Player Health & Bunnys Atacking #46

Closed
opened 2023-04-09 21:24:49 +00:00 by Snoweuph · 3 comments
Owner
  • Bunnys walk automaticly to the player, dont change anything about their walking.
  • Bunnys have a test wether their in range of the layer and shall stop moving. this is the min distance to the player defined in the top variables.
  • give the bunnys a cooldown and a damage and let them deal damage to the player everytime the cooldown goes to 0
  • if buny attacks, reset the cooldown
  • give the player a health variable
  • when a bunny attacks substract the damage of the bunny from the player

THESE ARE THE TOP PRIORITY, DO THEM FIRST BEFORE IMPLEMENTING ANYTHING ELSE

- [x] Bunnys walk automaticly to the player, dont change anything about their walking. - [x] Bunnys have a test wether their in range of the layer and shall stop moving. this is the min distance to the player defined in the top variables. - [x] give the bunnys a cooldown and a damage and let them deal damage to the player everytime the cooldown goes to 0 - [x] if buny attacks, reset the cooldown - [x] give the player a health variable - [x] when a bunny attacks substract the damage of the bunny from the player **THESE ARE THE TOP PRIORITY, DO THEM FIRST BEFORE IMPLEMENTING ANYTHING ELSE**
AXVIII3 was assigned by Snoweuph 2023-04-09 21:24:49 +00:00
Snoweuph added this to the Todo project 2023-04-09 21:24:49 +00:00
Snoweuph added the
code
label 2023-04-09 21:24:56 +00:00
AXVIII3 removed their assignment 2023-04-15 10:43:53 +00:00
Author
Owner

@AXVIII3 why did you remove yourselve, this is the most important task that you need to do.

@AXVIII3 why did you remove yourselve, this is the most important task that you need to do.
AXVIII3 was assigned by Snoweuph 2023-04-15 11:57:30 +00:00
Snoweuph self-assigned this 2023-04-23 13:23:05 +00:00
Author
Owner

reimplemented everything from 2716319c40
in 2a9b0bbef0
apart from the GUI.

aka, everything that is specific to this issue.

@AXVIII3 Good Code, Interesting aproach, but not that much scalable,
still good job

reimplemented everything from 2716319c40deeec67c5f78f40fecc820d9ba1b28 in 2a9b0bbef0b6fccdfdc1a51fb49b9cf6cf9aac24 apart from the GUI. aka, everything that is specific to this issue. @AXVIII3 Good Code, Interesting aproach, but not that much scalable, still good job
Author
Owner

Merged in #66

Merged in #66
This repo is archived. You cannot comment on issues.
No labels
art
bug
code
FX
sound
ui
No milestone
No project
1 participant
Due date
The due date is invalid or out of range. Please use the format "yyyy-mm-dd".

No due date set.

Dependencies

No dependencies set.

Reference: GameDev/HoppyEaster#46
No description provided.