TD-5: Cleanup and Finalizing
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This commit is contained in:
Snoweuph 2025-03-13 19:17:24 +01:00
parent ac434b8463
commit 9b10902d2a
Signed by: snoweuph
GPG key ID: BEFC41DA223CEC55
7 changed files with 31 additions and 20 deletions

View file

@ -118,11 +118,11 @@ public class GameSession {
return changedEnemies;
}
public void placeTower(Tower tower, int x, int y) throws InvalidPlacementException {
if (x < 0 || y < 0 || x + 1 > MAP_SIZE.x || y + 1 > MAP_SIZE.y) {
public void placeTower(Tower tower, Vector2i pos) throws InvalidPlacementException {
if (pos.x < 0 || pos.y < 0 || pos.x + 1 > MAP_SIZE.x || pos.y + 1 > MAP_SIZE.y) {
throw new InvalidPlacementException(InvalidPlacementReason.OUT_OF_BOUNDS);
}
if (towers[x][y] != null) {
if (towers[pos.x][pos.y] != null) {
throw new InvalidPlacementException(InvalidPlacementReason.LOCATION_USED);
}
if (money < Tower.COST) {
@ -133,9 +133,8 @@ public class GameSession {
money -= Tower.COST;
moneyCallback.call(player, money);
tower.x = x;
tower.y = y;
towers[x][y] = tower;
tower.pos = pos;
towers[pos.x][pos.y] = tower;
}
public void addMoney(int amount) {

View file

@ -1,12 +1,13 @@
package de.towerdefence.server.game;
import org.joml.Vector2i;
import lombok.Getter;
@Getter
public class Tower {
public static final int COST = 20;
protected int x;
protected int y;
protected Vector2i pos;
public Tower() {
}

View file

@ -6,7 +6,7 @@ import lombok.AllArgsConstructor;
@AllArgsConstructor
final class PathNode {
protected final Vector2i pos;
protected final long cost; // This is the cost to this Node
protected final long estimate; // This is the estimated remaining cost to the Target
final Vector2i pos;
final long cost; // This is the cost to this Node
final long estimate; // This is the estimated remaining cost to the Target
}

View file

@ -5,6 +5,8 @@ import de.towerdefence.server.game.callbacks.PlayerMoneyCallback;
import de.towerdefence.server.game.exeptions.InvalidPlacementException;
import de.towerdefence.server.game.exeptions.InvalidPlacementReason;
import de.towerdefence.server.player.Player;
import org.joml.Vector2i;
import org.springframework.stereotype.Service;
import java.util.HashMap;
@ -51,7 +53,7 @@ public class MatchService {
if (opponent.isEmpty()) {
throw new NotInMatchException();
}
playerSession.get().placeTower(new Tower(), x, y);
playerSession.get().placeTower(new Tower(), new Vector2i(x, y));
return opponent.get();
}

View file

@ -17,6 +17,7 @@ import de.towerdefence.server.match.MatchService;
import de.towerdefence.server.match.NotInMatchException;
import de.towerdefence.server.player.Player;
import de.towerdefence.server.server.JsonWebsocketHandler;
import de.towerdefence.server.server.channels.match.enemy.EnemyUpdateMessage;
import de.towerdefence.server.server.channels.match.hitpoints.PlayerHitpointsMessage;
import de.towerdefence.server.server.channels.match.money.PlayerMoneyMessage;
import de.towerdefence.server.server.channels.match.placing.GamePlayerMap;
@ -73,7 +74,11 @@ public class MatchWebsocketHandler extends JsonWebsocketHandler {
}
private void onEnemiesChanged(Player player, Enemy[] newEnemies, Enemy[] changedEnemies) {
WebSocketSession session = playerSessions.get(player);
try {
new EnemyUpdateMessage(newEnemies, changedEnemies).send(session);
}catch(IOException ignored){
}
}
@Override

View file

@ -12,8 +12,6 @@ import lombok.AllArgsConstructor;
import java.util.Arrays;
import java.util.List;
import java.util.Map;
import java.util.stream.Collector;
import java.util.stream.Collectors;
@AllArgsConstructor
public class EnemyUpdateMessage extends JsonMessage {
@ -34,8 +32,8 @@ public class EnemyUpdateMessage extends JsonMessage {
.map((Enemy enemy) -> {
ObjectNode o = factory.objectNode();
o.set("id", factory.numberNode(enemy.getId()));
o.set("x", factory.numberNode(enemy.getX()));
o.set("y", factory.numberNode(enemy.getY()));
o.set("x", factory.numberNode(enemy.getPos().x));
o.set("y", factory.numberNode(enemy.getPos().y));
return o;
})
.map(JsonNode.class::cast)
@ -46,8 +44,8 @@ public class EnemyUpdateMessage extends JsonMessage {
.map((Enemy enemy) -> {
ObjectNode o = factory.objectNode();
o.set("id", factory.numberNode(enemy.getId()));
o.set("x", factory.numberNode(enemy.getX()));
o.set("y", factory.numberNode(enemy.getY()));
o.set("x", factory.numberNode(enemy.getPos().x));
o.set("y", factory.numberNode(enemy.getPos().y));
return o;
})
.map(JsonNode.class::cast)

View file

@ -25,4 +25,10 @@
<Method name="placeTower"/>
<Bug code="L,B,ISC"/>
</Match>
<Match>
<!-- This will be used soon -->
<Class name="de.towerdefence.server.game.GameSession"/>
<Field name="hitpointsCallback"/>
<Bug code="L,P,UrF"/>
</Match>
</FindBugsFilter>