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11 commits

Author SHA1 Message Date
e09b2d0dd1 Fixing Rebind UI (Reoworking from scratch) 2023-04-09 19:06:45 +02:00
7d3778486a Merging Stuff Together and Fixing Stuff Brocken From Merge 2023-04-09 17:57:37 +02:00
a82210061e Cleaning up Merge 2023-04-09 17:22:06 +02:00
5255092171 Update good bunny.png and good bunny.png.import 2023-04-09 17:13:18 +02:00
8b9bf7e52d Merge branch 'dev-menu' into dev-base
Fuck you AXVIII3 You changed files your not supposed to change your in branch, ending with a fucking hell of a merge commit
2023-04-09 17:10:55 +02:00
AXVIII3
ea9cb71f9a Resolutions Dropdown and Typo 2023-04-09 18:34:49 +05:30
AXVIII3
9d878116f0 Music system 2023-04-09 17:47:11 +05:30
AXVIII3
03192a25bf Main Menu, Settings Menu and Save system 2023-04-09 17:30:52 +05:30
f6eb10f644 Seting Up Theme so that It can be Used 2023-04-07 20:10:23 +02:00
dfb751f37f Set Resize Mode 2023-04-07 19:58:16 +02:00
b7ead67e58 Starting To Build UI Theme 2023-04-07 17:51:40 +02:00
52 changed files with 1483 additions and 27 deletions

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[node name="Label" type="Label" parent="."]
anchors_preset = 10
anchor_right = 1.0
offset_bottom = 95.0
grow_horizontal = 2
theme_override_font_sizes/font_size = 35
text = "SETTINGS MENU"
horizontal_alignment = 1
vertical_alignment = 1
[node name="CenterContainer" type="CenterContainer" parent="."]
custom_minimum_size = Vector2(0, 475)
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="SettingsTabs" type="TabContainer" parent="CenterContainer"]
custom_minimum_size = Vector2(1050, 475)
layout_mode = 2
theme_override_font_sizes/font_size = 29
[node name="Video" type="VBoxContainer" parent="CenterContainer/SettingsTabs"]
layout_mode = 2
focus_neighbor_left = NodePath("../Controls")
[node name="MarginContainer" type="MarginContainer" parent="CenterContainer/SettingsTabs/Video"]
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layout_mode = 2
theme_override_constants/margin_left = 25
theme_override_constants/margin_top = 25
theme_override_constants/margin_right = 25
theme_override_constants/margin_bottom = 25
[node name="VideoSettings" type="GridContainer" parent="CenterContainer/SettingsTabs/Video/MarginContainer"]
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columns = 2
[node name="DisplayModeLabel" type="Label" parent="CenterContainer/SettingsTabs/Video/MarginContainer/VideoSettings"]
custom_minimum_size = Vector2(400, 40)
layout_mode = 2
theme_override_colors/font_color = Color(0, 0, 0, 1)
theme_override_font_sizes/font_size = 20
text = "Display Mode"
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[node name="DisplayModeOptions" type="OptionButton" parent="CenterContainer/SettingsTabs/Video/MarginContainer/VideoSettings"]
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layout_mode = 2
size_flags_horizontal = 10
item_count = 5
selected = 0
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popup/item_0/id = 0
popup/item_1/text = "Windowed"
popup/item_1/id = 1
popup/item_2/text = "Maximized"
popup/item_2/id = 2
popup/item_3/text = "Minimized"
popup/item_3/id = 3
popup/item_4/text = "Exclusive Full-Screen"
popup/item_4/id = 4
[node name="VSync Label" type="Label" parent="CenterContainer/SettingsTabs/Video/MarginContainer/VideoSettings"]
custom_minimum_size = Vector2(400, 40)
layout_mode = 2
theme_override_colors/font_color = Color(0, 0, 0, 1)
theme_override_font_sizes/font_size = 20
text = "VSync
"
vertical_alignment = 1
[node name="VsyncButton" type="CheckButton" parent="CenterContainer/SettingsTabs/Video/MarginContainer/VideoSettings"]
custom_minimum_size = Vector2(500, 40)
layout_mode = 2
size_flags_horizontal = 10
text = "Vsync"
[node name="ResolutionsLabel" type="Label" parent="CenterContainer/SettingsTabs/Video/MarginContainer/VideoSettings"]
custom_minimum_size = Vector2(400, 40)
layout_mode = 2
theme_override_colors/font_color = Color(0, 0, 0, 1)
theme_override_font_sizes/font_size = 20
text = "Resolutions
"
vertical_alignment = 1
[node name="ResolutionsOptions" type="OptionButton" parent="CenterContainer/SettingsTabs/Video/MarginContainer/VideoSettings"]
custom_minimum_size = Vector2(500, 40)
layout_mode = 2
size_flags_horizontal = 10
fit_to_longest_item = false
[node name="Audio" type="VBoxContainer" parent="CenterContainer/SettingsTabs"]
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layout_mode = 2
[node name="MarginContainer" type="MarginContainer" parent="CenterContainer/SettingsTabs/Audio"]
custom_minimum_size = Vector2(0, 425)
layout_mode = 2
theme_override_constants/margin_left = 25
theme_override_constants/margin_top = 25
theme_override_constants/margin_right = 25
theme_override_constants/margin_bottom = 25
[node name="AudioSettings" type="GridContainer" parent="CenterContainer/SettingsTabs/Audio/MarginContainer"]
layout_mode = 2
columns = 2
[node name="MasterVolLabel" type="Label" parent="CenterContainer/SettingsTabs/Audio/MarginContainer/AudioSettings"]
custom_minimum_size = Vector2(400, 40)
layout_mode = 2
theme_override_colors/font_color = Color(0, 0, 0, 1)
theme_override_font_sizes/font_size = 20
text = "Master Volume
"
vertical_alignment = 1
[node name="MasterVolumeSlider" type="HSlider" parent="CenterContainer/SettingsTabs/Audio/MarginContainer/AudioSettings"]
custom_minimum_size = Vector2(500, 40)
layout_mode = 2
size_flags_horizontal = 10
min_value = -72.0
max_value = 0.0
[node name="MusicVolLabel" type="Label" parent="CenterContainer/SettingsTabs/Audio/MarginContainer/AudioSettings"]
custom_minimum_size = Vector2(400, 40)
layout_mode = 2
theme_override_colors/font_color = Color(0, 0, 0, 1)
theme_override_font_sizes/font_size = 20
text = "Music Volume
"
vertical_alignment = 1
[node name="MusicVolSlider" type="HSlider" parent="CenterContainer/SettingsTabs/Audio/MarginContainer/AudioSettings"]
custom_minimum_size = Vector2(500, 40)
layout_mode = 2
size_flags_horizontal = 10
min_value = -72.0
max_value = 0.0
[node name="SFXVolLabel" type="Label" parent="CenterContainer/SettingsTabs/Audio/MarginContainer/AudioSettings"]
custom_minimum_size = Vector2(400, 40)
layout_mode = 2
theme_override_colors/font_color = Color(0, 0, 0, 1)
theme_override_font_sizes/font_size = 20
text = "SFX Volume"
vertical_alignment = 1
[node name="SFXVolSlider" type="HSlider" parent="CenterContainer/SettingsTabs/Audio/MarginContainer/AudioSettings"]
custom_minimum_size = Vector2(500, 40)
layout_mode = 2
size_flags_horizontal = 10
min_value = -72.0
max_value = 0.0
[node name="Controls" type="VBoxContainer" parent="CenterContainer/SettingsTabs"]
visible = false
layout_mode = 2
[node name="Remap Controller" type="Control" parent="CenterContainer/SettingsTabs/Controls"]
layout_mode = 2
script = ExtResource("2_2f8ap")
[node name="MarginContainer" type="MarginContainer" parent="CenterContainer/SettingsTabs/Controls"]
custom_minimum_size = Vector2(0, 425)
layout_mode = 2
theme_override_constants/margin_left = 25
theme_override_constants/margin_top = 25
theme_override_constants/margin_right = 25
theme_override_constants/margin_bottom = 25
[node name="ControlSettings" type="GridContainer" parent="CenterContainer/SettingsTabs/Controls/MarginContainer"]
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columns = 2
[node name="MoveUpLabel" type="Label" parent="CenterContainer/SettingsTabs/Controls/MarginContainer/ControlSettings"]
custom_minimum_size = Vector2(400, 40)
layout_mode = 2
theme_override_colors/font_color = Color(0, 0, 0, 1)
theme_override_font_sizes/font_size = 20
text = "Move Up"
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[node name="MoveUpRemapButton" type="Button" parent="CenterContainer/SettingsTabs/Controls/MarginContainer/ControlSettings" node_paths=PackedStringArray("remap_controller")]
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layout_mode = 2
size_flags_horizontal = 10
toggle_mode = true
script = ExtResource("2_4asaa")
input_action_name = "move_up"
remap_controller = NodePath("../../../Remap Controller")
[node name="MoveLeftLabel" type="Label" parent="CenterContainer/SettingsTabs/Controls/MarginContainer/ControlSettings"]
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layout_mode = 2
theme_override_colors/font_color = Color(0, 0, 0, 1)
theme_override_font_sizes/font_size = 20
text = "Move Left"
vertical_alignment = 1
[node name="MoveLeftRemapButton" type="Button" parent="CenterContainer/SettingsTabs/Controls/MarginContainer/ControlSettings" node_paths=PackedStringArray("remap_controller")]
custom_minimum_size = Vector2(500, 40)
layout_mode = 2
size_flags_horizontal = 10
toggle_mode = true
script = ExtResource("2_4asaa")
input_action_name = "move_left"
remap_controller = NodePath("../../../Remap Controller")
[node name="MoveDownLabel" type="Label" parent="CenterContainer/SettingsTabs/Controls/MarginContainer/ControlSettings"]
custom_minimum_size = Vector2(400, 40)
layout_mode = 2
theme_override_colors/font_color = Color(0, 0, 0, 1)
theme_override_font_sizes/font_size = 20
text = "Move Down"
vertical_alignment = 1
[node name="MoveDownRemapButton" type="Button" parent="CenterContainer/SettingsTabs/Controls/MarginContainer/ControlSettings" node_paths=PackedStringArray("remap_controller")]
custom_minimum_size = Vector2(500, 40)
layout_mode = 2
size_flags_horizontal = 10
toggle_mode = true
script = ExtResource("2_4asaa")
input_action_name = "move_down"
remap_controller = NodePath("../../../Remap Controller")
[node name="MoveRightLabel" type="Label" parent="CenterContainer/SettingsTabs/Controls/MarginContainer/ControlSettings"]
custom_minimum_size = Vector2(400, 40)
layout_mode = 2
theme_override_colors/font_color = Color(0, 0, 0, 1)
theme_override_font_sizes/font_size = 20
text = "Move RIght"
vertical_alignment = 1
[node name="MoveRightRemapButton" type="Button" parent="CenterContainer/SettingsTabs/Controls/MarginContainer/ControlSettings" node_paths=PackedStringArray("remap_controller")]
custom_minimum_size = Vector2(500, 40)
layout_mode = 2
size_flags_horizontal = 10
toggle_mode = true
script = ExtResource("2_4asaa")
input_action_name = "move_right"
remap_controller = NodePath("../../../Remap Controller")
[node name="Back Button" type="Button" parent="."]
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anchors_preset = 7
anchor_left = 0.5
anchor_top = 1.0
anchor_right = 0.5
anchor_bottom = 1.0
offset_left = -250.0
offset_top = -80.0
offset_right = 250.0
offset_bottom = -40.0
grow_horizontal = 2
grow_vertical = 0
theme_override_font_sizes/font_size = 23
text = "Back"
[connection signal="item_selected" from="CenterContainer/SettingsTabs/Video/MarginContainer/VideoSettings/DisplayModeOptions" to="." method="_on_display_mode_options_item_selected"]
[connection signal="toggled" from="CenterContainer/SettingsTabs/Video/MarginContainer/VideoSettings/VsyncButton" to="." method="_on_vsync_button_toggled"]
[connection signal="item_selected" from="CenterContainer/SettingsTabs/Video/MarginContainer/VideoSettings/ResolutionsOptions" to="." method="_on_resolutions_options_item_selected"]
[connection signal="drag_ended" from="CenterContainer/SettingsTabs/Audio/MarginContainer/AudioSettings/MasterVolumeSlider" to="." method="_on_master_volume_slider_drag_ended"]
[connection signal="value_changed" from="CenterContainer/SettingsTabs/Audio/MarginContainer/AudioSettings/MasterVolumeSlider" to="." method="_on_master_volume_slider_value_changed"]
[connection signal="drag_ended" from="CenterContainer/SettingsTabs/Audio/MarginContainer/AudioSettings/MusicVolSlider" to="." method="_on_music_vol_slider_drag_ended"]
[connection signal="value_changed" from="CenterContainer/SettingsTabs/Audio/MarginContainer/AudioSettings/MusicVolSlider" to="." method="_on_music_vol_slider_value_changed"]
[connection signal="drag_ended" from="CenterContainer/SettingsTabs/Audio/MarginContainer/AudioSettings/SFXVolSlider" to="." method="_on_sfx_vol_slider_drag_ended"]
[connection signal="value_changed" from="CenterContainer/SettingsTabs/Audio/MarginContainer/AudioSettings/SFXVolSlider" to="." method="_on_sfx_vol_slider_value_changed"]
[connection signal="pressed" from="CenterContainer/SettingsTabs/Controls/MarginContainer/ControlSettings/MoveUpRemapButton" to="CenterContainer/SettingsTabs/Controls/MarginContainer/ControlSettings/MoveUpRemapButton" method="_on_pressed"]
[connection signal="pressed" from="CenterContainer/SettingsTabs/Controls/MarginContainer/ControlSettings/MoveLeftRemapButton" to="CenterContainer/SettingsTabs/Controls/MarginContainer/ControlSettings/MoveLeftRemapButton" method="_on_pressed"]
[connection signal="pressed" from="CenterContainer/SettingsTabs/Controls/MarginContainer/ControlSettings/MoveDownRemapButton" to="CenterContainer/SettingsTabs/Controls/MarginContainer/ControlSettings/MoveDownRemapButton" method="_on_pressed"]
[connection signal="pressed" from="CenterContainer/SettingsTabs/Controls/MarginContainer/ControlSettings/MoveRightRemapButton" to="CenterContainer/SettingsTabs/Controls/MarginContainer/ControlSettings/MoveRightRemapButton" method="_on_pressed"]
[connection signal="pressed" from="Back Button" to="." method="_on_back_pressed"]

View file

@ -1,7 +1,7 @@
[gd_scene load_steps=4 format=3 uid="uid://csxh42o8twxwn"]
[ext_resource type="Script" path="res://Scripts/WeaponSystem/Projectile.gd" id="1_os652"]
[ext_resource type="Texture2D" uid="uid://c5jj6s5orw6mi" path="res://Assets/Sprites/crucefix.png" id="2_ibs3t"]
[ext_resource type="Texture2D" uid="uid://dlxjdb0tchrps" path="res://Assets/Sprites/crucefix.png" id="2_ibs3t"]
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_ki5cp"]
radius = 8.57143

View file

@ -6,7 +6,7 @@
[ext_resource type="Script" path="res://Scripts/EntitySystem/BunnyGenerator.gd" id="3_o045y"]
[ext_resource type="PackedScene" uid="uid://cpl4tllohhyel" path="res://Prefabs/bunny.tscn" id="4_hpafd"]
[ext_resource type="Script" path="res://Scripts/PlayerController.gd" id="5_d2cbj"]
[ext_resource type="Texture2D" uid="uid://db70wcy5ua3jd" path="res://Assets/Sprites/Jesus/jesus_spritesheet.png" id="6_p526i"]
[ext_resource type="Texture2D" uid="uid://ojlfqxj5bilo" path="res://Assets/Sprites/Jesus/jesus_spritesheet.png" id="6_p526i"]
[ext_resource type="Script" path="res://Scripts/WeaponSystem/WeaponController.gd" id="7_mtrts"]
[ext_resource type="PackedScene" uid="uid://csxh42o8twxwn" path="res://Prefabs/projectile.tscn" id="8_fp1vx"]

294
Scenes/Main Menu.tscn Normal file
View file

@ -0,0 +1,294 @@
[gd_scene load_steps=14 format=3 uid="uid://4fysk8vaw3e1"]
[ext_resource type="Script" path="res://Scripts/UI/MainMenuManager.gd" id="1_qepq0"]
[ext_resource type="Texture2D" uid="uid://tjxkew3m4v8m" path="res://Assets/Sprites/Easter Egg/Shadow.png" id="2_8o6th"]
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[ext_resource type="Texture2D" uid="uid://daat37cyg0go5" path="res://Assets/Sprites/Easter Egg/Egg 3.png" id="3_1e3fe"]
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[ext_resource type="Theme" uid="uid://o3vg845para" path="res://Assets/UI_Theme.tres" id="8_lr748"]
[ext_resource type="Script" path="res://Scripts/UI/MenuButton.gd" id="9_2cu5l"]
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game_scene = ExtResource("2_28004")
settings_scene = ExtResource("3_r3r61")
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[node name="ColorRect" type="ColorRect" parent="."]
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[node name="Decorations" type="Control" parent="."]
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[node name="Egg3" type="Sprite2D" parent="Decorations/Left Decor"]
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scale = Vector2(4.6875, 4.625)
texture = ExtResource("3_1e3fe")
[node name="Jesus" type="Sprite2D" parent="Decorations/Left Decor"]
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scale = Vector2(7.0431, 6.97321)
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[node name="Cake" type="Sprite2D" parent="Decorations/Left Decor"]
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texture = ExtResource("2_8o6th")
[node name="Egg2" type="Sprite2D" parent="Decorations/Right Decor"]
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[node name="Egg1" type="Sprite2D" parent="Decorations/Right Decor"]
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scale = Vector2(4.89062, 4.95313)
texture = ExtResource("7_285vd")
[node name="GoodBunny" type="Sprite2D" parent="Decorations/Right Decor"]
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scale = Vector2(7.14286, 7.02941)
hframes = 6
[node name="MainVBox" type="VBoxContainer" parent="."]
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[node name="CenterContainer" type="CenterContainer" parent="MainVBox"]
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layout_mode = 2
[node name="Label" type="Label" parent="MainVBox/CenterContainer"]
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theme_override_font_sizes/font_size = 50
text = "HOPPY EASTER GAME THING"
horizontal_alignment = 1
vertical_alignment = 1
[node name="ButtonsVbox" type="VBoxContainer" parent="MainVBox"]
custom_minimum_size = Vector2(0, 495)
layout_mode = 2
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[node name="PlayButton" type="TextureButton" parent="MainVBox/ButtonsVbox" node_paths=PackedStringArray("leftPointer", "rightPointer", "textBox")]
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layout_mode = 2
focus_neighbor_left = NodePath("../QuitButton")
focus_neighbor_top = NodePath("../QuitButton")
focus_neighbor_right = NodePath("../SettingsButton")
focus_neighbor_bottom = NodePath("../SettingsButton")
focus_next = NodePath("../SettingsButton")
focus_previous = NodePath("../QuitButton")
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script = ExtResource("9_2cu5l")
text = "Play"
pointer_margin_from_center = 80
leftPointer = NodePath("LeftPointer")
rightPointer = NodePath("RightPointer")
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[node name="RichTextLabel" type="RichTextLabel" parent="MainVBox/ButtonsVbox/PlayButton"]
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anchor_bottom = 1.0
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grow_vertical = 2
mouse_filter = 2
theme_override_font_sizes/normal_font_size = 30
bbcode_enabled = true
text = "[center]Play[/center]"
[node name="LeftPointer" type="Sprite2D" parent="MainVBox/ButtonsVbox/PlayButton"]
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[node name="RightPointer" type="Sprite2D" parent="MainVBox/ButtonsVbox/PlayButton"]
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position = Vector2(650, 12)
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[node name="SettingsButton" type="TextureButton" parent="MainVBox/ButtonsVbox" node_paths=PackedStringArray("leftPointer", "rightPointer", "textBox")]
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focus_next = NodePath("../AboutButton")
focus_previous = NodePath("../PlayButton")
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script = ExtResource("9_2cu5l")
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[node name="RichTextLabel" type="RichTextLabel" parent="MainVBox/ButtonsVbox/SettingsButton"]
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[node name="LeftPointer" type="Sprite2D" parent="MainVBox/ButtonsVbox/SettingsButton"]
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[node name="RightPointer" type="Sprite2D" parent="MainVBox/ButtonsVbox/SettingsButton"]
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position = Vector2(650, 12)
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[node name="AboutButton" type="TextureButton" parent="MainVBox/ButtonsVbox" node_paths=PackedStringArray("leftPointer", "rightPointer", "textBox")]
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focus_previous = NodePath("../SettingsButton")
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script = ExtResource("9_2cu5l")
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rightPointer = NodePath("RightPointer")
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[node name="RichTextLabel" type="RichTextLabel" parent="MainVBox/ButtonsVbox/AboutButton"]
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[node name="LeftPointer" type="Sprite2D" parent="MainVBox/ButtonsVbox/AboutButton"]
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[node name="RightPointer" type="Sprite2D" parent="MainVBox/ButtonsVbox/AboutButton"]
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[node name="QuitButton" type="TextureButton" parent="MainVBox/ButtonsVbox" node_paths=PackedStringArray("leftPointer", "rightPointer", "textBox")]
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[node name="RichTextLabel" type="RichTextLabel" parent="MainVBox/ButtonsVbox/QuitButton"]
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mouse_filter = 2
theme_override_font_sizes/normal_font_size = 30
bbcode_enabled = true
text = "[center]Quit[/center]"
[node name="LeftPointer" type="Sprite2D" parent="MainVBox/ButtonsVbox/QuitButton"]
visible = false
position = Vector2(502, 12)
rotation = 1.5708
texture = ExtResource("12_dhfc0")
[node name="RightPointer" type="Sprite2D" parent="MainVBox/ButtonsVbox/QuitButton"]
visible = false
position = Vector2(650, 12)
rotation = -1.5708
texture = ExtResource("12_dhfc0")
[node name="MusicPlayer" type="AudioStreamPlayer" parent="."]
stream = ExtResource("13_3j724")
autoplay = true
bus = &"Music"
[connection signal="pressed" from="MainVBox/ButtonsVbox/PlayButton" to="." method="_on_play_button_pressed"]
[connection signal="pressed" from="MainVBox/ButtonsVbox/SettingsButton" to="." method="_on_settings_button_pressed"]
[connection signal="pressed" from="MainVBox/ButtonsVbox/AboutButton" to="." method="_on_about_button_pressed"]
[connection signal="pressed" from="MainVBox/ButtonsVbox/QuitButton" to="." method="_on_quit_button_pressed"]

View file

@ -1,11 +1,11 @@
[gd_scene load_steps=16 format=3 uid="uid://cd45icxf4gxpp"]
[gd_scene load_steps=16 format=3 uid="uid://cugui0mjc6cfe"]
[ext_resource type="TileSet" uid="uid://bj7uu2180mie3" path="res://Assets/Tileset.tres" id="1_s4utw"]
[ext_resource type="Script" path="res://Scripts/MapGenerator.gd" id="2_yhpwh"]
[ext_resource type="Script" path="res://Scripts/EntitySystem/BunnyGenerator.gd" id="3_dvklj"]
[ext_resource type="PackedScene" uid="uid://cpl4tllohhyel" path="res://Prefabs/bunny.tscn" id="4_0fyd5"]
[ext_resource type="Script" path="res://Scripts/PlayerController.gd" id="5_uv7bh"]
[ext_resource type="Texture2D" uid="uid://db70wcy5ua3jd" path="res://Assets/Sprites/Jesus/jesus_spritesheet.png" id="6_es2l8"]
[ext_resource type="Texture2D" uid="uid://ojlfqxj5bilo" path="res://Assets/Sprites/Jesus/jesus_spritesheet.png" id="6_es2l8"]
[ext_resource type="Script" path="res://Scripts/WeaponSystem/WeaponController.gd" id="7_8kdie"]
[ext_resource type="PackedScene" uid="uid://csxh42o8twxwn" path="res://Prefabs/projectile.tscn" id="8_wx0kk"]

View file

@ -44,13 +44,13 @@ func _of_collision(body):
if body != self: collisions-= 1
pass
func damage(damage : int):
health -= damage
func damage(damage_amount : int):
health -= damage_amount
if(health <= 0): on_death()
pass
func heal(health : int):
self.health += health
func heal(health_amount : int):
self.health += health_amount
pass
func on_death():

View file

@ -27,6 +27,6 @@ func spawn_wave(free_tiles : Array, team: int, amount : int, health : int) -> Ar
for i in amount:
var pos = free_tiles.pick_random()
free_tiles.erase(pos)
var bunny = spawn_bunny(pos, team, 3)
var bunny = spawn_bunny(pos, team, health)
bunnys.push_back(bunny)
return bunnys

View file

@ -12,7 +12,7 @@ func _ready():
print("time for generation: " + str(gen_data.time))
pass
func _process(delta):
func _process(_delta):
if(bunnys.size() == 0):
wave += 1
bunnys = bunny_generator.spawn_wave(gen_data.free_tiles.duplicate(), TEAM.EVIL, wave * 500, 3)

View file

@ -69,6 +69,7 @@ func set_borders_solid():
pass
func prepare_player_start_area():
@warning_ignore("integer_division")
var center = Vector2i(width / 2, height / 2)
for x in range(center.x - start_area_size, center.x + start_area_size):

View file

@ -0,0 +1,31 @@
extends Node
const SAVE_FILE : String = "user://SAVEFILE.save"
var game_data = {}
func _ready():
load_data()
func load_data():
var file = FileAccess.open(SAVE_FILE, FileAccess.READ)
if file == null:
game_data = {
"display_mode": 0,
"vsync_on": false,
"current_resolution_index": 0,
"master_volume": 0,
"music_volume": 0,
"sfx_volume": 0,
}
save_data()
else:
game_data = file.get_var()
file.close()
pass
func save_data():
var file = FileAccess.open(SAVE_FILE, FileAccess.WRITE)
file.store_var(game_data)
file.flush()
file.close()
pass

View file

@ -0,0 +1,61 @@
extends Node
@export var master_bus_index : int = 0
@export var music_bus_index : int = 1
@export var sfx_bus_index : int = 2
const resolutions_dictionary : Dictionary = {
"800x600" : Vector2(800, 600),
"1024x546" : Vector2(1024, 546),
"1152x648" : Vector2(1152, 648),
"1600x900" : Vector2(1600, 900),
"1366x768" : Vector2(1366, 768),
"1920x1080" : Vector2(1920, 1080),
"1920x1200" : Vector2(1920, 1200),
"2560x1440" : Vector2(2560, 1440),
"3840x2160" : Vector2(3840, 2160),
}
# Video Global Settings
func set_display_mode(value: int) -> void:
Save.game_data.display_mode = value
Save.save_data()
if value == 0: DisplayServer.window_set_mode(DisplayServer.WINDOW_MODE_FULLSCREEN)
elif value == 1: DisplayServer.window_set_mode(DisplayServer.WINDOW_MODE_WINDOWED)
elif value == 2: DisplayServer.window_set_mode(DisplayServer.WINDOW_MODE_MAXIMIZED)
elif value == 3: DisplayServer.window_set_mode(DisplayServer.WINDOW_MODE_MINIMIZED)
elif value == 4: DisplayServer.window_set_mode(DisplayServer.WINDOW_MODE_EXCLUSIVE_FULLSCREEN)
else: DisplayServer.window_set_mode(DisplayServer.WINDOW_MODE_FULLSCREEN)
pass
func toggle_vsync(value : bool) -> void:
Save.game_data.vsync_on = value
Save.save_data()
if value: DisplayServer.window_set_vsync_mode(DisplayServer.VSYNC_ENABLED)
else: DisplayServer.window_set_vsync_mode(DisplayServer.VSYNC_DISABLED)
pass
func set_resolution(index):
Save.game_data.current_resolution_index = index
Save.save_data()
for i in resolutions_dictionary.keys().size():
if i == index: DisplayServer.window_set_size(resolutions_dictionary.values()[i])
# Audio Global Settings
func update_master_volume(vol : int) -> void:
Save.game_data.master_volume = vol
Save.save_data()
AudioServer.set_bus_volume_db(master_bus_index, vol)
pass
func update_music_volume(vol : int) -> void:
Save.game_data.music_volume = vol
Save.save_data()
AudioServer.set_bus_volume_db(music_bus_index, vol)
pass
func update_sfx_volume(vol : int) -> void:
Save.game_data.sfx_volume = vol
Save.save_data()
AudioServer.set_bus_volume_db(sfx_bus_index, vol)
pass

View file

@ -0,0 +1,34 @@
extends Node
@export var game_scene : Resource
@export var settings_scene : Resource
@export var default_focus : TextureButton
# Engine Callbackss
func _ready():
GlobalSettings.set_display_mode(Save.game_data.display_mode)
GlobalSettings.toggle_vsync(Save.game_data.vsync_on)
GlobalSettings.set_resolution(Save.game_data.current_resolution_index)
GlobalSettings.update_master_volume(Save.game_data.master_volume)
GlobalSettings.update_music_volume(Save.game_data.music_volume)
GlobalSettings.update_sfx_volume(Save.game_data.sfx_volume)
default_focus.grab_focus()
pass
func _on_play_button_pressed():
load(game_scene.resource_path)
get_tree().change_scene_to_file(game_scene.resource_path)
pass
func _on_settings_button_pressed():
var settings_scene_instance = load(settings_scene.resource_path).instantiate()
get_tree().current_scene.add_child(settings_scene_instance)
pass
func _on_about_button_pressed():
OS.shell_open("https://git.euph.dev/GameDev/HoppyEaster")
pass
func _on_quit_button_pressed():
get_tree().quit()
pass

38
Scripts/UI/MenuButton.gd Normal file
View file

@ -0,0 +1,38 @@
extends TextureButton
@export var text : String = "Sample Text"
@export var pointer_margin_from_center : int = 100
@export var leftPointer : Sprite2D
@export var rightPointer : Sprite2D
@export var textBox : RichTextLabel
# Engine Callbacks
func _ready():
textBox.parse_bbcode("[center] %s [/center]" % [text])
pass
func _process(_delta):
handle_hover_and_focus()
handle_x_position()
func handle_hover_and_focus() -> void:
if has_focus():
leftPointer.visible = true
rightPointer.visible = true
elif is_hovered():
leftPointer.visible = true
leftPointer.modulate.a = 0.5
rightPointer.visible = true
rightPointer.modulate.a = 0.5
else:
leftPointer.visible = false
leftPointer.modulate.a = 1
rightPointer.visible = false
rightPointer.modulate.a = 1
pass
func handle_x_position() -> void:
var center_x = get_parent().position.x + (get_parent().size.x / 2.0)
leftPointer.global_position.x = center_x - pointer_margin_from_center
rightPointer.global_position.x = center_x + pointer_margin_from_center
pass

View file

@ -0,0 +1,15 @@
extends Button
@export var input_action_name : String
@export var remap_controller : Node
func _ready():
display_key()
func display_key ():
text = "%s" % InputMap.action_get_events(input_action_name)[0].as_text()
pass
func _on_pressed():
remap_controller.start_remap(self, input_action_name)
pass # Replace with function body.

View file

@ -0,0 +1,34 @@
extends Control
var remap_button : Button
var remap_action : String
func _unhandled_key_input(event):
if remap_button != null and event.pressed:
remap_key(event)
pass
func _ready():
set_process_unhandled_key_input(false)
remap_button = null
pass
func start_remap(button : Button, action : String):
if(remap_button != null):
remap_button.display_key()
remap_button = button
remap_action = action
remap_button.text = "..."
set_process_unhandled_key_input(true)
pass
func remap_key(event):
print(event)
# Do Actual Rebinding
for key in InputMap.action_get_events(remap_action):
InputMap.action_erase_event(remap_action, key)
InputMap.action_add_event(remap_action, event)
remap_button.display_key()
remap_button = null
set_process_unhandled_key_input(false)
pass

View file

@ -0,0 +1,63 @@
extends Node
# Video Settings UI References
@export var display_options_button : OptionButton
@export var vsync_toggle : CheckButton
@export var resolutions_options_button : OptionButton
# Audio Settings UI References
@export var master_volume_slider : Slider
@export var music_volume_slider : Slider
@export var sfx_volume_slider : Slider
# Engine Callbacks
func _ready():
add_resolution_items()
display_options_button.select(Save.game_data.display_mode)
GlobalSettings.set_display_mode(Save.game_data.display_mode)
vsync_toggle.set_pressed_no_signal(Save.game_data.vsync_on)
GlobalSettings.toggle_vsync(Save.game_data.vsync_on)
resolutions_options_button.select(Save.game_data.current_resolution_index)
GlobalSettings.set_resolution(Save.game_data.current_resolution_index)
master_volume_slider.value = Save.game_data.master_volume
GlobalSettings.update_master_volume(Save.game_data.master_volume)
music_volume_slider.value = Save.game_data.music_volume
GlobalSettings.update_music_volume(Save.game_data.music_volume)
sfx_volume_slider.value = Save.game_data.sfx_volume
GlobalSettings.update_sfx_volume(Save.game_data.sfx_volume)
pass
func add_resolution_items():
for key in GlobalSettings.resolutions_dictionary.keys():
resolutions_options_button.add_item(key)
# Other Buttons
func _on_back_pressed():
queue_free()
pass
# Video Settings
func _on_display_mode_options_item_selected(index):
GlobalSettings.set_display_mode(index)
pass
func _on_vsync_button_toggled(button_pressed):
GlobalSettings.toggle_vsync(button_pressed)
pass
func _on_resolutions_options_item_selected(index):
GlobalSettings.set_resolution(index)
pass
# Audio Settings
func _on_master_volume_slider_value_changed(value):
GlobalSettings.update_master_volume(value)
pass
func _on_music_vol_slider_value_changed(value):
GlobalSettings.update_music_volume(value)
pass
func _on_sfx_vol_slider_value_changed(value):
GlobalSettings.update_sfx_volume(value)
pass

View file

@ -11,16 +11,16 @@ func _process(delta):
pass
func _on_collision(body):
var collision_layer = null;
var collided_layer = null;
if body.get_class() == "TileMap":
collision_layer = body.tile_set.get_physics_layer_collision_layer(0)
collided_layer = body.tile_set.get_physics_layer_collision_layer(0)
if(body.has_method("get_collision_layer")):
collision_layer = body.get_collision_layer()
collided_layer = body.get_collision_layer()
if collision_layer & map_collision_layer:
if collided_layer & map_collision_layer:
queue_free()
if collision_layer & bunny_collision_layer:
if collided_layer & bunny_collision_layer:
var bunny = body as Bunny
bunny.damage(damage)
queue_free()

View file

@ -3,7 +3,7 @@ extends Node2D
@export var projectile_prefab : Resource
@onready var projectilePrefab : PackedScene = load(projectile_prefab.resource_path)
func _process(delta):
func _process(_delta):
rotate_to_pointer()
if Input.is_action_just_pressed("attack"):
@ -18,5 +18,8 @@ func spawn_projectile(pos : Vector2, dir : float, speed: float, damage : int):
var projectile = projectilePrefab.instantiate()
projectile.global_position = pos
projectile.rotation = dir
projectile.speed = speed
projectile.damage = damage
projectile.is_displayed_folded()
get_tree().root.add_child(projectile)
pass

View file

@ -11,10 +11,19 @@ config_version=5
[application]
config/name="HoppyEaster"
run/main_scene="res://Scenes/Test.tscn"
run/main_scene="res://Scenes/Main Menu.tscn"
config/features=PackedStringArray("4.0", "GL Compatibility")
config/icon="res://icon.svg"
[audio]
buses/default_bus_layout="res://Assets/Temp Music/default_bus_layout.tres"
[autoload]
GlobalSettings="*res://Scripts/SaveSystem/GlobalSettings.gd"
Save="*res://Scripts/SaveSystem/GameDataSaver.gd"
[display]
window/size/viewport_width=1280
@ -26,34 +35,66 @@ window/stretch/aspect="expand"
project/assembly_name="HoppyEaster"
[gui]
theme/custom="res://Assets/UI_Theme.tres"
[input]
ui_left={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194319,"physical_keycode":0,"key_label":0,"unicode":4194319,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":13,"pressure":0.0,"pressed":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"echo":false,"script":null)
]
}
ui_right={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194321,"physical_keycode":0,"key_label":0,"unicode":4194321,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":14,"pressure":0.0,"pressed":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"echo":false,"script":null)
]
}
ui_up={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194320,"physical_keycode":0,"key_label":0,"unicode":4194320,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":11,"pressure":0.0,"pressed":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"echo":false,"script":null)
]
}
ui_down={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194322,"physical_keycode":0,"key_label":0,"unicode":4194322,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":12,"pressure":0.0,"pressed":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"echo":false,"script":null)
]
}
move_left={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194319,"key_label":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":0,"axis_value":-1.0,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194319,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}
move_right={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194321,"key_label":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":0,"axis_value":1.0,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194321,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}
move_up={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194320,"key_label":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":1,"axis_value":-1.0,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194320,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}
move_down={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194322,"key_label":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":1,"axis_value":1.0,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194322,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}
attack={