Server/src/main/java/de/towerdefence/server/match/Match.java
Kevin Schmidt de9c0c8faf
All checks were successful
Quality Check / Validate OAS (push) Successful in 31s
Quality Check / Linting (push) Successful in 1m9s
Quality Check / Testing (push) Successful in 1m9s
Quality Check / Validate OAS (pull_request) Successful in 41s
Quality Check / Static Analysis (push) Successful in 1m22s
Quality Check / Linting (pull_request) Successful in 1m8s
Quality Check / Testing (pull_request) Successful in 54s
Quality Check / Static Analysis (pull_request) Successful in 58s
TD-47 Lebenspunkte hinzufügen
2025-03-13 12:08:07 +01:00

74 lines
2.1 KiB
Java

package de.towerdefence.server.match;
import de.towerdefence.server.match.callbacks.PlayerHitpointsCallback;
import de.towerdefence.server.match.callbacks.PlayerMoneyCallback;
import de.towerdefence.server.player.Player;
import lombok.Getter;
import java.util.Optional;
@Getter
public class Match {
private final String matchId;
private final Player player1;
private final Player player2;
private GameSession player1Session;
private GameSession player2Session;
public Match(String matchId, Player player1, Player player2) {
this.matchId = matchId;
this.player1 = player1;
this.player2 = player2;
}
public Optional<Player> getOpponent(Player player) {
boolean isPlayer1 = player1.equals(player);
boolean isPlayer2 = player2.equals(player);
if (!isPlayer1 && !isPlayer2) {
return Optional.empty();
}
if (isPlayer1) {
return Optional.of(player2);
}
return Optional.of(player1);
}
public Optional<GameSession> getPlayerGameSession(Player player) {
boolean isPlayer1 = player1.equals(player);
boolean isPlayer2 = player2.equals(player);
if (!isPlayer1 && !isPlayer2) {
return Optional.empty();
}
if (isPlayer1) {
return Optional.of(player1Session);
}
return Optional.of(player2Session);
}
public void connectPlayer(
Player player,
PlayerMoneyCallback moneyCallback,
PlayerHitpointsCallback hitpointsCallback
) {
boolean isPlayer1 = player1.equals(player);
boolean isPlayer2 = player2.equals(player);
if (!isPlayer1 && !isPlayer2) {
return;
}
if (isPlayer1 && player1Session == null) {
this.player1Session = new GameSession(player, moneyCallback);
return;
}
if (isPlayer2 && player2Session == null) {
this.player2Session = new GameSession(player, moneyCallback);
return;
}
}
public boolean hasMatchStarted() {
return player1Session != null && player2Session != null;
}
}