26 lines
424 B
GDScript
26 lines
424 B
GDScript
extends CharacterBody2D
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class_name Bunny
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@export var health : int
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var team : int
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var on_death_callbacks : Array
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func damage(damage : int):
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health -= damage
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if(health <= 0): on_death()
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pass
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func heal(health : int):
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self.health += health
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pass
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func on_death():
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for callback in on_death_callbacks:
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callback.call(self)
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pass
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func sub_on_death(callback : Callable):
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on_death_callbacks.push_front(callback)
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pass
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