[Feature]: Remove Money when Buying things #13
4 changed files with 19 additions and 7 deletions
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@ -4,7 +4,6 @@ import de.towerdefence.server.player.Player;
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import de.towerdefence.server.server.channels.match.money.PlayerMoneyCallback;
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import de.towerdefence.server.server.channels.match.money.PlayerMoneyCallback;
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import de.towerdefence.server.server.channels.match.placing.InvalidPlacementReason;
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import de.towerdefence.server.server.channels.match.placing.InvalidPlacementReason;
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import de.towerdefence.server.server.channels.match.placing.Tower;
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import de.towerdefence.server.server.channels.match.placing.Tower;
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import lombok.AllArgsConstructor;
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import lombok.Getter;
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import lombok.Getter;
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import java.util.Optional;
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import java.util.Optional;
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@ -12,6 +11,7 @@ import java.util.Optional;
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@Getter
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@Getter
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public class Match {
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public class Match {
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public static final int TOWER_PRICE = 20;
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public final static int MAP_SIZE_X = 10;
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public final static int MAP_SIZE_X = 10;
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public final static int MAP_SIZE_Y = 20;
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public final static int MAP_SIZE_Y = 20;
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public final static int START_MONEY = 50;
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public final static int START_MONEY = 50;
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@ -59,11 +59,13 @@ public class Match {
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if (player1Map[x][y] != null) {
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if (player1Map[x][y] != null) {
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throw new InvalidPlacementException(InvalidPlacementReason.LOCATION_USED);
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throw new InvalidPlacementException(InvalidPlacementReason.LOCATION_USED);
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}
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}
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removeMoney(player, TOWER_PRICE);
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player1Map[x][y] = tower;
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player1Map[x][y] = tower;
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} else {
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} else {
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if (player2Map[x][y] != null) {
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if (player2Map[x][y] != null) {
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throw new InvalidPlacementException(InvalidPlacementReason.LOCATION_USED);
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throw new InvalidPlacementException(InvalidPlacementReason.LOCATION_USED);
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}
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}
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removeMoney(player, TOWER_PRICE);
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player2Map[x][y] = tower;
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player2Map[x][y] = tower;
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}
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}
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return getOpponent(player);
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return getOpponent(player);
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@ -87,12 +89,20 @@ public class Match {
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player2Money += money;
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player2Money += money;
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}
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}
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public void removeMoney(Player player, int money) {
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public void removeMoney(Player player, int price) throws InvalidPlacementException {
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if (player == player1) {
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if (player == player1) {
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player1Money -= money;
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if (price < player1Money) {
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player1Money -= price;
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} else {
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throw new InvalidPlacementException(InvalidPlacementReason.NOT_ENOUGH_MONEY);
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}
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}
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}
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if (player == player2) {
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if (player == player2) {
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player2Money -= money;
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if (price < player2Money) {
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player2Money -= price;
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} else {
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throw new InvalidPlacementException(InvalidPlacementReason.NOT_ENOUGH_MONEY);
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}
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}
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}
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}
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}
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@ -7,7 +7,8 @@ import lombok.Getter;
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@AllArgsConstructor
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@AllArgsConstructor
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public enum InvalidPlacementReason {
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public enum InvalidPlacementReason {
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OUT_OF_BOUNDS("out-of-bounds"),
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OUT_OF_BOUNDS("out-of-bounds"),
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LOCATION_USED("location-used");
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LOCATION_USED("location-used"),
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NOT_ENOUGH_MONEY("not-enough-money");
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private final String jsonName;
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private final String jsonName;
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}
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}
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@ -218,6 +218,7 @@ channels:
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enum:
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enum:
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- "out-of-bounds"
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- "out-of-bounds"
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- "location-used"
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- "location-used"
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- "not-enough-money"
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required:
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required:
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- $id
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- $id
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- x
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- x
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