[gd_scene load_steps=4 format=3 uid="uid://csxh42o8twxwn"] [ext_resource type="Texture2D" uid="uid://tpths2rjfgbh" path="res://Assets/Sprites/cross.png" id="1_80ojj"] [ext_resource type="Script" path="res://Scripts/WeaponSystem/Projectile.gd" id="1_os652"] [sub_resource type="CircleShape2D" id="CircleShape2D_oix85"] radius = 8.06226 [node name="Projectile" type="Area2D"] scale = Vector2(0.7, 0.7) collision_layer = 8 collision_mask = 5 script = ExtResource("1_os652") map_collision_layer = 1 bunny_collision_layer = 4 [node name="Sprite2D" type="Sprite2D" parent="."] texture = ExtResource("1_80ojj") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("CircleShape2D_oix85") [connection signal="body_entered" from="." to="." method="_on_collision"]