Refactoring
This commit is contained in:
parent
2891fd73ed
commit
2b274fb8c8
79 changed files with 2677 additions and 270 deletions
56
.gitignore
vendored
56
.gitignore
vendored
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@ -1,55 +1 @@
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.gradle
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gradle/
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build/
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### IntelliJ IDEA ###
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/.idea/workspace.xml
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/.idea/usage.statistics.xml
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/.idea/uiDesigner.xml
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*.iws
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*.iml
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*.ipr
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out/
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!**/src/main/**/out/
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!**/src/test/**/out/
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### Eclipse ###
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.apt_generated
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.classpath
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.factorypath
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.project
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.settings
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.springBeans
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.sts4-cache
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bin/
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!**/src/main/**/bin/
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!**/src/test/**/bin/
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### NetBeans ###
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/nbproject/private/
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/nbbuild/
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/dist/
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/nbdist/
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/.nb-gradle/
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### VS Code ###
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.vscode/
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### OTHER ###
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/wiki
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.DS_Store
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*.bat
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*.conf
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*.dll
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*.dylib
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*.jar
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*.jpg
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*.mhr
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*.ogg
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*.sh
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*.so
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*.ttf
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*.wav
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*.zip
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touch.txt
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.idea/
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@ -1,6 +0,0 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="CompilerConfiguration">
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<bytecodeTargetLevel target="22" />
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</component>
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</project>
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@ -1,15 +0,0 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="GradleSettings">
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<option name="linkedExternalProjectsSettings">
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<GradleProjectSettings>
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<option name="externalProjectPath" value="$PROJECT_DIR$" />
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<option name="modules">
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<set>
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<option value="/var/home/snoweuph/Workspace/GameEngineJava" />
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</set>
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</option>
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</GradleProjectSettings>
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</option>
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</component>
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</project>
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@ -1,20 +0,0 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="RemoteRepositoriesConfiguration">
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<remote-repository>
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<option name="id" value="central" />
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<option name="name" value="Maven Central repository" />
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<option name="url" value="https://repo1.maven.org/maven2" />
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</remote-repository>
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<remote-repository>
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<option name="id" value="jboss.community" />
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<option name="name" value="JBoss Community repository" />
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<option name="url" value="https://repository.jboss.org/nexus/content/repositories/public/" />
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</remote-repository>
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<remote-repository>
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<option name="id" value="MavenRepo" />
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<option name="name" value="MavenRepo" />
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<option name="url" value="https://repo.maven.apache.org/maven2/" />
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</remote-repository>
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</component>
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</project>
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@ -1,8 +0,0 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="ComposerSettings">
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<execution />
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</component>
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<component name="ExternalStorageConfigurationManager" enabled="true" />
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<component name="ProjectRootManager" version="2" languageLevel="JDK_22" default="true" project-jdk-name="22" project-jdk-type="JavaSDK" />
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</project>
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@ -1,6 +0,0 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="VcsDirectoryMappings">
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<mapping directory="" vcs="Git" />
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</component>
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</project>
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0
.gitattributes → Engine/.gitattributes
vendored
0
.gitattributes → Engine/.gitattributes
vendored
7
Engine/.gitignore
vendored
Normal file
7
Engine/.gitignore
vendored
Normal file
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@ -0,0 +1,7 @@
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.gradle/
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gradle/
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gradlew
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gradlew.bat
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build/
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.idea/
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53
Engine/build.gradle.kts
Normal file
53
Engine/build.gradle.kts
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plugins {
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java
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id("com.gradleup.shadow") version "8.3.0"
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}
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subprojects {
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apply(plugin = "java")
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apply(plugin = "com.gradleup.shadow")
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java {
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toolchain {
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languageVersion = JavaLanguageVersion.of(22)
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}
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withSourcesJar()
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withJavadocJar()
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}
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}
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val lwjglVersion = "3.3.4"
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val jomlVersion = "1.10.7"
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val jomlPrimitivesVersion = "1.10.0"
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val lwjglNatives = Pair(
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System.getProperty("os.name")!!,
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System.getProperty("os.arch")!!
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).let { (name, arch) ->
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when {
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arrayOf("Linux", "SunOS", "Unit").any { name.startsWith(it) } ->
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if (arrayOf("arm", "aarch64").any { arch.startsWith(it) })
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"natives-linux${if (arch.contains("64") || arch.startsWith("armv8")) "-arm64" else "-arm32"}"
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else if (arch.startsWith("ppc"))
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"natives-linux-ppc64le"
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else if (arch.startsWith("riscv"))
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"natives-linux-riscv64"
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else
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"natives-linux"
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arrayOf("Mac OS X", "Darwin").any { name.startsWith(it) } ->
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"natives-macos${if (arch.startsWith("aarch64")) "-arm64" else ""}"
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arrayOf("Windows").any { name.startsWith(it) } ->
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if (arch.contains("64"))
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"natives-windows${if (arch.startsWith("aarch64")) "-arm64" else ""}"
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else
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"natives-windows-x86"
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else ->
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throw Error("Unrecognized or unsupported platform. Please set \"lwjglNatives\" manually")
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}
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}
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extra["lwjglVersion"] = lwjglVersion
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extra["jomlVersion"] = jomlVersion
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extra["jomlPrimitivesVersion"] = jomlPrimitivesVersion
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extra["lwjglNatives"] = lwjglNatives
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7
Engine/settings.gradle.kts
Normal file
7
Engine/settings.gradle.kts
Normal file
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rootProject.name = "Engine"
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include(":core")
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project(":core").projectDir = file("src/core")
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include(":opengl")
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project(":opengl").projectDir = file("src/opengl")
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include(":rendering")
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project(":rendering").projectDir = file("src/rendering")
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59
Engine/src/core/build.gradle.kts
Normal file
59
Engine/src/core/build.gradle.kts
Normal file
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import com.github.jengelman.gradle.plugins.shadow.tasks.ShadowJar
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repositories {
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mavenCentral()
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}
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plugins {
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java
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id("com.gradleup.shadow") version "8.3.0"
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}
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val lwjglVersion: String by rootProject.extra
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val jomlVersion: String by rootProject.extra
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val jomlPrimitivesVersion: String by rootProject.extra
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val lwjglNatives: String by rootProject.extra
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sourceSets {
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val main by getting {
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java.srcDir("java")
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}
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}
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dependencies {
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annotationProcessor("org.projectlombok:lombok:1.18.34")
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implementation("org.projectlombok:lombok:1.18.34")
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annotationProcessor("javax.annotation:javax.annotation-api:1.3.2")
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implementation("javax.annotation:javax.annotation-api:1.3.2")
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implementation(platform("org.lwjgl:lwjgl-bom:$lwjglVersion"))
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implementation("org.lwjgl", "lwjgl")
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runtimeOnly("org.lwjgl", "lwjgl", classifier = lwjglNatives)
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implementation("org.lwjgl", "lwjgl-glfw")
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runtimeOnly("org.lwjgl", "lwjgl-glfw", classifier = lwjglNatives)
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implementation("org.lwjgl", "lwjgl-stb")
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runtimeOnly("org.lwjgl", "lwjgl-stb", classifier = lwjglNatives)
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implementation("org.joml", "joml", jomlVersion)
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implementation("org.joml", "joml-primitives", jomlPrimitivesVersion)
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shadow(localGroovy())
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shadow(gradleApi())
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//implementation("org.lwjgl", "lwjgl-nuklear")
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//implementation("org.lwjgl", "lwjgl-openal")
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//implementation("org.lwjgl", "lwjgl-remotery")
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//runtimeOnly("org.lwjgl", "lwjgl-nuklear", classifier = lwjglNatives)
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//runtimeOnly("org.lwjgl", "lwjgl-openal", classifier = lwjglNatives)
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//runtimeOnly("org.lwjgl", "lwjgl-remotery", classifier = lwjglNatives)
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}
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tasks.named<ShadowJar>("shadowJar") {
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archiveFileName.set("dev.euph.engine.core.jar")
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}
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configurations {
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shadow
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}
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package dev.euph.engine.core.data;
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import lombok.EqualsAndHashCode;
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import lombok.Getter;
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import java.util.Arrays;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Set;
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@Getter
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@EqualsAndHashCode
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public class Archetype<T> {
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private final Set<Class<? extends T>> componentClasses;
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@SafeVarargs
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public Archetype(Class<? extends T>... componentClasses) {
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this.componentClasses = new HashSet<>(Arrays.asList(componentClasses));
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}
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public Archetype(Set<Class<? extends T>> componentClasses) {
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this.componentClasses = new HashSet<>(componentClasses);
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}
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public Archetype(List<Class<? extends T>> componentClasses) {
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this.componentClasses = new HashSet<>(componentClasses);
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}
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public boolean contains(Class<? extends T> componentClass) {
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for (Class<? extends T> _componentClass : componentClasses) {
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if (componentClass.isAssignableFrom(_componentClass)) {
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return true;
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}
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}
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return false;
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}
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}
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package dev.euph.engine.core.data;
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import org.lwjgl.BufferUtils;
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import java.nio.ByteBuffer;
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import java.nio.IntBuffer;
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import static org.lwjgl.stb.STBImage.*;
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public class ImageLoader {
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public record Image(ByteBuffer data, int width, int height) {
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}
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public static Image loadImage(String path) {
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IntBuffer width = BufferUtils.createIntBuffer(1);
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IntBuffer height = BufferUtils.createIntBuffer(1);
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IntBuffer channels = BufferUtils.createIntBuffer(1);
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ByteBuffer imageBuffer = stbi_load(path, width, height, channels, 0);
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if(imageBuffer == null) {
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throw new RuntimeException("Failed to load image: " + stbi_failure_reason());
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}
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Image image = new Image(imageBuffer, width.get(0), height.get(0));
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stbi_image_free(imageBuffer);
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return image;
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}
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}
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package dev.euph.engine.core.data.octree;
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import lombok.AllArgsConstructor;
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import org.joml.Vector3f;
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import java.util.List;
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@AllArgsConstructor
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public class Octree<T> {
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private final OctreeNode<T> root;
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public void insert(Vector3f position, T data) {
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root.insert(position, data);
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}
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public List<T> query(Vector3f position, float radius) {
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return root.query(position, radius);
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}
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}
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@ -0,0 +1,137 @@
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package dev.euph.engine.core.data.octree;
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import lombok.Getter;
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import org.joml.Vector3f;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
|
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|
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public class OctreeNode<T> {
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private final int maxCapacity;
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private final Vector3f center;
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private final float halfSize;
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private final List<Vector3f> positions;
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private final Map<Vector3f, T> dataMap;
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@Getter
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private OctreeNode<T>[] children;
|
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public OctreeNode(int maxCapacity, Vector3f center, float halfSize) {
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this.maxCapacity = maxCapacity;
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this.center = center;
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this.halfSize = halfSize;
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this.positions = new ArrayList<>();
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this.dataMap = new HashMap<>();
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this.children = null;
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}
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|
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public void insert(Vector3f position, T data) {
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if (isOutOfBounds(position)) {
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return;
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}
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|
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if (children == null) {
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positions.add(position);
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dataMap.put(position, data);
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if (positions.size() > maxCapacity) {
|
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subdivide();
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}
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return;
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}
|
||||
|
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for (OctreeNode<T> child : children) {
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child.insert(position, data);
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}
|
||||
}
|
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|
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public List<T> query(Vector3f position, float radius) {
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List<T> result = new ArrayList<>();
|
||||
|
||||
if (isOutOfBounds(position)) {
|
||||
return result;
|
||||
}
|
||||
|
||||
for (Vector3f itemPosition : positions) {
|
||||
if (itemPosition.distance(position) <= radius) {
|
||||
result.add(dataMap.get(itemPosition));
|
||||
}
|
||||
}
|
||||
|
||||
if (children == null) {
|
||||
return result;
|
||||
}
|
||||
for (OctreeNode<T> child : children) {
|
||||
result.addAll(child.query(position, radius));
|
||||
}
|
||||
return result;
|
||||
|
||||
}
|
||||
|
||||
private boolean isOutOfBounds(Vector3f position) {
|
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float minX = center.x - halfSize;
|
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float maxX = center.x + halfSize;
|
||||
float minY = center.y - halfSize;
|
||||
float maxY = center.y + halfSize;
|
||||
float minZ = center.z - halfSize;
|
||||
float maxZ = center.z + halfSize;
|
||||
|
||||
return (
|
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position.x < minX ||
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||||
position.x > maxX ||
|
||||
position.y < minY ||
|
||||
position.y > maxY ||
|
||||
position.z < minZ ||
|
||||
position.z > maxZ
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
private void subdivide() {
|
||||
OctreeNode<T>[] childNodes = new OctreeNode[8];
|
||||
|
||||
float quarterSize = halfSize / 2.0f;
|
||||
|
||||
Vector3f[] childCenters = new Vector3f[]{
|
||||
new Vector3f(center.x - quarterSize, center.y - quarterSize, center.z - quarterSize),
|
||||
new Vector3f(center.x + quarterSize, center.y - quarterSize, center.z - quarterSize),
|
||||
new Vector3f(center.x - quarterSize, center.y + quarterSize, center.z - quarterSize),
|
||||
new Vector3f(center.x + quarterSize, center.y + quarterSize, center.z - quarterSize),
|
||||
new Vector3f(center.x - quarterSize, center.y - quarterSize, center.z + quarterSize),
|
||||
new Vector3f(center.x + quarterSize, center.y - quarterSize, center.z + quarterSize),
|
||||
new Vector3f(center.x - quarterSize, center.y + quarterSize, center.z + quarterSize),
|
||||
new Vector3f(center.x + quarterSize, center.y + quarterSize, center.z + quarterSize)
|
||||
};
|
||||
|
||||
for (int i = 0; i < 8; i++) {
|
||||
childNodes[i] = new OctreeNode<>(maxCapacity, childCenters[i], quarterSize);
|
||||
}
|
||||
children = childNodes;
|
||||
|
||||
for (int i = positions.size() - 1; i >= 0; i--) {
|
||||
Vector3f position = positions.get(i);
|
||||
T data = dataMap.remove(position);
|
||||
for (OctreeNode<T> child : children) {
|
||||
if (!child.isOutOfBounds(position)) {
|
||||
child.insert(position, data);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
positions.remove(i);
|
||||
}
|
||||
}
|
||||
|
||||
public List<Vector3f> getPositions() {
|
||||
List<Vector3f> allPositions = new ArrayList<>(positions);
|
||||
|
||||
if (children != null) {
|
||||
for (OctreeNode<T> child : children) {
|
||||
allPositions.addAll(child.getPositions());
|
||||
}
|
||||
}
|
||||
|
||||
return allPositions;
|
||||
}
|
||||
|
||||
}
|
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@ -0,0 +1,45 @@
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|||
package dev.euph.engine.core.data.pipeline;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collection;
|
||||
import java.util.Collections;
|
||||
|
||||
public class Pipeline<Input, Output> {
|
||||
private final Collection<PipelineStage<?, ?>> pipelineStages;
|
||||
|
||||
public Pipeline() {
|
||||
this.pipelineStages = new ArrayList<>();
|
||||
}
|
||||
|
||||
public Pipeline(PipelineStage<Input, Output> pipelineStage) {
|
||||
pipelineStages = Collections.singletonList(pipelineStage);
|
||||
}
|
||||
|
||||
private Pipeline(Collection<PipelineStage<?, ?>> pipelineStages) {
|
||||
this.pipelineStages = new ArrayList<>(pipelineStages);
|
||||
}
|
||||
|
||||
public <NewOutput> Pipeline<Input, NewOutput> addStage(PipelineStage<Output, NewOutput> pipelineStage) {
|
||||
final ArrayList<PipelineStage<?, ?>> newPipelineStages = new ArrayList<>(pipelineStages);
|
||||
newPipelineStages.add(pipelineStage);
|
||||
return new Pipeline<>(newPipelineStages);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param input the input of the pipeline
|
||||
* @return the Output of the pipelines execution
|
||||
* @throws PipelineRuntimeException if there is an error durring execution
|
||||
*/
|
||||
@SuppressWarnings("all")
|
||||
public Output execute(Input input) {
|
||||
try {
|
||||
Object output = input;
|
||||
for (final PipelineStage pipelineStage : pipelineStages) {
|
||||
output = pipelineStage.execute(output);
|
||||
}
|
||||
return (Output) output;
|
||||
} catch (Exception exception) {
|
||||
throw new PipelineRuntimeException(exception);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,19 @@
|
|||
package dev.euph.engine.core.data.pipeline;
|
||||
|
||||
public class PipelineRuntimeException extends RuntimeException {
|
||||
public PipelineRuntimeException(String message) {
|
||||
super("Pipeline Runtime Exception: " + message);
|
||||
}
|
||||
|
||||
public PipelineRuntimeException(String message, Throwable cause) {
|
||||
super("Pipeline Runtime Exception: " + message, cause);
|
||||
}
|
||||
|
||||
public PipelineRuntimeException(Throwable cause) {
|
||||
super("Pipeline Runtime Exception: " + cause);
|
||||
}
|
||||
|
||||
protected PipelineRuntimeException(String message, Throwable cause, boolean enableSuppression, boolean writableStackTrace) {
|
||||
super("Pipeline Runtime Exception: " + message, cause, enableSuppression, writableStackTrace);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,5 @@
|
|||
package dev.euph.engine.core.data.pipeline;
|
||||
|
||||
public interface PipelineStage<Input, Output> {
|
||||
Output execute(Input input);
|
||||
}
|
28
Engine/src/core/java/dev/euph/engine/core/ecs/Component.java
Normal file
28
Engine/src/core/java/dev/euph/engine/core/ecs/Component.java
Normal file
|
@ -0,0 +1,28 @@
|
|||
package dev.euph.engine.core.ecs;
|
||||
|
||||
import lombok.Getter;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public abstract class Component {
|
||||
|
||||
@Getter
|
||||
protected Entity entity = null;
|
||||
protected List<Class<? extends Component>> requiredComponents = new ArrayList<>();
|
||||
|
||||
public void OnReady() {
|
||||
}
|
||||
|
||||
public void OnUpdate(float deltaTime) {
|
||||
}
|
||||
|
||||
public void OnDestroy() {
|
||||
}
|
||||
|
||||
protected boolean hasRequiredComponents(Entity entity) {
|
||||
return requiredComponents
|
||||
.stream()
|
||||
.allMatch(requiredClass -> entity.getComponent(requiredClass) != null);
|
||||
}
|
||||
}
|
87
Engine/src/core/java/dev/euph/engine/core/ecs/Entity.java
Normal file
87
Engine/src/core/java/dev/euph/engine/core/ecs/Entity.java
Normal file
|
@ -0,0 +1,87 @@
|
|||
package dev.euph.engine.core.ecs;
|
||||
|
||||
import lombok.Getter;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class Entity {
|
||||
@Getter
|
||||
private final String name;
|
||||
@Getter
|
||||
private final List<Component> components;
|
||||
private Scene scene;
|
||||
|
||||
public Entity(String name) {
|
||||
this.name = name;
|
||||
components = new ArrayList<>();
|
||||
}
|
||||
|
||||
public <T extends Component> Entity addComponent(T component) {
|
||||
|
||||
if (!component.hasRequiredComponents(this)) {
|
||||
throw new IllegalArgumentException("Cannot add Component. Missing required Components.");
|
||||
}
|
||||
|
||||
this.components.add(component);
|
||||
if (this.scene != null) {
|
||||
this.scene.updateEntityComponents(this);
|
||||
}
|
||||
|
||||
if (component.entity != null) {
|
||||
component.entity.removeComponent(component.getClass());
|
||||
}
|
||||
component.entity = this;
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
public <T extends Component> T getComponent(Class<T> componentClass) {
|
||||
for (Component c : components) {
|
||||
if (componentClass.isAssignableFrom(c.getClass())) {
|
||||
try {
|
||||
return componentClass.cast(c);
|
||||
} catch (ClassCastException e) {
|
||||
e.printStackTrace();
|
||||
assert false : "Error: Casting component.";
|
||||
}
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public <T extends Component> void removeComponent(Class<T> componentClass) {
|
||||
for (int i = 0; i < components.size(); i++) {
|
||||
if (componentClass.isAssignableFrom(components.get(i).getClass())) {
|
||||
components.remove(i);
|
||||
if (this.scene != null) {
|
||||
this.scene.updateEntityComponents(this);
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void ready() {
|
||||
for (Component component : components) {
|
||||
component.OnReady();
|
||||
}
|
||||
}
|
||||
|
||||
public void update(float deltaTime) {
|
||||
for (Component component : components) {
|
||||
component.OnUpdate(deltaTime);
|
||||
}
|
||||
}
|
||||
|
||||
public void destroy() {
|
||||
scene.removeEntity(this);
|
||||
components.forEach(Component::OnDestroy);
|
||||
}
|
||||
|
||||
public Entity addToScene(Scene scene) {
|
||||
scene.addEntity(this);
|
||||
this.scene = scene;
|
||||
return this;
|
||||
}
|
||||
}
|
12
Engine/src/core/java/dev/euph/engine/core/ecs/Requires.java
Normal file
12
Engine/src/core/java/dev/euph/engine/core/ecs/Requires.java
Normal file
|
@ -0,0 +1,12 @@
|
|||
package dev.euph.engine.core.ecs;
|
||||
|
||||
import java.lang.annotation.ElementType;
|
||||
import java.lang.annotation.Retention;
|
||||
import java.lang.annotation.RetentionPolicy;
|
||||
import java.lang.annotation.Target;
|
||||
|
||||
@Retention(RetentionPolicy.RUNTIME)
|
||||
@Target(ElementType.TYPE)
|
||||
public @interface Requires {
|
||||
Class<? extends Component>[] value();
|
||||
}
|
101
Engine/src/core/java/dev/euph/engine/core/ecs/Scene.java
Normal file
101
Engine/src/core/java/dev/euph/engine/core/ecs/Scene.java
Normal file
|
@ -0,0 +1,101 @@
|
|||
package dev.euph.engine.core.ecs;
|
||||
|
||||
|
||||
import dev.euph.engine.core.data.Archetype;
|
||||
import dev.euph.engine.core.ecs.storages.ComponentClassesBySuperclassStorage;
|
||||
import dev.euph.engine.core.ecs.storages.ComponentsByTypeStorage;
|
||||
import dev.euph.engine.core.ecs.storages.EntitiesByArchetypeStorage;
|
||||
import dev.euph.engine.core.ecs.storages.EntitiesByNameStorage;
|
||||
import lombok.Getter;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
public class Scene {
|
||||
@Getter
|
||||
private final Set<Entity> entities = new HashSet<>();
|
||||
private final EntitiesByNameStorage entitiesByName = new EntitiesByNameStorage();
|
||||
private final EntitiesByArchetypeStorage entitiesByArchetype = new EntitiesByArchetypeStorage();
|
||||
private final ComponentClassesBySuperclassStorage componentClassesBySuperclass = new ComponentClassesBySuperclassStorage();
|
||||
private final ComponentsByTypeStorage componentsByType = new ComponentsByTypeStorage();
|
||||
@Getter
|
||||
private boolean isRunning = false;
|
||||
|
||||
public void start() {
|
||||
if (isRunning) return;
|
||||
isRunning = true;
|
||||
|
||||
for (Entity entity : entities) {
|
||||
entity.ready();
|
||||
}
|
||||
}
|
||||
|
||||
public void update(float deltaTime) {
|
||||
entities.forEach(entity -> entity.update(deltaTime));
|
||||
}
|
||||
|
||||
protected void removeEntity(Entity entity) {
|
||||
entities.remove(entity);
|
||||
entitiesByName.remove(entity);
|
||||
entitiesByArchetype.remove(entity);
|
||||
componentClassesBySuperclass.remove(entity);
|
||||
componentsByType.remove(entity);
|
||||
}
|
||||
|
||||
protected void updateEntityComponents(Entity entity) {
|
||||
Set<Class<? extends Component>> components = entity.getComponents()
|
||||
.stream()
|
||||
.map(Component::getClass)
|
||||
.collect(Collectors.toSet());
|
||||
entitiesByName.update(entity, components);
|
||||
entitiesByArchetype.update(entity, components);
|
||||
componentClassesBySuperclass.update(entity, components);
|
||||
componentsByType.update(entity, components);
|
||||
}
|
||||
|
||||
protected void addEntity(Entity entity) {
|
||||
if (entities.contains(entity)) {
|
||||
return;
|
||||
}
|
||||
entities.add(entity);
|
||||
|
||||
Set<Class<? extends Component>> components = entity.getComponents()
|
||||
.stream()
|
||||
.map(Component::getClass)
|
||||
.collect(Collectors.toSet());
|
||||
|
||||
entitiesByName.add(entity, components);
|
||||
entitiesByArchetype.add(entity, components);
|
||||
componentClassesBySuperclass.add(entity, components);
|
||||
componentsByType.add(entity, components);
|
||||
|
||||
if (!isRunning) {
|
||||
return;
|
||||
}
|
||||
entity.ready();
|
||||
}
|
||||
|
||||
@SafeVarargs
|
||||
public final Set<Entity> getByComponents(boolean exactMatch, Class<? extends Component>... componentClasses) {
|
||||
Set<Entity> filteredEntities = new HashSet<>();
|
||||
|
||||
if (exactMatch) {
|
||||
filteredEntities.addAll(entitiesByArchetype.get(new Archetype<>(componentClasses)));
|
||||
} else {
|
||||
Set<Class<? extends Component>> componentSet = componentClassesBySuperclass.get(Set.of(componentClasses));
|
||||
Set<Component> componentInstances = componentsByType.get(componentSet);
|
||||
if (componentInstances != null) {
|
||||
filteredEntities.addAll(componentInstances.stream()
|
||||
.map(Component::getEntity)
|
||||
.toList());
|
||||
}
|
||||
}
|
||||
return filteredEntities;
|
||||
}
|
||||
|
||||
public final Set<Entity> getByName(String name) {
|
||||
return entitiesByName.get(name);
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,15 @@
|
|||
package dev.euph.engine.core.ecs;
|
||||
|
||||
import java.util.Set;
|
||||
|
||||
public interface SceneStorage<T, U> {
|
||||
void add(Entity entity, Set<Class<? extends Component>> componentClasses);
|
||||
|
||||
void remove(Entity entity);
|
||||
|
||||
void remove(Set<Entity> entities);
|
||||
|
||||
void update(Entity entity, Set<Class<? extends Component>> newComponentClasses);
|
||||
|
||||
Set<U> get(T identifier);
|
||||
}
|
|
@ -0,0 +1,59 @@
|
|||
package dev.euph.engine.core.ecs.storages;
|
||||
|
||||
import dev.euph.engine.core.ecs.Component;
|
||||
import dev.euph.engine.core.ecs.Entity;
|
||||
import dev.euph.engine.core.ecs.SceneStorage;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
public class ComponentClassesBySuperclassStorage implements SceneStorage<Set<Class<? extends Component>>, Class<? extends Component>> {
|
||||
private final Map<Class<? extends Component>, Set<Class<? extends Component>>> subclassesByComponent;
|
||||
|
||||
public ComponentClassesBySuperclassStorage() {
|
||||
this.subclassesByComponent = new HashMap<>();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void add(Entity entity, Set<Class<? extends Component>> componentClasses) {
|
||||
for (Class<? extends Component> componentClass : componentClasses) {
|
||||
Set<Class<? extends Component>> subclasses = getSubclasses(componentClass);
|
||||
subclassesByComponent.put(componentClass, subclasses);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void remove(Entity entity) {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void remove(Set<Entity> entities) {
|
||||
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void update(Entity entity, Set<Class<? extends Component>> newComponentClasses) {
|
||||
remove(entity);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Set<Class<? extends Component>> get(Set<Class<? extends Component>> identifier) {
|
||||
Set<Class<? extends Component>> componentSet = new HashSet<>();
|
||||
for (Class<? extends Component> componentClass : identifier) {
|
||||
componentSet.add(componentClass);
|
||||
componentSet.addAll(subclassesByComponent.getOrDefault(componentClass, Collections.emptySet()));
|
||||
}
|
||||
return componentSet;
|
||||
}
|
||||
|
||||
private Set<Class<? extends Component>> getSubclasses(Class<? extends Component> componentClass) {
|
||||
Set<Class<? extends Component>> subclasses = new HashSet<>();
|
||||
for (Class<? extends Component> clazz : subclassesByComponent.keySet()) {
|
||||
if (componentClass.isAssignableFrom(clazz)) {
|
||||
subclasses.add(clazz);
|
||||
}
|
||||
}
|
||||
return subclasses;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,71 @@
|
|||
package dev.euph.engine.core.ecs.storages;
|
||||
|
||||
import dev.euph.engine.core.ecs.Component;
|
||||
import dev.euph.engine.core.ecs.Entity;
|
||||
import dev.euph.engine.core.ecs.SceneStorage;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
|
||||
public class ComponentsByTypeStorage implements SceneStorage<Set<Class<? extends Component>>, Component> {
|
||||
|
||||
private final Map<Class<? extends Component>, Set<Component>> componentInstancesByType;
|
||||
|
||||
public ComponentsByTypeStorage() {
|
||||
this.componentInstancesByType = new HashMap<>();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void add(Entity entity, Set<Class<? extends Component>> componentClasses) {
|
||||
for (Class<? extends Component> componentClass : componentClasses) {
|
||||
Set<Component> componentInstances = componentInstancesByType.computeIfAbsent(componentClass, key -> new HashSet<>());
|
||||
componentInstances.add(entity.getComponent(componentClass)); // added
|
||||
|
||||
Class<?> superClass = componentClass.getSuperclass();
|
||||
while (Component.class.isAssignableFrom(superClass)) {
|
||||
if (Component.class.isAssignableFrom(superClass)) {
|
||||
Set<Component> superClassInstances = componentInstancesByType.computeIfAbsent(superClass.asSubclass(Component.class), key -> new HashSet<>());
|
||||
superClassInstances.add(entity.getComponent(componentClass));
|
||||
}
|
||||
superClass = superClass.getSuperclass();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void remove(Entity entity) {
|
||||
for (Component component : entity.getComponents()) {
|
||||
Class<? extends Component> componentClass = component.getClass();
|
||||
Set<Component> componentInstances = componentInstancesByType.get(componentClass);
|
||||
if (componentInstances != null) {
|
||||
componentInstances.remove(component);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void remove(Set<Entity> entities) {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void update(Entity entity, Set<Class<? extends Component>> newComponentClasses) {
|
||||
for (Component component : entity.getComponents()) {
|
||||
Class<? extends Component> componentClass = component.getClass();
|
||||
Set<Component> componentInstances = componentInstancesByType.computeIfAbsent(componentClass, key -> new HashSet<>());
|
||||
componentInstances.add(component);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public Set<Component> get(Set<Class<? extends Component>> identifier) {
|
||||
Set<Component> filteredEntities = new HashSet<>();
|
||||
for (Class<? extends Component> componentClass : identifier) {
|
||||
filteredEntities.addAll(componentInstancesByType.get(componentClass));
|
||||
}
|
||||
return filteredEntities;
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,56 @@
|
|||
package dev.euph.engine.core.ecs.storages;
|
||||
|
||||
import dev.euph.engine.core.data.Archetype;
|
||||
import dev.euph.engine.core.ecs.Component;
|
||||
import dev.euph.engine.core.ecs.Entity;
|
||||
import dev.euph.engine.core.ecs.SceneStorage;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
|
||||
public class EntitiesByArchetypeStorage implements SceneStorage<Archetype<Component>, Entity> {
|
||||
private final Map<Archetype<Component>, Set<Entity>> entitiesByArchetype;
|
||||
|
||||
public EntitiesByArchetypeStorage() {
|
||||
this.entitiesByArchetype = new HashMap<>();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void add(Entity entity, Set<Class<? extends Component>> componentClasses) {
|
||||
Archetype<Component> type = new Archetype<>(componentClasses);
|
||||
Set<Entity> entitySet = entitiesByArchetype.computeIfAbsent(type, _ -> new HashSet<>());
|
||||
entitySet.add(entity);
|
||||
this.entitiesByArchetype.put(type, entitySet);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void remove(Entity entity) {
|
||||
for (Map.Entry<Archetype<Component>, Set<Entity>> entry : entitiesByArchetype.entrySet()) {
|
||||
Archetype<Component> archetype = entry.getKey();
|
||||
Set<Entity> archetypeEntities = entry.getValue();
|
||||
if (!archetypeEntities.remove(entity)) {
|
||||
return;
|
||||
}
|
||||
if (archetypeEntities.isEmpty()) {
|
||||
entitiesByArchetype.remove(archetype);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void remove(Set<Entity> entities) {
|
||||
entities.forEach(this::remove);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void update(Entity entity, Set<Class<? extends Component>> newComponentClasses) {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public Set<Entity> get(Archetype<Component> identifier) {
|
||||
return this.entitiesByArchetype.get(identifier);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,58 @@
|
|||
package dev.euph.engine.core.ecs.storages;
|
||||
|
||||
import dev.euph.engine.core.ecs.Component;
|
||||
import dev.euph.engine.core.ecs.Entity;
|
||||
import dev.euph.engine.core.ecs.SceneStorage;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
|
||||
public class EntitiesByNameStorage implements SceneStorage<String, Entity> {
|
||||
private final Map<String, Set<Entity>> entitiesByName;
|
||||
|
||||
public EntitiesByNameStorage() {
|
||||
this.entitiesByName = new HashMap<>();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void add(Entity entity, Set<Class<? extends Component>> componentClasses) {
|
||||
Set<Entity> entities = this.entitiesByName.computeIfAbsent(entity.getName(), _ -> new HashSet<>());
|
||||
if (entities == null) {
|
||||
entities = new HashSet<>();
|
||||
}
|
||||
entities.add(entity);
|
||||
this.entitiesByName.put(entity.getName(), entities);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void remove(Entity entity) {
|
||||
Set<Entity> entities = this.entitiesByName.get(entity.getName());
|
||||
if (entities == null) {
|
||||
return;
|
||||
}
|
||||
if (entities.size() == 1 && entities.contains(entity)) {
|
||||
this.entitiesByName.remove(entity.getName());
|
||||
return;
|
||||
}
|
||||
entities.remove(entity);
|
||||
this.entitiesByName.put(entity.getName(), entities);
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void remove(Set<Entity> entities) {
|
||||
entities.forEach(this::remove);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void update(Entity entity, Set<Class<? extends Component>> newComponentClasses) {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public Set<Entity> get(String identifier) {
|
||||
return entitiesByName.get(identifier);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,118 @@
|
|||
package dev.euph.engine.core.transform;
|
||||
|
||||
import dev.euph.engine.core.ecs.Component;
|
||||
import lombok.Getter;
|
||||
import lombok.NoArgsConstructor;
|
||||
import org.joml.Quaternionf;
|
||||
import org.joml.Vector3f;
|
||||
|
||||
import javax.annotation.PostConstruct;
|
||||
|
||||
import static java.lang.Math.toRadians;
|
||||
|
||||
@Getter
|
||||
@NoArgsConstructor
|
||||
public class Transform extends Component {
|
||||
|
||||
private Vector3f position = new Vector3f();
|
||||
private Vector3f rotation = new Vector3f();
|
||||
private Vector3f scale = new Vector3f(1);
|
||||
private TransformationMatrix transformationMatrix;
|
||||
|
||||
|
||||
public Transform(Vector3f position, Vector3f rotation, Vector3f scale) {
|
||||
this.position = position;
|
||||
this.rotation = rotation;
|
||||
this.scale = scale;
|
||||
}
|
||||
|
||||
public Transform(Transform transform) {
|
||||
this.position = transform.position;
|
||||
this.rotation = transform.rotation;
|
||||
this.scale = transform.scale;
|
||||
}
|
||||
|
||||
public static Transform FromPosition(float x, float y, float z) {
|
||||
return Transform.FromPosition(new Vector3f(x, y, z));
|
||||
}
|
||||
|
||||
public static Transform FromPosition(Vector3f position) {
|
||||
return new Transform(position, new Vector3f(), new Vector3f(1));
|
||||
}
|
||||
|
||||
public static Transform FromRotation(float x, float y, float z) {
|
||||
return Transform.FromRotation(new Vector3f(x, y, z));
|
||||
}
|
||||
|
||||
public static Transform FromRotation(Vector3f rotation) {
|
||||
return new Transform(new Vector3f(), rotation, new Vector3f(1));
|
||||
}
|
||||
|
||||
public static Transform FromScale(float x, float y, float z) {
|
||||
return Transform.FromScale(new Vector3f(x, y, z));
|
||||
}
|
||||
|
||||
public static Transform FromScale(Vector3f scale) {
|
||||
return new Transform(new Vector3f(), new Vector3f(), scale);
|
||||
}
|
||||
|
||||
@PostConstruct
|
||||
private void calculateTransformationMatrix() {
|
||||
transformationMatrix = new TransformationMatrix(this);
|
||||
}
|
||||
|
||||
public void setPosition(Vector3f position) {
|
||||
this.position = position;
|
||||
calculateTransformationMatrix();
|
||||
}
|
||||
|
||||
public void setRotation(Vector3f rotation) {
|
||||
this.rotation = rotation;
|
||||
calculateTransformationMatrix();
|
||||
}
|
||||
|
||||
public Transform setScale(float scale) {
|
||||
return setScale(new Vector3f(scale));
|
||||
}
|
||||
|
||||
public Transform setScale(Vector3f scale) {
|
||||
this.scale = scale;
|
||||
calculateTransformationMatrix();
|
||||
return this;
|
||||
}
|
||||
|
||||
public Vector3f getUp() {
|
||||
Quaternionf q = new Quaternionf().rotateXYZ(
|
||||
(float) toRadians(rotation.x),
|
||||
(float) toRadians(rotation.y),
|
||||
(float) toRadians(rotation.z)
|
||||
);
|
||||
return q.positiveY(new Vector3f());
|
||||
}
|
||||
|
||||
public Vector3f getDown() {
|
||||
return new Vector3f(getUp()).negate();
|
||||
}
|
||||
|
||||
public Vector3f getRight() {
|
||||
Quaternionf q = new Quaternionf().rotateY((float) toRadians(rotation.y));
|
||||
return q.positiveX(new Vector3f());
|
||||
}
|
||||
|
||||
public Vector3f getLeft() {
|
||||
return new Vector3f(getRight()).negate();
|
||||
}
|
||||
|
||||
public Vector3f getForward() {
|
||||
return new Vector3f(getBack()).negate();
|
||||
}
|
||||
|
||||
public Vector3f getBack() {
|
||||
Quaternionf q = new Quaternionf().rotateXYZ(
|
||||
(float) toRadians(rotation.x),
|
||||
(float) toRadians(rotation.y),
|
||||
(float) toRadians(rotation.z)
|
||||
);
|
||||
return q.positiveZ(new Vector3f());
|
||||
}
|
||||
}
|
|
@ -0,0 +1,33 @@
|
|||
package dev.euph.engine.core.transform;
|
||||
|
||||
import org.joml.Matrix4f;
|
||||
import org.joml.Vector3f;
|
||||
|
||||
public class TransformationMatrix extends Matrix4f {
|
||||
|
||||
public TransformationMatrix(Vector3f translation, Vector3f rotation, Vector3f scale) {
|
||||
super();
|
||||
super.identity();
|
||||
super.translate(translation);
|
||||
super.rotate((float) Math.toRadians(rotation.x % 360), new Vector3f(1, 0, 0));
|
||||
super.rotate((float) Math.toRadians(rotation.y % 360), new Vector3f(0, 1, 0));
|
||||
super.rotate((float) Math.toRadians(rotation.z % 360), new Vector3f(0, 0, 1));
|
||||
super.scale(scale);
|
||||
}
|
||||
|
||||
public TransformationMatrix(Transform transform) {
|
||||
super();
|
||||
super.identity();
|
||||
super.translate(transform.getPosition());
|
||||
Vector3f rotation = transform.getRotation();
|
||||
super.rotate((float) Math.toRadians(rotation.x % 360), new Vector3f(1, 0, 0));
|
||||
super.rotate((float) Math.toRadians(rotation.y % 360), new Vector3f(0, 1, 0));
|
||||
super.rotate((float) Math.toRadians(rotation.z % 360), new Vector3f(0, 0, 1));
|
||||
super.scale(transform.getScale());
|
||||
}
|
||||
|
||||
public TransformationMatrix() {
|
||||
super();
|
||||
super.identity();
|
||||
}
|
||||
}
|
24
Engine/src/core/java/dev/euph/engine/core/util/Time.java
Normal file
24
Engine/src/core/java/dev/euph/engine/core/util/Time.java
Normal file
|
@ -0,0 +1,24 @@
|
|||
package dev.euph.engine.core.util;
|
||||
|
||||
import lombok.Getter;
|
||||
import org.lwjgl.glfw.GLFW;
|
||||
|
||||
public class Time {
|
||||
private long lastFrameTime;
|
||||
@Getter
|
||||
private float deltaTime;
|
||||
|
||||
public void startDeltaTime() {
|
||||
lastFrameTime = getCurrentTime();
|
||||
}
|
||||
|
||||
public void updateDeltaTime() {
|
||||
long currentFrameTime = getCurrentTime();
|
||||
deltaTime = (currentFrameTime - lastFrameTime) / 1000f;
|
||||
lastFrameTime = currentFrameTime;
|
||||
}
|
||||
|
||||
private long getCurrentTime() {
|
||||
return (long) (GLFW.glfwGetTime() * 1000L);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,5 @@
|
|||
package dev.euph.engine.core.window;
|
||||
|
||||
public interface CloseCallback {
|
||||
void onClose();
|
||||
}
|
|
@ -0,0 +1,5 @@
|
|||
package dev.euph.engine.core.window;
|
||||
|
||||
public interface ResizeCallback {
|
||||
void onResize(int width, int height);
|
||||
}
|
127
Engine/src/core/java/dev/euph/engine/core/window/Window.java
Normal file
127
Engine/src/core/java/dev/euph/engine/core/window/Window.java
Normal file
|
@ -0,0 +1,127 @@
|
|||
package dev.euph.engine.core.window;
|
||||
|
||||
import dev.euph.engine.core.util.Time;
|
||||
import lombok.Getter;
|
||||
import org.lwjgl.glfw.GLFWErrorCallback;
|
||||
import org.lwjgl.glfw.GLFWWindowCloseCallback;
|
||||
import org.lwjgl.glfw.GLFWWindowSizeCallback;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.Objects;
|
||||
import java.util.Set;
|
||||
|
||||
import static org.lwjgl.glfw.Callbacks.glfwFreeCallbacks;
|
||||
import static org.lwjgl.glfw.GLFW.*;
|
||||
|
||||
@Getter
|
||||
public abstract class Window {
|
||||
|
||||
//@Getter(AccessLevel.NONE)
|
||||
protected final long id;
|
||||
protected final Time time;
|
||||
|
||||
protected final int initialWidth, initialHeight;
|
||||
private final Set<CloseCallback> closeCallbacks = new HashSet<>();
|
||||
private final Set<ResizeCallback> resizeCallbacks = new HashSet<>();
|
||||
protected int width, height;
|
||||
|
||||
public Window(int width, int height, String title) {
|
||||
this(width, height, title, 0, new Time());
|
||||
}
|
||||
|
||||
public Window(int width, int height, String title, int vsyncInterval) {
|
||||
this(width, height, title, vsyncInterval, new Time());
|
||||
}
|
||||
|
||||
private Window(int width, int height, String title, int vsyncInterval, Time time) {
|
||||
this.time = time;
|
||||
this.initialWidth = width;
|
||||
this.width = width;
|
||||
this.initialHeight = height;
|
||||
this.height = height;
|
||||
|
||||
GLFWErrorCallback.createPrint(System.err).set();
|
||||
if (!glfwInit()) {
|
||||
throw new IllegalStateException("Unable to initialize GLFW");
|
||||
}
|
||||
glfwDefaultWindowHints();
|
||||
glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE);
|
||||
glfwWindowHint(GLFW_RESIZABLE, GLFW_TRUE);
|
||||
|
||||
this.id = glfwCreateWindow(width, height, title, 0, 0);
|
||||
if (id == 0) {
|
||||
throw new RuntimeException("Failed to create the GLFW window");
|
||||
}
|
||||
setupCallbacks();
|
||||
glfwMakeContextCurrent(id);
|
||||
glfwSwapInterval(vsyncInterval);
|
||||
glfwShowWindow(id);
|
||||
time.startDeltaTime();
|
||||
}
|
||||
|
||||
private void setupCallbacks() {
|
||||
GLFWWindowCloseCallback closeCallback = new GLFWWindowCloseCallback() {
|
||||
@Override
|
||||
public void invoke(long window) {
|
||||
closeCallbacks.forEach(CloseCallback::onClose);
|
||||
}
|
||||
};
|
||||
glfwSetWindowCloseCallback(id, closeCallback);
|
||||
GLFWWindowSizeCallback windowSizeCallback = new GLFWWindowSizeCallback() {
|
||||
@Override
|
||||
public void invoke(long window, int newWidth, int newHeight) {
|
||||
Window.this.width = newWidth;
|
||||
Window.this.height = newHeight;
|
||||
resizeCallbacks.forEach(callback -> callback.onResize(newWidth, newHeight));
|
||||
}
|
||||
};
|
||||
glfwSetWindowSizeCallback(id, windowSizeCallback);
|
||||
}
|
||||
|
||||
public void update() {
|
||||
glfwSwapBuffers(id);
|
||||
glfwPollEvents();
|
||||
time.updateDeltaTime();
|
||||
onUpdate();
|
||||
}
|
||||
|
||||
public void destroy() {
|
||||
glfwFreeCallbacks(id);
|
||||
glfwDestroyWindow(id);
|
||||
glfwTerminate();
|
||||
Objects.requireNonNull(glfwSetErrorCallback(null)).free();
|
||||
onDestroy();
|
||||
}
|
||||
|
||||
public void resize(int width, int height) {
|
||||
glfwSetWindowSize(id, width, height);
|
||||
resizeCallbacks.forEach(callback -> callback.onResize(width, height));
|
||||
}
|
||||
|
||||
public void setVsync(int interval) {
|
||||
glfwSwapInterval(interval);
|
||||
}
|
||||
|
||||
public void addResizeCallback(ResizeCallback resizeCallback) {
|
||||
resizeCallbacks.add(resizeCallback);
|
||||
}
|
||||
|
||||
public void removeResizeCallback(ResizeCallback resizeCallback) {
|
||||
resizeCallbacks.remove(resizeCallback);
|
||||
}
|
||||
|
||||
public void addCloseCallback(CloseCallback closeCallback) {
|
||||
closeCallbacks.add(closeCallback);
|
||||
}
|
||||
|
||||
public void removeCloseCallback(CloseCallback closeCallback) {
|
||||
closeCallbacks.remove(closeCallback);
|
||||
}
|
||||
|
||||
|
||||
protected abstract void onUpdate();
|
||||
|
||||
protected abstract void onDestroy();
|
||||
|
||||
|
||||
}
|
49
Engine/src/opengl/build.gradle.kts
Normal file
49
Engine/src/opengl/build.gradle.kts
Normal file
|
@ -0,0 +1,49 @@
|
|||
import com.github.jengelman.gradle.plugins.shadow.tasks.ShadowJar
|
||||
|
||||
repositories {
|
||||
mavenCentral()
|
||||
}
|
||||
|
||||
plugins {
|
||||
java
|
||||
id("com.gradleup.shadow") version "8.3.0"
|
||||
}
|
||||
|
||||
val lwjglVersion: String by rootProject.extra
|
||||
val jomlVersion: String by rootProject.extra
|
||||
val jomlPrimitivesVersion: String by rootProject.extra
|
||||
val lwjglNatives: String by rootProject.extra
|
||||
|
||||
sourceSets {
|
||||
val main by getting {
|
||||
java.srcDir("java")
|
||||
}
|
||||
}
|
||||
|
||||
dependencies {
|
||||
annotationProcessor("org.projectlombok:lombok:1.18.34")
|
||||
implementation("org.projectlombok:lombok:1.18.34")
|
||||
annotationProcessor("javax.annotation:javax.annotation-api:1.3.2")
|
||||
implementation("javax.annotation:javax.annotation-api:1.3.2")
|
||||
|
||||
compileOnly(project(":core", configuration = "shadow"))
|
||||
compileOnly(project(":rendering", configuration = "shadow"))
|
||||
|
||||
implementation("org.lwjgl", "lwjgl-assimp")
|
||||
runtimeOnly("org.lwjgl", "lwjgl-assimp", classifier = lwjglNatives)
|
||||
|
||||
implementation(platform("org.lwjgl:lwjgl-bom:$lwjglVersion"))
|
||||
implementation("org.lwjgl", "lwjgl-opengl")
|
||||
runtimeOnly("org.lwjgl", "lwjgl-opengl", classifier = lwjglNatives)
|
||||
|
||||
shadow(localGroovy())
|
||||
shadow(gradleApi())
|
||||
}
|
||||
|
||||
tasks.named<ShadowJar>("shadowJar") {
|
||||
archiveFileName.set("dev.euph.engine.opengl.jar")
|
||||
}
|
||||
|
||||
configurations {
|
||||
shadow
|
||||
}
|
44
Engine/src/opengl/java/dev/euph/engine/opengl/GL.java
Normal file
44
Engine/src/opengl/java/dev/euph/engine/opengl/GL.java
Normal file
|
@ -0,0 +1,44 @@
|
|||
package dev.euph.engine.opengl;
|
||||
|
||||
import org.lwjgl.opengl.GL31;
|
||||
|
||||
public class GL extends GL31 {
|
||||
|
||||
protected static int getTextureIndex(int index) {
|
||||
return switch (index) {
|
||||
case 0 -> GL_TEXTURE0;
|
||||
case 1 -> GL_TEXTURE1;
|
||||
case 2 -> GL_TEXTURE2;
|
||||
case 3 -> GL_TEXTURE3;
|
||||
case 4 -> GL_TEXTURE4;
|
||||
case 5 -> GL_TEXTURE5;
|
||||
case 6 -> GL_TEXTURE6;
|
||||
case 7 -> GL_TEXTURE7;
|
||||
case 8 -> GL_TEXTURE8;
|
||||
case 9 -> GL_TEXTURE9;
|
||||
case 10 -> GL_TEXTURE10;
|
||||
case 11 -> GL_TEXTURE11;
|
||||
case 12 -> GL_TEXTURE12;
|
||||
case 13 -> GL_TEXTURE13;
|
||||
case 14 -> GL_TEXTURE14;
|
||||
case 15 -> GL_TEXTURE15;
|
||||
case 16 -> GL_TEXTURE16;
|
||||
case 17 -> GL_TEXTURE17;
|
||||
case 18 -> GL_TEXTURE18;
|
||||
case 19 -> GL_TEXTURE19;
|
||||
case 20 -> GL_TEXTURE20;
|
||||
case 21 -> GL_TEXTURE21;
|
||||
case 22 -> GL_TEXTURE22;
|
||||
case 23 -> GL_TEXTURE23;
|
||||
case 24 -> GL_TEXTURE24;
|
||||
case 25 -> GL_TEXTURE25;
|
||||
case 26 -> GL_TEXTURE26;
|
||||
case 27 -> GL_TEXTURE27;
|
||||
case 28 -> GL_TEXTURE28;
|
||||
case 29 -> GL_TEXTURE29;
|
||||
case 30 -> GL_TEXTURE30;
|
||||
case 31 -> GL_TEXTURE31;
|
||||
default -> throw new IndexOutOfBoundsException("There are Only 32 GL Textures");
|
||||
};
|
||||
}
|
||||
}
|
34
Engine/src/opengl/java/dev/euph/engine/opengl/GLMesh.java
Normal file
34
Engine/src/opengl/java/dev/euph/engine/opengl/GLMesh.java
Normal file
|
@ -0,0 +1,34 @@
|
|||
package dev.euph.engine.opengl;
|
||||
|
||||
import dev.euph.engine.rendering.resources.Mesh;
|
||||
|
||||
import static org.lwjgl.opengl.GL30.glBindVertexArray;
|
||||
|
||||
public class GLMesh implements Mesh {
|
||||
private final int vaoId;
|
||||
private final int vertexCount;
|
||||
|
||||
public GLMesh(float[] vertices, int[] indices) {
|
||||
this.vertexCount = indices.length;
|
||||
vaoId = GLMeshHelper.getVao();
|
||||
GLMeshHelper.prepareLoad(vaoId);
|
||||
GLMeshHelper.loadVertices(vertices);
|
||||
GLMeshHelper.loadIndices(indices);
|
||||
GLMeshHelper.cleanupLoad();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void bind() {
|
||||
glBindVertexArray(vaoId);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void unbind() {
|
||||
glBindVertexArray(0);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getVertexCount() {
|
||||
return vertexCount;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,63 @@
|
|||
package dev.euph.engine.opengl;
|
||||
|
||||
import org.lwjgl.BufferUtils;
|
||||
|
||||
import java.nio.FloatBuffer;
|
||||
import java.nio.IntBuffer;
|
||||
|
||||
import static org.lwjgl.opengl.GL11.GL_FLOAT;
|
||||
import static org.lwjgl.opengl.GL15.*;
|
||||
import static org.lwjgl.opengl.GL20.glVertexAttribPointer;
|
||||
import static org.lwjgl.opengl.GL30.glBindVertexArray;
|
||||
import static org.lwjgl.opengl.GL30.glGenVertexArrays;
|
||||
|
||||
public class GLMeshHelper {
|
||||
private final static int VERTICE_INDEX = 0;
|
||||
private final static int TEXTURE_COORDINATE_INDEX = 1;
|
||||
|
||||
protected static int getVao() {
|
||||
return glGenVertexArrays();
|
||||
}
|
||||
|
||||
protected static void prepareLoad(int vaoId) {
|
||||
glBindVertexArray(vaoId);
|
||||
}
|
||||
|
||||
protected static void cleanupLoad() {
|
||||
glBindVertexArray(0);
|
||||
}
|
||||
|
||||
protected static void loadVertices(float[] vertices) {
|
||||
int vboId = glGenBuffers();
|
||||
glBindBuffer(GL_ARRAY_BUFFER, vboId);
|
||||
|
||||
FloatBuffer buffer = BufferUtils.createFloatBuffer(vertices.length);
|
||||
buffer.put(vertices).flip();
|
||||
glBufferData(GL_ARRAY_BUFFER, buffer, GL_STATIC_DRAW);
|
||||
|
||||
glVertexAttribPointer(VERTICE_INDEX, 3, GL_FLOAT, false, 0, 0);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||
}
|
||||
|
||||
protected static void loadIndices(int[] indices) {
|
||||
int eboId = glGenBuffers();
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, eboId);
|
||||
|
||||
IntBuffer buffer = BufferUtils.createIntBuffer(indices.length);
|
||||
buffer.put(indices).flip();
|
||||
glBufferData(GL_ELEMENT_ARRAY_BUFFER, buffer, GL_STATIC_DRAW);
|
||||
}
|
||||
|
||||
protected static void loadTextureCoordinates(float[] textureCoordinates) {
|
||||
int vboTextureCoords = glGenBuffers();
|
||||
glBindBuffer(GL_ARRAY_BUFFER, vboTextureCoords);
|
||||
|
||||
FloatBuffer buffer = BufferUtils.createFloatBuffer(textureCoordinates.length);
|
||||
buffer.put(textureCoordinates).flip();
|
||||
glBufferData(GL_ARRAY_BUFFER, buffer, GL_STATIC_DRAW);
|
||||
|
||||
glVertexAttribPointer(TEXTURE_COORDINATE_INDEX, 2, GL_FLOAT, false, 0, 0);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||
|
||||
}
|
||||
}
|
108
Engine/src/opengl/java/dev/euph/engine/opengl/GLMeshLoader.java
Normal file
108
Engine/src/opengl/java/dev/euph/engine/opengl/GLMeshLoader.java
Normal file
|
@ -0,0 +1,108 @@
|
|||
package dev.euph.engine.opengl;
|
||||
|
||||
import dev.euph.engine.rendering.resources.Mesh;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.lwjgl.assimp.*;
|
||||
|
||||
import java.net.URL;
|
||||
import java.nio.IntBuffer;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Objects;
|
||||
|
||||
public class GLMeshLoader{
|
||||
|
||||
public static Mesh loadMesh(URL modelResource) {
|
||||
try {
|
||||
AIMesh mesh = loadMeshIntoAssimp(modelResource);
|
||||
|
||||
List<Float> verticesList = new ArrayList<>();
|
||||
for (int i = 0; i < mesh.mNumVertices(); i++) {
|
||||
loadVertex(mesh, i, verticesList);
|
||||
}
|
||||
float[] vertices = listToFloatArray(verticesList);
|
||||
int[] indices = listToIntArray(loadIndices(mesh));
|
||||
|
||||
return new GLMesh(vertices, indices);
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
throw new RuntimeException("Error loading mesh: " + modelResource.getPath());
|
||||
}
|
||||
}
|
||||
|
||||
public static Mesh loadTexturedMesh(URL modelResource) {
|
||||
try {
|
||||
AIMesh mesh = loadMeshIntoAssimp(modelResource);
|
||||
|
||||
List<Float> verticesList = new ArrayList<>();
|
||||
List<Float> textureCoordinatesList = new ArrayList<>();
|
||||
|
||||
for (int i = 0; i < mesh.mNumVertices(); i++) {
|
||||
loadVertex(mesh, i, verticesList);
|
||||
loadTextureCoordinates(mesh, i, textureCoordinatesList);
|
||||
}
|
||||
float[] vertices = listToFloatArray(verticesList);
|
||||
int[] indices = listToIntArray(loadIndices(mesh));
|
||||
float[] texCoords = listToFloatArray(textureCoordinatesList);
|
||||
|
||||
return new GLTexturedMesh(vertices, indices, texCoords);
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
throw new RuntimeException("Error loading mesh: " + modelResource.getPath());
|
||||
}
|
||||
}
|
||||
|
||||
private static void loadTextureCoordinates(AIMesh mesh, int i, List<Float> texCoordsList) {
|
||||
AIVector3D textureCoordinate = mesh.mTextureCoords(0).get(i);
|
||||
texCoordsList.add(textureCoordinate.x());
|
||||
texCoordsList.add(textureCoordinate.y());
|
||||
}
|
||||
|
||||
private static void loadVertex(AIMesh mesh, int i, List<Float> verticesList) {
|
||||
AIVector3D vertex = mesh.mVertices().get(i);
|
||||
verticesList.add(vertex.x());
|
||||
verticesList.add(vertex.y());
|
||||
verticesList.add(vertex.z());
|
||||
}
|
||||
|
||||
private static List<Integer> loadIndices(AIMesh mesh) {
|
||||
List<Integer> indicesList = new ArrayList<>();
|
||||
AIFace.Buffer faceBuffer = mesh.mFaces();
|
||||
while (faceBuffer.remaining() > 0) {
|
||||
AIFace face = faceBuffer.get();
|
||||
IntBuffer buffer = face.mIndices();
|
||||
while (buffer.remaining() > 0) {
|
||||
indicesList.add(buffer.get());
|
||||
}
|
||||
}
|
||||
return indicesList;
|
||||
}
|
||||
|
||||
private static @NotNull AIMesh loadMeshIntoAssimp(URL modelResource) {
|
||||
AIScene scene = Assimp.aiImportFile(modelResource.getPath(), Assimp.aiProcess_Triangulate | Assimp.aiProcess_FlipUVs);
|
||||
|
||||
if (scene == null || scene.mNumMeshes() == 0) {
|
||||
throw new RuntimeException("Failed to load mesh: " + modelResource.getPath());
|
||||
}
|
||||
|
||||
AIMesh mesh = AIMesh.create(Objects.requireNonNull(scene.mMeshes()).get(0));
|
||||
scene.close();
|
||||
return mesh;
|
||||
}
|
||||
|
||||
private static float[] listToFloatArray(List<Float> list) {
|
||||
float[] array = new float[list.size()];
|
||||
for (int i = 0; i < list.size(); i++) {
|
||||
array[i] = list.get(i);
|
||||
}
|
||||
return array;
|
||||
}
|
||||
|
||||
private static int[] listToIntArray(List<Integer> list) {
|
||||
int[] array = new int[list.size()];
|
||||
for (int i = 0; i < list.size(); i++) {
|
||||
array[i] = list.get(i);
|
||||
}
|
||||
return array;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,90 @@
|
|||
package dev.euph.engine.opengl;
|
||||
|
||||
import dev.euph.engine.core.transform.Transform;
|
||||
import dev.euph.engine.core.ecs.Entity;
|
||||
import dev.euph.engine.core.ecs.Scene;
|
||||
import dev.euph.engine.core.transform.TransformationMatrix;
|
||||
import dev.euph.engine.rendering.Material;
|
||||
import dev.euph.engine.rendering.RenderPipeline;
|
||||
import dev.euph.engine.rendering.Shader;
|
||||
import dev.euph.engine.rendering.ShaderManager;
|
||||
import dev.euph.engine.rendering.components.Camera;
|
||||
import dev.euph.engine.rendering.components.MeshRenderer;
|
||||
import dev.euph.engine.rendering.resources.Mesh;
|
||||
import dev.euph.engine.rendering.utils.ProjectionMatrix;
|
||||
import dev.euph.engine.rendering.utils.ViewMatrix;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
|
||||
import static dev.euph.engine.opengl.GL.*;
|
||||
|
||||
public class GLRenderer extends RenderPipeline {
|
||||
private final ShaderManager shaderManager;
|
||||
public Camera activeCamera;
|
||||
@Getter
|
||||
@Setter
|
||||
private Scene scene;
|
||||
|
||||
public GLRenderer(Scene scene, ShaderManager shaderManager) {
|
||||
this.scene = scene;
|
||||
this.shaderManager = shaderManager;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void init() {
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render() {
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
if (activeCamera == null) {
|
||||
glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
|
||||
return;
|
||||
}
|
||||
|
||||
glClearColor(
|
||||
activeCamera.backgroundColor.getRed(),
|
||||
activeCamera.backgroundColor.getGreen(),
|
||||
activeCamera.backgroundColor.getBlue(),
|
||||
activeCamera.backgroundColor.getAlpha()
|
||||
);
|
||||
|
||||
Shader shader = shaderManager.getShader("default");
|
||||
if (shader == null) return;
|
||||
|
||||
startShader(shader);
|
||||
ViewMatrix viewMatrix = new ViewMatrix(activeCamera);
|
||||
loadMatrix4(shader, getUniformLocation(shader, "viewMatrix"), viewMatrix);
|
||||
ProjectionMatrix projectionMatrix = new ProjectionMatrix(activeCamera);
|
||||
loadMatrix4(shader, getUniformLocation(shader, "projectionMatrix"), projectionMatrix);
|
||||
stopShader(shader);
|
||||
|
||||
for (Entity entity : scene.getByComponents(false, MeshRenderer.class)) {
|
||||
renderEntity(entity, entity.getComponent(MeshRenderer.class));
|
||||
}
|
||||
}
|
||||
|
||||
private void renderEntity(Entity entity, MeshRenderer meshRenderer) {
|
||||
Mesh mesh = meshRenderer.getMesh();
|
||||
Material material = meshRenderer.getMaterial();
|
||||
Shader shader = material.getShader();
|
||||
|
||||
if (shader == null || mesh == null) return;
|
||||
|
||||
startShader(shader);
|
||||
bindShaderAttributes(shader);
|
||||
|
||||
TransformationMatrix transformationMatrix = entity.getComponent(Transform.class).getTransformationMatrix();
|
||||
loadMatrix4(shader, getUniformLocation(shader, "transformationMatrix"), transformationMatrix);
|
||||
|
||||
material.useMaterial();
|
||||
mesh.bind();
|
||||
enableShaderAttributes(shader);
|
||||
glDrawElements(GL_TRIANGLES, mesh.getVertexCount(), GL_UNSIGNED_INT, 0);
|
||||
disableShaderAttributes(shader);
|
||||
mesh.unbind();
|
||||
stopShader(shader);
|
||||
}
|
||||
|
||||
}
|
200
Engine/src/opengl/java/dev/euph/engine/opengl/GLShader.java
Normal file
200
Engine/src/opengl/java/dev/euph/engine/opengl/GLShader.java
Normal file
|
@ -0,0 +1,200 @@
|
|||
package dev.euph.engine.opengl;
|
||||
|
||||
import dev.euph.engine.rendering.Shader;
|
||||
import dev.euph.engine.rendering.resources.Texture;
|
||||
import org.joml.Matrix4f;
|
||||
import org.joml.Vector2f;
|
||||
import org.joml.Vector3f;
|
||||
import org.joml.Vector4f;
|
||||
import org.lwjgl.BufferUtils;
|
||||
|
||||
import java.io.BufferedReader;
|
||||
import java.io.IOException;
|
||||
import java.io.InputStream;
|
||||
import java.io.InputStreamReader;
|
||||
import java.net.URL;
|
||||
import java.nio.FloatBuffer;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
|
||||
import static dev.euph.engine.opengl.GL.*;
|
||||
|
||||
public class GLShader extends Shader {
|
||||
|
||||
private static final FloatBuffer matrixBuffer = BufferUtils.createFloatBuffer(16);
|
||||
private final int programId;
|
||||
private final Map<String, Integer> uniformLocations = new HashMap<>();
|
||||
|
||||
public GLShader(String name, URL vertexShader, URL fragmentShader) throws IOException {
|
||||
super(
|
||||
name,
|
||||
loadShader(vertexShader.openStream(), GL_VERTEX_SHADER),
|
||||
loadShader(fragmentShader.openStream(), GL_FRAGMENT_SHADER)
|
||||
);
|
||||
programId = glCreateProgram();
|
||||
setupProgram();
|
||||
}
|
||||
|
||||
public GLShader(String name, InputStream vertexShaderStream, InputStream fragmentShaderStream) throws IOException {
|
||||
super(
|
||||
name,
|
||||
loadShader(vertexShaderStream, GL_VERTEX_SHADER),
|
||||
loadShader(fragmentShaderStream, GL_FRAGMENT_SHADER)
|
||||
);
|
||||
programId = glCreateProgram();
|
||||
setupProgram();
|
||||
}
|
||||
|
||||
private static int loadShader(InputStream shaderStream, int type) throws IOException {
|
||||
StringBuilder shaderSource = new StringBuilder();
|
||||
try (BufferedReader reader = new BufferedReader(new InputStreamReader(shaderStream))) {
|
||||
String line;
|
||||
while ((line = reader.readLine()) != null) {
|
||||
shaderSource.append(line).append("\n");
|
||||
}
|
||||
} catch (IOException exception) {
|
||||
System.err.println("Could not read file!");
|
||||
exception.printStackTrace();
|
||||
throw exception;
|
||||
}
|
||||
int shaderId = glCreateShader(type);
|
||||
glShaderSource(shaderId, shaderSource);
|
||||
glCompileShader(shaderId);
|
||||
if (glGetShaderi(shaderId, GL_COMPILE_STATUS) == GL_FALSE) {
|
||||
System.err.println(glGetShaderInfoLog(shaderId, 512));
|
||||
System.err.println("Couldn't compile shader!");
|
||||
System.exit(-1);
|
||||
}
|
||||
return shaderId;
|
||||
}
|
||||
|
||||
private void setupProgram() {
|
||||
glAttachShader(programId, vertexShaderId);
|
||||
glAttachShader(programId, fragmentShaderId);
|
||||
bindAttributes();
|
||||
glLinkProgram(programId);
|
||||
glValidateProgram(programId);
|
||||
getAllUniformLocations();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void start() {
|
||||
glUseProgram(programId);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void stop() {
|
||||
glUseProgram(0);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void close() {
|
||||
stop();
|
||||
glDetachShader(programId, vertexShaderId);
|
||||
glDetachShader(programId, fragmentShaderId);
|
||||
glDeleteShader(vertexShaderId);
|
||||
glDeleteShader(fragmentShaderId);
|
||||
glDeleteProgram(programId);
|
||||
}
|
||||
|
||||
private void getAllUniformLocations() {
|
||||
int numUniforms = glGetProgrami(programId, GL_ACTIVE_UNIFORMS);
|
||||
|
||||
for (int i = 0; i < numUniforms; i++) {
|
||||
String name = glGetActiveUniformName(programId, i);
|
||||
int location = glGetUniformLocation(programId, name);
|
||||
|
||||
uniformLocations.put(name, location);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getUniformLocation(String uniformName) {
|
||||
if (uniformLocations.containsKey(uniformName)) {
|
||||
return uniformLocations.get(uniformName);
|
||||
}
|
||||
|
||||
int location = glGetUniformLocation(programId, uniformName);
|
||||
uniformLocations.put(uniformName, location);
|
||||
return location;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void bindAttributes() {
|
||||
glBindAttribLocation(programId, 0, "vertexPositions");
|
||||
glBindAttribLocation(programId, 1, "textureCoords");
|
||||
glBindAttribLocation(programId, 2, "normals");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void enableAttributes() {
|
||||
glEnableVertexAttribArray(0);
|
||||
glEnableVertexAttribArray(1);
|
||||
glEnableVertexAttribArray(2);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void disableAttributes() {
|
||||
glDisableVertexAttribArray(0);
|
||||
glDisableVertexAttribArray(1);
|
||||
glDisableVertexAttribArray(2);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void loadBoolean(int location, boolean value) {
|
||||
glUniform1f(location, value ? 1f : 0f);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void loadInt(int location, int value) {
|
||||
glUniform1i(location, value);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void loadFloat(int location, float value) {
|
||||
glUniform1f(location, value);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void loadVector2(int location, Vector2f value) {
|
||||
glUniform2f(location, value.x, value.y);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void loadVector3(int location, Vector3f value) {
|
||||
glUniform3f(location, value.x, value.y, value.z);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void loadVector4(int location, Vector4f value) {
|
||||
glUniform4f(location, value.x, value.y, value.z, value.w);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void loadMatrix4(int location, Matrix4f value) {
|
||||
value.get(matrixBuffer);
|
||||
glUniformMatrix4fv(location, false, matrixBuffer);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void deleteTexture(Texture texture) {
|
||||
if(texture == null) {
|
||||
return;
|
||||
}
|
||||
glDeleteTextures(texture.getId());
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void bindTexture2D(int location, Texture texture, int textureIndex) {
|
||||
loadInt(location, textureIndex);
|
||||
glActiveTexture(getTextureIndex(textureIndex));
|
||||
glBindTexture(GL_TEXTURE_2D, texture.getId());
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void bindTexture3D(int location, Texture texture, int textureIndex) {
|
||||
loadInt(location, textureIndex);
|
||||
glActiveTexture(getTextureIndex(textureIndex));
|
||||
glBindTexture(GL_TEXTURE_3D, texture.getId());
|
||||
}
|
||||
}
|
|
@ -0,0 +1,34 @@
|
|||
package dev.euph.engine.opengl;
|
||||
|
||||
import dev.euph.engine.core.data.ImageLoader;
|
||||
import dev.euph.engine.rendering.resources.Texture;
|
||||
|
||||
import java.net.URL;
|
||||
|
||||
import static dev.euph.engine.opengl.GL.*;
|
||||
|
||||
public class GLTextureLoader {
|
||||
public static Texture loadTexture(URL imageResource) {
|
||||
int textureID = GL.glGenTextures();
|
||||
glBindTexture(GL_TEXTURE_2D, textureID);
|
||||
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
|
||||
ImageLoader.Image image = ImageLoader.loadImage(imageResource.getPath());
|
||||
glTexImage2D(
|
||||
GL_TEXTURE_2D,
|
||||
0,
|
||||
GL_RGBA,
|
||||
image.width(), image.height(),
|
||||
0,
|
||||
GL_RGBA,
|
||||
GL_UNSIGNED_BYTE,
|
||||
image.data()
|
||||
);
|
||||
glGenerateMipmap(GL_TEXTURE_2D);
|
||||
return new Texture(textureID, image.width(), image.height());
|
||||
}
|
||||
}
|
|
@ -0,0 +1,35 @@
|
|||
package dev.euph.engine.opengl;
|
||||
|
||||
import dev.euph.engine.rendering.resources.Mesh;
|
||||
|
||||
import static org.lwjgl.opengl.GL30.glBindVertexArray;
|
||||
|
||||
public class GLTexturedMesh implements Mesh {
|
||||
private final int vaoId;
|
||||
private final int vertexCount;
|
||||
|
||||
public GLTexturedMesh(float[] vertices, int[] indices, float[] textureCoords) {
|
||||
this.vertexCount = indices.length;
|
||||
vaoId = GLMeshHelper.getVao();
|
||||
GLMeshHelper.prepareLoad(vaoId);
|
||||
GLMeshHelper.loadVertices(vertices);
|
||||
GLMeshHelper.loadIndices(indices);
|
||||
GLMeshHelper.loadTextureCoordinates(textureCoords);
|
||||
GLMeshHelper.cleanupLoad();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void bind() {
|
||||
glBindVertexArray(vaoId);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void unbind() {
|
||||
glBindVertexArray(0);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getVertexCount() {
|
||||
return vertexCount;
|
||||
}
|
||||
}
|
51
Engine/src/opengl/java/dev/euph/engine/opengl/GLWindow.java
Normal file
51
Engine/src/opengl/java/dev/euph/engine/opengl/GLWindow.java
Normal file
|
@ -0,0 +1,51 @@
|
|||
package dev.euph.engine.opengl;
|
||||
|
||||
import dev.euph.engine.core.window.Window;
|
||||
import org.lwjgl.glfw.GLFWVidMode;
|
||||
import org.lwjgl.opengl.GL;
|
||||
|
||||
import static org.lwjgl.glfw.GLFW.*;
|
||||
import static org.lwjgl.opengl.GL11.glViewport;
|
||||
|
||||
public class GLWindow extends Window {
|
||||
|
||||
public GLWindow(int width, int height, String title) {
|
||||
super(width, height, title);
|
||||
|
||||
glfwSetKeyCallback(id, (window, key, scancode, action, mods) -> {
|
||||
if (key == GLFW_KEY_ESCAPE && action == GLFW_RELEASE) {
|
||||
glfwSetWindowShouldClose(window, true);
|
||||
}
|
||||
});
|
||||
|
||||
if (glfwGetPlatform() != GLFW_PLATFORM_WAYLAND) {
|
||||
GLFWVidMode vidmode = glfwGetVideoMode(glfwGetPrimaryMonitor());
|
||||
assert vidmode != null;
|
||||
glfwSetWindowPos(
|
||||
id,
|
||||
(vidmode.width() - width) / 2,
|
||||
(vidmode.height() - height) / 2
|
||||
);
|
||||
}
|
||||
|
||||
addResizeCallback((int newWidth, int newHeight) -> {
|
||||
GLWindow.this.width = newWidth;
|
||||
GLWindow.this.height = newHeight;
|
||||
glViewport(0, 0, newWidth, newHeight);
|
||||
});
|
||||
|
||||
GL.createCapabilities();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onUpdate() {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onDestroy() {
|
||||
|
||||
}
|
||||
|
||||
|
||||
}
|
42
Engine/src/rendering/build.gradle.kts
Normal file
42
Engine/src/rendering/build.gradle.kts
Normal file
|
@ -0,0 +1,42 @@
|
|||
import com.github.jengelman.gradle.plugins.shadow.tasks.ShadowJar
|
||||
|
||||
repositories {
|
||||
mavenCentral()
|
||||
}
|
||||
|
||||
plugins {
|
||||
java
|
||||
id("com.gradleup.shadow") version "8.3.0"
|
||||
}
|
||||
|
||||
val lwjglVersion: String by rootProject.extra
|
||||
val jomlVersion: String by rootProject.extra
|
||||
val jomlPrimitivesVersion: String by rootProject.extra
|
||||
val lwjglNatives: String by rootProject.extra
|
||||
|
||||
sourceSets {
|
||||
val main by getting {
|
||||
java.srcDir("java")
|
||||
}
|
||||
}
|
||||
|
||||
dependencies {
|
||||
annotationProcessor("org.projectlombok:lombok:1.18.34")
|
||||
implementation("org.projectlombok:lombok:1.18.34")
|
||||
annotationProcessor("javax.annotation:javax.annotation-api:1.3.2")
|
||||
implementation("javax.annotation:javax.annotation-api:1.3.2")
|
||||
|
||||
compileOnly(project(":core", configuration = "shadow"))
|
||||
implementation(platform("org.lwjgl:lwjgl-bom:$lwjglVersion"))
|
||||
|
||||
shadow(localGroovy())
|
||||
shadow(gradleApi())
|
||||
}
|
||||
|
||||
tasks.named<ShadowJar>("shadowJar") {
|
||||
archiveFileName.set("dev.euph.engine.rendering.jar")
|
||||
}
|
||||
|
||||
configurations {
|
||||
shadow
|
||||
}
|
|
@ -0,0 +1,6 @@
|
|||
package dev.euph.engine.rendering;
|
||||
|
||||
public class Config {
|
||||
public static final int MAX_LIGHTS = 6;
|
||||
public static final int MAX_LIGHT_DISTANCE = 100;
|
||||
}
|
|
@ -0,0 +1,60 @@
|
|||
package dev.euph.engine.rendering;
|
||||
|
||||
import dev.euph.engine.rendering.resources.Texture;
|
||||
import lombok.AccessLevel;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
import lombok.SneakyThrows;
|
||||
import lombok.experimental.Accessors;
|
||||
|
||||
import java.awt.*;
|
||||
|
||||
@Setter
|
||||
@Getter
|
||||
@Accessors(chain = true)
|
||||
public class Material {
|
||||
|
||||
@Setter(AccessLevel.NONE)
|
||||
protected final Shader shader;
|
||||
private Texture albedoTexture;
|
||||
private Color color;
|
||||
|
||||
public Material(Shader shader) {
|
||||
this.shader = shader;
|
||||
this.albedoTexture = null;
|
||||
this.color = Color.WHITE;
|
||||
}
|
||||
|
||||
public void useMaterial() {
|
||||
shader.start();
|
||||
prepareColor();
|
||||
prepareAlbedoTexture();
|
||||
}
|
||||
|
||||
private void prepareColor() {
|
||||
int colorLocation = shader.getUniformLocation("color");
|
||||
shader.loadVector4(colorLocation, new org.joml.Vector4f(
|
||||
color.getRed() / 255f,
|
||||
color.getGreen() / 255f,
|
||||
color.getBlue() / 255f,
|
||||
1f)
|
||||
);
|
||||
}
|
||||
|
||||
private void prepareAlbedoTexture() {
|
||||
int useAlbedoTextureLocation = shader.getUniformLocation("useAlbedoTexture");
|
||||
if (albedoTexture != null) {
|
||||
int albedoTextureLocation = shader.getUniformLocation("albedoTexture");
|
||||
shader.bindTexture2D(albedoTextureLocation, albedoTexture, Texture.ALBEDO_INDEX);
|
||||
shader.loadBoolean(useAlbedoTextureLocation, true);
|
||||
} else {
|
||||
shader.loadBoolean(useAlbedoTextureLocation, false);
|
||||
}
|
||||
}
|
||||
|
||||
@SneakyThrows
|
||||
public void cleanup() {
|
||||
shader.deleteTexture(albedoTexture);
|
||||
shader.close();
|
||||
}
|
||||
}
|
|
@ -0,0 +1,50 @@
|
|||
package dev.euph.engine.rendering;
|
||||
|
||||
import dev.euph.engine.rendering.resources.Texture;
|
||||
import lombok.Setter;
|
||||
|
||||
@Setter
|
||||
public class PBRMaterial extends Material {
|
||||
private Texture normalTexture;
|
||||
private Texture metallicTexture;
|
||||
private Texture roughnessTexture;
|
||||
private Texture aoTexture;
|
||||
|
||||
public PBRMaterial(Shader shader) {
|
||||
super(shader);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void useMaterial() {
|
||||
super.useMaterial();
|
||||
|
||||
if (normalTexture != null) {
|
||||
int normalTextureLocation = shader.getUniformLocation("normalTexture");
|
||||
shader.bindTexture2D(normalTextureLocation, normalTexture, Texture.NORMAL_INDEX);
|
||||
}
|
||||
|
||||
if (metallicTexture != null) {
|
||||
int metallicTextureLocation = shader.getUniformLocation("metallicTexture");
|
||||
shader.bindTexture2D(metallicTextureLocation, metallicTexture, Texture.METALLIC_INDEX);
|
||||
}
|
||||
|
||||
if (roughnessTexture != null) {
|
||||
int roughnessTextureLocation = shader.getUniformLocation("roughnessTexture");
|
||||
shader.bindTexture2D(roughnessTextureLocation, roughnessTexture, Texture.ROUGHNESS_INDEX);
|
||||
}
|
||||
|
||||
if (aoTexture != null) {
|
||||
int aoTextureLocation = shader.getUniformLocation("aoTexture");
|
||||
shader.bindTexture2D(aoTextureLocation, aoTexture, Texture.AMBIENT_OCCLUSION_INDEX);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void cleanup() {
|
||||
super.cleanup();
|
||||
shader.deleteTexture(normalTexture);
|
||||
shader.deleteTexture(metallicTexture);
|
||||
shader.deleteTexture(roughnessTexture);
|
||||
shader.deleteTexture(aoTexture);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,65 @@
|
|||
package dev.euph.engine.rendering;
|
||||
|
||||
import org.joml.Matrix4f;
|
||||
import org.joml.Vector2f;
|
||||
import org.joml.Vector3f;
|
||||
import org.joml.Vector4f;
|
||||
|
||||
public abstract class RenderPipeline {
|
||||
protected static void startShader(Shader shader) {
|
||||
shader.start();
|
||||
}
|
||||
|
||||
protected static void stopShader(Shader shader) {
|
||||
shader.stop();
|
||||
}
|
||||
|
||||
protected static void bindShaderAttributes(Shader shader) {
|
||||
shader.bindAttributes();
|
||||
}
|
||||
|
||||
protected static void enableShaderAttributes(Shader shader) {
|
||||
shader.enableAttributes();
|
||||
}
|
||||
|
||||
protected static void disableShaderAttributes(Shader shader) {
|
||||
shader.disableAttributes();
|
||||
}
|
||||
|
||||
protected static void loadBoolean(Shader shader, int location, boolean value) {
|
||||
shader.loadBoolean(location, value);
|
||||
}
|
||||
|
||||
protected static void loadInt(Shader shader, int location, int value) {
|
||||
shader.loadInt(location, value);
|
||||
}
|
||||
|
||||
protected static void loadFloat(Shader shader, int location, float value) {
|
||||
shader.loadFloat(location, value);
|
||||
}
|
||||
|
||||
protected static void loadVector2(Shader shader, int location, Vector2f value) {
|
||||
shader.loadVector2(location, value);
|
||||
}
|
||||
|
||||
protected static void loadVector3(Shader shader, int location, Vector3f value) {
|
||||
shader.loadVector3(location, value);
|
||||
}
|
||||
|
||||
protected static void loadVector4(Shader shader, int location, Vector4f value) {
|
||||
shader.loadVector4(location, value);
|
||||
}
|
||||
|
||||
protected static void loadMatrix4(Shader shader, int location, Matrix4f value) {
|
||||
shader.loadMatrix4(location, value);
|
||||
}
|
||||
|
||||
protected static int getUniformLocation(Shader shader, String name) {
|
||||
return shader.getUniformLocation(name);
|
||||
}
|
||||
|
||||
public abstract void render();
|
||||
|
||||
public abstract void init();
|
||||
|
||||
}
|
|
@ -0,0 +1,53 @@
|
|||
package dev.euph.engine.rendering;
|
||||
|
||||
import dev.euph.engine.rendering.resources.Texture;
|
||||
import lombok.Getter;
|
||||
import org.joml.Vector2f;
|
||||
import org.joml.Vector3f;
|
||||
import org.joml.Vector4f;
|
||||
import org.joml.Matrix4f;
|
||||
|
||||
public abstract class Shader implements AutoCloseable {
|
||||
protected final int vertexShaderId;
|
||||
protected final int fragmentShaderId;
|
||||
@Getter
|
||||
private final String name;
|
||||
|
||||
protected Shader(String name, int vertexShaderId, int fragmentShaderId) {
|
||||
this.name = name;
|
||||
this.vertexShaderId = vertexShaderId;
|
||||
this.fragmentShaderId = fragmentShaderId;
|
||||
}
|
||||
|
||||
protected abstract void start();
|
||||
|
||||
protected abstract void stop();
|
||||
|
||||
protected abstract void bindAttributes();
|
||||
|
||||
protected abstract void enableAttributes();
|
||||
|
||||
protected abstract void disableAttributes();
|
||||
|
||||
protected abstract int getUniformLocation(String name);
|
||||
|
||||
protected abstract void loadBoolean(int location, boolean value);
|
||||
|
||||
protected abstract void loadInt(int location, int value);
|
||||
|
||||
protected abstract void loadFloat(int location, float value);
|
||||
|
||||
protected abstract void loadVector2(int location, Vector2f value);
|
||||
|
||||
protected abstract void loadVector3(int location, Vector3f value);
|
||||
|
||||
protected abstract void loadVector4(int location, Vector4f value);
|
||||
|
||||
protected abstract void loadMatrix4(int location, Matrix4f value);
|
||||
|
||||
protected abstract void deleteTexture(Texture texture);
|
||||
|
||||
protected abstract void bindTexture2D(int location, Texture texture, int textureIndex);
|
||||
|
||||
protected abstract void bindTexture3D(int location, Texture texture, int textureIndex);
|
||||
}
|
|
@ -0,0 +1,31 @@
|
|||
package dev.euph.engine.rendering;
|
||||
|
||||
import lombok.AllArgsConstructor;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
|
||||
@AllArgsConstructor
|
||||
public class ShaderManager {
|
||||
|
||||
private final Map<String, Shader> shaders = new HashMap<>();
|
||||
|
||||
public void addShader(Shader shader) {
|
||||
shaders.put(shader.getName(), shader);
|
||||
}
|
||||
|
||||
public Shader getShader(String shaderName) {
|
||||
return shaders.get(shaderName);
|
||||
}
|
||||
|
||||
public void cleanup() {
|
||||
shaders.values().forEach(shader -> {
|
||||
try {
|
||||
shader.close();
|
||||
} catch (Exception e) {
|
||||
throw new RuntimeException(e);
|
||||
}
|
||||
});
|
||||
shaders.clear();
|
||||
}
|
||||
}
|
|
@ -0,0 +1,23 @@
|
|||
package dev.euph.engine.rendering.components;
|
||||
|
||||
import dev.euph.engine.core.transform.Transform;
|
||||
import dev.euph.engine.core.ecs.Component;
|
||||
import dev.euph.engine.core.ecs.Requires;
|
||||
import dev.euph.engine.core.window.Window;
|
||||
import lombok.Getter;
|
||||
|
||||
import java.awt.*;
|
||||
|
||||
@Requires(Transform.class)
|
||||
public class Camera extends Component {
|
||||
public float fov = 90f;
|
||||
public float nearPlane = 0.1f;
|
||||
public float farPlane = 500f;
|
||||
public Color backgroundColor = new Color(0, 200, 255);
|
||||
@Getter
|
||||
private Window window;
|
||||
|
||||
public Camera(Window window) {
|
||||
this.window = window;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,17 @@
|
|||
package dev.euph.engine.rendering.components;
|
||||
|
||||
import dev.euph.engine.core.transform.Transform;
|
||||
import dev.euph.engine.core.ecs.Component;
|
||||
import dev.euph.engine.core.ecs.Requires;
|
||||
import dev.euph.engine.rendering.Material;
|
||||
import dev.euph.engine.rendering.resources.Mesh;
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.Getter;
|
||||
|
||||
@Getter
|
||||
@AllArgsConstructor
|
||||
@Requires(Transform.class)
|
||||
public class MeshRenderer extends Component {
|
||||
private final Mesh mesh;
|
||||
private final Material material;
|
||||
}
|
|
@ -0,0 +1,9 @@
|
|||
package dev.euph.engine.rendering.components.lights;
|
||||
|
||||
import java.awt.*;
|
||||
|
||||
public class DirectionalLight extends LightSource {
|
||||
public DirectionalLight(Color color) {
|
||||
super(color, LightType.Directional);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,27 @@
|
|||
package dev.euph.engine.rendering.components.lights;
|
||||
|
||||
import dev.euph.engine.core.ecs.Component;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
|
||||
import java.awt.*;
|
||||
|
||||
@Getter
|
||||
public abstract class LightSource extends Component {
|
||||
|
||||
private final int type;
|
||||
@Setter
|
||||
private Color color;
|
||||
public LightSource(Color color, int type) {
|
||||
this.color = color;
|
||||
this.type = type;
|
||||
}
|
||||
|
||||
public static class LightType {
|
||||
public static final int Directional = 0;
|
||||
public static final int Point = 1;
|
||||
public static final int Spot = 2;
|
||||
public static final int Area = 3;
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,17 @@
|
|||
package dev.euph.engine.rendering.components.lights;
|
||||
|
||||
import dev.euph.engine.core.transform.Transform;
|
||||
import dev.euph.engine.core.ecs.Requires;
|
||||
import org.joml.Vector3f;
|
||||
|
||||
import java.awt.*;
|
||||
|
||||
@Requires(Transform.class)
|
||||
public class PointLight extends LightSource {
|
||||
public Vector3f attenuation;
|
||||
|
||||
public PointLight(Color color, Vector3f attenuation) {
|
||||
super(color, LightType.Point);
|
||||
this.attenuation = attenuation;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,23 @@
|
|||
package dev.euph.engine.rendering.components.lights;
|
||||
|
||||
import dev.euph.engine.core.transform.Transform;
|
||||
import dev.euph.engine.core.ecs.Requires;
|
||||
import org.joml.Vector3f;
|
||||
|
||||
import java.awt.*;
|
||||
|
||||
@Requires(Transform.class)
|
||||
public class SpotLight extends LightSource {
|
||||
public float coneAngle;
|
||||
public float hardCutoff;
|
||||
public float softCutoff;
|
||||
public Vector3f attenuation;
|
||||
|
||||
public SpotLight(Color color, Vector3f attenuation, float coneAngle, float hardCutoff, float softCutoff) {
|
||||
super(color, LightType.Spot);
|
||||
this.attenuation = attenuation;
|
||||
this.coneAngle = coneAngle;
|
||||
this.hardCutoff = hardCutoff;
|
||||
this.softCutoff = softCutoff;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,7 @@
|
|||
package dev.euph.engine.rendering.resources;
|
||||
|
||||
public interface Mesh {
|
||||
void bind();
|
||||
void unbind();
|
||||
int getVertexCount();
|
||||
}
|
|
@ -0,0 +1,23 @@
|
|||
package dev.euph.engine.rendering.resources;
|
||||
|
||||
import lombok.Getter;
|
||||
|
||||
@Getter
|
||||
public class Texture {
|
||||
|
||||
public final static int ALBEDO_INDEX = 0;
|
||||
public final static int NORMAL_INDEX = 1;
|
||||
public final static int METALLIC_INDEX = 2;
|
||||
public final static int ROUGHNESS_INDEX = 3;
|
||||
public final static int AMBIENT_OCCLUSION_INDEX = 4;
|
||||
|
||||
private final int id;
|
||||
private final int height;
|
||||
private final int width;
|
||||
|
||||
public Texture(int id, int width, int height) {
|
||||
this.id = id;
|
||||
this.width = width;
|
||||
this.height = height;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,29 @@
|
|||
package dev.euph.engine.rendering.utils;
|
||||
|
||||
import dev.euph.engine.core.window.Window;
|
||||
import dev.euph.engine.rendering.components.Camera;
|
||||
import org.joml.Matrix4f;
|
||||
|
||||
public class ProjectionMatrix extends Matrix4f {
|
||||
|
||||
public ProjectionMatrix(Camera camera) {
|
||||
super();
|
||||
calculateProjection(camera.getWindow(), camera.fov, camera.nearPlane, camera.farPlane);
|
||||
}
|
||||
|
||||
private void calculateProjection(Window window, float fov, float nearPlane, float farPlane) {
|
||||
float aspectRatio = (float) window.getWidth() / (float) window.getHeight();
|
||||
|
||||
float y_scale = (float) (1f / Math.tan(Math.toRadians(fov / 2f))) * aspectRatio;
|
||||
float x_scale = y_scale / aspectRatio;
|
||||
float frustum_length = farPlane - nearPlane;
|
||||
|
||||
m00(x_scale);
|
||||
m11(y_scale);
|
||||
m22(-((farPlane + nearPlane) / frustum_length));
|
||||
m23(-1);
|
||||
m32(-((2 * nearPlane * farPlane) / frustum_length));
|
||||
m33(0);
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,21 @@
|
|||
package dev.euph.engine.rendering.utils;
|
||||
|
||||
import dev.euph.engine.core.transform.Transform;
|
||||
import dev.euph.engine.rendering.components.Camera;
|
||||
import org.joml.Math;
|
||||
import org.joml.Matrix4f;
|
||||
import org.joml.Vector3f;
|
||||
|
||||
public class ViewMatrix extends Matrix4f {
|
||||
|
||||
public ViewMatrix(Camera camera) {
|
||||
super();
|
||||
Transform cameraTransform = camera.getEntity().getComponent(Transform.class);
|
||||
super.identity();
|
||||
super.rotate(Math.toRadians(cameraTransform.getRotation().x), new Vector3f(1, 0, 0));
|
||||
super.rotate(Math.toRadians(cameraTransform.getRotation().y), new Vector3f(0, 1, 0));
|
||||
super.rotate(Math.toRadians(cameraTransform.getRotation().z), new Vector3f(0, 0, 1));
|
||||
Vector3f pos = new Vector3f(cameraTransform.getPosition());
|
||||
super.translate(pos.negate());
|
||||
}
|
||||
}
|
46
Engine/src/resources/build.gradle.kts
Normal file
46
Engine/src/resources/build.gradle.kts
Normal file
|
@ -0,0 +1,46 @@
|
|||
import com.github.jengelman.gradle.plugins.shadow.tasks.ShadowJar
|
||||
|
||||
repositories {
|
||||
mavenCentral()
|
||||
}
|
||||
|
||||
plugins {
|
||||
java
|
||||
id("com.gradleup.shadow") version "8.3.0"
|
||||
}
|
||||
|
||||
val lwjglVersion: String by rootProject.extra
|
||||
val jomlVersion: String by rootProject.extra
|
||||
val jomlPrimitivesVersion: String by rootProject.extra
|
||||
val lwjglNatives: String by rootProject.extra
|
||||
|
||||
sourceSets {
|
||||
val main by getting {
|
||||
java.srcDir("java")
|
||||
}
|
||||
}
|
||||
|
||||
dependencies {
|
||||
annotationProcessor("org.projectlombok:lombok:1.18.34")
|
||||
implementation("org.projectlombok:lombok:1.18.34")
|
||||
annotationProcessor("javax.annotation:javax.annotation-api:1.3.2")
|
||||
implementation("javax.annotation:javax.annotation-api:1.3.2")
|
||||
|
||||
compileOnly(project(":core", configuration = "shadow"))
|
||||
implementation(platform("org.lwjgl:lwjgl-bom:$lwjglVersion"))
|
||||
|
||||
implementation("org.lwjgl", "lwjgl-assimp")
|
||||
runtimeOnly("org.lwjgl", "lwjgl-assimp", classifier = lwjglNatives)
|
||||
|
||||
|
||||
shadow(localGroovy())
|
||||
shadow(gradleApi())
|
||||
}
|
||||
|
||||
tasks.named<ShadowJar>("shadowJar") {
|
||||
archiveFileName.set("dev.euph.engine.resources.jar")
|
||||
}
|
||||
|
||||
configurations {
|
||||
shadow
|
||||
}
|
7
TestGame/.gitignore
vendored
Normal file
7
TestGame/.gitignore
vendored
Normal file
|
@ -0,0 +1,7 @@
|
|||
.gradle/
|
||||
gradle/
|
||||
gradlew
|
||||
gradlew.bat
|
||||
build/
|
||||
|
||||
.idea/
|
73
TestGame/build.gradle.kts
Normal file
73
TestGame/build.gradle.kts
Normal file
|
@ -0,0 +1,73 @@
|
|||
plugins {
|
||||
application
|
||||
java
|
||||
}
|
||||
|
||||
repositories {
|
||||
mavenCentral()
|
||||
}
|
||||
|
||||
java {
|
||||
toolchain {
|
||||
languageVersion.set(JavaLanguageVersion.of(22))
|
||||
}
|
||||
}
|
||||
|
||||
sourceSets {
|
||||
main {
|
||||
java {
|
||||
srcDir("src")
|
||||
|
||||
}
|
||||
resources {
|
||||
srcDir("res")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
application {
|
||||
mainClass.set("dev.euph.game.Main")
|
||||
}
|
||||
|
||||
val lwjglVersion = "3.3.4"
|
||||
val jomlVersion = "1.10.7"
|
||||
val jomlPrimitivesVersion = "1.10.0"
|
||||
|
||||
val lwjglNatives = Pair(
|
||||
System.getProperty("os.name")!!,
|
||||
System.getProperty("os.arch")!!
|
||||
).let { (name, arch) ->
|
||||
when {
|
||||
arrayOf("Linux", "SunOS", "Unit").any { name.startsWith(it) } ->
|
||||
if (arrayOf("arm", "aarch64").any { arch.startsWith(it) })
|
||||
"natives-linux${if (arch.contains("64") || arch.startsWith("armv8")) "-arm64" else "-arm32"}"
|
||||
else if (arch.startsWith("ppc"))
|
||||
"natives-linux-ppc64le"
|
||||
else if (arch.startsWith("riscv"))
|
||||
"natives-linux-riscv64"
|
||||
else
|
||||
"natives-linux"
|
||||
|
||||
arrayOf("Mac OS X", "Darwin").any { name.startsWith(it) } ->
|
||||
"natives-macos${if (arch.startsWith("aarch64")) "-arm64" else ""}"
|
||||
|
||||
arrayOf("Windows").any { name.startsWith(it) } ->
|
||||
if (arch.contains("64"))
|
||||
"natives-windows${if (arch.startsWith("aarch64")) "-arm64" else ""}"
|
||||
else
|
||||
"natives-windows-x86"
|
||||
|
||||
else ->
|
||||
throw Error("Unrecognized or unsupported platform. Please set \"lwjglNatives\" manually")
|
||||
}
|
||||
}
|
||||
extra["lwjglVersion"] = lwjglVersion
|
||||
extra["jomlVersion"] = jomlVersion
|
||||
extra["jomlPrimitivesVersion"] = jomlPrimitivesVersion
|
||||
extra["lwjglNatives"] = lwjglNatives
|
||||
|
||||
dependencies {
|
||||
implementation(project(":core", configuration = "shadow"))
|
||||
implementation(project(":rendering", configuration = "shadow"))
|
||||
implementation(project(":opengl", configuration = "shadow"))
|
||||
}
|
Before Width: | Height: | Size: 39 KiB After Width: | Height: | Size: 39 KiB |
8
TestGame/settings.gradle.kts
Normal file
8
TestGame/settings.gradle.kts
Normal file
|
@ -0,0 +1,8 @@
|
|||
rootProject.name = "Game"
|
||||
|
||||
include(":core")
|
||||
project(":core").projectDir = file("../Engine/src/core")
|
||||
include(":rendering")
|
||||
project(":rendering").projectDir = file("../Engine/src/rendering")
|
||||
include(":opengl")
|
||||
project(":opengl").projectDir = file("../Engine/src/opengl")
|
|
@ -1,16 +1,19 @@
|
|||
package dev.euph.game;
|
||||
|
||||
import dev.euph.engine.ecs.Component;
|
||||
import dev.euph.engine.ecs.components.Camera;
|
||||
import dev.euph.engine.ecs.components.Transform;
|
||||
import dev.euph.engine.core.transform.Transform;
|
||||
import dev.euph.engine.core.ecs.Component;
|
||||
import dev.euph.engine.core.ecs.Requires;
|
||||
import dev.euph.engine.rendering.components.Camera;
|
||||
import org.joml.Vector2f;
|
||||
import org.joml.Vector3f;
|
||||
import org.lwjgl.glfw.GLFW;
|
||||
import org.lwjgl.glfw.GLFWKeyCallback;
|
||||
import lombok.NoArgsConstructor;
|
||||
|
||||
import static java.lang.Math.max;
|
||||
import static java.lang.Math.min;
|
||||
|
||||
@NoArgsConstructor
|
||||
@Requires({Transform.class, Camera.class})
|
||||
public class CameraController extends Component {
|
||||
|
||||
Camera camera;
|
||||
|
@ -24,11 +27,6 @@ public class CameraController extends Component {
|
|||
private Vector2f prevMousePos;
|
||||
private Vector2f inputVectorWASD = new Vector2f();
|
||||
private boolean justCapturedMouse = true;
|
||||
public CameraController() {
|
||||
super();
|
||||
requireComponent(Transform.class);
|
||||
requireComponent(Camera.class);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void OnReady() {
|
100
TestGame/src/dev/euph/game/Main.java
Normal file
100
TestGame/src/dev/euph/game/Main.java
Normal file
|
@ -0,0 +1,100 @@
|
|||
package dev.euph.game;
|
||||
|
||||
import dev.euph.engine.core.ecs.Entity;
|
||||
import dev.euph.engine.core.ecs.Scene;
|
||||
import dev.euph.engine.core.transform.Transform;
|
||||
import dev.euph.engine.core.window.Window;
|
||||
import dev.euph.engine.opengl.*;
|
||||
import dev.euph.engine.rendering.Material;
|
||||
import dev.euph.engine.rendering.ShaderManager;
|
||||
import dev.euph.engine.rendering.components.Camera;
|
||||
import dev.euph.engine.rendering.components.MeshRenderer;
|
||||
import dev.euph.engine.rendering.components.lights.DirectionalLight;
|
||||
import dev.euph.engine.rendering.components.lights.PointLight;
|
||||
import dev.euph.engine.rendering.resources.Mesh;
|
||||
import dev.euph.engine.rendering.resources.Texture;
|
||||
import org.joml.Vector3f;
|
||||
|
||||
import java.awt.*;
|
||||
import java.io.IOException;
|
||||
import java.net.URL;
|
||||
import java.util.concurrent.atomic.AtomicBoolean;
|
||||
|
||||
public class Main {
|
||||
public static void main(String[] args) throws IOException {
|
||||
Window window = new GLWindow(1200, 720, "Test Window");
|
||||
window.setVsync(1);
|
||||
|
||||
ShaderManager shaderManager = loadShaders();
|
||||
Scene scene = loadScene(window, shaderManager);
|
||||
Entity camera = scene.getByName("Camera").stream().findFirst().orElse(null);
|
||||
Entity Model = scene.getByName("Model").stream().findFirst().orElse(null);
|
||||
|
||||
GLRenderer forwardRenderer = new GLRenderer(scene, shaderManager);
|
||||
forwardRenderer.activeCamera = camera.getComponent(Camera.class);
|
||||
forwardRenderer.init();
|
||||
|
||||
float rotationAngle = 0;
|
||||
float rotationSpeed = 20f;
|
||||
scene.start();
|
||||
AtomicBoolean running = new AtomicBoolean(true);
|
||||
window.addCloseCallback(() -> {
|
||||
running.set(false);
|
||||
});
|
||||
while (running.get()) {
|
||||
scene.update(window.getTime().getDeltaTime());
|
||||
|
||||
rotationAngle += rotationSpeed * window.getTime().getDeltaTime();
|
||||
rotationAngle %= 360;
|
||||
Model.getComponent(Transform.class).setRotation(new Vector3f(0, rotationAngle, 0));
|
||||
|
||||
forwardRenderer.render();
|
||||
window.update();
|
||||
}
|
||||
shaderManager.cleanup();
|
||||
window.destroy();
|
||||
}
|
||||
|
||||
private static ShaderManager loadShaders() throws IOException {
|
||||
ShaderManager shaderManager = new ShaderManager();
|
||||
URL fragmentShader = Main.class.getResource("/dev/euph/game/shader/default.fs.glsl");
|
||||
URL vertexShader = Main.class.getResource("/dev/euph/game/shader/default.vs.glsl");
|
||||
assert vertexShader != null;
|
||||
assert fragmentShader != null;
|
||||
shaderManager.addShader(new GLShader(
|
||||
"default",
|
||||
Main.class.getResourceAsStream("/dev/euph/game/shader/default.vs.glsl"),
|
||||
Main.class.getResourceAsStream("/dev/euph/game/shader/default.fs.glsl")
|
||||
));
|
||||
return shaderManager;
|
||||
}
|
||||
|
||||
private static Scene loadScene(Window window, ShaderManager shaderManager) {
|
||||
Scene scene = new Scene();
|
||||
Entity cameraEntity = new Entity("Camera")
|
||||
.addComponent(Transform.FromPosition(0, 0, 3))
|
||||
.addComponent(new Camera(window))
|
||||
.addComponent(new CameraController())
|
||||
.addToScene(scene);
|
||||
Entity light1 = new Entity("DirectionalLight")
|
||||
.addComponent(Transform.FromRotation(-0.5f, -1.0f, -0.5f))
|
||||
.addComponent(new DirectionalLight(Color.WHITE))
|
||||
.addToScene(scene);
|
||||
Entity light2 = new Entity("PointLight")
|
||||
.addComponent(Transform.FromRotation(-0.5f, -1.0f, -0.5f))
|
||||
.addComponent(new PointLight(Color.red, new Vector3f(10)))
|
||||
.addToScene(scene);
|
||||
|
||||
Mesh modelMesh = GLMeshLoader.loadTexturedMesh(Main.class.getResource("/dev/euph/game/models/human_rigged.obj"));
|
||||
Texture uvTexture = GLTextureLoader.loadTexture(Main.class.getResource("/dev/euph/game/textures/uv.png"));
|
||||
Material modelMaterial = new Material(shaderManager.getShader("default"))
|
||||
.setColor(new Color(7, 77, 255, 255))
|
||||
.setAlbedoTexture(uvTexture);
|
||||
|
||||
Entity modelEntity = new Entity("Model")
|
||||
.addComponent(Transform.FromPosition(0, -4, -6).setScale(3))
|
||||
.addComponent(new MeshRenderer(modelMesh, modelMaterial))
|
||||
.addToScene(scene);
|
||||
return scene;
|
||||
}
|
||||
}
|
|
@ -1,6 +1,7 @@
|
|||
package dev.euph.game;
|
||||
|
||||
import dev.euph.engine.datastructs.octree.Octree;
|
||||
import dev.euph.engine.core.data.octree.Octree;
|
||||
import dev.euph.engine.core.data.octree.OctreeNode;
|
||||
import org.joml.Vector3f;
|
||||
|
||||
import javax.imageio.ImageIO;
|
||||
|
@ -15,7 +16,11 @@ public class OctreeTest {
|
|||
|
||||
public static void main(String[] args) {
|
||||
// Create an octree with a center at (0, 0, 0) and a half-size of 20 units
|
||||
Octree<String> octree = new Octree<>(8, new Vector3f(0, 0, 0), 20);
|
||||
Octree<String> octree = new Octree<>(new OctreeNode<String>(
|
||||
8,
|
||||
new Vector3f(),
|
||||
20
|
||||
));
|
||||
|
||||
// Generate clustered noise for more interesting patterns
|
||||
Random random = new Random();
|
|
@ -1,7 +1,7 @@
|
|||
package dev.euph.game;
|
||||
|
||||
import dev.euph.engine.datastructs.pipeline.Pipeline;
|
||||
import dev.euph.engine.datastructs.pipeline.PipelineStage;
|
||||
import dev.euph.engine.core.data.pipeline.Pipeline;
|
||||
import dev.euph.engine.core.data.pipeline.PipelineStage;
|
||||
|
||||
public class PipelineTest {
|
||||
public static void main(String[] args) {
|
|
@ -1,23 +0,0 @@
|
|||
plugins {
|
||||
application
|
||||
java
|
||||
}
|
||||
|
||||
repositories {
|
||||
mavenCentral()
|
||||
}
|
||||
|
||||
java {
|
||||
toolchain {
|
||||
languageVersion.set(JavaLanguageVersion.of(22))
|
||||
}
|
||||
}
|
||||
|
||||
application {
|
||||
mainClass.set("dev.euph.game.Main")
|
||||
}
|
||||
|
||||
dependencies {
|
||||
implementation(project(path = ":engine", configuration = "shadow"))
|
||||
}
|
||||
|
|
@ -1,3 +0,0 @@
|
|||
rootProject.name = "game"
|
||||
include(":engine")
|
||||
project(":engine").projectDir = file("../")
|
|
@ -1,121 +0,0 @@
|
|||
package dev.euph.game;
|
||||
|
||||
import dev.euph.engine.ecs.Entity;
|
||||
import dev.euph.engine.ecs.components.Camera;
|
||||
import dev.euph.engine.ecs.components.MeshRenderer;
|
||||
import dev.euph.engine.ecs.components.Transform;
|
||||
import dev.euph.engine.ecs.components.lights.DirectionalLight;
|
||||
import dev.euph.engine.ecs.components.lights.PointLight;
|
||||
import dev.euph.engine.render.ForwardRenderer;
|
||||
import dev.euph.engine.managers.ShaderManager;
|
||||
import dev.euph.engine.managers.Window;
|
||||
import dev.euph.engine.render.Material;
|
||||
import dev.euph.engine.resources.Texture;
|
||||
import dev.euph.engine.resources.TexturedMesh;
|
||||
import dev.euph.engine.resources.loader.MeshLoader;
|
||||
import dev.euph.engine.resources.loader.TextureLoader;
|
||||
import dev.euph.engine.ecs.Scene;
|
||||
import dev.euph.engine.util.Path;
|
||||
import org.joml.Vector3f;
|
||||
|
||||
import java.awt.*;
|
||||
import java.io.InputStream;
|
||||
|
||||
public class Main {
|
||||
public static void main(String[] args) {
|
||||
Window window = new Window(1200, 720, "Test Window");
|
||||
Scene scene = new Scene();
|
||||
|
||||
InputStream fragmentShaderStream = Main.class.getResourceAsStream("/dev/euph/game/shader/default.fs.glsl");
|
||||
InputStream vertexShaderStream = Main.class.getResourceAsStream("/dev/euph/game/shader/default.vs.glsl");
|
||||
ShaderManager shaderManager = new ShaderManager(vertexShaderStream, fragmentShaderStream);
|
||||
|
||||
//Creating a Camera
|
||||
Entity cameraEntity = new Entity("Camera");
|
||||
Transform cameraTransform = new Transform(
|
||||
new Vector3f(0, 0, 3),
|
||||
new Vector3f(0f, 0f , 0),
|
||||
new Vector3f(1)
|
||||
);
|
||||
Camera cameraComponent = new Camera(window);
|
||||
CameraController cameraControllerComponent = new CameraController();
|
||||
|
||||
cameraEntity.addComponent(cameraTransform);
|
||||
cameraEntity.addComponent(cameraComponent);
|
||||
cameraEntity.addComponent(cameraControllerComponent);
|
||||
scene.addEntityToScene(cameraEntity);
|
||||
|
||||
//creating a light
|
||||
Entity lightEntity = new Entity("DirectionalLight");
|
||||
Transform directionalLightTransform = new Transform(
|
||||
new Vector3f(0),
|
||||
new Vector3f(-0.5f, -1.0f, -0.5f),
|
||||
new Vector3f(1)
|
||||
);
|
||||
DirectionalLight directionalLightComponent = new DirectionalLight(Color.WHITE);
|
||||
lightEntity.addComponent(directionalLightTransform);
|
||||
lightEntity.addComponent(directionalLightComponent);
|
||||
scene.addEntityToScene(lightEntity);
|
||||
|
||||
//creating a light
|
||||
Entity lightEntity2 = new Entity("PointLight");
|
||||
Transform pointLightTransform = new Transform(
|
||||
new Vector3f(0),
|
||||
new Vector3f(-0.5f, -1.0f, -0.5f),
|
||||
new Vector3f(1)
|
||||
);
|
||||
PointLight pointLightComponent = new PointLight(Color.red, new Vector3f(10));
|
||||
lightEntity2.addComponent(pointLightTransform);
|
||||
lightEntity2.addComponent(pointLightComponent);
|
||||
scene.addEntityToScene(lightEntity2);
|
||||
|
||||
|
||||
//creating some Mesh Entity
|
||||
Entity modelEntity = new Entity("Model");
|
||||
TexturedMesh modelMesh = MeshLoader.loadTexturedMesh(Path.RES + "human_rigged.obj");
|
||||
Material modelMaterial = new Material(shaderManager.getShader("default"));
|
||||
modelMaterial.setColor(new Color(7, 77, 255, 255));
|
||||
|
||||
Texture uvTexture = TextureLoader.loadTexture("uv.png");
|
||||
modelMaterial.setAlbedoTexture(uvTexture);
|
||||
|
||||
Transform modelTransform = new Transform(
|
||||
new Vector3f(0, -4, -6),
|
||||
new Vector3f(0, 0, 0),
|
||||
new Vector3f(3, 3, 3)
|
||||
);
|
||||
|
||||
MeshRenderer modelMeshRender = new MeshRenderer(modelMesh, modelMaterial);
|
||||
modelEntity.addComponent(modelTransform);
|
||||
modelEntity.addComponent(modelMeshRender);
|
||||
scene.addEntityToScene(modelEntity);
|
||||
|
||||
//initialize renderer
|
||||
ForwardRenderer forwardRenderer = new ForwardRenderer(scene, shaderManager);
|
||||
forwardRenderer.activeCamera = cameraComponent;
|
||||
forwardRenderer.init();
|
||||
|
||||
//logic
|
||||
//float rotationAngle = 0;
|
||||
//float rotationSpeed = 0.5f;
|
||||
|
||||
|
||||
scene.start();
|
||||
|
||||
//Base gameloop
|
||||
while (!window.isCloseRequested()) {
|
||||
scene.update(window.getTime().getDeltaTime());
|
||||
|
||||
//rotationAngle += rotationSpeed;
|
||||
// Keep the rotation angle within a valid range (e.g., 0 to 360 degrees)
|
||||
//rotationAngle %= 360;
|
||||
|
||||
// Update the model's rotation based on the new angle
|
||||
//modelEntity.getComponent(Transform.class).setRotation(new Vector3f(0, rotationAngle, 0));
|
||||
|
||||
forwardRenderer.render();
|
||||
window.updateWindow();
|
||||
}
|
||||
window.destroyWindowy();
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue