Compare commits
No commits in common. "d39bf04dcbc666f1f7d62003ade97b769b18248c" and "6d5b7b30e65198cf7aa6915616bbb987fd5b4501" have entirely different histories.
d39bf04dcb
...
6d5b7b30e6
3 changed files with 0 additions and 95 deletions
|
@ -1,81 +0,0 @@
|
|||
name: "godot-ci export"
|
||||
on: push
|
||||
|
||||
jobs:
|
||||
export_game:
|
||||
runs-on: ubuntu-latest
|
||||
name: Export Game
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: https://github.com/actions/checkout@v3.3.0
|
||||
- name: Install Packages
|
||||
id: wine_install
|
||||
run: |
|
||||
apt update -y && apt upgrade -y
|
||||
apt install -y wine64 nodejs p7zip-full ca-certificates tree jq curl zip
|
||||
echo "WINE_PATH=$(which wine64)" >> $GITHUB_OUTPUT
|
||||
- name: Download Godot build-libs
|
||||
run: |
|
||||
mkdir -p /root/.local/share/godot/
|
||||
wget -nv https://github.com/godotengine/godot/releases/download/4.0.2-stable/Godot_v4.0.2-stable_linux.x86_64.zip -O "/root/.local/share/godot/godot.zip"
|
||||
wget -nv https://github.com/godotengine/godot/releases/download/4.0.2-stable/Godot_v4.0.2-stable_export_templates.tpz -O /root/.local/share/godot/godot_templates.tpz
|
||||
- name: Setup Godot build-libs
|
||||
run: |
|
||||
7z x /root/.local/share/godot/godot.zip -o/root/.local/share/godot/godot_executable -y
|
||||
chmod +x /root/.local/share/godot/godot_executable/Godot_v4.0.2-stable_linux.x86_64
|
||||
unzip /root/.local/share/godot/godot_templates.tpz -d /root/.local/share/godot
|
||||
mv /root/.local/share/godot/templates /root/.local/share/godot/4.0.2.stable
|
||||
mkdir -p /root/.local/share/godot/export_templates
|
||||
mv /root/.local/share/godot/4.0.2.stable /root/.local/share/godot/export_templates
|
||||
/root/.local/share/godot/godot_executable/Godot_v4.0.2-stable_linux.x86_64 --version
|
||||
- name: Export for Linux
|
||||
run: |
|
||||
mkdir -p ./builds/linux/
|
||||
/root/.local/share/godot/godot_executable/Godot_v4.0.2-stable_linux.x86_64 /var/lib/actions/project.godot -q --headless --export-release "Linux/X11" ./builds/linux/Game.x86_64
|
||||
- name: Package for Linux
|
||||
run: |
|
||||
cd builds
|
||||
tar -czvf linux.tar.gz -C linux/ .
|
||||
- name: Export for Windows
|
||||
run: |
|
||||
mkdir -p ./builds/windows/
|
||||
/root/.local/share/godot/godot_executable/Godot_v4.0.2-stable_linux.x86_64 /var/lib/actions/project.godot -q --headless --export-release "Windows Desktop" ./builds/windows/Game.exe
|
||||
- name: Package for Windows
|
||||
run: |
|
||||
cd builds
|
||||
cd windows; zip -r ../windows.zip *
|
||||
cd ..
|
||||
- name: Create Release
|
||||
run: |
|
||||
echo "Getting last Release Tag"
|
||||
VERSION=$(curl -X 'GET' 'https://git.euph.dev/api/v1/repos/${{ github.repository }}/releases?page=1&limit=1' -H 'accept: application/json' -H 'Authorization: token ${{ secrets.RELEASE_TOKEN }}' )
|
||||
echo $VERSION | jq -r '.[0].tag_name'
|
||||
VERSION=$(echo $VERSION | jq -r '.[0].tag_name' | awk -F. -v OFS=. '{$NF += 1 ; print}')
|
||||
echo "Generate new Release with tag: $VERSION"
|
||||
ID=$(curl -X 'POST' \
|
||||
'https://git.euph.dev/api/v1/repos/${{ github.repository }}/releases' \
|
||||
-H 'accept: application/json' \
|
||||
-H 'Content-Type: application/json' \
|
||||
-H 'Authorization: token ${{ secrets.RELEASE_TOKEN }}' \
|
||||
-d "{
|
||||
\"body\": \"Automated Build\",
|
||||
\"draft\": true,
|
||||
\"name\": \"Automated Release $VERSION\",
|
||||
\"prerelease\": true,
|
||||
\"tag_name\": \"$VERSION\"
|
||||
}")
|
||||
ID=$(echo $ID | jq -r '.id')
|
||||
echo $ID Upload Linux
|
||||
curl -X 'POST' \
|
||||
"https://git.euph.dev/api/v1/repos/${{ github.repository }}/releases/$ID/assets?name=Linux.tar.gz" \
|
||||
-H 'accept: application/json' \
|
||||
-H 'Content-Type: multipart/form-data' \
|
||||
-H 'Authorization: token ${{ secrets.RELEASE_TOKEN }}' \
|
||||
-F 'attachment=@./builds/linux.tar.gz;type=application/gzip'
|
||||
echo $ID Upload Windows
|
||||
curl -X 'POST' \
|
||||
"https://git.euph.dev/api/v1/repos/${{ github.repository }}/releases/$ID/assets?name=Windows.zip" \
|
||||
-H 'accept: application/json' \
|
||||
-H 'Content-Type: multipart/form-data' \
|
||||
-H 'Authorization: token ${{ secrets.RELEASE_TOKEN }}' \
|
||||
-F 'attachment=@./builds/windows.zip;type=application/gzip'
|
1
.gitignore
vendored
1
.gitignore
vendored
|
@ -1,3 +1,2 @@
|
|||
# Godot 4+ specific ignores
|
||||
.godot/
|
||||
!.godot/global_script_class_cache.cfg
|
||||
|
|
|
@ -1,13 +0,0 @@
|
|||
list=Array[Dictionary]([{
|
||||
"base": &"ColorRect",
|
||||
"class": &"Tile",
|
||||
"icon": "",
|
||||
"language": &"GDScript",
|
||||
"path": "res://Scripts/Tile.gd"
|
||||
}, {
|
||||
"base": &"Resource",
|
||||
"class": &"TileColors",
|
||||
"icon": "",
|
||||
"language": &"GDScript",
|
||||
"path": "res://Scripts/TileColors.gd"
|
||||
}])
|
Loading…
Reference in a new issue