TD-5: Cleanup and Finalizing
All checks were successful
Quality Check / Validate Async API Specification (push) Successful in 12s
Quality Check / Validate OAS (push) Successful in 38s
Quality Check / Linting (push) Successful in 1m26s
Quality Check / Validate Async API Specification (pull_request) Successful in 10s
Quality Check / Validate OAS (pull_request) Successful in 40s
Quality Check / Static Analysis (push) Successful in 1m34s
Quality Check / Testing (push) Successful in 1m18s
Quality Check / Linting (pull_request) Successful in 1m16s
Quality Check / Static Analysis (pull_request) Successful in 1m13s
Quality Check / Testing (pull_request) Successful in 1m0s
All checks were successful
Quality Check / Validate Async API Specification (push) Successful in 12s
Quality Check / Validate OAS (push) Successful in 38s
Quality Check / Linting (push) Successful in 1m26s
Quality Check / Validate Async API Specification (pull_request) Successful in 10s
Quality Check / Validate OAS (pull_request) Successful in 40s
Quality Check / Static Analysis (push) Successful in 1m34s
Quality Check / Testing (push) Successful in 1m18s
Quality Check / Linting (pull_request) Successful in 1m16s
Quality Check / Static Analysis (pull_request) Successful in 1m13s
Quality Check / Testing (pull_request) Successful in 1m0s
This commit is contained in:
parent
ac434b8463
commit
eff9ea139a
11 changed files with 97 additions and 81 deletions
|
@ -41,10 +41,11 @@ public class GameSession {
|
|||
private long lastSpawn = Instant.now().toEpochMilli();
|
||||
|
||||
public GameSession(
|
||||
Player player,
|
||||
PlayerMoneyCallback moneyCallback,
|
||||
PlayerHitpointsCallback hitpointsCallback,
|
||||
EnemiesChangedCallback enemyCallback) {
|
||||
Player player,
|
||||
PlayerMoneyCallback moneyCallback,
|
||||
PlayerHitpointsCallback hitpointsCallback,
|
||||
EnemiesChangedCallback enemyCallback
|
||||
) {
|
||||
this.player = player;
|
||||
this.moneyCallback = moneyCallback;
|
||||
this.hitpointsCallback = hitpointsCallback;
|
||||
|
@ -73,15 +74,16 @@ public class GameSession {
|
|||
|
||||
if (newEnemies.size() > 0 || changedEnemies.size() > 0) {
|
||||
enemyCallback.call(
|
||||
player,
|
||||
newEnemies.toArray(new Enemy[newEnemies.size()]),
|
||||
changedEnemies.toArray(new Enemy[changedEnemies.size()]));
|
||||
player,
|
||||
newEnemies.toArray(new Enemy[newEnemies.size()]),
|
||||
changedEnemies.toArray(new Enemy[changedEnemies.size()])
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
private boolean shouldSpawn() {
|
||||
return lastSpawn + WAVE_SPAWN_DELAY < Instant.now().toEpochMilli()
|
||||
&& enemies[WAVE_SPAWN.x][WAVE_SPAWN.y] == null;
|
||||
&& enemies[WAVE_SPAWN.x][WAVE_SPAWN.y] == null;
|
||||
}
|
||||
|
||||
private List<Enemy> moveEnemies() {
|
||||
|
@ -96,11 +98,11 @@ public class GameSession {
|
|||
}
|
||||
AStar a = new AStar((Vector2i pos) -> {
|
||||
return pos.x >= 0
|
||||
&& pos.x < MAP_SIZE.x
|
||||
&& pos.y >= 0
|
||||
&& pos.y < MAP_SIZE.y
|
||||
&& (towers[pos.x] == null || towers[pos.x][pos.y] == null)
|
||||
&& (enemies[pos.x] == null || enemies[pos.x][pos.y] != null);
|
||||
&& pos.x < MAP_SIZE.x
|
||||
&& pos.y >= 0
|
||||
&& pos.y < MAP_SIZE.y
|
||||
&& (towers[pos.x] == null || towers[pos.x][pos.y] == null)
|
||||
&& (enemies[pos.x] == null || enemies[pos.x][pos.y] != null);
|
||||
});
|
||||
Vector2i next;
|
||||
try {
|
||||
|
@ -118,11 +120,11 @@ public class GameSession {
|
|||
return changedEnemies;
|
||||
}
|
||||
|
||||
public void placeTower(Tower tower, int x, int y) throws InvalidPlacementException {
|
||||
if (x < 0 || y < 0 || x + 1 > MAP_SIZE.x || y + 1 > MAP_SIZE.y) {
|
||||
public void placeTower(Tower tower, Vector2i pos) throws InvalidPlacementException {
|
||||
if (pos.x < 0 || pos.y < 0 || pos.x + 1 > MAP_SIZE.x || pos.y + 1 > MAP_SIZE.y) {
|
||||
throw new InvalidPlacementException(InvalidPlacementReason.OUT_OF_BOUNDS);
|
||||
}
|
||||
if (towers[x][y] != null) {
|
||||
if (towers[pos.x][pos.y] != null) {
|
||||
throw new InvalidPlacementException(InvalidPlacementReason.LOCATION_USED);
|
||||
}
|
||||
if (money < Tower.COST) {
|
||||
|
@ -133,9 +135,8 @@ public class GameSession {
|
|||
|
||||
money -= Tower.COST;
|
||||
moneyCallback.call(player, money);
|
||||
tower.x = x;
|
||||
tower.y = y;
|
||||
towers[x][y] = tower;
|
||||
tower.pos = pos;
|
||||
towers[pos.x][pos.y] = tower;
|
||||
}
|
||||
|
||||
public void addMoney(int amount) {
|
||||
|
|
|
@ -1,12 +1,13 @@
|
|||
package de.towerdefence.server.game;
|
||||
|
||||
import org.joml.Vector2i;
|
||||
|
||||
import lombok.Getter;
|
||||
|
||||
@Getter
|
||||
public class Tower {
|
||||
public static final int COST = 20;
|
||||
protected int x;
|
||||
protected int y;
|
||||
protected Vector2i pos;
|
||||
|
||||
public Tower() {
|
||||
}
|
||||
|
|
|
@ -92,9 +92,12 @@ public class AStar {
|
|||
if (!walkable.call(pos)) {
|
||||
return;
|
||||
}
|
||||
accumulator.add(new PathNode(
|
||||
accumulator.add(
|
||||
new PathNode(
|
||||
right,
|
||||
nextCost,
|
||||
right.gridDistance(target) + nextCost));
|
||||
right.gridDistance(target) + nextCost
|
||||
)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -6,7 +6,7 @@ import lombok.AllArgsConstructor;
|
|||
|
||||
@AllArgsConstructor
|
||||
final class PathNode {
|
||||
protected final Vector2i pos;
|
||||
protected final long cost; // This is the cost to this Node
|
||||
protected final long estimate; // This is the estimated remaining cost to the Target
|
||||
final Vector2i pos;
|
||||
final long cost; // This is the cost to this Node
|
||||
final long estimate; // This is the estimated remaining cost to the Target
|
||||
}
|
||||
|
|
|
@ -52,10 +52,11 @@ public class Match {
|
|||
}
|
||||
|
||||
public void connectPlayer(
|
||||
Player player,
|
||||
PlayerMoneyCallback moneyCallback,
|
||||
PlayerHitpointsCallback hitpointsCallback,
|
||||
EnemiesChangedCallback enemyCallback) {
|
||||
Player player,
|
||||
PlayerMoneyCallback moneyCallback,
|
||||
PlayerHitpointsCallback hitpointsCallback,
|
||||
EnemiesChangedCallback enemyCallback
|
||||
) {
|
||||
boolean isPlayer1 = player1.equals(player);
|
||||
boolean isPlayer2 = player2.equals(player);
|
||||
if (!isPlayer1 && !isPlayer2) {
|
||||
|
|
|
@ -5,6 +5,8 @@ import de.towerdefence.server.game.callbacks.PlayerMoneyCallback;
|
|||
import de.towerdefence.server.game.exeptions.InvalidPlacementException;
|
||||
import de.towerdefence.server.game.exeptions.InvalidPlacementReason;
|
||||
import de.towerdefence.server.player.Player;
|
||||
|
||||
import org.joml.Vector2i;
|
||||
import org.springframework.stereotype.Service;
|
||||
|
||||
import java.util.HashMap;
|
||||
|
@ -51,15 +53,16 @@ public class MatchService {
|
|||
if (opponent.isEmpty()) {
|
||||
throw new NotInMatchException();
|
||||
}
|
||||
playerSession.get().placeTower(new Tower(), x, y);
|
||||
playerSession.get().placeTower(new Tower(), new Vector2i(x, y));
|
||||
return opponent.get();
|
||||
}
|
||||
|
||||
public void playerConnected(
|
||||
Player player,
|
||||
PlayerMoneyCallback moneyCallback,
|
||||
PlayerHitpointsCallback hitpointsCallback,
|
||||
EnemiesChangedCallback enemyCallback) {
|
||||
Player player,
|
||||
PlayerMoneyCallback moneyCallback,
|
||||
PlayerHitpointsCallback hitpointsCallback,
|
||||
EnemiesChangedCallback enemyCallback
|
||||
) {
|
||||
Match match = playerMatches.get(player);
|
||||
match.connectPlayer(player, moneyCallback, hitpointsCallback, enemyCallback);
|
||||
Optional<GameSession> optionalPlayerSession = match.getPlayerGameSession(player);
|
||||
|
@ -83,13 +86,13 @@ public class MatchService {
|
|||
}
|
||||
GameSession opponentSession = optionalOpponentSession.get();
|
||||
ScheduledFuture<?> moneyTask = scheduler.scheduleAtFixedRate(
|
||||
() -> {
|
||||
playerSession.addMoney(3);
|
||||
opponentSession.addMoney(3);
|
||||
},
|
||||
5,
|
||||
5,
|
||||
TimeUnit.SECONDS);
|
||||
() -> {
|
||||
playerSession.addMoney(3);
|
||||
opponentSession.addMoney(3);
|
||||
},
|
||||
5,
|
||||
5,
|
||||
TimeUnit.SECONDS);
|
||||
moneyTasks.put(match, moneyTask);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,22 +1,13 @@
|
|||
package de.towerdefence.server.server.channels.match;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.util.Map;
|
||||
import java.util.Objects;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
import org.springframework.web.socket.CloseStatus;
|
||||
import org.springframework.web.socket.TextMessage;
|
||||
import org.springframework.web.socket.WebSocketSession;
|
||||
|
||||
import com.fasterxml.jackson.databind.ObjectMapper;
|
||||
|
||||
import de.towerdefence.server.game.Enemy;
|
||||
import de.towerdefence.server.game.exeptions.InvalidPlacementException;
|
||||
import de.towerdefence.server.match.MatchService;
|
||||
import de.towerdefence.server.match.NotInMatchException;
|
||||
import de.towerdefence.server.player.Player;
|
||||
import de.towerdefence.server.server.JsonWebsocketHandler;
|
||||
import de.towerdefence.server.server.channels.match.enemy.EnemyUpdateMessage;
|
||||
import de.towerdefence.server.server.channels.match.hitpoints.PlayerHitpointsMessage;
|
||||
import de.towerdefence.server.server.channels.match.money.PlayerMoneyMessage;
|
||||
import de.towerdefence.server.server.channels.match.placing.GamePlayerMap;
|
||||
|
@ -25,6 +16,13 @@ import de.towerdefence.server.server.channels.match.placing.RequestTowerPlacingM
|
|||
import de.towerdefence.server.server.channels.match.placing.TowerPlacedMessage;
|
||||
import de.towerdefence.server.session.Channel;
|
||||
import de.towerdefence.server.session.SessionsService;
|
||||
import java.io.IOException;
|
||||
import java.util.Map;
|
||||
import java.util.Objects;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import org.springframework.web.socket.CloseStatus;
|
||||
import org.springframework.web.socket.TextMessage;
|
||||
import org.springframework.web.socket.WebSocketSession;
|
||||
|
||||
public class MatchWebsocketHandler extends JsonWebsocketHandler {
|
||||
|
||||
|
@ -42,10 +40,10 @@ public class MatchWebsocketHandler extends JsonWebsocketHandler {
|
|||
super.afterConnectionEstablished(session);
|
||||
playerSessions.put(sessionPlayers.get(session), session);
|
||||
matchService.playerConnected(
|
||||
sessionPlayers.get(session),
|
||||
this::onPlayerMoneyChanged,
|
||||
this::onPlayerHitpointsChanged,
|
||||
this::onEnemiesChanged
|
||||
sessionPlayers.get(session),
|
||||
this::onPlayerMoneyChanged,
|
||||
this::onPlayerHitpointsChanged,
|
||||
this::onEnemiesChanged
|
||||
);
|
||||
}
|
||||
|
||||
|
@ -73,7 +71,11 @@ public class MatchWebsocketHandler extends JsonWebsocketHandler {
|
|||
}
|
||||
|
||||
private void onEnemiesChanged(Player player, Enemy[] newEnemies, Enemy[] changedEnemies) {
|
||||
|
||||
WebSocketSession session = playerSessions.get(player);
|
||||
try {
|
||||
new EnemyUpdateMessage(newEnemies, changedEnemies).send(session);
|
||||
} catch (IOException ignored) {
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -81,8 +83,9 @@ public class MatchWebsocketHandler extends JsonWebsocketHandler {
|
|||
try {
|
||||
String payload = message.getPayload();
|
||||
if (!Objects.equals(
|
||||
objectMapper.readTree(payload).get("$id").asText(),
|
||||
RequestTowerPlacingMessage.MESSAGE_ID)) {
|
||||
objectMapper.readTree(payload).get("$id").asText(),
|
||||
RequestTowerPlacingMessage.MESSAGE_ID
|
||||
)) {
|
||||
this.closeSession(session, CloseStatus.BAD_DATA);
|
||||
return;
|
||||
}
|
||||
|
@ -90,19 +93,18 @@ public class MatchWebsocketHandler extends JsonWebsocketHandler {
|
|||
} catch (IOException ignored) {
|
||||
this.closeSession(session, CloseStatus.BAD_DATA);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void handleRequestTowerPlacingMessage(
|
||||
WebSocketSession session,
|
||||
String payload) throws IOException {
|
||||
RequestTowerPlacingMessage msg = objectMapper.readValue(payload, RequestTowerPlacingMessage.class);
|
||||
private void handleRequestTowerPlacingMessage(WebSocketSession session, String payload)
|
||||
throws IOException {
|
||||
RequestTowerPlacingMessage msg =
|
||||
objectMapper.readValue(payload, RequestTowerPlacingMessage.class);
|
||||
Player opponent;
|
||||
try {
|
||||
opponent = this.matchService.placeTower(
|
||||
this.sessionPlayers.get(session),
|
||||
msg.getX(),
|
||||
msg.getY()
|
||||
opponent =this.matchService.placeTower(
|
||||
this.sessionPlayers.get(session),
|
||||
msg.getX(),
|
||||
msg.getY()
|
||||
);
|
||||
} catch (InvalidPlacementException exception) {
|
||||
new InvalidPlacementMessage(msg.getX(), msg.getY(), exception.getReason()).send(session);
|
||||
|
|
|
@ -12,8 +12,6 @@ import lombok.AllArgsConstructor;
|
|||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.stream.Collector;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
@AllArgsConstructor
|
||||
public class EnemyUpdateMessage extends JsonMessage {
|
||||
|
@ -34,8 +32,8 @@ public class EnemyUpdateMessage extends JsonMessage {
|
|||
.map((Enemy enemy) -> {
|
||||
ObjectNode o = factory.objectNode();
|
||||
o.set("id", factory.numberNode(enemy.getId()));
|
||||
o.set("x", factory.numberNode(enemy.getX()));
|
||||
o.set("y", factory.numberNode(enemy.getY()));
|
||||
o.set("x", factory.numberNode(enemy.getPos().x));
|
||||
o.set("y", factory.numberNode(enemy.getPos().y));
|
||||
return o;
|
||||
})
|
||||
.map(JsonNode.class::cast)
|
||||
|
@ -46,8 +44,8 @@ public class EnemyUpdateMessage extends JsonMessage {
|
|||
.map((Enemy enemy) -> {
|
||||
ObjectNode o = factory.objectNode();
|
||||
o.set("id", factory.numberNode(enemy.getId()));
|
||||
o.set("x", factory.numberNode(enemy.getX()));
|
||||
o.set("y", factory.numberNode(enemy.getY()));
|
||||
o.set("x", factory.numberNode(enemy.getPos().x));
|
||||
o.set("y", factory.numberNode(enemy.getPos().y));
|
||||
return o;
|
||||
})
|
||||
.map(JsonNode.class::cast)
|
||||
|
|
|
@ -24,8 +24,9 @@ public class InvalidPlacementMessage extends JsonMessage {
|
|||
@Override
|
||||
protected Map<String, JsonNode> getData(JsonNodeFactory factory) {
|
||||
return Map.of(
|
||||
"x", factory.numberNode(this.x),
|
||||
"y", factory.numberNode(this.y),
|
||||
"reason", factory.textNode(this.reason.getJsonName()));
|
||||
"x", factory.numberNode(this.x),
|
||||
"y", factory.numberNode(this.y),
|
||||
"reason", factory.textNode(this.reason.getJsonName())
|
||||
);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -22,9 +22,9 @@ public class TowerPlacedMessage extends JsonMessage {
|
|||
@Override
|
||||
protected Map<String, JsonNode> getData(JsonNodeFactory factory) {
|
||||
return Map.of(
|
||||
"x", factory.numberNode(this.x),
|
||||
"y", factory.numberNode(this.y),
|
||||
"map", factory.textNode(this.map.getJsonName())
|
||||
);
|
||||
"x", factory.numberNode(this.x),
|
||||
"y", factory.numberNode(this.y),
|
||||
"map", factory.textNode(this.map.getJsonName())
|
||||
);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -25,4 +25,10 @@
|
|||
<Method name="placeTower"/>
|
||||
<Bug code="L,B,ISC"/>
|
||||
</Match>
|
||||
<Match>
|
||||
<!-- This will be used soon -->
|
||||
<Class name="de.towerdefence.server.game.GameSession"/>
|
||||
<Field name="hitpointsCallback"/>
|
||||
<Bug code="L,P,UrF"/>
|
||||
</Match>
|
||||
</FindBugsFilter>
|
||||
|
|
Loading…
Add table
Reference in a new issue