|
093f6eb94e
|
= fixed map colors on borders, added a prototype enemy wich currently has unexpected behavior, on collision he pulles the player with him.
|
2023-02-01 23:30:19 +01:00 |
|
|
11a3d5d4f4
|
Improved Tileset Colliders
|
2023-02-01 15:19:04 +01:00 |
|
|
ee1e76dd0e
|
Improving Camera
|
2023-02-01 15:05:18 +01:00 |
|
|
f7fb279872
|
Implemented Upgraded Tileset
|
2023-02-01 15:02:16 +01:00 |
|
|
f675567540
|
Improved Tileset
- Fixed Red Version
- Added more Edgecases
- Added Connectioon type that allows to connect red and blu
|
2023-02-01 09:46:04 +01:00 |
|
|
3d9dfa4b5d
|
Basic 4 Movement with static Camera Following
|
2023-02-01 08:21:08 +01:00 |
|
|
7f38c8df93
|
Improved Tileset
|
2023-01-31 16:03:29 +01:00 |
|
|
db3b9271e6
|
Improving Tilemap
|
2023-01-31 14:22:09 +01:00 |
|
|
111a5b2cde
|
Update to Godot 4
|
2023-01-31 12:17:59 +01:00 |
|
|
db7b9439c3
|
Fixed Dependencies
|
2023-01-31 02:09:12 +01:00 |
|
|
88bdaf19a5
|
Setup a Basic scene with Autotiles
|
2023-01-31 02:06:04 +01:00 |
|
|
c32b2f2fc5
|
Create Scene
|
2023-01-31 00:25:56 +01:00 |
|
|
7157fff273
|
Rebasing of Folder Names
|
2023-01-30 23:33:30 +01:00 |
|