# GameEngine *This GameEngine is sole written for fun, and provided as is* ## Tech Stack: - Java v16 - OpenGL - [LWJGL3](https://www.lwjgl.org/) config: ```kt import org.gradle.internal.os.OperatingSystem val lwjglVersion = "3.3.2" val jomlVersion = "1.10.5" val lwjglNatives = Pair( System.getProperty("os.name")!!, System.getProperty("os.arch")!! ).let { (name, arch) -> when { arrayOf("Linux", "FreeBSD", "SunOS", "Unit").any { name.startsWith(it) } -> if (arrayOf("arm", "aarch64").any { arch.startsWith(it) }) "natives-linux${if (arch.contains("64") || arch.startsWith("armv8")) "-arm64" else "-arm32"}" else "natives-linux" arrayOf("Windows").any { name.startsWith(it) } -> if (arch.contains("64")) "natives-windows${if (arch.startsWith("aarch64")) "-arm64" else ""}" else "natives-windows-x86" else -> throw Error("Unrecognized or unsupported platform. Please set \"lwjglNatives\" manually") } } repositories { mavenCentral() } dependencies { implementation(platform("org.lwjgl:lwjgl-bom:$lwjglVersion")) implementation("org.lwjgl", "lwjgl") implementation("org.lwjgl", "lwjgl-assimp") implementation("org.lwjgl", "lwjgl-glfw") implementation("org.lwjgl", "lwjgl-openal") implementation("org.lwjgl", "lwjgl-opengl") implementation("org.lwjgl", "lwjgl-remotery") implementation("org.lwjgl", "lwjgl-stb") runtimeOnly("org.lwjgl", "lwjgl", classifier = lwjglNatives) runtimeOnly("org.lwjgl", "lwjgl-assimp", classifier = lwjglNatives) runtimeOnly("org.lwjgl", "lwjgl-glfw", classifier = lwjglNatives) runtimeOnly("org.lwjgl", "lwjgl-openal", classifier = lwjglNatives) runtimeOnly("org.lwjgl", "lwjgl-opengl", classifier = lwjglNatives) runtimeOnly("org.lwjgl", "lwjgl-remotery", classifier = lwjglNatives) runtimeOnly("org.lwjgl", "lwjgl-stb", classifier = lwjglNatives) implementation("org.joml", "joml", jomlVersion) } ```