[gd_scene load_steps=5 format=3 uid="uid://drs4bhpd3vrh2"] [ext_resource type="Script" path="res://Scripts/GameManager.gd" id="1_lps27"] [ext_resource type="Texture2D" uid="uid://vv33w22kwgpc" path="res://Assets/tile.png" id="2_wiemx"] [ext_resource type="Script" path="res://Scripts/TileColors.gd" id="3_gnesl"] [sub_resource type="Resource" id="Resource_22g0s"] script = ExtResource("3_gnesl") empty = Color(0.2, 0.247059, 0.180392, 1) snake_head = Color(0.517647, 0.803922, 0.647059, 1) snake_body = Color(0.262745, 0.486275, 0.368627, 1) apple = Color(0.941176, 0.396078, 0.396078, 1) [node name="Node2D" type="Control"] layout_mode = 3 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 [node name="GameManager" type="Node" parent="."] [node name="ColorRect" type="ColorRect" parent="."] layout_mode = 1 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 color = Color(0.0784314, 0.105882, 0.0666667, 1) [node name="AspectRatioContainer" type="AspectRatioContainer" parent="."] layout_mode = 1 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 [node name="Map" type="GridContainer" parent="AspectRatioContainer"] layout_mode = 2 theme_override_constants/h_separation = 5 theme_override_constants/v_separation = 5 columns = 2 script = ExtResource("1_lps27") map_size = 25 texture = ExtResource("2_wiemx") tile_color = SubResource("Resource_22g0s")