side = 0
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0:2/0/terrains_peering_bit/top_side = 0
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0:2/0/terrains_peering_bit/top_side = 0
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||||||
0:2/0/terrains_peering_bit/top_right_corner = 0
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0:2/0/terrains_peering_bit/top_right_corner = 0
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@ -32,6 +43,9 @@ texture = ExtResource("1")
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1:2/0/texture_offset = Vector2i(0, -8)
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1:2/0/texture_offset = Vector2i(0, -8)
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1:2/0/terrain_set = 0
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1:2/0/terrain_set = 0
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||||||
1:2/0/terrain = 0
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1:2/0/terrain = 0
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||||||
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1:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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||||||
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1:2/0/physics_layer_0/angular_velocity = 0.0
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||||||
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1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, 4, -8, 4)
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1:2/0/terrains_peering_bit/right_side = 0
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1:2/0/terrains_peering_bit/right_side = 0
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1:2/0/terrains_peering_bit/left_side = 0
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1:2/0/terrains_peering_bit/left_side = 0
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||||||
1:2/0/terrains_peering_bit/top_left_corner = 0
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1:2/0/terrains_peering_bit/top_left_corner = 0
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@ -41,6 +55,8 @@ texture = ExtResource("1")
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1:1/0/terrain_set = 0
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1:1/0/terrain_set = 0
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1:1/0/terrain = 0
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1:1/0/terrain = 0
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1:1/0/probability = 5.0
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1:1/0/probability = 5.0
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1:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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||||||
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1:1/0/physics_layer_0/angular_velocity = 0.0
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||||||
1:1/0/terrains_peering_bit/right_side = 0
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1:1/0/terrains_peering_bit/right_side = 0
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||||||
1:1/0/terrains_peering_bit/bottom_right_corner = 0
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1:1/0/terrains_peering_bit/bottom_right_corner = 0
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1:1/0/terrains_peering_bit/bottom_side = 0
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1:1/0/terrains_peering_bit/bottom_side = 0
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@ -52,6 +68,9 @@ texture = ExtResource("1")
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1:0/0 = 0
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1:0/0 = 0
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1:0/0/terrain_set = 0
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1:0/0/terrain_set = 0
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1:0/0/terrain = 0
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1:0/0/terrain = 0
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1:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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1:0/0/physics_layer_0/angular_velocity = 0.0
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||||||
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1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, -4, 8, -4)
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||||||
1:0/0/terrains_peering_bit/right_side = 0
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1:0/0/terrains_peering_bit/right_side = 0
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||||||
1:0/0/terrains_peering_bit/bottom_right_corner = 0
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1:0/0/terrains_peering_bit/bottom_right_corner = 0
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1:0/0/terrains_peering_bit/bottom_side = 0
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1:0/0/terrains_peering_bit/bottom_side = 0
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@ -60,12 +79,19 @@ texture = ExtResource("1")
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2:0/0 = 0
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2:0/0 = 0
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2:0/0/terrain_set = 0
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2:0/0/terrain_set = 0
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2:0/0/terrain = 0
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2:0/0/terrain = 0
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2:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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||||||
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2:0/0/physics_layer_0/angular_velocity = 0.0
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2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, 8, -8, 4, -8, 4, 8)
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||||||
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2:0/0/physics_layer_0/polygon_1/points = PackedVector2Array(-8, -8, -8, -4, 8, -4, 8, -8)
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||||||
2:0/0/terrains_peering_bit/bottom_side = 0
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2:0/0/terrains_peering_bit/bottom_side = 0
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||||||
2:0/0/terrains_peering_bit/bottom_left_corner = 0
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2:0/0/terrains_peering_bit/bottom_left_corner = 0
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||||||
2:0/0/terrains_peering_bit/left_side = 0
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2:0/0/terrains_peering_bit/left_side = 0
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2:1/0 = 0
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2:1/0 = 0
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||||||
2:1/0/terrain_set = 0
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2:1/0/terrain_set = 0
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||||||
2:1/0/terrain = 0
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2:1/0/terrain = 0
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||||||
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2:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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||||||
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2:1/0/physics_layer_0/angular_velocity = 0.0
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||||||
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2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, 8, -8, 4, -8, 4, 8)
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2:1/0/terrains_peering_bit/bottom_side = 0
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2:1/0/terrains_peering_bit/bottom_side = 0
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||||||
2:1/0/terrains_peering_bit/bottom_left_corner = 0
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2:1/0/terrains_peering_bit/bottom_left_corner = 0
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2:1/0/terrains_peering_bit/left_side = 0
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2:1/0/terrains_peering_bit/left_side = 0
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@ -76,12 +102,18 @@ texture = ExtResource("1")
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2:2/0/texture_offset = Vector2i(0, -8)
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2:2/0/texture_offset = Vector2i(0, -8)
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2:2/0/terrain_set = 0
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2:2/0/terrain_set = 0
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2:2/0/terrain = 0
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2:2/0/terrain = 0
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2:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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||||||
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2:2/0/physics_layer_0/angular_velocity = 0.0
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||||||
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2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, 4, -8, 4)
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||||||
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2:2/0/physics_layer_0/polygon_1/points = PackedVector2Array(8, -8, 4, -8, 4, 8, 8, 8)
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||||||
2:2/0/terrains_peering_bit/left_side = 0
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2:2/0/terrains_peering_bit/left_side = 0
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||||||
2:2/0/terrains_peering_bit/top_left_corner = 0
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2:2/0/terrains_peering_bit/top_left_corner = 0
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||||||
2:2/0/terrains_peering_bit/top_side = 0
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2:2/0/terrains_peering_bit/top_side = 0
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3:2/0 = 0
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3:2/0 = 0
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||||||
3:2/0/terrain_set = 0
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3:2/0/terrain_set = 0
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||||||
3:2/0/terrain = 0
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3:2/0/terrain = 0
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||||||
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3:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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||||||
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3:2/0/physics_layer_0/angular_velocity = 0.0
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||||||
3:2/0/terrains_peering_bit/right_side = 0
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3:2/0/terrains_peering_bit/right_side = 0
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||||||
3:2/0/terrains_peering_bit/bottom_right_corner = 0
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3:2/0/terrains_peering_bit/bottom_right_corner = 0
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||||||
3:2/0/terrains_peering_bit/bottom_side = 0
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3:2/0/terrains_peering_bit/bottom_side = 0
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@ -93,6 +125,8 @@ texture = ExtResource("1")
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4:2/0 = 0
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4:2/0 = 0
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4:2/0/terrain_set = 0
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4:2/0/terrain_set = 0
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||||||
4:2/0/terrain = 0
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4:2/0/terrain = 0
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||||||
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4:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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||||||
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4:2/0/physics_layer_0/angular_velocity = 0.0
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||||||
4:2/0/terrains_peering_bit/right_side = 0
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4:2/0/terrains_peering_bit/right_side = 0
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||||||
4:2/0/terrains_peering_bit/bottom_right_corner = 0
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4:2/0/terrains_peering_bit/bottom_right_corner = 0
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||||||
4:2/0/terrains_peering_bit/bottom_side = 0
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4:2/0/terrains_peering_bit/bottom_side = 0
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@ -104,6 +138,9 @@ texture = ExtResource("1")
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4:1/0 = 0
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4:1/0 = 0
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4:1/0/terrain_set = 0
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4:1/0/terrain_set = 0
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||||||
4:1/0/terrain = 0
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4:1/0/terrain = 0
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||||||
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4:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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||||||
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4:1/0/physics_layer_0/angular_velocity = 0.0
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||||||
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4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -4, -8, -8, -4)
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||||||
4:1/0/terrains_peering_bit/right_side = 0
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4:1/0/terrains_peering_bit/right_side = 0
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||||||
4:1/0/terrains_peering_bit/bottom_right_corner = 0
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4:1/0/terrains_peering_bit/bottom_right_corner = 0
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4:1/0/terrains_peering_bit/bottom_side = 0
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4:1/0/terrains_peering_bit/bottom_side = 0
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@ -114,6 +151,9 @@ texture = ExtResource("1")
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3:1/0 = 0
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3:1/0 = 0
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3:1/0/terrain_set = 0
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3:1/0/terrain_set = 0
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3:1/0/terrain = 0
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3:1/0/terrain = 0
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3:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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||||||
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3:1/0/physics_layer_0/angular_velocity = 0.0
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||||||
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3:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, 8, -4, 4, -8)
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||||||
3:1/0/terrains_peering_bit/right_side = 0
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3:1/0/terrains_peering_bit/right_side = 0
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||||||
3:1/0/terrains_peering_bit/bottom_right_corner = 0
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3:1/0/terrains_peering_bit/bottom_right_corner = 0
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||||||
3:1/0/terrains_peering_bit/bottom_side = 0
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3:1/0/terrains_peering_bit/bottom_side = 0
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@ -124,6 +164,9 @@ texture = ExtResource("1")
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3:0/0 = 0
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3:0/0 = 0
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3:0/0/terrain_set = 0
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3:0/0/terrain_set = 0
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3:0/0/terrain = 0
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3:0/0/terrain = 0
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3:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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||||||
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3:0/0/physics_layer_0/angular_velocity = 0.0
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||||||
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3:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, 4, 8, 8, 4)
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3:0/0/terrains_peering_bit/right_side = 0
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3:0/0/terrains_peering_bit/right_side = 0
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3:0/0/terrains_peering_bit/bottom_side = 0
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3:0/0/terrains_peering_bit/bottom_side = 0
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||||||
3:0/0/terrains_peering_bit/bottom_left_corner = 0
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3:0/0/terrains_peering_bit/bottom_left_corner = 0
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@ -134,6 +177,9 @@ texture = ExtResource("1")
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4:0/0 = 0
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4:0/0 = 0
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4:0/0/terrain_set = 0
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4:0/0/terrain_set = 0
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4:0/0/terrain = 0
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4:0/0/terrain = 0
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4:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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||||||
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4:0/0/physics_layer_0/angular_velocity = 0.0
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||||||
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4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, -8, 4, -4, 8)
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4:0/0/terrains_peering_bit/right_side = 0
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4:0/0/terrains_peering_bit/right_side = 0
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||||||
4:0/0/terrains_peering_bit/bottom_right_corner = 0
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4:0/0/terrains_peering_bit/bottom_right_corner = 0
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||||||
4:0/0/terrains_peering_bit/bottom_side = 0
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4:0/0/terrains_peering_bit/bottom_side = 0
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@ -144,6 +190,10 @@ texture = ExtResource("1")
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||||||
5:1/0 = 0
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5:1/0 = 0
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||||||
5:1/0/terrain_set = 0
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5:1/0/terrain_set = 0
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||||||
5:1/0/terrain = 0
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5:1/0/terrain = 0
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||||||
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5:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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||||||
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5:1/0/physics_layer_0/angular_velocity = 0.0
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||||||
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5:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-4, 8, -4, -8, -8, -8, -8, 8)
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||||||
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5:1/0/physics_layer_0/polygon_1/points = PackedVector2Array(4, 8, 4, -8, 8, -8, 8, 8)
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||||||
5:1/0/terrains_peering_bit/bottom_side = 0
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5:1/0/terrains_peering_bit/bottom_side = 0
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||||||
5:1/0/terrains_peering_bit/top_side = 0
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5:1/0/terrains_peering_bit/top_side = 0
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||||||
5:2/size_in_atlas = Vector2i(1, 2)
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5:2/size_in_atlas = Vector2i(1, 2)
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@ -151,11 +201,17 @@ texture = ExtResource("1")
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||||||
5:2/0/texture_offset = Vector2i(0, -8)
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5:2/0/texture_offset = Vector2i(0, -8)
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||||||
5:2/0/terrain_set = 0
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5:2/0/terrain_set = 0
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||||||
5:2/0/terrain = 0
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5:2/0/terrain = 0
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||||||
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5:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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||||||
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5:2/0/physics_layer_0/angular_velocity = 0.0
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||||||
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5:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 4, -8, 4, -8, 8, 8, 8)
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||||||
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5:2/0/physics_layer_0/polygon_1/points = PackedVector2Array(8, -4, -8, -4, -8, -8, 8, -8)
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||||||
5:2/0/terrains_peering_bit/right_side = 0
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5:2/0/terrains_peering_bit/right_side = 0
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||||||
5:2/0/terrains_peering_bit/left_side = 0
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5:2/0/terrains_peering_bit/left_side = 0
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4:3/0 = 0
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4:3/0 = 0
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||||||
4:3/0/terrain_set = 0
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4:3/0/terrain_set = 0
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||||||
4:3/0/terrain = 0
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4:3/0/terrain = 0
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||||||
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4:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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||||||
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4:3/0/physics_layer_0/angular_velocity = 0.0
|
||||||
4:3/0/terrains_peering_bit/right_side = 0
|
4:3/0/terrains_peering_bit/right_side = 0
|
||||||
4:3/0/terrains_peering_bit/bottom_right_corner = 0
|
4:3/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
4:3/0/terrains_peering_bit/bottom_side = 0
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4:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
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@ -167,6 +223,8 @@ texture = ExtResource("1")
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||||||
3:3/0 = 0
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3:3/0 = 0
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||||||
3:3/0/terrain_set = 0
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3:3/0/terrain_set = 0
|
||||||
3:3/0/terrain = 0
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3:3/0/terrain = 0
|
||||||
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3:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
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3:3/0/physics_layer_0/angular_velocity = 0.0
|
||||||
3:3/0/terrains_peering_bit/right_side = 0
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3:3/0/terrains_peering_bit/right_side = 0
|
||||||
3:3/0/terrains_peering_bit/bottom_right_corner = 0
|
3:3/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
3:3/0/terrains_peering_bit/bottom_side = 0
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3:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
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@ -177,14 +235,26 @@ texture = ExtResource("1")
|
||||||
3:3/0/terrains_peering_bit/top_right_corner = 0
|
3:3/0/terrains_peering_bit/top_right_corner = 0
|
||||||
5:0/0 = 0
|
5:0/0 = 0
|
||||||
5:0/0/terrain_set = 0
|
5:0/0/terrain_set = 0
|
||||||
|
5:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
|
5:0/0/physics_layer_0/angular_velocity = 0.0
|
||||||
6:1/0 = 0
|
6:1/0 = 0
|
||||||
6:1/0/terrain_set = 0
|
6:1/0/terrain_set = 0
|
||||||
6:1/0/terrain = 0
|
6:1/0/terrain = 0
|
||||||
|
6:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
|
6:1/0/physics_layer_0/angular_velocity = 0.0
|
||||||
|
6:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, -4, 8, -4)
|
||||||
|
6:1/0/physics_layer_0/polygon_1/points = PackedVector2Array(-8, 8, -4, 8, -4, -8, -8, -8)
|
||||||
|
6:1/0/physics_layer_0/polygon_2/points = PackedVector2Array(8, 8, 4, 8, 8, 4)
|
||||||
6:1/0/terrains_peering_bit/right_side = 0
|
6:1/0/terrains_peering_bit/right_side = 0
|
||||||
6:1/0/terrains_peering_bit/bottom_side = 0
|
6:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
7:1/0 = 0
|
7:1/0 = 0
|
||||||
7:1/0/terrain_set = 0
|
7:1/0/terrain_set = 0
|
||||||
7:1/0/terrain = 0
|
7:1/0/terrain = 0
|
||||||
|
7:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
|
7:1/0/physics_layer_0/angular_velocity = 0.0
|
||||||
|
7:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, 8, -8, 4, -8, 4, 8)
|
||||||
|
7:1/0/physics_layer_0/polygon_1/points = PackedVector2Array(-8, -8, -8, -4, 8, -4, 8, -8)
|
||||||
|
7:1/0/physics_layer_0/polygon_2/points = PackedVector2Array(-8, 8, -8, 4, -4, 8)
|
||||||
7:1/0/terrains_peering_bit/bottom_side = 0
|
7:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
7:1/0/terrains_peering_bit/left_side = 0
|
7:1/0/terrains_peering_bit/left_side = 0
|
||||||
7:2/size_in_atlas = Vector2i(1, 2)
|
7:2/size_in_atlas = Vector2i(1, 2)
|
||||||
|
@ -192,6 +262,11 @@ texture = ExtResource("1")
|
||||||
7:2/0/texture_offset = Vector2i(0, -8)
|
7:2/0/texture_offset = Vector2i(0, -8)
|
||||||
7:2/0/terrain_set = 0
|
7:2/0/terrain_set = 0
|
||||||
7:2/0/terrain = 0
|
7:2/0/terrain = 0
|
||||||
|
7:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
|
7:2/0/physics_layer_0/angular_velocity = 0.0
|
||||||
|
7:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, 4, -8, 4)
|
||||||
|
7:2/0/physics_layer_0/polygon_1/points = PackedVector2Array(8, -8, 4, -8, 4, 8, 8, 8)
|
||||||
|
7:2/0/physics_layer_0/polygon_2/points = PackedVector2Array(-8, -8, -4, -8, -8, -4)
|
||||||
7:2/0/terrains_peering_bit/left_side = 0
|
7:2/0/terrains_peering_bit/left_side = 0
|
||||||
7:2/0/terrains_peering_bit/top_side = 0
|
7:2/0/terrains_peering_bit/top_side = 0
|
||||||
6:2/size_in_atlas = Vector2i(1, 2)
|
6:2/size_in_atlas = Vector2i(1, 2)
|
||||||
|
@ -199,6 +274,11 @@ texture = ExtResource("1")
|
||||||
6:2/0/texture_offset = Vector2i(0, -8)
|
6:2/0/texture_offset = Vector2i(0, -8)
|
||||||
6:2/0/terrain_set = 0
|
6:2/0/terrain_set = 0
|
||||||
6:2/0/terrain = 0
|
6:2/0/terrain = 0
|
||||||
|
6:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
|
6:2/0/physics_layer_0/angular_velocity = 0.0
|
||||||
|
6:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, -4, 8, -4, -8)
|
||||||
|
6:2/0/physics_layer_0/polygon_1/points = PackedVector2Array(8, 8, 8, 4, -8, 4, -8, 8)
|
||||||
|
6:2/0/physics_layer_0/polygon_2/points = PackedVector2Array(8, -8, 8, -4, 4, -8)
|
||||||
6:2/0/terrains_peering_bit/right_side = 0
|
6:2/0/terrains_peering_bit/right_side = 0
|
||||||
6:2/0/terrains_peering_bit/top_side = 0
|
6:2/0/terrains_peering_bit/top_side = 0
|
||||||
19:2/size_in_atlas = Vector2i(1, 2)
|
19:2/size_in_atlas = Vector2i(1, 2)
|
||||||
|
@ -206,6 +286,11 @@ texture = ExtResource("1")
|
||||||
19:2/0/texture_offset = Vector2i(0, -8)
|
19:2/0/texture_offset = Vector2i(0, -8)
|
||||||
19:2/0/terrain_set = 0
|
19:2/0/terrain_set = 0
|
||||||
19:2/0/terrain = 1
|
19:2/0/terrain = 1
|
||||||
|
19:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
|
19:2/0/physics_layer_0/angular_velocity = 0.0
|
||||||
|
19:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, 4, -8, 4)
|
||||||
|
19:2/0/physics_layer_0/polygon_1/points = PackedVector2Array(8, -8, 4, -8, 4, 8, 8, 8)
|
||||||
|
19:2/0/physics_layer_0/polygon_2/points = PackedVector2Array(-8, -8, -4, -8, -8, -4)
|
||||||
19:2/0/terrains_peering_bit/left_side = 1
|
19:2/0/terrains_peering_bit/left_side = 1
|
||||||
19:2/0/terrains_peering_bit/top_side = 1
|
19:2/0/terrains_peering_bit/top_side = 1
|
||||||
18:2/size_in_atlas = Vector2i(1, 2)
|
18:2/size_in_atlas = Vector2i(1, 2)
|
||||||
|
@ -213,6 +298,11 @@ texture = ExtResource("1")
|
||||||
18:2/0/texture_offset = Vector2i(0, -8)
|
18:2/0/texture_offset = Vector2i(0, -8)
|
||||||
18:2/0/terrain_set = 0
|
18:2/0/terrain_set = 0
|
||||||
18:2/0/terrain = 1
|
18:2/0/terrain = 1
|
||||||
|
18:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
|
18:2/0/physics_layer_0/angular_velocity = 0.0
|
||||||
|
18:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, -4, 8, -4, -8)
|
||||||
|
18:2/0/physics_layer_0/polygon_1/points = PackedVector2Array(8, 8, 8, 4, -8, 4, -8, 8)
|
||||||
|
18:2/0/physics_layer_0/polygon_2/points = PackedVector2Array(8, -8, 8, -4, 4, -8)
|
||||||
18:2/0/terrains_peering_bit/right_side = 1
|
18:2/0/terrains_peering_bit/right_side = 1
|
||||||
18:2/0/terrains_peering_bit/top_side = 1
|
18:2/0/terrains_peering_bit/top_side = 1
|
||||||
17:2/size_in_atlas = Vector2i(1, 2)
|
17:2/size_in_atlas = Vector2i(1, 2)
|
||||||
|
@ -220,11 +310,17 @@ texture = ExtResource("1")
|
||||||
17:2/0/texture_offset = Vector2i(0, -8)
|
17:2/0/texture_offset = Vector2i(0, -8)
|
||||||
17:2/0/terrain_set = 0
|
17:2/0/terrain_set = 0
|
||||||
17:2/0/terrain = 1
|
17:2/0/terrain = 1
|
||||||
|
17:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
|
17:2/0/physics_layer_0/angular_velocity = 0.0
|
||||||
|
17:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -4, 8, -4, 8, -8, -8, -8)
|
||||||
|
17:2/0/physics_layer_0/polygon_1/points = PackedVector2Array(-8, 4, 8, 4, 8, 8, -8, 8)
|
||||||
17:2/0/terrains_peering_bit/right_side = 1
|
17:2/0/terrains_peering_bit/right_side = 1
|
||||||
17:2/0/terrains_peering_bit/left_side = 1
|
17:2/0/terrains_peering_bit/left_side = 1
|
||||||
16:2/0 = 0
|
16:2/0 = 0
|
||||||
16:2/0/terrain_set = 0
|
16:2/0/terrain_set = 0
|
||||||
16:2/0/terrain = 1
|
16:2/0/terrain = 1
|
||||||
|
16:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
|
16:2/0/physics_layer_0/angular_velocity = 0.0
|
||||||
16:2/0/terrains_peering_bit/right_side = 1
|
16:2/0/terrains_peering_bit/right_side = 1
|
||||||
16:2/0/terrains_peering_bit/bottom_right_corner = 1
|
16:2/0/terrains_peering_bit/bottom_right_corner = 1
|
||||||
16:2/0/terrains_peering_bit/bottom_side = 1
|
16:2/0/terrains_peering_bit/bottom_side = 1
|
||||||
|
@ -236,6 +332,8 @@ texture = ExtResource("1")
|
||||||
15:2/0 = 0
|
15:2/0 = 0
|
||||||
15:2/0/terrain_set = 0
|
15:2/0/terrain_set = 0
|
||||||
15:2/0/terrain = 1
|
15:2/0/terrain = 1
|
||||||
|
15:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
|
15:2/0/physics_layer_0/angular_velocity = 0.0
|
||||||
15:2/0/terrains_peering_bit/right_side = 1
|
15:2/0/terrains_peering_bit/right_side = 1
|
||||||
15:2/0/terrains_peering_bit/bottom_right_corner = 1
|
15:2/0/terrains_peering_bit/bottom_right_corner = 1
|
||||||
15:2/0/terrains_peering_bit/bottom_side = 1
|
15:2/0/terrains_peering_bit/bottom_side = 1
|
||||||
|
@ -249,12 +347,18 @@ texture = ExtResource("1")
|
||||||
14:2/0/texture_offset = Vector2i(0, -8)
|
14:2/0/texture_offset = Vector2i(0, -8)
|
||||||
14:2/0/terrain_set = 0
|
14:2/0/terrain_set = 0
|
||||||
14:2/0/terrain = 1
|
14:2/0/terrain = 1
|
||||||
|
14:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
|
14:2/0/physics_layer_0/angular_velocity = 0.0
|
||||||
|
14:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, 4, -8, 4)
|
||||||
|
14:2/0/physics_layer_0/polygon_1/points = PackedVector2Array(8, -8, 4, -8, 4, 8, 8, 8)
|
||||||
14:2/0/terrains_peering_bit/left_side = 1
|
14:2/0/terrains_peering_bit/left_side = 1
|
||||||
14:2/0/terrains_peering_bit/top_left_corner = 1
|
14:2/0/terrains_peering_bit/top_left_corner = 1
|
||||||
14:2/0/terrains_peering_bit/top_side = 1
|
14:2/0/terrains_peering_bit/top_side = 1
|
||||||
16:3/0 = 0
|
16:3/0 = 0
|
||||||
16:3/0/terrain_set = 0
|
16:3/0/terrain_set = 0
|
||||||
16:3/0/terrain = 1
|
16:3/0/terrain = 1
|
||||||
|
16:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
|
16:3/0/physics_layer_0/angular_velocity = 0.0
|
||||||
16:3/0/terrains_peering_bit/right_side = 1
|
16:3/0/terrains_peering_bit/right_side = 1
|
||||||
16:3/0/terrains_peering_bit/bottom_right_corner = 1
|
16:3/0/terrains_peering_bit/bottom_right_corner = 1
|
||||||
16:3/0/terrains_peering_bit/bottom_side = 1
|
16:3/0/terrains_peering_bit/bottom_side = 1
|
||||||
|
@ -266,6 +370,8 @@ texture = ExtResource("1")
|
||||||
15:3/0 = 0
|
15:3/0 = 0
|
||||||
15:3/0/terrain_set = 0
|
15:3/0/terrain_set = 0
|
||||||
15:3/0/terrain = 1
|
15:3/0/terrain = 1
|
||||||
|
15:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
|
15:3/0/physics_layer_0/angular_velocity = 0.0
|
||||||
15:3/0/terrains_peering_bit/right_side = 1
|
15:3/0/terrains_peering_bit/right_side = 1
|
||||||
15:3/0/terrains_peering_bit/bottom_right_corner = 1
|
15:3/0/terrains_peering_bit/bottom_right_corner = 1
|
||||||
15:3/0/terrains_peering_bit/bottom_side = 1
|
15:3/0/terrains_peering_bit/bottom_side = 1
|
||||||
|
@ -279,6 +385,9 @@ texture = ExtResource("1")
|
||||||
13:2/0/texture_offset = Vector2i(0, -8)
|
13:2/0/texture_offset = Vector2i(0, -8)
|
||||||
13:2/0/terrain_set = 0
|
13:2/0/terrain_set = 0
|
||||||
13:2/0/terrain = 1
|
13:2/0/terrain = 1
|
||||||
|
13:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
|
13:2/0/physics_layer_0/angular_velocity = 0.0
|
||||||
|
13:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, 4, -8, 4)
|
||||||
13:2/0/terrains_peering_bit/right_side = 1
|
13:2/0/terrains_peering_bit/right_side = 1
|
||||||
13:2/0/terrains_peering_bit/left_side = 1
|
13:2/0/terrains_peering_bit/left_side = 1
|
||||||
13:2/0/terrains_peering_bit/top_left_corner = 1
|
13:2/0/terrains_peering_bit/top_left_corner = 1
|
||||||
|
@ -289,29 +398,52 @@ texture = ExtResource("1")
|
||||||
12:2/0/texture_offset = Vector2i(0, -8)
|
12:2/0/texture_offset = Vector2i(0, -8)
|
||||||
12:2/0/terrain_set = 0
|
12:2/0/terrain_set = 0
|
||||||
12:2/0/terrain = 1
|
12:2/0/terrain = 1
|
||||||
|
12:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
|
12:2/0/physics_layer_0/angular_velocity = 0.0
|
||||||
|
12:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, -4, 8, -4, -8)
|
||||||
|
12:2/0/physics_layer_0/polygon_1/points = PackedVector2Array(8, 8, 8, 4, -8, 4, -8, 8)
|
||||||
12:2/0/terrains_peering_bit/right_side = 1
|
12:2/0/terrains_peering_bit/right_side = 1
|
||||||
12:2/0/terrains_peering_bit/top_side = 1
|
12:2/0/terrains_peering_bit/top_side = 1
|
||||||
12:2/0/terrains_peering_bit/top_right_corner = 1
|
12:2/0/terrains_peering_bit/top_right_corner = 1
|
||||||
19:1/0 = 0
|
19:1/0 = 0
|
||||||
19:1/0/terrain_set = 0
|
19:1/0/terrain_set = 0
|
||||||
19:1/0/terrain = 1
|
19:1/0/terrain = 1
|
||||||
|
19:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
|
19:1/0/physics_layer_0/angular_velocity = 0.0
|
||||||
|
19:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, 8, -8, 4, -8, 4, 8)
|
||||||
|
19:1/0/physics_layer_0/polygon_1/points = PackedVector2Array(-8, -8, -8, -4, 8, -4, 8, -8)
|
||||||
|
19:1/0/physics_layer_0/polygon_2/points = PackedVector2Array(-8, 8, -8, 4, -4, 8)
|
||||||
19:1/0/terrains_peering_bit/bottom_side = 1
|
19:1/0/terrains_peering_bit/bottom_side = 1
|
||||||
19:1/0/terrains_peering_bit/left_side = 1
|
19:1/0/terrains_peering_bit/left_side = 1
|
||||||
18:1/0 = 0
|
18:1/0 = 0
|
||||||
18:1/0/terrain_set = 0
|
18:1/0/terrain_set = 0
|
||||||
18:1/0/terrain = 1
|
18:1/0/terrain = 1
|
||||||
|
18:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
|
18:1/0/physics_layer_0/angular_velocity = 0.0
|
||||||
|
18:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, -4, 8, -4)
|
||||||
|
18:1/0/physics_layer_0/polygon_1/points = PackedVector2Array(-8, 8, -4, 8, -4, -8, -8, -8)
|
||||||
|
18:1/0/physics_layer_0/polygon_2/points = PackedVector2Array(8, 8, 4, 8, 8, 4)
|
||||||
18:1/0/terrains_peering_bit/right_side = 1
|
18:1/0/terrains_peering_bit/right_side = 1
|
||||||
18:1/0/terrains_peering_bit/bottom_side = 1
|
18:1/0/terrains_peering_bit/bottom_side = 1
|
||||||
17:1/0 = 0
|
17:1/0 = 0
|
||||||
17:1/0/terrain_set = 0
|
17:1/0/terrain_set = 0
|
||||||
17:1/0/terrain = 1
|
17:1/0/terrain = 1
|
||||||
|
17:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
|
17:1/0/physics_layer_0/angular_velocity = 0.0
|
||||||
|
17:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-4, 8, -4, -8, -8, -8, -8, 8)
|
||||||
|
17:1/0/physics_layer_0/polygon_1/points = PackedVector2Array(4, 8, 4, -8, 8, -8, 8, 8)
|
||||||
17:1/0/terrains_peering_bit/bottom_side = 1
|
17:1/0/terrains_peering_bit/bottom_side = 1
|
||||||
17:1/0/terrains_peering_bit/top_side = 1
|
17:1/0/terrains_peering_bit/top_side = 1
|
||||||
17:0/0 = 0
|
17:0/0 = 0
|
||||||
17:0/0/terrain_set = 0
|
17:0/0/terrain_set = 0
|
||||||
|
17:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
|
17:0/0/physics_layer_0/angular_velocity = 0.0
|
||||||
16:0/0 = 0
|
16:0/0 = 0
|
||||||
16:0/0/terrain_set = 0
|
16:0/0/terrain_set = 0
|
||||||
16:0/0/terrain = 1
|
16:0/0/terrain = 1
|
||||||
|
16:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
|
16:0/0/physics_layer_0/angular_velocity = 0.0
|
||||||
|
16:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, -8, 4, -4, 8)
|
||||||
16:0/0/terrains_peering_bit/right_side = 1
|
16:0/0/terrains_peering_bit/right_side = 1
|
||||||
16:0/0/terrains_peering_bit/bottom_right_corner = 1
|
16:0/0/terrains_peering_bit/bottom_right_corner = 1
|
||||||
16:0/0/terrains_peering_bit/bottom_side = 1
|
16:0/0/terrains_peering_bit/bottom_side = 1
|
||||||
|
@ -322,6 +454,9 @@ texture = ExtResource("1")
|
||||||
16:1/0 = 0
|
16:1/0 = 0
|
||||||
16:1/0/terrain_set = 0
|
16:1/0/terrain_set = 0
|
||||||
16:1/0/terrain = 1
|
16:1/0/terrain = 1
|
||||||
|
16:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
|
16:1/0/physics_layer_0/angular_velocity = 0.0
|
||||||
|
16:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -4, -8, -8, -4)
|
||||||
16:1/0/terrains_peering_bit/right_side = 1
|
16:1/0/terrains_peering_bit/right_side = 1
|
||||||
16:1/0/terrains_peering_bit/bottom_right_corner = 1
|
16:1/0/terrains_peering_bit/bottom_right_corner = 1
|
||||||
16:1/0/terrains_peering_bit/bottom_side = 1
|
16:1/0/terrains_peering_bit/bottom_side = 1
|
||||||
|
@ -332,6 +467,9 @@ texture = ExtResource("1")
|
||||||
15:0/0 = 0
|
15:0/0 = 0
|
||||||
15:0/0/terrain_set = 0
|
15:0/0/terrain_set = 0
|
||||||
15:0/0/terrain = 1
|
15:0/0/terrain = 1
|
||||||
|
15:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
|
15:0/0/physics_layer_0/angular_velocity = 0.0
|
||||||
|
15:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, 4, 8, 8, 4)
|
||||||
15:0/0/terrains_peering_bit/right_side = 1
|
15:0/0/terrains_peering_bit/right_side = 1
|
||||||
15:0/0/terrains_peering_bit/bottom_side = 1
|
15:0/0/terrains_peering_bit/bottom_side = 1
|
||||||
15:0/0/terrains_peering_bit/bottom_left_corner = 1
|
15:0/0/terrains_peering_bit/bottom_left_corner = 1
|
||||||
|
@ -342,6 +480,9 @@ texture = ExtResource("1")
|
||||||
15:1/0 = 0
|
15:1/0 = 0
|
||||||
15:1/0/terrain_set = 0
|
15:1/0/terrain_set = 0
|
||||||
15:1/0/terrain = 1
|
15:1/0/terrain = 1
|
||||||
|
15:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
|
15:1/0/physics_layer_0/angular_velocity = 0.0
|
||||||
|
15:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, 8, -4, 4, -8)
|
||||||
15:1/0/terrains_peering_bit/right_side = 1
|
15:1/0/terrains_peering_bit/right_side = 1
|
||||||
15:1/0/terrains_peering_bit/bottom_right_corner = 1
|
15:1/0/terrains_peering_bit/bottom_right_corner = 1
|
||||||
15:1/0/terrains_peering_bit/bottom_side = 1
|
15:1/0/terrains_peering_bit/bottom_side = 1
|
||||||
|
@ -352,12 +493,19 @@ texture = ExtResource("1")
|
||||||
14:0/0 = 0
|
14:0/0 = 0
|
||||||
14:0/0/terrain_set = 0
|
14:0/0/terrain_set = 0
|
||||||
14:0/0/terrain = 1
|
14:0/0/terrain = 1
|
||||||
|
14:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
|
14:0/0/physics_layer_0/angular_velocity = 0.0
|
||||||
|
14:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, 8, -8, 4, -8, 4, 8)
|
||||||
|
14:0/0/physics_layer_0/polygon_1/points = PackedVector2Array(-8, -8, -8, -4, 8, -4, 8, -8)
|
||||||
14:0/0/terrains_peering_bit/bottom_side = 1
|
14:0/0/terrains_peering_bit/bottom_side = 1
|
||||||
14:0/0/terrains_peering_bit/bottom_left_corner = 1
|
14:0/0/terrains_peering_bit/bottom_left_corner = 1
|
||||||
14:0/0/terrains_peering_bit/left_side = 1
|
14:0/0/terrains_peering_bit/left_side = 1
|
||||||
14:1/0 = 0
|
14:1/0 = 0
|
||||||
14:1/0/terrain_set = 0
|
14:1/0/terrain_set = 0
|
||||||
14:1/0/terrain = 1
|
14:1/0/terrain = 1
|
||||||
|
14:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
|
14:1/0/physics_layer_0/angular_velocity = 0.0
|
||||||
|
14:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, 8, -8, 4, -8, 4, 8)
|
||||||
14:1/0/terrains_peering_bit/bottom_side = 1
|
14:1/0/terrains_peering_bit/bottom_side = 1
|
||||||
14:1/0/terrains_peering_bit/bottom_left_corner = 1
|
14:1/0/terrains_peering_bit/bottom_left_corner = 1
|
||||||
14:1/0/terrains_peering_bit/left_side = 1
|
14:1/0/terrains_peering_bit/left_side = 1
|
||||||
|
@ -366,6 +514,9 @@ texture = ExtResource("1")
|
||||||
13:0/0 = 0
|
13:0/0 = 0
|
||||||
13:0/0/terrain_set = 0
|
13:0/0/terrain_set = 0
|
||||||
13:0/0/terrain = 1
|
13:0/0/terrain = 1
|
||||||
|
13:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
|
13:0/0/physics_layer_0/angular_velocity = 0.0
|
||||||
|
13:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, -4, 8, -4)
|
||||||
13:0/0/terrains_peering_bit/right_side = 1
|
13:0/0/terrains_peering_bit/right_side = 1
|
||||||
13:0/0/terrains_peering_bit/bottom_right_corner = 1
|
13:0/0/terrains_peering_bit/bottom_right_corner = 1
|
||||||
13:0/0/terrains_peering_bit/bottom_side = 1
|
13:0/0/terrains_peering_bit/bottom_side = 1
|
||||||
|
@ -375,6 +526,8 @@ texture = ExtResource("1")
|
||||||
13:1/0/terrain_set = 0
|
13:1/0/terrain_set = 0
|
||||||
13:1/0/terrain = 1
|
13:1/0/terrain = 1
|
||||||
13:1/0/probability = 5.0
|
13:1/0/probability = 5.0
|
||||||
|
13:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
|
13:1/0/physics_layer_0/angular_velocity = 0.0
|
||||||
13:1/0/terrains_peering_bit/right_side = 1
|
13:1/0/terrains_peering_bit/right_side = 1
|
||||||
13:1/0/terrains_peering_bit/bottom_right_corner = 1
|
13:1/0/terrains_peering_bit/bottom_right_corner = 1
|
||||||
13:1/0/terrains_peering_bit/bottom_side = 1
|
13:1/0/terrains_peering_bit/bottom_side = 1
|
||||||
|
@ -386,12 +539,19 @@ texture = ExtResource("1")
|
||||||
12:0/0 = 0
|
12:0/0 = 0
|
||||||
12:0/0/terrain_set = 0
|
12:0/0/terrain_set = 0
|
||||||
12:0/0/terrain = 1
|
12:0/0/terrain = 1
|
||||||
|
12:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
|
12:0/0/physics_layer_0/angular_velocity = 0.0
|
||||||
|
12:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, -8, -8, -8, -4, 8, -4)
|
||||||
|
12:0/0/physics_layer_0/polygon_1/points = PackedVector2Array(-8, 8, -4, 8, -4, -8, -8, -8)
|
||||||
12:0/0/terrains_peering_bit/right_side = 1
|
12:0/0/terrains_peering_bit/right_side = 1
|
||||||
12:0/0/terrains_peering_bit/bottom_right_corner = 1
|
12:0/0/terrains_peering_bit/bottom_right_corner = 1
|
||||||
12:0/0/terrains_peering_bit/bottom_side = 1
|
12:0/0/terrains_peering_bit/bottom_side = 1
|
||||||
12:1/0 = 0
|
12:1/0 = 0
|
||||||
12:1/0/terrain_set = 0
|
12:1/0/terrain_set = 0
|
||||||
12:1/0/terrain = 1
|
12:1/0/terrain = 1
|
||||||
|
12:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
|
12:1/0/physics_layer_0/angular_velocity = 0.0
|
||||||
|
12:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, -4, 8, -4, -8)
|
||||||
12:1/0/terrains_peering_bit/right_side = 1
|
12:1/0/terrains_peering_bit/right_side = 1
|
||||||
12:1/0/terrains_peering_bit/bottom_right_corner = 1
|
12:1/0/terrains_peering_bit/bottom_right_corner = 1
|
||||||
12:1/0/terrains_peering_bit/bottom_side = 1
|
12:1/0/terrains_peering_bit/bottom_side = 1
|
||||||
|
@ -402,9 +562,21 @@ texture = ExtResource("1")
|
||||||
8:2/0/texture_offset = Vector2i(0, -8)
|
8:2/0/texture_offset = Vector2i(0, -8)
|
||||||
8:2/0/terrain_set = 0
|
8:2/0/terrain_set = 0
|
||||||
8:2/0/terrain = 0
|
8:2/0/terrain = 0
|
||||||
|
8:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
|
8:2/0/physics_layer_0/angular_velocity = 0.0
|
||||||
|
8:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-4, 8, -4, -8, -8, -8, -8, 8)
|
||||||
|
8:2/0/physics_layer_0/polygon_1/points = PackedVector2Array(4, 8, 4, -8, 8, -8, 8, 8)
|
||||||
|
8:2/0/physics_layer_0/polygon_2/points = PackedVector2Array(8, 4, -8, 4, -8, 8, 8, 8)
|
||||||
|
8:2/0/physics_layer_0/polygon_3/points = PackedVector2Array(8, -4, -8, -4, -8, -8, 8, -8)
|
||||||
8:1/0 = 0
|
8:1/0 = 0
|
||||||
8:1/0/terrain_set = 0
|
8:1/0/terrain_set = 0
|
||||||
8:1/0/terrain = 0
|
8:1/0/terrain = 0
|
||||||
|
8:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
|
8:1/0/physics_layer_0/angular_velocity = 0.0
|
||||||
|
8:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, 8, -4, 4, -8)
|
||||||
|
8:1/0/physics_layer_0/polygon_1/points = PackedVector2Array(8, 8, 4, 8, 8, 4)
|
||||||
|
8:1/0/physics_layer_0/polygon_2/points = PackedVector2Array(-8, 8, -4, 8, -8, 4)
|
||||||
|
8:1/0/physics_layer_0/polygon_3/points = PackedVector2Array(-8, -4, -8, -8, -4, -8)
|
||||||
8:1/0/terrains_peering_bit/right_side = 0
|
8:1/0/terrains_peering_bit/right_side = 0
|
||||||
8:1/0/terrains_peering_bit/bottom_side = 0
|
8:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
8:1/0/terrains_peering_bit/left_side = 0
|
8:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
@ -412,6 +584,11 @@ texture = ExtResource("1")
|
||||||
9:1/0 = 0
|
9:1/0 = 0
|
||||||
9:1/0/terrain_set = 0
|
9:1/0/terrain_set = 0
|
||||||
9:1/0/terrain = 0
|
9:1/0/terrain = 0
|
||||||
|
9:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
|
9:1/0/physics_layer_0/angular_velocity = 0.0
|
||||||
|
9:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, 8, -4, 4, -8)
|
||||||
|
9:1/0/physics_layer_0/polygon_1/points = PackedVector2Array(8, 8, 4, 8, 8, 4)
|
||||||
|
9:1/0/physics_layer_0/polygon_2/points = PackedVector2Array(-8, 8, -4, 8, -8, 4)
|
||||||
9:1/0/terrains_peering_bit/right_side = 0
|
9:1/0/terrains_peering_bit/right_side = 0
|
||||||
9:1/0/terrains_peering_bit/bottom_side = 0
|
9:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
9:1/0/terrains_peering_bit/left_side = 0
|
9:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
@ -420,6 +597,11 @@ texture = ExtResource("1")
|
||||||
9:2/0 = 0
|
9:2/0 = 0
|
||||||
9:2/0/terrain_set = 0
|
9:2/0/terrain_set = 0
|
||||||
9:2/0/terrain = 0
|
9:2/0/terrain = 0
|
||||||
|
9:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
|
9:2/0/physics_layer_0/angular_velocity = 0.0
|
||||||
|
9:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -4, -8, -8, -4)
|
||||||
|
9:2/0/physics_layer_0/polygon_1/points = PackedVector2Array(8, -8, 8, -4, 4, -8)
|
||||||
|
9:2/0/physics_layer_0/polygon_2/points = PackedVector2Array(8, 8, 8, 4, 4, 8)
|
||||||
9:2/0/terrains_peering_bit/right_side = 0
|
9:2/0/terrains_peering_bit/right_side = 0
|
||||||
9:2/0/terrains_peering_bit/bottom_side = 0
|
9:2/0/terrains_peering_bit/bottom_side = 0
|
||||||
9:2/0/terrains_peering_bit/bottom_left_corner = 0
|
9:2/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
@ -428,6 +610,11 @@ texture = ExtResource("1")
|
||||||
10:2/0 = 0
|
10:2/0 = 0
|
||||||
10:2/0/terrain_set = 0
|
10:2/0/terrain_set = 0
|
||||||
10:2/0/terrain = 0
|
10:2/0/terrain = 0
|
||||||
|
10:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
|
10:2/0/physics_layer_0/angular_velocity = 0.0
|
||||||
|
10:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, -8, 4, -4, 8)
|
||||||
|
10:2/0/physics_layer_0/polygon_1/points = PackedVector2Array(-8, -8, -4, -8, -8, -4)
|
||||||
|
10:2/0/physics_layer_0/polygon_2/points = PackedVector2Array(8, -8, 4, -8, 8, -4)
|
||||||
10:2/0/terrains_peering_bit/right_side = 0
|
10:2/0/terrains_peering_bit/right_side = 0
|
||||||
10:2/0/terrains_peering_bit/bottom_right_corner = 0
|
10:2/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
10:2/0/terrains_peering_bit/bottom_side = 0
|
10:2/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
@ -436,6 +623,11 @@ texture = ExtResource("1")
|
||||||
10:1/0 = 0
|
10:1/0 = 0
|
||||||
10:1/0/terrain_set = 0
|
10:1/0/terrain_set = 0
|
||||||
10:1/0/terrain = 0
|
10:1/0/terrain = 0
|
||||||
|
10:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
|
10:1/0/physics_layer_0/angular_velocity = 0.0
|
||||||
|
10:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, 4, 8, 8, 4)
|
||||||
|
10:1/0/physics_layer_0/polygon_1/points = PackedVector2Array(-8, 8, -8, 4, -4, 8)
|
||||||
|
10:1/0/physics_layer_0/polygon_2/points = PackedVector2Array(-8, -8, -8, -4, -4, -8)
|
||||||
10:1/0/terrains_peering_bit/right_side = 0
|
10:1/0/terrains_peering_bit/right_side = 0
|
||||||
10:1/0/terrains_peering_bit/bottom_side = 0
|
10:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
10:1/0/terrains_peering_bit/left_side = 0
|
10:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
@ -444,6 +636,10 @@ texture = ExtResource("1")
|
||||||
9:0/0 = 0
|
9:0/0 = 0
|
||||||
9:0/0/terrain_set = 0
|
9:0/0/terrain_set = 0
|
||||||
9:0/0/terrain = 0
|
9:0/0/terrain = 0
|
||||||
|
9:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
|
9:0/0/physics_layer_0/angular_velocity = 0.0
|
||||||
|
9:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, 8, -4, 4, -8)
|
||||||
|
9:0/0/physics_layer_0/polygon_1/points = PackedVector2Array(8, 8, 4, 8, 8, 4)
|
||||||
9:0/0/terrains_peering_bit/right_side = 0
|
9:0/0/terrains_peering_bit/right_side = 0
|
||||||
9:0/0/terrains_peering_bit/bottom_side = 0
|
9:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
9:0/0/terrains_peering_bit/bottom_left_corner = 0
|
9:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
@ -453,6 +649,10 @@ texture = ExtResource("1")
|
||||||
8:0/0 = 0
|
8:0/0 = 0
|
||||||
8:0/0/terrain_set = 0
|
8:0/0/terrain_set = 0
|
||||||
8:0/0/terrain = 0
|
8:0/0/terrain = 0
|
||||||
|
8:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
|
8:0/0/physics_layer_0/angular_velocity = 0.0
|
||||||
|
8:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, -8, 4, -4, 8)
|
||||||
|
8:0/0/physics_layer_0/polygon_1/points = PackedVector2Array(-8, -8, -4, -8, -8, -4)
|
||||||
8:0/0/terrains_peering_bit/right_side = 0
|
8:0/0/terrains_peering_bit/right_side = 0
|
||||||
8:0/0/terrains_peering_bit/bottom_right_corner = 0
|
8:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
8:0/0/terrains_peering_bit/bottom_side = 0
|
8:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
@ -462,6 +662,10 @@ texture = ExtResource("1")
|
||||||
7:0/0 = 0
|
7:0/0 = 0
|
||||||
7:0/0/terrain_set = 0
|
7:0/0/terrain_set = 0
|
||||||
7:0/0/terrain = 0
|
7:0/0/terrain = 0
|
||||||
|
7:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
|
7:0/0/physics_layer_0/angular_velocity = 0.0
|
||||||
|
7:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -4, -8, -8, -4)
|
||||||
|
7:0/0/physics_layer_0/polygon_1/points = PackedVector2Array(8, -8, 8, -4, 4, -8)
|
||||||
7:0/0/terrains_peering_bit/right_side = 0
|
7:0/0/terrains_peering_bit/right_side = 0
|
||||||
7:0/0/terrains_peering_bit/bottom_right_corner = 0
|
7:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
7:0/0/terrains_peering_bit/bottom_side = 0
|
7:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
@ -471,6 +675,10 @@ texture = ExtResource("1")
|
||||||
6:0/0 = 0
|
6:0/0 = 0
|
||||||
6:0/0/terrain_set = 0
|
6:0/0/terrain_set = 0
|
||||||
6:0/0/terrain = 0
|
6:0/0/terrain = 0
|
||||||
|
6:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
|
6:0/0/physics_layer_0/angular_velocity = 0.0
|
||||||
|
6:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, 4, 8, 8, 4)
|
||||||
|
6:0/0/physics_layer_0/polygon_1/points = PackedVector2Array(-8, 8, -8, 4, -4, 8)
|
||||||
6:0/0/terrains_peering_bit/right_side = 0
|
6:0/0/terrains_peering_bit/right_side = 0
|
||||||
6:0/0/terrains_peering_bit/bottom_side = 0
|
6:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
6:0/0/terrains_peering_bit/left_side = 0
|
6:0/0/terrains_peering_bit/left_side = 0
|
||||||
|
@ -480,6 +688,10 @@ texture = ExtResource("1")
|
||||||
18:0/0 = 0
|
18:0/0 = 0
|
||||||
18:0/0/terrain_set = 0
|
18:0/0/terrain_set = 0
|
||||||
18:0/0/terrain = 1
|
18:0/0/terrain = 1
|
||||||
|
18:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
|
18:0/0/physics_layer_0/angular_velocity = 0.0
|
||||||
|
18:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, 4, 8, 8, 4)
|
||||||
|
18:0/0/physics_layer_0/polygon_1/points = PackedVector2Array(-8, 8, -8, 4, -4, 8)
|
||||||
18:0/0/terrains_peering_bit/right_side = 1
|
18:0/0/terrains_peering_bit/right_side = 1
|
||||||
18:0/0/terrains_peering_bit/bottom_side = 1
|
18:0/0/terrains_peering_bit/bottom_side = 1
|
||||||
18:0/0/terrains_peering_bit/left_side = 1
|
18:0/0/terrains_peering_bit/left_side = 1
|
||||||
|
@ -489,6 +701,10 @@ texture = ExtResource("1")
|
||||||
19:0/0 = 0
|
19:0/0 = 0
|
||||||
19:0/0/terrain_set = 0
|
19:0/0/terrain_set = 0
|
||||||
19:0/0/terrain = 1
|
19:0/0/terrain = 1
|
||||||
|
19:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
|
19:0/0/physics_layer_0/angular_velocity = 0.0
|
||||||
|
19:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -4, -8, -8, -4)
|
||||||
|
19:0/0/physics_layer_0/polygon_1/points = PackedVector2Array(8, -8, 8, -4, 4, -8)
|
||||||
19:0/0/terrains_peering_bit/right_side = 1
|
19:0/0/terrains_peering_bit/right_side = 1
|
||||||
19:0/0/terrains_peering_bit/bottom_right_corner = 1
|
19:0/0/terrains_peering_bit/bottom_right_corner = 1
|
||||||
19:0/0/terrains_peering_bit/bottom_side = 1
|
19:0/0/terrains_peering_bit/bottom_side = 1
|
||||||
|
@ -498,6 +714,10 @@ texture = ExtResource("1")
|
||||||
20:0/0 = 0
|
20:0/0 = 0
|
||||||
20:0/0/terrain_set = 0
|
20:0/0/terrain_set = 0
|
||||||
20:0/0/terrain = 1
|
20:0/0/terrain = 1
|
||||||
|
20:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
|
20:0/0/physics_layer_0/angular_velocity = 0.0
|
||||||
|
20:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, -8, 4, -4, 8)
|
||||||
|
20:0/0/physics_layer_0/polygon_1/points = PackedVector2Array(-8, -8, -4, -8, -8, -4)
|
||||||
20:0/0/terrains_peering_bit/right_side = 1
|
20:0/0/terrains_peering_bit/right_side = 1
|
||||||
20:0/0/terrains_peering_bit/bottom_right_corner = 1
|
20:0/0/terrains_peering_bit/bottom_right_corner = 1
|
||||||
20:0/0/terrains_peering_bit/bottom_side = 1
|
20:0/0/terrains_peering_bit/bottom_side = 1
|
||||||
|
@ -507,6 +727,10 @@ texture = ExtResource("1")
|
||||||
21:0/0 = 0
|
21:0/0 = 0
|
||||||
21:0/0/terrain_set = 0
|
21:0/0/terrain_set = 0
|
||||||
21:0/0/terrain = 1
|
21:0/0/terrain = 1
|
||||||
|
21:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
|
21:0/0/physics_layer_0/angular_velocity = 0.0
|
||||||
|
21:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, 8, -4, 4, -8)
|
||||||
|
21:0/0/physics_layer_0/polygon_1/points = PackedVector2Array(8, 8, 4, 8, 8, 4)
|
||||||
21:0/0/terrains_peering_bit/right_side = 1
|
21:0/0/terrains_peering_bit/right_side = 1
|
||||||
21:0/0/terrains_peering_bit/bottom_side = 1
|
21:0/0/terrains_peering_bit/bottom_side = 1
|
||||||
21:0/0/terrains_peering_bit/bottom_left_corner = 1
|
21:0/0/terrains_peering_bit/bottom_left_corner = 1
|
||||||
|
@ -516,6 +740,11 @@ texture = ExtResource("1")
|
||||||
21:1/0 = 0
|
21:1/0 = 0
|
||||||
21:1/0/terrain_set = 0
|
21:1/0/terrain_set = 0
|
||||||
21:1/0/terrain = 1
|
21:1/0/terrain = 1
|
||||||
|
21:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
|
21:1/0/physics_layer_0/angular_velocity = 0.0
|
||||||
|
21:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, 8, -4, 4, -8)
|
||||||
|
21:1/0/physics_layer_0/polygon_1/points = PackedVector2Array(8, 8, 4, 8, 8, 4)
|
||||||
|
21:1/0/physics_layer_0/polygon_2/points = PackedVector2Array(-8, 8, -4, 8, -8, 4)
|
||||||
21:1/0/terrains_peering_bit/right_side = 1
|
21:1/0/terrains_peering_bit/right_side = 1
|
||||||
21:1/0/terrains_peering_bit/bottom_side = 1
|
21:1/0/terrains_peering_bit/bottom_side = 1
|
||||||
21:1/0/terrains_peering_bit/left_side = 1
|
21:1/0/terrains_peering_bit/left_side = 1
|
||||||
|
@ -524,6 +753,12 @@ texture = ExtResource("1")
|
||||||
20:1/0 = 0
|
20:1/0 = 0
|
||||||
20:1/0/terrain_set = 0
|
20:1/0/terrain_set = 0
|
||||||
20:1/0/terrain = 1
|
20:1/0/terrain = 1
|
||||||
|
20:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
|
20:1/0/physics_layer_0/angular_velocity = 0.0
|
||||||
|
20:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, 8, -4, 4, -8)
|
||||||
|
20:1/0/physics_layer_0/polygon_1/points = PackedVector2Array(8, 8, 4, 8, 8, 4)
|
||||||
|
20:1/0/physics_layer_0/polygon_2/points = PackedVector2Array(-8, 8, -4, 8, -8, 4)
|
||||||
|
20:1/0/physics_layer_0/polygon_3/points = PackedVector2Array(-8, -4, -8, -8, -4, -8)
|
||||||
20:1/0/terrains_peering_bit/right_side = 1
|
20:1/0/terrains_peering_bit/right_side = 1
|
||||||
20:1/0/terrains_peering_bit/bottom_side = 1
|
20:1/0/terrains_peering_bit/bottom_side = 1
|
||||||
20:1/0/terrains_peering_bit/left_side = 1
|
20:1/0/terrains_peering_bit/left_side = 1
|
||||||
|
@ -533,9 +768,20 @@ texture = ExtResource("1")
|
||||||
20:2/0/texture_offset = Vector2i(0, -8)
|
20:2/0/texture_offset = Vector2i(0, -8)
|
||||||
20:2/0/terrain_set = 0
|
20:2/0/terrain_set = 0
|
||||||
20:2/0/terrain = 1
|
20:2/0/terrain = 1
|
||||||
|
20:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
|
20:2/0/physics_layer_0/angular_velocity = 0.0
|
||||||
|
20:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-4, 8, -4, -8, -8, -8, -8, 8)
|
||||||
|
20:2/0/physics_layer_0/polygon_1/points = PackedVector2Array(4, 8, 4, -8, 8, -8, 8, 8)
|
||||||
|
20:2/0/physics_layer_0/polygon_2/points = PackedVector2Array(8, 4, -8, 4, -8, 8, 8, 8)
|
||||||
|
20:2/0/physics_layer_0/polygon_3/points = PackedVector2Array(8, -4, -8, -4, -8, -8, 8, -8)
|
||||||
21:2/0 = 0
|
21:2/0 = 0
|
||||||
21:2/0/terrain_set = 0
|
21:2/0/terrain_set = 0
|
||||||
21:2/0/terrain = 1
|
21:2/0/terrain = 1
|
||||||
|
21:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
|
21:2/0/physics_layer_0/angular_velocity = 0.0
|
||||||
|
21:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -4, -8, -8, -4)
|
||||||
|
21:2/0/physics_layer_0/polygon_1/points = PackedVector2Array(8, -8, 8, -4, 4, -8)
|
||||||
|
21:2/0/physics_layer_0/polygon_2/points = PackedVector2Array(8, 8, 8, 4, 4, 8)
|
||||||
21:2/0/terrains_peering_bit/right_side = 1
|
21:2/0/terrains_peering_bit/right_side = 1
|
||||||
21:2/0/terrains_peering_bit/bottom_side = 1
|
21:2/0/terrains_peering_bit/bottom_side = 1
|
||||||
21:2/0/terrains_peering_bit/bottom_left_corner = 1
|
21:2/0/terrains_peering_bit/bottom_left_corner = 1
|
||||||
|
@ -544,6 +790,11 @@ texture = ExtResource("1")
|
||||||
22:2/0 = 0
|
22:2/0 = 0
|
||||||
22:2/0/terrain_set = 0
|
22:2/0/terrain_set = 0
|
||||||
22:2/0/terrain = 1
|
22:2/0/terrain = 1
|
||||||
|
22:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
|
22:2/0/physics_layer_0/angular_velocity = 0.0
|
||||||
|
22:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, -8, 4, -4, 8)
|
||||||
|
22:2/0/physics_layer_0/polygon_1/points = PackedVector2Array(-8, -8, -4, -8, -8, -4)
|
||||||
|
22:2/0/physics_layer_0/polygon_2/points = PackedVector2Array(8, -8, 4, -8, 8, -4)
|
||||||
22:2/0/terrains_peering_bit/right_side = 1
|
22:2/0/terrains_peering_bit/right_side = 1
|
||||||
22:2/0/terrains_peering_bit/bottom_right_corner = 1
|
22:2/0/terrains_peering_bit/bottom_right_corner = 1
|
||||||
22:2/0/terrains_peering_bit/bottom_side = 1
|
22:2/0/terrains_peering_bit/bottom_side = 1
|
||||||
|
@ -552,13 +803,71 @@ texture = ExtResource("1")
|
||||||
22:1/0 = 0
|
22:1/0 = 0
|
||||||
22:1/0/terrain_set = 0
|
22:1/0/terrain_set = 0
|
||||||
22:1/0/terrain = 1
|
22:1/0/terrain = 1
|
||||||
|
22:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
|
22:1/0/physics_layer_0/angular_velocity = 0.0
|
||||||
|
22:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, 4, 8, 8, 4)
|
||||||
|
22:1/0/physics_layer_0/polygon_1/points = PackedVector2Array(-8, 8, -8, 4, -4, 8)
|
||||||
|
22:1/0/physics_layer_0/polygon_2/points = PackedVector2Array(-8, -8, -8, -4, -4, -8)
|
||||||
22:1/0/terrains_peering_bit/right_side = 1
|
22:1/0/terrains_peering_bit/right_side = 1
|
||||||
22:1/0/terrains_peering_bit/bottom_side = 1
|
22:1/0/terrains_peering_bit/bottom_side = 1
|
||||||
22:1/0/terrains_peering_bit/left_side = 1
|
22:1/0/terrains_peering_bit/left_side = 1
|
||||||
22:1/0/terrains_peering_bit/top_side = 1
|
22:1/0/terrains_peering_bit/top_side = 1
|
||||||
22:1/0/terrains_peering_bit/top_right_corner = 1
|
22:1/0/terrains_peering_bit/top_right_corner = 1
|
||||||
|
9:3/0 = 0
|
||||||
|
9:3/0/terrain_set = 0
|
||||||
|
9:3/0/terrain = 0
|
||||||
|
9:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
|
9:3/0/physics_layer_0/angular_velocity = 0.0
|
||||||
|
9:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 4, 8, 8, 4, 8)
|
||||||
|
9:3/0/physics_layer_0/polygon_1/points = PackedVector2Array(-4, -8, -8, -4, -8, -8)
|
||||||
|
9:3/0/terrains_peering_bit/right_side = 0
|
||||||
|
9:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
9:3/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
9:3/0/terrains_peering_bit/left_side = 0
|
||||||
|
9:3/0/terrains_peering_bit/top_side = 0
|
||||||
|
9:3/0/terrains_peering_bit/top_right_corner = 0
|
||||||
|
10:3/0 = 0
|
||||||
|
10:3/0/terrain_set = 0
|
||||||
|
10:3/0/terrain = 0
|
||||||
|
10:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
|
10:3/0/physics_layer_0/angular_velocity = 0.0
|
||||||
|
10:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(4, -8, 8, -8, 8, -4)
|
||||||
|
10:3/0/physics_layer_0/polygon_1/points = PackedVector2Array(-8, 4, -4, 8, -8, 8)
|
||||||
|
10:3/0/terrains_peering_bit/right_side = 0
|
||||||
|
10:3/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
10:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
10:3/0/terrains_peering_bit/left_side = 0
|
||||||
|
10:3/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
10:3/0/terrains_peering_bit/top_side = 0
|
||||||
|
21:3/0 = 0
|
||||||
|
21:3/0/terrain_set = 0
|
||||||
|
21:3/0/terrain = 1
|
||||||
|
21:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
|
21:3/0/physics_layer_0/angular_velocity = 0.0
|
||||||
|
21:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -4, -8, -8, -4, -8)
|
||||||
|
21:3/0/physics_layer_0/polygon_1/points = PackedVector2Array(4, 8, 8, 4, 8, 8)
|
||||||
|
21:3/0/terrains_peering_bit/right_side = 1
|
||||||
|
21:3/0/terrains_peering_bit/bottom_side = 1
|
||||||
|
21:3/0/terrains_peering_bit/bottom_left_corner = 1
|
||||||
|
21:3/0/terrains_peering_bit/left_side = 1
|
||||||
|
21:3/0/terrains_peering_bit/top_side = 1
|
||||||
|
21:3/0/terrains_peering_bit/top_right_corner = 1
|
||||||
|
22:3/0 = 0
|
||||||
|
22:3/0/terrain_set = 0
|
||||||
|
22:3/0/terrain = 1
|
||||||
|
22:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||||
|
22:3/0/physics_layer_0/angular_velocity = 0.0
|
||||||
|
22:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(4, -8, 8, -8, 8, -4)
|
||||||
|
22:3/0/physics_layer_0/polygon_1/points = PackedVector2Array(-8, 4, -4, 8, -8, 8)
|
||||||
|
22:3/0/terrains_peering_bit/right_side = 1
|
||||||
|
22:3/0/terrains_peering_bit/bottom_right_corner = 1
|
||||||
|
22:3/0/terrains_peering_bit/bottom_side = 1
|
||||||
|
22:3/0/terrains_peering_bit/left_side = 1
|
||||||
|
22:3/0/terrains_peering_bit/top_left_corner = 1
|
||||||
|
22:3/0/terrains_peering_bit/top_side = 1
|
||||||
|
|
||||||
[resource]
|
[resource]
|
||||||
|
physics_layer_0/collision_layer = 1
|
||||||
terrain_set_0/mode = 0
|
terrain_set_0/mode = 0
|
||||||
terrain_set_0/terrain_0/name = "Colony Blue Blue"
|
terrain_set_0/terrain_0/name = "Colony Blue Blue"
|
||||||
terrain_set_0/terrain_0/color = Color(0, 0.384314, 0.721569, 1)
|
terrain_set_0/terrain_0/color = Color(0, 0.384314, 0.721569, 1)
|
||||||
|
|
|
@ -7,5 +7,6 @@
|
||||||
[node name="TileMap" type="TileMap" parent="."]
|
[node name="TileMap" type="TileMap" parent="."]
|
||||||
position = Vector2(0, 1)
|
position = Vector2(0, 1)
|
||||||
tile_set = ExtResource("2")
|
tile_set = ExtResource("2")
|
||||||
|
collision_visibility_mode = 1
|
||||||
format = 2
|
format = 2
|
||||||
layer_0/tile_data = PackedInt32Array(983064, 196608, 0, 1114138, 262144, 1, 1048602, 0, 1, 983066, 262144, 0, 1114137, 65536, 0, 1114136, 196608, 1, 1048600, 131072, 1, 1048603, 131072, 1, 1179675, 131072, 2, 1114139, 589824, 0, 983067, 131072, 1, 917531, 589824, 0, 1179674, 65536, 2, 917530, 262144, 2, 1179673, 65536, 2, 917529, 65536, 1, 1179672, 65536, 2, 917528, 65536, 1, 1179671, 0, 2, 1114135, 524288, 0, 1048599, 0, 1, 983063, 0, 1, 917527, 524288, 0, 851995, 131072, 0, 851994, 65536, 0, 851993, 196608, 1, 851992, 65536, 1, 851991, 0, 1, 917532, 327680, 2, 917533, 458752, 1, 983069, 327680, 1, 1048605, 327680, 1, 1114141, 458752, 2, 1114140, 327680, 2, 917526, 327680, 2, 917525, 393216, 1, 983061, 327680, 1, 1048597, 327680, 1, 1114133, 393216, 2, 1114134, 327680, 2, 983065, 65536, 2, 786456, 262144, 3, 786457, 131072, 1, 720921, 196608, 0, 720920, 65536, 1, 720919, 0, 1, 655383, 262144, 0, 655382, 0, 2, 589848, 65536, 1, 589849, 196608, 2, 655385, 65536, 1, 655384, 262144, 3, 655386, 196608, 0, 720922, 131072, 2, 589850, 65536, 1, 524313, 65536, 1, 524312, 196608, 2, 524311, 262144, 1, 524310, 65536, 0, 589846, 262144, 0, 589847, 65536, 1, 524314, 196608, 1, 655387, 131072, 2, 589851, 131072, 1, 458776, 65536, 0, 458777, 65536, 0, 458778, 131072, 0, 524315, 131072, 0, 458775, 0, 0, 720916, 851968, 1, 655380, 983040, 1, 589844, 917504, 1, 524308, 917504, 1, 458772, 983040, 0, 458771, 851968, 1, 524307, 1048576, 2, 589843, 851968, 1, 655379, 1048576, 3, 720915, 851968, 1, 589845, 0, 2, 524309, 0, 0, 524306, 786432, 1, 458770, 1048576, 0, 589842, 786432, 1, 655378, 1048576, 1, 655377, 851968, 0, 458769, 851968, 2, 720914, 851968, 1, 720913, 983040, 2, 655376, 851968, 0, 589839, 917504, 1, 655375, 983040, 1, 524303, 917504, 1, 524302, 786432, 1, 589838, 786432, 1, 458768, 851968, 2, 458767, 1376256, 2, 393233, 1048576, 1, 393234, 983040, 2, 393235, 851968, 1, 393236, 983040, 3, 458773, 851968, 2, 720917, 983040, 1, 655381, 917504, 0, 393237, 851968, 1, 786452, 851968, 1, 786453, 851968, 1, 720918, 917504, 0, 786454, 917504, 1, 851990, 917504, 2, 851989, 851968, 2, 851988, 983040, 0, 851987, 983040, 2, 786451, 983040, 2, 458774, 917504, 2, 393238, 983040, 0, 393239, 851968, 2, 393240, 851968, 2, 393241, 851968, 2, 393242, 917504, 2, 327706, 917504, 0, 327705, 851968, 0, 327704, 851968, 0, 327703, 851968, 0, 327702, 851968, 0, 327701, 851968, 0, 327700, 851968, 0, 327699, 851968, 0, 327698, 851968, 0, 786455, 0, 1, 786450, 851968, 1, 917522, 786432, 2, 917524, 917504, 1, 917523, 1048576, 0, 1048596, 917504, 2, 983060, 1376256, 0, 983059, 786432, 1, 1048595, 786432, 2, 851986, 1048576, 0, 851985, 786432, 2, 786449, 1048576, 0, 786448, 786432, 2, 720912, 1048576, 0, 720911, 786432, 2, 655374, 786432, 2, 458766, 786432, 0, 393231, 1179648, 1, 393232, 851968, 0, 327697, 786432, 0)
|
layer_0/tile_data = PackedInt32Array(983064, 196608, 0, 1114138, 262144, 1, 1048602, 0, 1, 983066, 262144, 0, 1114137, 65536, 0, 1114136, 196608, 1, 1048600, 131072, 1, 1048603, 131072, 1, 1179675, 131072, 2, 1114139, 589824, 0, 983067, 131072, 1, 917531, 589824, 0, 1179674, 65536, 2, 917530, 262144, 2, 1179673, 65536, 2, 917529, 65536, 1, 1179672, 65536, 2, 917528, 65536, 1, 1179671, 0, 2, 1114135, 524288, 0, 1048599, 0, 1, 983063, 0, 1, 917527, 524288, 0, 851995, 131072, 0, 851994, 65536, 0, 851993, 196608, 1, 851992, 65536, 1, 851991, 0, 1, 917532, 327680, 2, 917533, 458752, 1, 983069, 327680, 1, 1048605, 327680, 1, 1114141, 458752, 2, 1114140, 327680, 2, 917526, 327680, 2, 917525, 393216, 1, 983061, 327680, 1, 1048597, 327680, 1, 1114133, 393216, 2, 1114134, 327680, 2, 983065, 65536, 2, 786456, 262144, 3, 786457, 131072, 1, 720921, 196608, 0, 720920, 65536, 1, 720919, 0, 1, 655383, 262144, 0, 655382, 0, 2, 589848, 65536, 1, 589849, 196608, 2, 655385, 65536, 1, 655384, 262144, 3, 655386, 196608, 0, 720922, 131072, 2, 589850, 65536, 1, 524313, 65536, 1, 524312, 196608, 2, 524311, 262144, 1, 524310, 65536, 0, 589846, 262144, 0, 589847, 65536, 1, 524314, 196608, 1, 655387, 131072, 2, 589851, 131072, 1, 458776, 65536, 0, 458777, 65536, 0, 458778, 131072, 0, 524315, 131072, 0, 458775, 0, 0, 720916, 851968, 1, 655380, 983040, 1, 589844, 917504, 1, 524308, 917504, 1, 458772, 983040, 0, 458771, 851968, 1, 524307, 1048576, 2, 589843, 851968, 1, 655379, 1048576, 3, 720915, 851968, 1, 589845, 0, 2, 524309, 0, 0, 524306, 786432, 1, 458770, 1048576, 0, 589842, 786432, 1, 655378, 1048576, 1, 655377, 851968, 0, 458769, 851968, 2, 720914, 851968, 1, 720913, 983040, 2, 655376, 851968, 0, 589839, 917504, 1, 655375, 983040, 1, 524303, 917504, 1, 524302, 786432, 1, 589838, 786432, 1, 458768, 851968, 2, 458767, 983040, 0, 393233, 1048576, 1, 393234, 983040, 2, 393235, 851968, 1, 393236, 983040, 3, 458773, 851968, 2, 720917, 983040, 1, 655381, 917504, 0, 393237, 851968, 1, 786452, 851968, 1, 786453, 851968, 1, 720918, 917504, 0, 786454, 917504, 1, 851990, 917504, 2, 851989, 851968, 2, 851988, 983040, 0, 851987, 983040, 2, 786451, 983040, 2, 458774, 917504, 2, 393238, 983040, 0, 393239, 851968, 2, 393240, 851968, 2, 393241, 851968, 2, 393242, 917504, 2, 327706, 917504, 0, 327705, 851968, 0, 327704, 851968, 0, 327703, 851968, 0, 327702, 851968, 0, 327701, 851968, 0, 327700, 851968, 0, 327699, 851968, 0, 327698, 983040, 1, 786455, 0, 1, 786450, 851968, 1, 917522, 786432, 2, 917524, 917504, 1, 917523, 1048576, 0, 1048596, 917504, 2, 983060, 1376256, 0, 983059, 786432, 1, 1048595, 786432, 2, 851986, 1048576, 0, 851985, 786432, 2, 786449, 1048576, 0, 786448, 786432, 2, 720912, 1048576, 0, 720911, 786432, 2, 655374, 786432, 2, 458766, 786432, 1, 393231, 851968, 0, 393232, 851968, 0, 327697, 786432, 1, 327694, 917504, 1, 327693, 1310720, 0, 262157, 786432, 1, 262158, 983040, 0, 393230, 1441792, 3, 393229, 786432, 2, 262159, 851968, 2, 262160, 851968, 2, 262161, 1048576, 0, 196625, 851968, 1, 196624, 1048576, 3, 196623, 851968, 1, 196622, 1048576, 1, 262162, 917504, 1, 196626, 983040, 0, 196627, 851968, 2, 196628, 851968, 2, 196629, 917504, 2, 131093, 917504, 0, 131092, 851968, 0, 131091, 851968, 0, 131090, 851968, 0, 131089, 851968, 0, 131088, 851968, 0, 131086, 786432, 0, 131087, 851968, 0, 196621, 786432, 0, 327692, 1114112, 2, 327691, 1114112, 2, 262154, 917504, 0, 327690, 1376256, 0, 393226, 917504, 2, 262153, 851968, 0, 327689, 851968, 1, 393225, 851968, 2, 393224, 786432, 2, 327688, 786432, 1, 262152, 786432, 0)
|
||||||
|
|
Reference in a new issue