Commit graph

17 commits

Author SHA1 Message Date
5b22a39a9d - Scale Movement by Delta Time
- Make Player Movement Damped
2023-02-04 20:02:29 +01:00
9e3f0fc34a Made Enemy AI Follow
- added a Threshold of a Distance it Should keep
2023-02-03 15:17:51 +01:00
6983001d45 Cleanup Code 2023-02-03 13:31:23 +01:00
502d0c440d Reworked Enemy from scratch. Only Looking is done yet 2023-02-02 22:53:12 +01:00
093f6eb94e = fixed map colors on borders, added a prototype enemy wich currently has unexpected behavior, on collision he pulles the player with him. 2023-02-01 23:30:19 +01:00
11a3d5d4f4 Improved Tileset Colliders 2023-02-01 15:19:04 +01:00
ee1e76dd0e Improving Camera 2023-02-01 15:05:18 +01:00
f7fb279872 Implemented Upgraded Tileset 2023-02-01 15:02:16 +01:00
f675567540 Improved Tileset
- Fixed Red Version
- Added more Edgecases
- Added Connectioon type that allows to connect red and blu
2023-02-01 09:46:04 +01:00
3d9dfa4b5d Basic 4 Movement with static Camera Following 2023-02-01 08:21:08 +01:00
7f38c8df93 Improved Tileset 2023-01-31 16:03:29 +01:00
db3b9271e6 Improving Tilemap 2023-01-31 14:22:09 +01:00
111a5b2cde Update to Godot 4 2023-01-31 12:17:59 +01:00
db7b9439c3 Fixed Dependencies 2023-01-31 02:09:12 +01:00
88bdaf19a5 Setup a Basic scene with Autotiles 2023-01-31 02:06:04 +01:00
c32b2f2fc5 Create Scene 2023-01-31 00:25:56 +01:00
7157fff273 Rebasing of Folder Names 2023-01-30 23:33:30 +01:00