NOTICKET: Api Client Generation
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This commit is contained in:
Snoweuph 2025-02-15 11:43:22 +01:00
parent 9ab96afacf
commit 8ec5b74454
Signed by: snoweuph
GPG key ID: BEFC41DA223CEC55
10 changed files with 275 additions and 43 deletions

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@ -0,0 +1,169 @@
extends {{>partials/api_config_parent_class}}
class_name {{>partials/api_config_class_name}}
{{>partials/disclaimer_autogenerated}}
# Configuration options for Api endpoints
# =======================================
#
# Helps share configuration customizations across Apis:
# - host, port & scheme
# - extra headers (low priority, high priority)
# - transport layer security options (TLS certificates)
# - log level
#
# You probably want to make an instance of this class with your own values,
# and feed it to each Api's constructor, before calling the Api's methods.
#
# Since it is a Resource, you may use `ResourceSaver.save()` and `preload()`
# to save it and load it from file, for convenience.
#
# These are constant, immutable default values. Best not edit them.
# To set different values at runtime, use the @export'ed properties below.
const BEE_DEFAULT_HOST := "{{#if host}}{{{host}}}{{else}}localhost{{/if}}"
const BEE_DEFAULT_PORT_HTTP := 80
const BEE_DEFAULT_PORT_HTTPS := 443
const BEE_DEFAULT_POLLING_INTERVAL_MS := 333 # milliseconds
# Configuration also handles logging because it's convenient.
enum LogLevel {
SILENT,
ERROR,
WARNING,
INFO,
DEBUG,
}
## Log level to configure verbosity.
@export var log_level := LogLevel.WARNING
{{!--
# Not sure if this should hold the HTTPClient instance or not. Not for now.
# Godot recommends using a single client for all requests, so it perhaps should.
# Godot's HTTP Client we are using.
# If none was set (by you), we'll lazily make one.
var bee_client: HTTPClient:
set(value):
bee_client = value
get:
if not bee_client:
bee_client = HTTPClient.new()
return bee_client
--}}
## The host to connect to, with or without the protocol scheme.
## We toggle TLS accordingly to the provided scheme, if any.
@export var host := BEE_DEFAULT_HOST:
set(value):
if value.begins_with("https://"):
tls_enabled = true
value = value.substr(8) # "https://".length() == 8
elif value.begins_with("http://"):
tls_enabled = false
value = value.substr(7) # "http://".length() == 7
host = value
## Port through which the connection will be established.
## NOTE: changing the host may change the port as well if the scheme was provided, see above.
@export var port := BEE_DEFAULT_PORT_HTTP
## Headers used as base for all requests made by Api instances using this config.
## Those are the lowest priority headers, and are merged with custom headers provided in the bee_request() method call
## as well as the headers override below, to compute the final, actually sent headers.
@export var headers_base := {
# Stigmergy: everyone does what is left to do (like ants do)
"User-Agent": "Stigmergiac/1.0 (Godot)",
# For my mental health's sake, only JSON is supported for now
"Accept": "application/json",
"Content-Type": "application/json",
}
## High-priority headers, they will always override other headers coming from the base above or the method call.
@export var headers_override := {}
## Duration of sleep between poll() calls.
@export var polling_interval_ms := BEE_DEFAULT_POLLING_INTERVAL_MS # milliseconds
## Enable the Transport Security Layer (packet encryption, HTTPS)
@export var tls_enabled := false:
set(value):
tls_enabled = value
# port = BEE_DEFAULT_PORT_HTTPS if tls_enabled else BEE_DEFAULT_PORT_HTTP
## You should preload your *.crt file (the whole chain) in here if you want TLS.
## I usually concatenate my /etc/ssl/certs/ca-certificates.crt and webserver certs here.
## Remember to add the *.crt file to the exports, if necessary.
@export var trusted_chain: X509Certificate # only used if tls is enabled
@export var common_name_override := "" # for TLSOptions
## Dynamic accessor using the TLS properties above, but you may inject your own
## for example if you need to use TLSOptions.client_unsafe. Best not @export this.
var tls_options: TLSOptions:
set(value):
tls_options = value
get:
if not tls_enabled:
return null
if not tls_options:
tls_options = TLSOptions.client(trusted_chain, common_name_override)
return tls_options
func log_error(message: String):
if self.log_level >= LogLevel.ERROR:
push_error(message)
func log_warning(message: String):
if self.log_level >= LogLevel.WARNING:
push_warning(message)
func log_info(message: String):
if self.log_level >= LogLevel.INFO:
print(message)
func log_debug(message: String):
if self.log_level >= LogLevel.DEBUG:
print(message)
{{#each authMethods}}
# Authentication method `{{name}}`.
{{#if isBasicBearer }}
# Basic Bearer Authentication `{{bearerFormat}}`
func set_security_{{name}}(value: String):
self.headers_base["Authorization"] = "Bearer %s" % value
{{else if isApiKey }}
# Api Key Authentication `{{keyParamName}}`
func set_security_{{name}}(value: String):
{{#if isKeyInHeader }}
self.headers_base["{{keyParamName}}"] = value
{{else if isKeyInQuery }}
# Implementing this should be straightforward
log_error("Api Key in Query is not supported at the moment. (contribs welcome)")
{{else if isKeyInCookie }}
log_error("Api Key in Cookie is not supported at the moment. (contribs welcome)")
{{else }}
log_error("Unrecognized Api Key format (contribs welcome).")
{{/if}}
{{else}}
# → Skipped: not implemented in the gdscript templates. (contribs are welcome)
{{/if}}
{{/each}}

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@ -7,8 +7,25 @@ on:
- 'v*'
jobs:
generate:
runs-on: stable
container:
image: git.euph.dev/actions/runner-java-21:1300
steps:
- name: "Checkout"
uses: "https://git.euph.dev/actions/checkout@v3"
- name: "Generate"
run: just generate
- name: Upload API Client as Artifact
uses: "https://git.euph.dev/actions/upload-artifact@v3"
with:
name: api-client
path: scripts/api-client/*
build:
runs-on: stable
needs:
- generate
container:
image: git.euph.dev/actions/runner-redot-4.3:latest
strategy:
@ -35,6 +52,11 @@ jobs:
steps:
- name: "Checkout"
uses: "https://git.euph.dev/actions/checkout@v3"
- name: Download artifact from previous job
uses: "https://git.euph.dev/actions/download-artifact@v3"
with:
name: api-client
path: scripts/api-client
- name: Build Binary
run: |
if [ "${{ matrix.build-dir }}" != "" ]; then

2
.gitignore vendored
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@ -1,3 +1,5 @@
# Redot 4+ specific ignores
.godot/
/android/
openapitools.json
scripts/api-client/

20
Justfile Normal file
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@ -0,0 +1,20 @@
_choose:
just --choose
lint:
-gdlint .
-gdformat -d .
api_version := "v0.0.0-rc.4"
api_location := "scripts/api-client"
generate:
#!/bin/sh
API_URL="https://git.euph.dev/TowerDefence/Server/releases/download/{{ api_version }}/api.yml"
rm -rf {{ api_location }}
mkdir -p {{ api_location }}
npx --yes @openapitools/openapi-generator-cli \
generate \
-g gdscript \
-i "$API_URL" \
-o {{ api_location }} \
-t .api-template

18
config/api_config.tres Normal file
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@ -0,0 +1,18 @@
[gd_resource type="Resource" script_class="ApiConfig" load_steps=2 format=3 uid="uid://cdixdbu3sqgjn"]
[ext_resource type="Script" path="res://scripts/api-client/core/ApiConfig.gd" id="1_0p6qs"]
[resource]
script = ExtResource("1_0p6qs")
log_level = 2
host = "localhost"
port = 8080
headers_base = {
"Accept": "application/json",
"Content-Type": "application/json",
"User-Agent": "Stigmergiac/1.0 (Godot)"
}
headers_override = {}
polling_interval_ms = 333
tls_enabled = false
common_name_override = ""

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@ -1,4 +1,5 @@
excluded_directories: !!set
.git: null
addons: null
api-client: null

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@ -25,6 +25,7 @@ enum-name: ([A-Z][a-z0-9]*)+
excluded_directories: !!set
.git: null
addons: null
api-client: null
expression-not-assigned: null
function-argument-name: _?[a-z][a-z0-9]*(_[a-z0-9]+)*
function-arguments-number: 10

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@ -1,6 +1,7 @@
[gd_scene load_steps=3 format=3 uid="uid://dtaaw31x3n22f"]
[gd_scene load_steps=4 format=3 uid="uid://dtaaw31x3n22f"]
[ext_resource type="Script" path="res://scripts/login/login.gd" id="1_12w35"]
[ext_resource type="Script" path="res://scripts/ui/login.gd" id="1_12w35"]
[ext_resource type="Resource" uid="uid://cdixdbu3sqgjn" path="res://config/api_config.tres" id="2_60hb8"]
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_d0bbp"]
@ -74,12 +75,12 @@ scroll_active = false
layout_mode = 2
secret = true
[node name="Button" type="Button" parent="Panel/VBoxContainer" node_paths=PackedStringArray("username_field", "password_field", "http_request")]
[node name="Button" type="Button" parent="Panel/VBoxContainer" node_paths=PackedStringArray("username_field", "password_field")]
layout_mode = 2
text = "Login"
script = ExtResource("1_12w35")
username_field = NodePath("../InputContainer/UsernameContainer/UsernameInput")
password_field = NodePath("../InputContainer/PasswordContainer/PasswordInput")
http_request = NodePath("HTTPRequest")
api_config = ExtResource("2_60hb8")
[node name="HTTPRequest" type="HTTPRequest" parent="Panel/VBoxContainer/Button"]

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@ -1,39 +0,0 @@
extends Button
@export var username_field: LineEdit
@export var password_field: LineEdit
@export var http_request: HTTPRequest
var url: String = "http://localhost:8080/api/v1/player/login"
var headers = ["Content-Type: application/json"]
func _ready() -> void:
if not username_field:
push_error("No Username Field set")
return
if not password_field:
push_error("No Password Field set")
return
if not http_request:
push_error("No Http Request set")
return
connect("pressed", login)
func login() -> void:
var login_data = {
"username": username_field.text,
"password": password_field.text,
}
var json = JSON.stringify(login_data)
http_request.connect("request_completed", on_login_response)
http_request.request(url, headers, HTTPClient.METHOD_POST, json)
func on_login_response(
_result: int,
_response_code: int,
_headers: PackedStringArray,
body: PackedByteArray,
) -> void:
print(body.get_string_from_utf8())

37
scripts/ui/login.gd Normal file
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@ -0,0 +1,37 @@
extends Button
@export var username_field: LineEdit
@export var password_field: LineEdit
@export var api_config: ApiConfig
var api: ServerApi
func _ready() -> void:
if not username_field:
push_error("No Username Field set")
return
if not password_field:
push_error("No Password Field set")
return
if not api_config:
push_error("No API Configuration provided")
return
api = ServerApi.new(api_config)
connect("pressed", login)
username_field.connect("pressed", login)
password_field.connect("pressed", login)
func login() -> void:
var login_data = PlayerLoginData.new()
login_data.username = username_field.text
login_data.password = password_field.text
api.player_login(login_data, on_login_response, error)
func on_login_response(a: ApiResponse) -> void:
print(a.body)
func error(b: ApiError) -> void:
print(b.response_code)