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name: Build Runner Godot
on:
push:
branches:
- 'master'
jobs:
build_godot:
runs-on: 'priviliged'
strategy:
matrix:
version: [latest, 4.2.2]
steps:
- name: Install Docker
run: |
rm $(which docker) && curl -fsSL https://get.docker.com | sh
- name: Set up QEMU
uses: 'https://git.euph.dev/actions/docker-setup-qemu@v3'
- name: Setup Buildx
uses: 'https://git.euph.dev/actions/docker-setup-buildx@v3'
- name: Login to Registry
uses: 'https://git.euph.dev/actions/docker-login@v3'
with:
registry: git.euph.dev
username: ${{ secrets.DEPLOY_USER }}
password: ${{ secrets.DEPLOY_SECRET }}
- name: Build and push Godot image
uses: 'https://git.euph.dev/actions/docker-build-push@v5'
with:
context: "{{defaultContext}}:images/actions/godot"
push: true
build-args: PACKAGE_VERSION=${{ matrix.version }}
tags: |
git.euph.dev/actions/runner-godot-${{ matrix.version }}:latest
git.euph.dev/actions/runner-godot-${{ matrix.version }}:${{ gitea.run_number }}

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FROM git.euph.dev/actions/runner-csharp:latest
ARG PACKAGE_VERSION
RUN if [[ "$PACKAGE_VERSION" != "latest" ]] ; then \
wget $( \
curl -s https://api.github.com/repos/godotengine/godot/releases/tags/$PACKAGE_VERSION-stable \
| grep "browser_download_url.*Godot_v.*-stable_mono_linux_x86_64.zip" \
| cut -d '"' -f 4 - \
| head -n 1
) -O Godot.zip
else \
wget $( \
curl -s https://api.github.com/repos/godotengine/godot/releases/latest \
| grep "browser_download_url.*Godot_v.*-stable_mono_linux_x86_64.zip" \
| cut -d '"' -f 4
) -O Godot.zip
fi \
&& unzip Godot.zip -d /usr/local/bin \
&& rm Godot.zip \
&& mv /usr/local/bin/Godot_v*-stable_mono_linux.x86_64 /usr/local/bin/godot \
&& mv /usr/local/bin/GodotSharp /usr/local/bin/godot
#RUN sudo apk add --no-cache "something$PACKAGE_VERSION"