[remap] importer="wav" type="AudioStreamWAV" uid="uid://dornq2kwau6bg" path="res://.godot/imported/Throw Variation 1.wav-cb6e200c1a7508bd3b1eaae71204fc57.sample" [deps] source_file="res://Assets/SFX/Jesus/Projectile/Throw Variation 1.wav" dest_files=["res://.godot/imported/Throw Variation 1.wav-cb6e200c1a7508bd3b1eaae71204fc57.sample"] [params] force/8_bit=false force/mono=false force/max_rate=false force/max_rate_hz=44100 edit/trim=false edit/normalize=false edit/loop_mode=0 edit/loop_begin=0 edit/loop_end=-1 compress/mode=0