Client/scripts/ui/login.gd
Snoweuph 1531505d2f
All checks were successful
Quality Check / Linting (push) Successful in 6s
Quality Check / Linting (pull_request) Successful in 6s
NOTICKET: Adding WS Structure and Example
2025-02-18 13:02:40 +01:00

44 lines
1 KiB
GDScript

class_name Login
extends Button
signal login_successful(session: PlayerLoginSession)
@export var username_field: LineEdit
@export var password_field: LineEdit
@export var api_config: ApiConfig
var api: ServerApi
func _ready() -> void:
if not username_field:
push_error("No Username Field set")
return
if not password_field:
push_error("No Password Field set")
return
if not api_config:
push_error("No API Configuration provided")
return
api = ServerApi.new(api_config)
connect("pressed", login)
username_field.connect("text_submitted", login_wrapper)
password_field.connect("text_submitted", login_wrapper)
func login_wrapper(_text) -> void:
login()
func login() -> void:
var login_data = PlayerLoginData.new()
login_data.username = username_field.text
login_data.password = password_field.text
api.player_login(login_data, on_success, on_error)
func on_success(response: ApiResponse) -> void:
login_successful.emit(response.data)
func on_error(error: ApiError) -> void:
print("Error: ", error.message)