name: "godot-ci export" on: push jobs: export_game: runs-on: ubuntu-latest name: Export Game Job steps: - name: checkout uses: https://github.com/actions/checkout@v3.3.0 - name: install packages id: wine_install run: | apt update -y && apt upgrade -y apt install -y wine64 nodejs p7zip-full ca-certificates tree echo "WINE_PATH=$(which wine64)" >> $GITHUB_OUTPUT - name: download godot build libs run: | mkdir -p /root/.local/share/godot/ wget -nv https://downloads.tuxfamily.org/godotengine/4.0/Godot_v4.0-stable_linux.x86_64.zip -O "/root/.local/share/godot/godot.zip" wget -nv https://downloads.tuxfamily.org/godotengine/4.0/Godot_v4.0-stable_export_templates.tpz -O /root/.local/share/godot/godot_templates.tpz - name: setup godot build libs run: | 7z x /root/.local/share/godot/godot.zip -o/root/.local/share/godot/godot_executable -y chmod +x /root/.local/share/godot/godot_executable/Godot_v4.0-stable_linux.x86_64 unzip /root/.local/share/godot/godot_templates.tpz -d /root/.local/share/godot mv /root/.local/share/godot/templates /root/.local/share/godot/4.0.stable mkdir -p /root/.local/share/godot/export_templates mv /root/.local/share/godot/4.0.stable /root/.local/share/godot/export_templates /root/.local/share/godot/godot_executable/Godot_v4.0-stable_linux.x86_64 --version - name: export for linux run: | mkdir -p ./builds/linux/ /root/.local/share/godot/godot_executable/Godot_v4.0-stable_linux.x86_64 /var/lib/actions/project.godot --headless --export-release Linux/X11 ./builds/linux/Game.x86_64 - name: package for linux run: | cd builds tar -czvf linux.tar.gz -C linux/ . - name: print info run: | ls du -sh * echo "---" tree builds - name: create release uses: https://github.com/ncipollo/release-action@v1 with: token: ${{ secrets.DEPLOY_TOKEN }} tag: ${{ github.ref_name }} Test name: Test artifacts: ${{ steps.export.outputs.archive_directory }}/* # Added "/*" at the end is glob pattern match for this action