NOTICKET: Api Client Generation
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10 changed files with 275 additions and 43 deletions
169
.api-template/core/ApiConfig.handlebars
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169
.api-template/core/ApiConfig.handlebars
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@ -0,0 +1,169 @@
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extends {{>partials/api_config_parent_class}}
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class_name {{>partials/api_config_class_name}}
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{{>partials/disclaimer_autogenerated}}
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# Configuration options for Api endpoints
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# =======================================
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#
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# Helps share configuration customizations across Apis:
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# - host, port & scheme
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# - extra headers (low priority, high priority)
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# - transport layer security options (TLS certificates)
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# - log level
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#
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# You probably want to make an instance of this class with your own values,
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# and feed it to each Api's constructor, before calling the Api's methods.
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#
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# Since it is a Resource, you may use `ResourceSaver.save()` and `preload()`
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# to save it and load it from file, for convenience.
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#
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# These are constant, immutable default values. Best not edit them.
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# To set different values at runtime, use the @export'ed properties below.
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const BEE_DEFAULT_HOST := "{{#if host}}{{{host}}}{{else}}localhost{{/if}}"
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const BEE_DEFAULT_PORT_HTTP := 80
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const BEE_DEFAULT_PORT_HTTPS := 443
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const BEE_DEFAULT_POLLING_INTERVAL_MS := 333 # milliseconds
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# Configuration also handles logging because it's convenient.
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enum LogLevel {
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SILENT,
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ERROR,
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WARNING,
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INFO,
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DEBUG,
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}
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## Log level to configure verbosity.
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@export var log_level := LogLevel.WARNING
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{{!--
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# Not sure if this should hold the HTTPClient instance or not. Not for now.
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# Godot recommends using a single client for all requests, so it perhaps should.
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# Godot's HTTP Client we are using.
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# If none was set (by you), we'll lazily make one.
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var bee_client: HTTPClient:
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set(value):
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bee_client = value
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get:
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if not bee_client:
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bee_client = HTTPClient.new()
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return bee_client
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--}}
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## The host to connect to, with or without the protocol scheme.
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## We toggle TLS accordingly to the provided scheme, if any.
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@export var host := BEE_DEFAULT_HOST:
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set(value):
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if value.begins_with("https://"):
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tls_enabled = true
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value = value.substr(8) # "https://".length() == 8
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elif value.begins_with("http://"):
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tls_enabled = false
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value = value.substr(7) # "http://".length() == 7
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host = value
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## Port through which the connection will be established.
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## NOTE: changing the host may change the port as well if the scheme was provided, see above.
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@export var port := BEE_DEFAULT_PORT_HTTP
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## Headers used as base for all requests made by Api instances using this config.
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## Those are the lowest priority headers, and are merged with custom headers provided in the bee_request() method call
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## as well as the headers override below, to compute the final, actually sent headers.
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@export var headers_base := {
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# Stigmergy: everyone does what is left to do (like ants do)
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"User-Agent": "Stigmergiac/1.0 (Godot)",
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# For my mental health's sake, only JSON is supported for now
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"Accept": "application/json",
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"Content-Type": "application/json",
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}
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## High-priority headers, they will always override other headers coming from the base above or the method call.
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@export var headers_override := {}
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## Duration of sleep between poll() calls.
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@export var polling_interval_ms := BEE_DEFAULT_POLLING_INTERVAL_MS # milliseconds
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## Enable the Transport Security Layer (packet encryption, HTTPS)
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@export var tls_enabled := false:
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set(value):
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tls_enabled = value
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# port = BEE_DEFAULT_PORT_HTTPS if tls_enabled else BEE_DEFAULT_PORT_HTTP
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## You should preload your *.crt file (the whole chain) in here if you want TLS.
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## I usually concatenate my /etc/ssl/certs/ca-certificates.crt and webserver certs here.
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## Remember to add the *.crt file to the exports, if necessary.
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@export var trusted_chain: X509Certificate # only used if tls is enabled
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@export var common_name_override := "" # for TLSOptions
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## Dynamic accessor using the TLS properties above, but you may inject your own
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## for example if you need to use TLSOptions.client_unsafe. Best not @export this.
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var tls_options: TLSOptions:
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set(value):
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tls_options = value
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get:
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if not tls_enabled:
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return null
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if not tls_options:
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tls_options = TLSOptions.client(trusted_chain, common_name_override)
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return tls_options
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func log_error(message: String):
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if self.log_level >= LogLevel.ERROR:
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push_error(message)
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func log_warning(message: String):
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if self.log_level >= LogLevel.WARNING:
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push_warning(message)
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func log_info(message: String):
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if self.log_level >= LogLevel.INFO:
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print(message)
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func log_debug(message: String):
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if self.log_level >= LogLevel.DEBUG:
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print(message)
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{{#each authMethods}}
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# Authentication method `{{name}}`.
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{{#if isBasicBearer }}
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# Basic Bearer Authentication `{{bearerFormat}}`
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func set_security_{{name}}(value: String):
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self.headers_base["Authorization"] = "Bearer %s" % value
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{{else if isApiKey }}
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# Api Key Authentication `{{keyParamName}}`
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func set_security_{{name}}(value: String):
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{{#if isKeyInHeader }}
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self.headers_base["{{keyParamName}}"] = value
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{{else if isKeyInQuery }}
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# Implementing this should be straightforward
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log_error("Api Key in Query is not supported at the moment. (contribs welcome)")
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{{else if isKeyInCookie }}
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log_error("Api Key in Cookie is not supported at the moment. (contribs welcome)")
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{{else }}
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log_error("Unrecognized Api Key format (contribs welcome).")
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{{/if}}
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{{else}}
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# → Skipped: not implemented in the gdscript templates. (contribs are welcome)
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{{/if}}
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{{/each}}
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@ -7,8 +7,25 @@ on:
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- 'v*'
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jobs:
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generate:
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runs-on: stable
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container:
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image: git.euph.dev/actions/runner-java-21:latest
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steps:
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- name: "Checkout"
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uses: "https://git.euph.dev/actions/checkout@v3"
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- name: "Generate"
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run: just generate
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- name: Upload API Client as Artifact
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uses: "https://git.euph.dev/actions/upload-artifact@v3"
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with:
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name: api-client
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path: scripts/api-client/*
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build:
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runs-on: stable
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needs:
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- generate
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container:
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image: git.euph.dev/actions/runner-redot-4.3:latest
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strategy:
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@ -35,6 +52,11 @@ jobs:
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steps:
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- name: "Checkout"
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uses: "https://git.euph.dev/actions/checkout@v3"
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- name: Download artifact from previous job
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uses: "https://git.euph.dev/actions/download-artifact@v3"
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with:
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name: api-client
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path: scripts/api-client
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- name: Build Binary
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run: |
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if [ "${{ matrix.build-dir }}" != "" ]; then
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2
.gitignore
vendored
2
.gitignore
vendored
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# Redot 4+ specific ignores
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.godot/
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/android/
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openapitools.json
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scripts/api-client/
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20
Justfile
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20
Justfile
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_choose:
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just --choose
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lint:
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-gdlint .
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-gdformat -d .
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api_version := "v0.0.0-rc.4"
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api_location := "scripts/api-client"
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generate:
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#!/bin/sh
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API_URL="https://git.euph.dev/TowerDefence/Server/releases/download/{{ api_version }}/api.yml"
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rm -rf {{ api_location }}
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mkdir -p {{ api_location }}
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npx --yes @openapitools/openapi-generator-cli \
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generate \
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-g gdscript \
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-i "$API_URL" \
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-o {{ api_location }} \
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-t .api-template
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18
config/api_config.tres
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18
config/api_config.tres
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[gd_resource type="Resource" script_class="ApiConfig" load_steps=2 format=3 uid="uid://cdixdbu3sqgjn"]
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[ext_resource type="Script" path="res://scripts/api-client/core/ApiConfig.gd" id="1_0p6qs"]
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[resource]
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script = ExtResource("1_0p6qs")
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log_level = 2
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host = "localhost"
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port = 8080
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headers_base = {
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"Accept": "application/json",
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"Content-Type": "application/json",
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"User-Agent": "Stigmergiac/1.0 (Godot)"
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}
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headers_override = {}
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polling_interval_ms = 333
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tls_enabled = false
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common_name_override = ""
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@ -1,4 +1,5 @@
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excluded_directories: !!set
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.git: null
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addons: null
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api-client: null
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1
gdlintrc
1
gdlintrc
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@ -25,6 +25,7 @@ enum-name: ([A-Z][a-z0-9]*)+
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excluded_directories: !!set
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.git: null
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addons: null
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api-client: null
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expression-not-assigned: null
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function-argument-name: _?[a-z][a-z0-9]*(_[a-z0-9]+)*
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function-arguments-number: 10
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@ -1,6 +1,7 @@
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[gd_scene load_steps=3 format=3 uid="uid://dtaaw31x3n22f"]
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[gd_scene load_steps=4 format=3 uid="uid://dtaaw31x3n22f"]
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[ext_resource type="Script" path="res://scripts/login/login.gd" id="1_12w35"]
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[ext_resource type="Script" path="res://scripts/ui/login.gd" id="1_12w35"]
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[ext_resource type="Resource" uid="uid://cdixdbu3sqgjn" path="res://config/api_config.tres" id="2_60hb8"]
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_d0bbp"]
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layout_mode = 2
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secret = true
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[node name="Button" type="Button" parent="Panel/VBoxContainer" node_paths=PackedStringArray("username_field", "password_field", "http_request")]
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[node name="Button" type="Button" parent="Panel/VBoxContainer" node_paths=PackedStringArray("username_field", "password_field")]
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layout_mode = 2
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text = "Login"
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script = ExtResource("1_12w35")
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username_field = NodePath("../InputContainer/UsernameContainer/UsernameInput")
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password_field = NodePath("../InputContainer/PasswordContainer/PasswordInput")
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http_request = NodePath("HTTPRequest")
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api_config = ExtResource("2_60hb8")
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[node name="HTTPRequest" type="HTTPRequest" parent="Panel/VBoxContainer/Button"]
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@ -1,39 +0,0 @@
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extends Button
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@export var username_field: LineEdit
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@export var password_field: LineEdit
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@export var http_request: HTTPRequest
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var url: String = "http://localhost:8080/api/v1/player/login"
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var headers = ["Content-Type: application/json"]
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func _ready() -> void:
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if not username_field:
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push_error("No Username Field set")
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return
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if not password_field:
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push_error("No Password Field set")
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return
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if not http_request:
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push_error("No Http Request set")
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return
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connect("pressed", login)
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func login() -> void:
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var login_data = {
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"username": username_field.text,
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"password": password_field.text,
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}
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var json = JSON.stringify(login_data)
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http_request.connect("request_completed", on_login_response)
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http_request.request(url, headers, HTTPClient.METHOD_POST, json)
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func on_login_response(
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_result: int,
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_response_code: int,
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_headers: PackedStringArray,
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body: PackedByteArray,
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) -> void:
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print(body.get_string_from_utf8())
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37
scripts/ui/login.gd
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37
scripts/ui/login.gd
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extends Button
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@export var username_field: LineEdit
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@export var password_field: LineEdit
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@export var api_config: ApiConfig
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var api: ServerApi
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func _ready() -> void:
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if not username_field:
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push_error("No Username Field set")
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return
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if not password_field:
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push_error("No Password Field set")
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return
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if not api_config:
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push_error("No API Configuration provided")
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return
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api = ServerApi.new(api_config)
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connect("pressed", login)
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username_field.connect("pressed", login)
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password_field.connect("pressed", login)
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func login() -> void:
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var login_data = PlayerLoginData.new()
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login_data.username = username_field.text
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login_data.password = password_field.text
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api.player_login(login_data, on_login_response, error)
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func on_login_response(a: ApiResponse) -> void:
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print(a.body)
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func error(b: ApiError) -> void:
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print(b.response_code)
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Loading…
Add table
Reference in a new issue