Commit graph

88 commits

Author SHA1 Message Date
bb109e1be2 Fix Project File 2023-02-01 07:25:25 +01:00
3cc4aa725e Merge pull request 'Dev: Cascade Changes' (#13) from dev-base into dev-player
Reviewed-on: http://git.euph.dev/GameDev/2DHackAndSlay/pulls/13
2023-01-31 16:07:55 +00:00
cdc4b1c341 Merge pull request 'Dev: Improved Tileset' (#12) from dev-scene into dev-base
Reviewed-on: http://git.euph.dev/GameDev/2DHackAndSlay/pulls/12
2023-01-31 15:05:23 +00:00
7f38c8df93 Improved Tileset 2023-01-31 16:03:29 +01:00
adb9765f43 Merge pull request 'Dev: Improved Testing Scene with better Tilemap' (#11) from dev-scene into dev-base
Reviewed-on: http://git.euph.dev/GameDev/2DHackAndSlay/pulls/11
2023-01-31 13:24:38 +00:00
0cb590a333 removed edit file of tileset 2023-01-31 14:23:55 +01:00
db3b9271e6 Improving Tilemap 2023-01-31 14:22:09 +01:00
7db9bd6dfd Merge pull request 'Resolve Conflicts' (#10) from dev-scene into dev-base
Reviewed-on: http://git.euph.dev/GameDev/2DHackAndSlay/pulls/10
2023-01-31 11:43:27 +00:00
2749ae37ef Clearing .godot folder 2023-01-31 12:42:11 +01:00
058cc9258a Update Gitignore 2023-01-31 12:40:57 +01:00
d31ac2d432 Merge branch 'dev-base' into dev-scene
Get Godot4 into main-base branch
2023-01-31 12:38:01 +01:00
03c36f127b Merge branch 'dev-base' into dev-scene 2023-01-31 12:34:36 +01:00
9fa009e354 „.gitignore“ ändern 2023-01-31 11:27:33 +00:00
84293bb4dc udate gitatributes 2023-01-31 12:26:42 +01:00
91bb3778d9 update gitignore 2023-01-31 12:23:50 +01:00
cca7a3c6ea Update Git Atributes 2023-01-31 12:21:51 +01:00
a1a7420e38 Update to Godot 4 2023-01-31 12:20:26 +01:00
111a5b2cde Update to Godot 4 2023-01-31 12:17:59 +01:00
a4ffc972c3 remove plugin zip 2023-01-31 11:48:39 +01:00
541eb89a8a Adding .gitattributes 2023-01-31 08:09:39 +00:00
c572ce0f23 Merge pull request 'Minimal Basic Test Scene' (#4) from dev-scene into dev-base
Reviewed-on: http://git.euph.dev/GameDev/2DHackAndSlay/pulls/4
2023-01-31 01:11:41 +00:00
db7b9439c3 Fixed Dependencies 2023-01-31 02:09:12 +01:00
88bdaf19a5 Setup a Basic scene with Autotiles 2023-01-31 02:06:04 +01:00
c32b2f2fc5 Create Scene 2023-01-31 00:25:56 +01:00
18eed60442 Merge pull request 'Dev: Pull Changes' (#3) from dev-base into dev-scene
Reviewed-on: http://git.euph.dev/GameDev/2DHackAndSlay/pulls/3
2023-01-30 23:24:50 +00:00
9d03213e8a Merge pull request 'Creating basic Tileset' (#2) from dev-resouces into dev-base
Reviewed-on: http://git.euph.dev/GameDev/2DHackAndSlay/pulls/2
2023-01-30 23:24:03 +00:00
54d466e55e Merge branch 'dev-base' into dev-resouces 2023-01-30 23:23:40 +00:00
3082711f73 Create Basic Tileset 2023-01-31 00:21:20 +01:00
0ca70808f2 Reimported Tilesets as Textures 2023-01-31 00:09:46 +01:00
aa5991b401 Merge pull request 'Adding Tilesets' (#1) from dev-resouces into dev-base
Reviewed-on: http://git.euph.dev/GameDev/2DHackAndSlay/pulls/1
2023-01-30 22:50:13 +00:00
6047c4f400 Merge commit '816234e4a13d07c08c90e5cf9b72d87ff40b36c3' 2023-01-30 23:48:40 +01:00
9b9a60d9fb Move Files to righ Location 2023-01-30 23:45:52 +01:00
816234e4a1 „README.md“ ändern 2023-01-30 22:39:10 +00:00
01b9d322ae Updating of Readme 2023-01-30 23:33:47 +01:00
7157fff273 Rebasing of Folder Names 2023-01-30 23:33:30 +01:00
02993bb45a Adding base godot Files 2023-01-30 23:11:51 +01:00
c69b26bae7 Basic setup 2023-01-30 23:09:52 +01:00
fd0c4078bc Initial commit 2023-01-30 21:39:13 +00:00