Import Basic Scene for Compiling #2
13 changed files with 218 additions and 0 deletions
BIN
Assets/Sprites/bunny_down.png
Normal file
BIN
Assets/Sprites/bunny_down.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1,021 B |
34
Assets/Sprites/bunny_down.png.import
Normal file
34
Assets/Sprites/bunny_down.png.import
Normal file
|
@ -0,0 +1,34 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://dyibsqvmfitux"
|
||||
path="res://.godot/imported/bunny_down.png-6511b38862324c280c3e08af22b07ee9.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Assets/Sprites/bunny_down.png"
|
||||
dest_files=["res://.godot/imported/bunny_down.png-6511b38862324c280c3e08af22b07ee9.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=4
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=0
|
BIN
Assets/Sprites/bunny_left.png
Normal file
BIN
Assets/Sprites/bunny_left.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1 KiB |
34
Assets/Sprites/bunny_left.png.import
Normal file
34
Assets/Sprites/bunny_left.png.import
Normal file
|
@ -0,0 +1,34 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://dynqs8dq175ty"
|
||||
path="res://.godot/imported/bunny_left.png-b0a65864e50a1d10579cf71a4bd59148.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Assets/Sprites/bunny_left.png"
|
||||
dest_files=["res://.godot/imported/bunny_left.png-b0a65864e50a1d10579cf71a4bd59148.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=0
|
BIN
Assets/Sprites/bunny_righ.png
Normal file
BIN
Assets/Sprites/bunny_righ.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1 KiB |
34
Assets/Sprites/bunny_righ.png.import
Normal file
34
Assets/Sprites/bunny_righ.png.import
Normal file
|
@ -0,0 +1,34 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://qvq11powneve"
|
||||
path="res://.godot/imported/bunny_righ.png-66416292c790a3c540d894b9b9f5a2c9.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Assets/Sprites/bunny_righ.png"
|
||||
dest_files=["res://.godot/imported/bunny_righ.png-66416292c790a3c540d894b9b9f5a2c9.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=0
|
BIN
Assets/Sprites/bunny_up.png
Normal file
BIN
Assets/Sprites/bunny_up.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 973 B |
34
Assets/Sprites/bunny_up.png.import
Normal file
34
Assets/Sprites/bunny_up.png.import
Normal file
|
@ -0,0 +1,34 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://xbx6qrjbu5h7"
|
||||
path="res://.godot/imported/bunny_up.png-d9c6d22cb180401f29d7e9a4fd388bb1.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Assets/Sprites/bunny_up.png"
|
||||
dest_files=["res://.godot/imported/bunny_up.png-d9c6d22cb180401f29d7e9a4fd388bb1.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=0
|
70
Readme.md
70
Readme.md
|
@ -2,4 +2,74 @@
|
|||
|
||||
made for [crocojam-10](https://itch.io/jam/crocojam-10)
|
||||
|
||||
## Limitations
|
||||
|
||||
- Godot 4
|
||||
- Color Pallet ![](https://img.itch.zone/aW1nLzExNzgxODk1LnBuZw==/original/%2FHtjVi.png)
|
||||
- Tile-Based
|
||||
- 2D
|
||||
- pixelArt
|
||||
- Theme: HoppyEaster
|
||||
|
||||
## Mind Map / Ideas to Words and Compositions
|
||||
|
||||
### Hoppy:
|
||||
|
||||
- **Jumping** <- *game mechanic?*
|
||||
- Bunnys
|
||||
- Alcohol
|
||||
|
||||
### Easter:
|
||||
|
||||
- Eggs
|
||||
- Bunnys
|
||||
- Chocolate
|
||||
- Colors/Colorfull
|
||||
- annoying little children
|
||||
- Crucifixion of Jesus
|
||||
- Christianity
|
||||
- Resurrection
|
||||
- Easter baskets
|
||||
|
||||
### Compositions:
|
||||
|
||||
- jumping + Bunnys
|
||||
- eggs + collectables + Colorfull
|
||||
|
||||
### Not so standard Compositions:
|
||||
|
||||
- Resurrection + Bunnys
|
||||
- Easter baskets + Alcohol
|
||||
- annoying little children + Crucifixion
|
||||
- Jumping + Eggs
|
||||
- Colorfull + Crucifixion
|
||||
|
||||
---
|
||||
|
||||
## Actual Game Ideas
|
||||
|
||||
1. ### EasterEgg Puzzle
|
||||
- Puzzle Platformer
|
||||
- EasterBunny Stole the Eggs
|
||||
- Godot Bunny Bosfight
|
||||
- General Puzzles, like solving a maze, rotating cubes or something similar
|
||||
|
||||
2. ### ZombieBunny
|
||||
- 2D Topdown Shooter
|
||||
- Dead Bunny Zombies
|
||||
- Player is Jesus and punches Bunnys with a Kruzefix till they get resurrected
|
||||
- resurrected bunnys are helping with fighting
|
||||
- big bunny bosfight
|
||||
- boss drops big EasterEgg, inside of easter egg are anoying children
|
||||
- EasterEgg Idea: Some toomb stone to jesus graveside, in graviside you find a cake <- *the cake is a lie*
|
||||
|
||||
3. ### Egg Toss Game
|
||||
- Toss and Catch Game
|
||||
- Ball is an EasterEgg
|
||||
- If not cached it breaks
|
||||
- players are Bunnys
|
||||
- *why do you need to toss?*
|
||||
- Easter Egg is A Timebomb
|
||||
- Tiemer resets when Tossed
|
||||
- Colors on Egg show Time till it explods
|
||||
- *Maybe 2 Player mode where the Timer doesnt reset?*
|
||||
|
|
0
Scenes/.gitkeep
Normal file
0
Scenes/.gitkeep
Normal file
10
Scenes/Test.tscn
Normal file
10
Scenes/Test.tscn
Normal file
|
@ -0,0 +1,10 @@
|
|||
[gd_scene load_steps=2 format=3 uid="uid://da014wltujtna"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://dynqs8dq175ty" path="res://Assets/Sprites/bunny_left.png" id="1_m0oli"]
|
||||
|
||||
[node name="Node2D" type="Node2D"]
|
||||
|
||||
[node name="BunnyLeft" type="Sprite2D" parent="."]
|
||||
position = Vector2(582, 355)
|
||||
scale = Vector2(6.25553, 5.92647)
|
||||
texture = ExtResource("1_m0oli")
|
0
Scripts/.gitkeep
Normal file
0
Scripts/.gitkeep
Normal file
|
@ -11,6 +11,7 @@ config_version=5
|
|||
[application]
|
||||
|
||||
config/name="HoppyEaster"
|
||||
run/main_scene="res://Scenes/Test.tscn"
|
||||
config/features=PackedStringArray("4.0", "GL Compatibility")
|
||||
config/icon="res://icon.svg"
|
||||
|
||||
|
@ -18,3 +19,4 @@ config/icon="res://icon.svg"
|
|||
|
||||
renderer/rendering_method="gl_compatibility"
|
||||
renderer/rendering_method.mobile="gl_compatibility"
|
||||
textures/canvas_textures/default_texture_filter=0
|
||||
|
|
Reference in a new issue