[gd_scene load_steps=7 format=3 uid="uid://csxh42o8twxwn"] [ext_resource type="Script" path="res://Scripts/WeaponSystem/Projectile.gd" id="1_os652"] [ext_resource type="Texture2D" uid="uid://dlxjdb0tchrps" path="res://Assets/Sprites/crucefix.png" id="2_ibs3t"] [ext_resource type="AudioStream" uid="uid://dornq2kwau6bg" path="res://Assets/SFX/Jesus/Projectile/Throw Variation 1.wav" id="4_11fc8"] [ext_resource type="AudioStream" uid="uid://b2pd7efb2r7g5" path="res://Assets/SFX/Jesus/Projectile/Throw Variation 2.wav" id="5_njike"] [ext_resource type="AudioStream" uid="uid://cqxnclejfbmvb" path="res://Assets/SFX/Jesus/Projectile/Throw Variation 3.wav" id="6_ky3xa"] [sub_resource type="CapsuleShape2D" id="CapsuleShape2D_ki5cp"] radius = 8.57143 height = 22.8571 [node name="Projectile" type="Area2D"] collision_layer = 8 collision_mask = 5 script = ExtResource("1_os652") audio_pool = [NodePath("ProjectileAudioPool/Audio1"), NodePath("ProjectileAudioPool/Audio2"), NodePath("ProjectileAudioPool/Audio3")] map_collision_layer = 1 bunny_collision_layer = 4 [node name="Sprite2D" type="Sprite2D" parent="."] texture = ExtResource("2_ibs3t") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("CapsuleShape2D_ki5cp") [node name="ProjectileAudioPool" type="Node" parent="."] [node name="Audio1" type="AudioStreamPlayer" parent="ProjectileAudioPool"] stream = ExtResource("4_11fc8") [node name="Audio2" type="AudioStreamPlayer" parent="ProjectileAudioPool"] stream = ExtResource("5_njike") [node name="Audio3" type="AudioStreamPlayer" parent="ProjectileAudioPool"] stream = ExtResource("6_ky3xa") [connection signal="body_entered" from="." to="." method="_on_collision"]