Commit graph

72 commits

Author SHA1 Message Date
a1a7420e38 Update to Godot 4 2023-01-31 12:20:26 +01:00
111a5b2cde Update to Godot 4 2023-01-31 12:17:59 +01:00
a4ffc972c3 remove plugin zip 2023-01-31 11:48:39 +01:00
541eb89a8a Adding .gitattributes 2023-01-31 08:09:39 +00:00
c572ce0f23 Merge pull request 'Minimal Basic Test Scene' (#4) from dev-scene into dev-base
Reviewed-on: http://git.euph.dev/GameDev/2DHackAndSlay/pulls/4
2023-01-31 01:11:41 +00:00
db7b9439c3 Fixed Dependencies 2023-01-31 02:09:12 +01:00
88bdaf19a5 Setup a Basic scene with Autotiles 2023-01-31 02:06:04 +01:00
c32b2f2fc5 Create Scene 2023-01-31 00:25:56 +01:00
18eed60442 Merge pull request 'Dev: Pull Changes' (#3) from dev-base into dev-scene
Reviewed-on: http://git.euph.dev/GameDev/2DHackAndSlay/pulls/3
2023-01-30 23:24:50 +00:00
9d03213e8a Merge pull request 'Creating basic Tileset' (#2) from dev-resouces into dev-base
Reviewed-on: http://git.euph.dev/GameDev/2DHackAndSlay/pulls/2
2023-01-30 23:24:03 +00:00
54d466e55e Merge branch 'dev-base' into dev-resouces 2023-01-30 23:23:40 +00:00
3082711f73 Create Basic Tileset 2023-01-31 00:21:20 +01:00
0ca70808f2 Reimported Tilesets as Textures 2023-01-31 00:09:46 +01:00
aa5991b401 Merge pull request 'Adding Tilesets' (#1) from dev-resouces into dev-base
Reviewed-on: http://git.euph.dev/GameDev/2DHackAndSlay/pulls/1
2023-01-30 22:50:13 +00:00
6047c4f400 Merge commit '816234e4a13d07c08c90e5cf9b72d87ff40b36c3' 2023-01-30 23:48:40 +01:00
9b9a60d9fb Move Files to righ Location 2023-01-30 23:45:52 +01:00
816234e4a1 „README.md“ ändern 2023-01-30 22:39:10 +00:00
01b9d322ae Updating of Readme 2023-01-30 23:33:47 +01:00
7157fff273 Rebasing of Folder Names 2023-01-30 23:33:30 +01:00
02993bb45a Adding base godot Files 2023-01-30 23:11:51 +01:00
c69b26bae7 Basic setup 2023-01-30 23:09:52 +01:00
fd0c4078bc Initial commit 2023-01-30 21:39:13 +00:00