48 lines
No EOL
920 B
YAML
48 lines
No EOL
920 B
YAML
name: "test"
|
|
on:
|
|
push:
|
|
branches:
|
|
- stable
|
|
|
|
image: barichello/godot-ci:4.0.2
|
|
|
|
cache:
|
|
key: import-assets
|
|
paths:
|
|
- .godot/imported/
|
|
|
|
stages:
|
|
- import-assets
|
|
- export
|
|
- deploy
|
|
|
|
variables:
|
|
EXPORT_NAME: test-project
|
|
|
|
# Open the editor to import assets in case the cache was empty or outdated
|
|
import-assets:
|
|
stage: import-assets
|
|
script:
|
|
- godot -v -e --quit --headless
|
|
|
|
linux:
|
|
stage: export
|
|
script:
|
|
- mkdir -v -p build/linux
|
|
- cd $EXPORT_NAME
|
|
- godot -v --export-release --headless "Linux/X11" ../build/linux/$EXPORT_NAME.x86_64
|
|
artifacts:
|
|
name: $EXPORT_NAME-$CI_JOB_NAME
|
|
paths:
|
|
- build/linux
|
|
|
|
windows:
|
|
stage: export
|
|
script:
|
|
- mkdir -v -p build/windows
|
|
- cd $EXPORT_NAME
|
|
- godot -v --export-release --headless "Windows Desktop" ../build/windows/$EXPORT_NAME.exe
|
|
artifacts:
|
|
name: $EXPORT_NAME-$CI_JOB_NAME
|
|
paths:
|
|
- build/windows |