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502d0c440d
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Reworked Enemy from scratch. Only Looking is done yet
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2023-02-02 22:53:12 +01:00 |
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093f6eb94e
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= fixed map colors on borders, added a prototype enemy wich currently has unexpected behavior, on collision he pulles the player with him.
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2023-02-01 23:30:19 +01:00 |
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11a3d5d4f4
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Improved Tileset Colliders
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2023-02-01 15:19:04 +01:00 |
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f7fb279872
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Implemented Upgraded Tileset
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2023-02-01 15:02:16 +01:00 |
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655fc6102e
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Improve Tileset
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2023-02-01 14:42:29 +01:00 |
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f675567540
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Improved Tileset
- Fixed Red Version
- Added more Edgecases
- Added Connectioon type that allows to connect red and blu
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2023-02-01 09:46:04 +01:00 |
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3d9dfa4b5d
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Basic 4 Movement with static Camera Following
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2023-02-01 08:21:08 +01:00 |
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7f38c8df93
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Improved Tileset
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2023-01-31 16:03:29 +01:00 |
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0cb590a333
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removed edit file of tileset
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2023-01-31 14:23:55 +01:00 |
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db3b9271e6
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Improving Tilemap
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2023-01-31 14:22:09 +01:00 |
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111a5b2cde
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Update to Godot 4
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2023-01-31 12:17:59 +01:00 |
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db7b9439c3
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Fixed Dependencies
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2023-01-31 02:09:12 +01:00 |
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88bdaf19a5
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Setup a Basic scene with Autotiles
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2023-01-31 02:06:04 +01:00 |
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3082711f73
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Create Basic Tileset
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2023-01-31 00:21:20 +01:00 |
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0ca70808f2
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Reimported Tilesets as Textures
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2023-01-31 00:09:46 +01:00 |
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9b9a60d9fb
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Move Files to righ Location
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2023-01-30 23:45:52 +01:00 |
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7157fff273
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Rebasing of Folder Names
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2023-01-30 23:33:30 +01:00 |
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