Client/project.godot
2025-02-01 14:58:21 +01:00

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Text

; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="TowerDefence"
run/main_scene="res://scenes/main_menu.tscn"
config/features=PackedStringArray("4.3", "GL Compatibility")
config/icon="res://textures/icon.svg"
[editor_plugins]
enabled=PackedStringArray("res://addons/format_on_save/plugin.cfg")
[gui]
theme/custom="res://ui/theme.tres"
[rendering]
renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility"
textures/vram_compression/import_etc2_astc=true