Commit graph

18 commits

Author SHA1 Message Date
4a7a0f59ca Recolored Used Tiles in Tileset to fit new Colorpallet 2023-02-05 15:46:24 +01:00
502d0c440d Reworked Enemy from scratch. Only Looking is done yet 2023-02-02 22:53:12 +01:00
093f6eb94e = fixed map colors on borders, added a prototype enemy wich currently has unexpected behavior, on collision he pulles the player with him. 2023-02-01 23:30:19 +01:00
11a3d5d4f4 Improved Tileset Colliders 2023-02-01 15:19:04 +01:00
f7fb279872 Implemented Upgraded Tileset 2023-02-01 15:02:16 +01:00
655fc6102e Improve Tileset 2023-02-01 14:42:29 +01:00
f675567540 Improved Tileset
- Fixed Red Version
- Added more Edgecases
- Added Connectioon type that allows to connect red and blu
2023-02-01 09:46:04 +01:00
3d9dfa4b5d Basic 4 Movement with static Camera Following 2023-02-01 08:21:08 +01:00
7f38c8df93 Improved Tileset 2023-01-31 16:03:29 +01:00
0cb590a333 removed edit file of tileset 2023-01-31 14:23:55 +01:00
db3b9271e6 Improving Tilemap 2023-01-31 14:22:09 +01:00
111a5b2cde Update to Godot 4 2023-01-31 12:17:59 +01:00
db7b9439c3 Fixed Dependencies 2023-01-31 02:09:12 +01:00
88bdaf19a5 Setup a Basic scene with Autotiles 2023-01-31 02:06:04 +01:00
3082711f73 Create Basic Tileset 2023-01-31 00:21:20 +01:00
0ca70808f2 Reimported Tilesets as Textures 2023-01-31 00:09:46 +01:00
9b9a60d9fb Move Files to righ Location 2023-01-30 23:45:52 +01:00
7157fff273 Rebasing of Folder Names 2023-01-30 23:33:30 +01:00