extends Control @onready var game_scene = load("res://Scene/Game.tscn").instantiate() func _ready(): $"MarginContainer/VBoxContainer/Menu Butons/Start Button".grab_focus() func _on_start_button_pressed(): get_tree().change_scene_to_file("res://Scene/Game.tscn") func _on_quit_button_pressed(): get_tree().quit() func _on_about_button_pressed(): OS.shell_open("https://git.euph.dev/snoweuph/Snake")