Compare commits
No commits in common. "e09b2d0dd1b9ad7a5e8112928ad8e0245ea7008b" and "50f435b5f7746e3da2632b5cf64ec6f0a524a4dd" have entirely different histories.
e09b2d0dd1
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50f435b5f7
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bus/2/solo = false
|
||||
bus/2/mute = false
|
||||
bus/2/bypass_fx = false
|
||||
bus/2/volume_db = 0.0
|
||||
bus/2/send = &"Master"
|
|
@ -1,24 +0,0 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://c6nf5s6xy2uii"
|
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path="res://.godot/imported/omw-to-beat-the-big-bad.wav-7f8a9a2e19afe1786d6b9f29ff762163.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Assets/Temp Music/omw-to-beat-the-big-bad.wav"
|
||||
dest_files=["res://.godot/imported/omw-to-beat-the-big-bad.wav-7f8a9a2e19afe1786d6b9f29ff762163.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
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|
||||
compress/mode=0
|
|
@ -1,11 +1,6 @@
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[gd_resource type="TileSet" load_steps=3 format=3 uid="uid://bj7uu2180mie3"]
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outlines = Array[PackedVector2Array]([PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)])
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[ext_resource type="Texture2D" uid="uid://bqi3ddjrcj2bh" path="res://Assets/Sprites/TileMap.png" id="1_cl3se"]
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@ -490,12 +485,6 @@ texture_region_size = Vector2i(32, 32)
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11:3/0/terrains_peering_bit/top_left_corner = 0
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11:3/0/terrains_peering_bit/top_side = 0
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10:1/0 = 0
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10:1/0/terrain_set = 0
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10:1/0/terrain = 1
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10:1/0/physics_layer_0/angular_velocity = 0.0
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10:1/0/navigation_layer_0/polygon = SubResource("NavigationPolygon_fhapu")
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[resource]
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@ -504,7 +493,4 @@ physics_layer_0/collision_mask = 0
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terrain_set_0/mode = 0
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terrain_set_0/terrain_0/name = "Walls"
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terrain_set_0/terrain_0/color = Color(1, 0.301961, 0.329412, 1)
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terrain_set_0/terrain_1/name = "Ground"
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terrain_set_0/terrain_1/color = Color(0.5, 0.4375, 0.25, 1)
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navigation_layer_0/layers = 1
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|
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@ -1,109 +0,0 @@
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@ -1,298 +0,0 @@
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|
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theme_override_constants/margin_right = 25
|
||||
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|
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|
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[node name="ControlSettings" type="GridContainer" parent="CenterContainer/SettingsTabs/Controls/MarginContainer"]
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|
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[node name="MoveUpLabel" type="Label" parent="CenterContainer/SettingsTabs/Controls/MarginContainer/ControlSettings"]
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|
||||
[node name="MoveUpRemapButton" type="Button" parent="CenterContainer/SettingsTabs/Controls/MarginContainer/ControlSettings" node_paths=PackedStringArray("remap_controller")]
|
||||
custom_minimum_size = Vector2(500, 40)
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 10
|
||||
toggle_mode = true
|
||||
script = ExtResource("2_4asaa")
|
||||
input_action_name = "move_up"
|
||||
remap_controller = NodePath("../../../Remap Controller")
|
||||
|
||||
[node name="MoveLeftLabel" type="Label" parent="CenterContainer/SettingsTabs/Controls/MarginContainer/ControlSettings"]
|
||||
custom_minimum_size = Vector2(400, 40)
|
||||
layout_mode = 2
|
||||
theme_override_colors/font_color = Color(0, 0, 0, 1)
|
||||
theme_override_font_sizes/font_size = 20
|
||||
text = "Move Left"
|
||||
vertical_alignment = 1
|
||||
|
||||
[node name="MoveLeftRemapButton" type="Button" parent="CenterContainer/SettingsTabs/Controls/MarginContainer/ControlSettings" node_paths=PackedStringArray("remap_controller")]
|
||||
custom_minimum_size = Vector2(500, 40)
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 10
|
||||
toggle_mode = true
|
||||
script = ExtResource("2_4asaa")
|
||||
input_action_name = "move_left"
|
||||
remap_controller = NodePath("../../../Remap Controller")
|
||||
|
||||
[node name="MoveDownLabel" type="Label" parent="CenterContainer/SettingsTabs/Controls/MarginContainer/ControlSettings"]
|
||||
custom_minimum_size = Vector2(400, 40)
|
||||
layout_mode = 2
|
||||
theme_override_colors/font_color = Color(0, 0, 0, 1)
|
||||
theme_override_font_sizes/font_size = 20
|
||||
text = "Move Down"
|
||||
vertical_alignment = 1
|
||||
|
||||
[node name="MoveDownRemapButton" type="Button" parent="CenterContainer/SettingsTabs/Controls/MarginContainer/ControlSettings" node_paths=PackedStringArray("remap_controller")]
|
||||
custom_minimum_size = Vector2(500, 40)
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 10
|
||||
toggle_mode = true
|
||||
script = ExtResource("2_4asaa")
|
||||
input_action_name = "move_down"
|
||||
remap_controller = NodePath("../../../Remap Controller")
|
||||
|
||||
[node name="MoveRightLabel" type="Label" parent="CenterContainer/SettingsTabs/Controls/MarginContainer/ControlSettings"]
|
||||
custom_minimum_size = Vector2(400, 40)
|
||||
layout_mode = 2
|
||||
theme_override_colors/font_color = Color(0, 0, 0, 1)
|
||||
theme_override_font_sizes/font_size = 20
|
||||
text = "Move RIght"
|
||||
vertical_alignment = 1
|
||||
|
||||
[node name="MoveRightRemapButton" type="Button" parent="CenterContainer/SettingsTabs/Controls/MarginContainer/ControlSettings" node_paths=PackedStringArray("remap_controller")]
|
||||
custom_minimum_size = Vector2(500, 40)
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 10
|
||||
toggle_mode = true
|
||||
script = ExtResource("2_4asaa")
|
||||
input_action_name = "move_right"
|
||||
remap_controller = NodePath("../../../Remap Controller")
|
||||
|
||||
[node name="Back Button" type="Button" parent="."]
|
||||
custom_minimum_size = Vector2(500, 40)
|
||||
anchors_preset = 7
|
||||
anchor_left = 0.5
|
||||
anchor_top = 1.0
|
||||
anchor_right = 0.5
|
||||
anchor_bottom = 1.0
|
||||
offset_left = -250.0
|
||||
offset_top = -80.0
|
||||
offset_right = 250.0
|
||||
offset_bottom = -40.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 0
|
||||
theme_override_font_sizes/font_size = 23
|
||||
text = "Back"
|
||||
|
||||
[connection signal="item_selected" from="CenterContainer/SettingsTabs/Video/MarginContainer/VideoSettings/DisplayModeOptions" to="." method="_on_display_mode_options_item_selected"]
|
||||
[connection signal="toggled" from="CenterContainer/SettingsTabs/Video/MarginContainer/VideoSettings/VsyncButton" to="." method="_on_vsync_button_toggled"]
|
||||
[connection signal="item_selected" from="CenterContainer/SettingsTabs/Video/MarginContainer/VideoSettings/ResolutionsOptions" to="." method="_on_resolutions_options_item_selected"]
|
||||
[connection signal="drag_ended" from="CenterContainer/SettingsTabs/Audio/MarginContainer/AudioSettings/MasterVolumeSlider" to="." method="_on_master_volume_slider_drag_ended"]
|
||||
[connection signal="value_changed" from="CenterContainer/SettingsTabs/Audio/MarginContainer/AudioSettings/MasterVolumeSlider" to="." method="_on_master_volume_slider_value_changed"]
|
||||
[connection signal="drag_ended" from="CenterContainer/SettingsTabs/Audio/MarginContainer/AudioSettings/MusicVolSlider" to="." method="_on_music_vol_slider_drag_ended"]
|
||||
[connection signal="value_changed" from="CenterContainer/SettingsTabs/Audio/MarginContainer/AudioSettings/MusicVolSlider" to="." method="_on_music_vol_slider_value_changed"]
|
||||
[connection signal="drag_ended" from="CenterContainer/SettingsTabs/Audio/MarginContainer/AudioSettings/SFXVolSlider" to="." method="_on_sfx_vol_slider_drag_ended"]
|
||||
[connection signal="value_changed" from="CenterContainer/SettingsTabs/Audio/MarginContainer/AudioSettings/SFXVolSlider" to="." method="_on_sfx_vol_slider_value_changed"]
|
||||
[connection signal="pressed" from="CenterContainer/SettingsTabs/Controls/MarginContainer/ControlSettings/MoveUpRemapButton" to="CenterContainer/SettingsTabs/Controls/MarginContainer/ControlSettings/MoveUpRemapButton" method="_on_pressed"]
|
||||
[connection signal="pressed" from="CenterContainer/SettingsTabs/Controls/MarginContainer/ControlSettings/MoveLeftRemapButton" to="CenterContainer/SettingsTabs/Controls/MarginContainer/ControlSettings/MoveLeftRemapButton" method="_on_pressed"]
|
||||
[connection signal="pressed" from="CenterContainer/SettingsTabs/Controls/MarginContainer/ControlSettings/MoveDownRemapButton" to="CenterContainer/SettingsTabs/Controls/MarginContainer/ControlSettings/MoveDownRemapButton" method="_on_pressed"]
|
||||
[connection signal="pressed" from="CenterContainer/SettingsTabs/Controls/MarginContainer/ControlSettings/MoveRightRemapButton" to="CenterContainer/SettingsTabs/Controls/MarginContainer/ControlSettings/MoveRightRemapButton" method="_on_pressed"]
|
||||
[connection signal="pressed" from="Back Button" to="." method="_on_back_pressed"]
|
|
@ -1,37 +1,20 @@
|
|||
[gd_scene load_steps=5 format=3 uid="uid://cpl4tllohhyel"]
|
||||
[gd_scene load_steps=4 format=3 uid="uid://cpl4tllohhyel"]
|
||||
|
||||
[ext_resource type="Script" path="res://Scripts/EntitySystem/Bunny.gd" id="1_1kj2b"]
|
||||
[ext_resource type="Texture2D" uid="uid://df2fluk0dlqar" path="res://Assets/Sprites/Bunny/bad_bunny_spritesheet.png" id="2_v8p70"]
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_sedmr"]
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_itvjj"]
|
||||
radius = 14.0
|
||||
|
||||
[node name="Bunny" type="CharacterBody2D" node_paths=PackedStringArray("agent")]
|
||||
[node name="Bunny" type="CharacterBody2D"]
|
||||
scale = Vector2(0.5, 0.5)
|
||||
collision_layer = 4
|
||||
collision_mask = 15
|
||||
collision_mask = 11
|
||||
script = ExtResource("1_1kj2b")
|
||||
agent = NodePath("NavigationAgent")
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
||||
position = Vector2(0.5, 0)
|
||||
texture = ExtResource("2_v8p70")
|
||||
hframes = 5
|
||||
vframes = 4
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
shape = SubResource("CircleShape2D_sedmr")
|
||||
|
||||
[node name="NavigationAgent" type="NavigationAgent2D" parent="."]
|
||||
path_metadata_flags = 0
|
||||
|
||||
[node name="Area2D" type="Area2D" parent="."]
|
||||
collision_layer = 64
|
||||
collision_mask = 4
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
|
||||
shape = SubResource("CircleShape2D_itvjj")
|
||||
|
||||
[connection signal="body_entered" from="Area2D" to="." method="_on_collision"]
|
||||
[connection signal="body_exited" from="Area2D" to="." method="_of_collision"]
|
||||
|
|
|
@ -1,13 +1,14 @@
|
|||
[gd_scene load_steps=4 format=3 uid="uid://csxh42o8twxwn"]
|
||||
|
||||
[ext_resource type="Script" path="res://Scripts/WeaponSystem/Projectile.gd" id="1_os652"]
|
||||
[ext_resource type="Texture2D" uid="uid://dlxjdb0tchrps" path="res://Assets/Sprites/crucefix.png" id="2_ibs3t"]
|
||||
[ext_resource type="Texture2D" uid="uid://c5jj6s5orw6mi" path="res://Assets/Sprites/crucefix.png" id="2_ibs3t"]
|
||||
|
||||
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_ki5cp"]
|
||||
radius = 8.57143
|
||||
height = 22.8571
|
||||
|
||||
[node name="Projectile" type="Area2D"]
|
||||
scale = Vector2(0.5, 0.5)
|
||||
collision_layer = 8
|
||||
collision_mask = 5
|
||||
script = ExtResource("1_os652")
|
||||
|
|
173
Scenes/Game.tscn
|
@ -1,173 +0,0 @@
|
|||
[gd_scene load_steps=17 format=3 uid="uid://c4btepmue6d7p"]
|
||||
|
||||
[ext_resource type="TileSet" uid="uid://bj7uu2180mie3" path="res://Assets/Tileset.tres" id="1_38041"]
|
||||
[ext_resource type="Script" path="res://Scripts/GameManager.gd" id="1_t708k"]
|
||||
[ext_resource type="Script" path="res://Scripts/MapGenerator.gd" id="2_ope8r"]
|
||||
[ext_resource type="Script" path="res://Scripts/EntitySystem/BunnyGenerator.gd" id="3_o045y"]
|
||||
[ext_resource type="PackedScene" uid="uid://cpl4tllohhyel" path="res://Prefabs/bunny.tscn" id="4_hpafd"]
|
||||
[ext_resource type="Script" path="res://Scripts/PlayerController.gd" id="5_d2cbj"]
|
||||
[ext_resource type="Texture2D" uid="uid://ojlfqxj5bilo" path="res://Assets/Sprites/Jesus/jesus_spritesheet.png" id="6_p526i"]
|
||||
[ext_resource type="Script" path="res://Scripts/WeaponSystem/WeaponController.gd" id="7_mtrts"]
|
||||
[ext_resource type="PackedScene" uid="uid://csxh42o8twxwn" path="res://Prefabs/projectile.tscn" id="8_fp1vx"]
|
||||
|
||||
[sub_resource type="Animation" id="Animation_kdxam"]
|
||||
resource_name = "Idle"
|
||||
length = 0.1
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("Player Sprite:frame")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [0]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_dwpep"]
|
||||
resource_name = "MoveDown"
|
||||
length = 0.8
|
||||
loop_mode = 1
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("Player Sprite:frame")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = false
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, 0.7),
|
||||
"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1),
|
||||
"update": 1,
|
||||
"values": [0, 1, 2, 3, 4, 5, 6, 7]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_2jvl5"]
|
||||
resource_name = "MoveLeft"
|
||||
length = 0.8
|
||||
loop_mode = 1
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("Player Sprite:frame")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, 0.7),
|
||||
"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1),
|
||||
"update": 1,
|
||||
"values": [24, 25, 26, 27, 28, 29, 30, 31]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_4ig1u"]
|
||||
resource_name = "MoveRight"
|
||||
length = 0.8
|
||||
loop_mode = 1
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("Player Sprite:frame")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, 0.7),
|
||||
"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1),
|
||||
"update": 1,
|
||||
"values": [8, 9, 10, 11, 12, 13, 14, 15]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_pswkh"]
|
||||
resource_name = "MoveUp"
|
||||
length = 0.8
|
||||
loop_mode = 1
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("Player Sprite:frame")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, 0.7),
|
||||
"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1),
|
||||
"update": 1,
|
||||
"values": [16, 17, 18, 19, 20, 21, 22, 23]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_o3hln"]
|
||||
length = 0.001
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("Player Sprite:frame")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [0]
|
||||
}
|
||||
|
||||
[sub_resource type="AnimationLibrary" id="AnimationLibrary_bi1h3"]
|
||||
_data = {
|
||||
"Idle": SubResource("Animation_kdxam"),
|
||||
"MoveDown": SubResource("Animation_dwpep"),
|
||||
"MoveLeft": SubResource("Animation_2jvl5"),
|
||||
"MoveRight": SubResource("Animation_4ig1u"),
|
||||
"MoveUp": SubResource("Animation_pswkh"),
|
||||
"RESET": SubResource("Animation_o3hln")
|
||||
}
|
||||
|
||||
[node name="GameManager" type="Node2D" node_paths=PackedStringArray("map_generator", "bunny_generator")]
|
||||
script = ExtResource("1_t708k")
|
||||
map_generator = NodePath("Map Generator")
|
||||
bunny_generator = NodePath("Bunny Generator")
|
||||
|
||||
[node name="Map Generator" type="TileMap" parent="."]
|
||||
scale = Vector2(1.5, 1.5)
|
||||
tile_set = ExtResource("1_38041")
|
||||
cell_quadrant_size = 32
|
||||
format = 2
|
||||
script = ExtResource("2_ope8r")
|
||||
start_area_corner_size = 3
|
||||
|
||||
[node name="Bunny Generator" type="Node2D" parent="." node_paths=PackedStringArray("player")]
|
||||
script = ExtResource("3_o045y")
|
||||
bunny_prefab = ExtResource("4_hpafd")
|
||||
player = NodePath("../Player")
|
||||
player_save_distance = 320.0
|
||||
|
||||
[node name="Player" type="CharacterBody2D" parent="." node_paths=PackedStringArray("animation_player")]
|
||||
position = Vector2(1440, 810)
|
||||
collision_layer = 0
|
||||
script = ExtResource("5_d2cbj")
|
||||
animation_player = NodePath("Player Animator")
|
||||
|
||||
[node name="Player Sprite" type="Sprite2D" parent="Player"]
|
||||
position = Vector2(0, -20)
|
||||
texture = ExtResource("6_p526i")
|
||||
hframes = 8
|
||||
vframes = 4
|
||||
|
||||
[node name="Player Collider" type="CollisionPolygon2D" parent="Player"]
|
||||
position = Vector2(2, -24)
|
||||
polygon = PackedVector2Array(12, 32, -16, 32, -16, -24, 12, -24)
|
||||
|
||||
[node name="Player Camera" type="Camera2D" parent="Player"]
|
||||
position = Vector2(0, -25)
|
||||
zoom = Vector2(2, 2)
|
||||
position_smoothing_enabled = true
|
||||
drag_horizontal_enabled = true
|
||||
drag_vertical_enabled = true
|
||||
editor_draw_drag_margin = true
|
||||
|
||||
[node name="Player Animator" type="AnimationPlayer" parent="Player"]
|
||||
libraries = {
|
||||
"": SubResource("AnimationLibrary_bi1h3")
|
||||
}
|
||||
|
||||
[node name="WeaponController" type="Node2D" parent="Player"]
|
||||
position = Vector2(0, -16)
|
||||
script = ExtResource("7_mtrts")
|
||||
projectile_prefab = ExtResource("8_fp1vx")
|
|
@ -1,294 +0,0 @@
|
|||
[gd_scene load_steps=14 format=3 uid="uid://4fysk8vaw3e1"]
|
||||
|
||||
[ext_resource type="Script" path="res://Scripts/UI/MainMenuManager.gd" id="1_qepq0"]
|
||||
[ext_resource type="Texture2D" uid="uid://tjxkew3m4v8m" path="res://Assets/Sprites/Easter Egg/Shadow.png" id="2_8o6th"]
|
||||
[ext_resource type="PackedScene" uid="uid://c4btepmue6d7p" path="res://Scenes/Game.tscn" id="2_28004"]
|
||||
[ext_resource type="Texture2D" uid="uid://daat37cyg0go5" path="res://Assets/Sprites/Easter Egg/Egg 3.png" id="3_1e3fe"]
|
||||
[ext_resource type="PackedScene" uid="uid://cbfcolm6mjolp" path="res://Prefabs/Settings Menu.tscn" id="3_r3r61"]
|
||||
[ext_resource type="Texture2D" uid="uid://dhvvw4yckl8x7" path="res://Assets/Sprites/Props/Cake.png" id="5_7ull8"]
|
||||
[ext_resource type="Texture2D" uid="uid://c3yg6u8yncau3" path="res://Assets/Sprites/Easter Egg/Egg 2.png" id="6_45o7d"]
|
||||
[ext_resource type="Texture2D" uid="uid://cp84ssaqs3pmp" path="res://Assets/Sprites/UI Elements/Jesus.png" id="6_wnx18"]
|
||||
[ext_resource type="Texture2D" uid="uid://dkotcqflp3e32" path="res://Assets/Sprites/Easter Egg/Egg 1.png" id="7_285vd"]
|
||||
[ext_resource type="Theme" uid="uid://o3vg845para" path="res://Assets/UI_Theme.tres" id="8_lr748"]
|
||||
[ext_resource type="Script" path="res://Scripts/UI/MenuButton.gd" id="9_2cu5l"]
|
||||
[ext_resource type="Texture2D" uid="uid://6snf183fgfo5" path="res://Assets/Sprites/UI Elements/Cross.png" id="12_dhfc0"]
|
||||
[ext_resource type="AudioStream" uid="uid://c6nf5s6xy2uii" path="res://Assets/Temp Music/omw-to-beat-the-big-bad.wav" id="13_3j724"]
|
||||
|
||||
[node name="MainMenu" type="Node" node_paths=PackedStringArray("default_focus")]
|
||||
script = ExtResource("1_qepq0")
|
||||
game_scene = ExtResource("2_28004")
|
||||
settings_scene = ExtResource("3_r3r61")
|
||||
default_focus = NodePath("MainVBox/ButtonsVbox/PlayButton")
|
||||
|
||||
[node name="ColorRect" type="ColorRect" parent="."]
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
color = Color(0.576471, 0.831373, 0.709804, 1)
|
||||
|
||||
[node name="Decorations" type="Control" parent="."]
|
||||
layout_mode = 3
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
|
||||
[node name="Left Decor" type="CenterContainer" parent="Decorations"]
|
||||
custom_minimum_size = Vector2(576, 0)
|
||||
layout_mode = 1
|
||||
anchors_preset = 9
|
||||
anchor_bottom = 1.0
|
||||
grow_vertical = 2
|
||||
|
||||
[node name="Shadow" type="Sprite2D" parent="Decorations/Left Decor"]
|
||||
position = Vector2(226.563, 338.875)
|
||||
scale = Vector2(22.7773, 15.6953)
|
||||
texture = ExtResource("2_8o6th")
|
||||
|
||||
[node name="Egg3" type="Sprite2D" parent="Decorations/Left Decor"]
|
||||
position = Vector2(134, 477)
|
||||
scale = Vector2(4.6875, 4.625)
|
||||
texture = ExtResource("3_1e3fe")
|
||||
|
||||
[node name="Jesus" type="Sprite2D" parent="Decorations/Left Decor"]
|
||||
position = Vector2(220, 335)
|
||||
scale = Vector2(7.0431, 6.97321)
|
||||
texture = ExtResource("6_wnx18")
|
||||
|
||||
[node name="Cake" type="Sprite2D" parent="Decorations/Left Decor"]
|
||||
position = Vector2(310, 491)
|
||||
scale = Vector2(2.59375, 2.32031)
|
||||
texture = ExtResource("5_7ull8")
|
||||
|
||||
[node name="Right Decor" type="CenterContainer" parent="Decorations"]
|
||||
custom_minimum_size = Vector2(576, 0)
|
||||
layout_mode = 1
|
||||
anchors_preset = 11
|
||||
anchor_left = 1.0
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 0
|
||||
grow_vertical = 2
|
||||
|
||||
[node name="Shadow2" type="Sprite2D" parent="Decorations/Right Decor"]
|
||||
position = Vector2(351, 403)
|
||||
scale = Vector2(19.0938, 11.8125)
|
||||
texture = ExtResource("2_8o6th")
|
||||
|
||||
[node name="Egg2" type="Sprite2D" parent="Decorations/Right Decor"]
|
||||
position = Vector2(294, 487)
|
||||
rotation = -1.5708
|
||||
scale = Vector2(4.89203, 5.21732)
|
||||
texture = ExtResource("6_45o7d")
|
||||
|
||||
[node name="Egg1" type="Sprite2D" parent="Decorations/Right Decor"]
|
||||
position = Vector2(420.75, 471.25)
|
||||
scale = Vector2(4.89062, 4.95313)
|
||||
texture = ExtResource("7_285vd")
|
||||
|
||||
[node name="GoodBunny" type="Sprite2D" parent="Decorations/Right Decor"]
|
||||
position = Vector2(331, 458.5)
|
||||
scale = Vector2(7.14286, 7.02941)
|
||||
hframes = 6
|
||||
|
||||
[node name="MainVBox" type="VBoxContainer" parent="."]
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
theme = ExtResource("8_lr748")
|
||||
|
||||
[node name="CenterContainer" type="CenterContainer" parent="MainVBox"]
|
||||
custom_minimum_size = Vector2(0, 150)
|
||||
layout_mode = 2
|
||||
|
||||
[node name="Label" type="Label" parent="MainVBox/CenterContainer"]
|
||||
layout_mode = 2
|
||||
theme_override_font_sizes/font_size = 50
|
||||
text = "HOPPY EASTER GAME THING"
|
||||
horizontal_alignment = 1
|
||||
vertical_alignment = 1
|
||||
|
||||
[node name="ButtonsVbox" type="VBoxContainer" parent="MainVBox"]
|
||||
custom_minimum_size = Vector2(0, 495)
|
||||
layout_mode = 2
|
||||
theme_override_constants/separation = 10
|
||||
alignment = 1
|
||||
|
||||
[node name="PlayButton" type="TextureButton" parent="MainVBox/ButtonsVbox" node_paths=PackedStringArray("leftPointer", "rightPointer", "textBox")]
|
||||
custom_minimum_size = Vector2(0, 40)
|
||||
layout_mode = 2
|
||||
focus_neighbor_left = NodePath("../QuitButton")
|
||||
focus_neighbor_top = NodePath("../QuitButton")
|
||||
focus_neighbor_right = NodePath("../SettingsButton")
|
||||
focus_neighbor_bottom = NodePath("../SettingsButton")
|
||||
focus_next = NodePath("../SettingsButton")
|
||||
focus_previous = NodePath("../QuitButton")
|
||||
mouse_default_cursor_shape = 2
|
||||
script = ExtResource("9_2cu5l")
|
||||
text = "Play"
|
||||
pointer_margin_from_center = 80
|
||||
leftPointer = NodePath("LeftPointer")
|
||||
rightPointer = NodePath("RightPointer")
|
||||
textBox = NodePath("RichTextLabel")
|
||||
|
||||
[node name="RichTextLabel" type="RichTextLabel" parent="MainVBox/ButtonsVbox/PlayButton"]
|
||||
layout_mode = 1
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
mouse_filter = 2
|
||||
theme_override_font_sizes/normal_font_size = 30
|
||||
bbcode_enabled = true
|
||||
text = "[center]Play[/center]"
|
||||
|
||||
[node name="LeftPointer" type="Sprite2D" parent="MainVBox/ButtonsVbox/PlayButton"]
|
||||
visible = false
|
||||
position = Vector2(502, 12)
|
||||
rotation = 1.5708
|
||||
texture = ExtResource("12_dhfc0")
|
||||
|
||||
[node name="RightPointer" type="Sprite2D" parent="MainVBox/ButtonsVbox/PlayButton"]
|
||||
visible = false
|
||||
position = Vector2(650, 12)
|
||||
rotation = -1.5708
|
||||
texture = ExtResource("12_dhfc0")
|
||||
|
||||
[node name="SettingsButton" type="TextureButton" parent="MainVBox/ButtonsVbox" node_paths=PackedStringArray("leftPointer", "rightPointer", "textBox")]
|
||||
custom_minimum_size = Vector2(0, 40)
|
||||
layout_mode = 2
|
||||
focus_neighbor_left = NodePath("../PlayButton")
|
||||
focus_neighbor_top = NodePath("../PlayButton")
|
||||
focus_neighbor_right = NodePath("../AboutButton")
|
||||
focus_neighbor_bottom = NodePath("../AboutButton")
|
||||
focus_next = NodePath("../AboutButton")
|
||||
focus_previous = NodePath("../PlayButton")
|
||||
mouse_default_cursor_shape = 2
|
||||
script = ExtResource("9_2cu5l")
|
||||
text = "Settings"
|
||||
pointer_margin_from_center = 130
|
||||
leftPointer = NodePath("LeftPointer")
|
||||
rightPointer = NodePath("RightPointer")
|
||||
textBox = NodePath("RichTextLabel")
|
||||
|
||||
[node name="RichTextLabel" type="RichTextLabel" parent="MainVBox/ButtonsVbox/SettingsButton"]
|
||||
layout_mode = 1
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
mouse_filter = 2
|
||||
theme_override_font_sizes/normal_font_size = 30
|
||||
bbcode_enabled = true
|
||||
text = "[center]Settings[/center]"
|
||||
|
||||
[node name="LeftPointer" type="Sprite2D" parent="MainVBox/ButtonsVbox/SettingsButton"]
|
||||
visible = false
|
||||
position = Vector2(502, 12)
|
||||
rotation = 1.5708
|
||||
texture = ExtResource("12_dhfc0")
|
||||
|
||||
[node name="RightPointer" type="Sprite2D" parent="MainVBox/ButtonsVbox/SettingsButton"]
|
||||
visible = false
|
||||
position = Vector2(650, 12)
|
||||
rotation = -1.5708
|
||||
texture = ExtResource("12_dhfc0")
|
||||
|
||||
[node name="AboutButton" type="TextureButton" parent="MainVBox/ButtonsVbox" node_paths=PackedStringArray("leftPointer", "rightPointer", "textBox")]
|
||||
custom_minimum_size = Vector2(0, 40)
|
||||
layout_mode = 2
|
||||
focus_neighbor_left = NodePath("../SettingsButton")
|
||||
focus_neighbor_top = NodePath("../SettingsButton")
|
||||
focus_neighbor_right = NodePath("../QuitButton")
|
||||
focus_neighbor_bottom = NodePath("../QuitButton")
|
||||
focus_next = NodePath("../QuitButton")
|
||||
focus_previous = NodePath("../SettingsButton")
|
||||
mouse_default_cursor_shape = 2
|
||||
script = ExtResource("9_2cu5l")
|
||||
text = "About"
|
||||
pointer_margin_from_center = 95
|
||||
leftPointer = NodePath("LeftPointer")
|
||||
rightPointer = NodePath("RightPointer")
|
||||
textBox = NodePath("RichTextLabel")
|
||||
|
||||
[node name="RichTextLabel" type="RichTextLabel" parent="MainVBox/ButtonsVbox/AboutButton"]
|
||||
layout_mode = 1
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
mouse_filter = 2
|
||||
theme_override_font_sizes/normal_font_size = 30
|
||||
bbcode_enabled = true
|
||||
text = "[center]About[/center]"
|
||||
|
||||
[node name="LeftPointer" type="Sprite2D" parent="MainVBox/ButtonsVbox/AboutButton"]
|
||||
visible = false
|
||||
position = Vector2(502, 12)
|
||||
rotation = 1.5708
|
||||
texture = ExtResource("12_dhfc0")
|
||||
|
||||
[node name="RightPointer" type="Sprite2D" parent="MainVBox/ButtonsVbox/AboutButton"]
|
||||
visible = false
|
||||
position = Vector2(650, 12)
|
||||
rotation = -1.5708
|
||||
texture = ExtResource("12_dhfc0")
|
||||
|
||||
[node name="QuitButton" type="TextureButton" parent="MainVBox/ButtonsVbox" node_paths=PackedStringArray("leftPointer", "rightPointer", "textBox")]
|
||||
custom_minimum_size = Vector2(0, 40)
|
||||
layout_mode = 2
|
||||
focus_neighbor_left = NodePath("../AboutButton")
|
||||
focus_neighbor_top = NodePath("../AboutButton")
|
||||
focus_neighbor_right = NodePath("../PlayButton")
|
||||
focus_neighbor_bottom = NodePath("../PlayButton")
|
||||
focus_next = NodePath("../PlayButton")
|
||||
focus_previous = NodePath("../AboutButton")
|
||||
mouse_default_cursor_shape = 2
|
||||
script = ExtResource("9_2cu5l")
|
||||
text = "Quit"
|
||||
pointer_margin_from_center = 80
|
||||
leftPointer = NodePath("LeftPointer")
|
||||
rightPointer = NodePath("RightPointer")
|
||||
textBox = NodePath("RichTextLabel")
|
||||
|
||||
[node name="RichTextLabel" type="RichTextLabel" parent="MainVBox/ButtonsVbox/QuitButton"]
|
||||
layout_mode = 1
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
mouse_filter = 2
|
||||
theme_override_font_sizes/normal_font_size = 30
|
||||
bbcode_enabled = true
|
||||
text = "[center]Quit[/center]"
|
||||
|
||||
[node name="LeftPointer" type="Sprite2D" parent="MainVBox/ButtonsVbox/QuitButton"]
|
||||
visible = false
|
||||
position = Vector2(502, 12)
|
||||
rotation = 1.5708
|
||||
texture = ExtResource("12_dhfc0")
|
||||
|
||||
[node name="RightPointer" type="Sprite2D" parent="MainVBox/ButtonsVbox/QuitButton"]
|
||||
visible = false
|
||||
position = Vector2(650, 12)
|
||||
rotation = -1.5708
|
||||
texture = ExtResource("12_dhfc0")
|
||||
|
||||
[node name="MusicPlayer" type="AudioStreamPlayer" parent="."]
|
||||
stream = ExtResource("13_3j724")
|
||||
autoplay = true
|
||||
bus = &"Music"
|
||||
|
||||
[connection signal="pressed" from="MainVBox/ButtonsVbox/PlayButton" to="." method="_on_play_button_pressed"]
|
||||
[connection signal="pressed" from="MainVBox/ButtonsVbox/SettingsButton" to="." method="_on_settings_button_pressed"]
|
||||
[connection signal="pressed" from="MainVBox/ButtonsVbox/AboutButton" to="." method="_on_about_button_pressed"]
|
||||
[connection signal="pressed" from="MainVBox/ButtonsVbox/QuitButton" to="." method="_on_quit_button_pressed"]
|
|
@ -1,11 +1,11 @@
|
|||
[gd_scene load_steps=16 format=3 uid="uid://cugui0mjc6cfe"]
|
||||
[gd_scene load_steps=16 format=3 uid="uid://cd45icxf4gxpp"]
|
||||
|
||||
[ext_resource type="TileSet" uid="uid://bj7uu2180mie3" path="res://Assets/Tileset.tres" id="1_s4utw"]
|
||||
[ext_resource type="Script" path="res://Scripts/MapGenerator.gd" id="2_yhpwh"]
|
||||
[ext_resource type="Script" path="res://Scripts/EntitySystem/BunnyGenerator.gd" id="3_dvklj"]
|
||||
[ext_resource type="PackedScene" uid="uid://cpl4tllohhyel" path="res://Prefabs/bunny.tscn" id="4_0fyd5"]
|
||||
[ext_resource type="Script" path="res://Scripts/PlayerController.gd" id="5_uv7bh"]
|
||||
[ext_resource type="Texture2D" uid="uid://ojlfqxj5bilo" path="res://Assets/Sprites/Jesus/jesus_spritesheet.png" id="6_es2l8"]
|
||||
[ext_resource type="Texture2D" uid="uid://db70wcy5ua3jd" path="res://Assets/Sprites/Jesus/jesus_spritesheet.png" id="6_es2l8"]
|
||||
[ext_resource type="Script" path="res://Scripts/WeaponSystem/WeaponController.gd" id="7_8kdie"]
|
||||
[ext_resource type="PackedScene" uid="uid://csxh42o8twxwn" path="res://Prefabs/projectile.tscn" id="8_wx0kk"]
|
||||
|
||||
|
@ -128,10 +128,9 @@ format = 2
|
|||
script = ExtResource("2_yhpwh")
|
||||
start_area_corner_size = 3
|
||||
|
||||
[node name="Bunny Generator" type="Node" parent="." node_paths=PackedStringArray("player")]
|
||||
[node name="Bunny Generator" type="Node" parent="."]
|
||||
script = ExtResource("3_dvklj")
|
||||
bunny_prefab = ExtResource("4_0fyd5")
|
||||
player = NodePath("../Player")
|
||||
|
||||
[node name="Player" type="CharacterBody2D" parent="." node_paths=PackedStringArray("animation_player")]
|
||||
position = Vector2(1440, 810)
|
||||
|
|
|
@ -1,56 +1,19 @@
|
|||
extends CharacterBody2D
|
||||
class_name Bunny
|
||||
|
||||
@export var min_distance_to_player := 80.0
|
||||
@export var max_distance_to_player := 800.0
|
||||
@export var agent : NavigationAgent2D
|
||||
@export var speed := 200.0
|
||||
@export var health : int
|
||||
|
||||
var health : int
|
||||
var team : int
|
||||
var player : Node2D
|
||||
|
||||
var on_death_callbacks : Array
|
||||
|
||||
var dir : Vector2
|
||||
var spread_time : float
|
||||
var current_time : float
|
||||
var collisions : int
|
||||
|
||||
func _ready():
|
||||
seed(int(str(self)))
|
||||
spread_time = randf() * 3
|
||||
current_time = spread_time
|
||||
|
||||
func _physics_process(delta):
|
||||
current_time -= delta
|
||||
if player != null and self.global_position.distance_to(player.global_position) < max_distance_to_player and collisions <= 3:
|
||||
if current_time <= 0:
|
||||
current_time = spread_time
|
||||
agent.target_position = player.global_position
|
||||
if min_distance_to_player and agent.is_target_reachable():
|
||||
var next_location = agent.get_next_path_position() + Vector2(randf() - 0.5 * 10, randf() - 0.5 * 10)
|
||||
dir = self.global_position.direction_to(next_location).normalized()
|
||||
if self.global_position.distance_to(player.global_position) > min_distance_to_player:
|
||||
self.velocity = dir * delta * 60 * speed
|
||||
move_and_slide()
|
||||
pass
|
||||
|
||||
func _on_collision(body):
|
||||
if body != self: collisions += 1
|
||||
pass
|
||||
|
||||
func _of_collision(body):
|
||||
if body != self: collisions-= 1
|
||||
pass
|
||||
|
||||
func damage(damage_amount : int):
|
||||
health -= damage_amount
|
||||
func damage(damage : int):
|
||||
health -= damage
|
||||
if(health <= 0): on_death()
|
||||
pass
|
||||
|
||||
func heal(health_amount : int):
|
||||
self.health += health_amount
|
||||
func heal(health : int):
|
||||
self.health += health
|
||||
pass
|
||||
|
||||
func on_death():
|
||||
|
@ -61,9 +24,3 @@ func on_death():
|
|||
func sub_on_death(callback : Callable):
|
||||
on_death_callbacks.push_front(callback)
|
||||
pass
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -1,32 +1,17 @@
|
|||
extends Node
|
||||
class_name BunnyGenerator
|
||||
|
||||
@export var bunny_prefab : Resource
|
||||
@export var player : CharacterBody2D
|
||||
@export var player_save_distance : float = 32.0
|
||||
@onready var BunnyPrefab : PackedScene = load(bunny_prefab.resource_path)
|
||||
|
||||
func spawn_bunny(pos : Vector2, team : int, health : int) -> Bunny:
|
||||
func spawn_bunny(x : float, y : float, team : int, health : int) -> Bunny:
|
||||
var bunny = BunnyPrefab.instantiate()
|
||||
self.add_child(bunny)
|
||||
bunny.global_position = pos
|
||||
bunny.global_position = Vector2(x,y)
|
||||
bunny.health = health
|
||||
bunny.team = team
|
||||
bunny.player = player
|
||||
return bunny
|
||||
|
||||
func spawn_wave(free_tiles : Array, team: int, amount : int, health : int) -> Array:
|
||||
var bunnys = []
|
||||
func _ready():
|
||||
var bunny = spawn_bunny(960, 512, TEAM.EVIL, 3)
|
||||
bunny.sub_on_death(func(bunny): bunny.queue_free())
|
||||
|
||||
# Make Sure that no possitions to near to the player are insdie of the list
|
||||
free_tiles = free_tiles.filter(func(val): return val.distance_to(player.global_position) > player_save_distance)
|
||||
# Make sure amount isnt bigger then available positions
|
||||
if free_tiles.size() < amount: amount = free_tiles.size()
|
||||
|
||||
# Spawn at random positions of the list
|
||||
for i in amount:
|
||||
var pos = free_tiles.pick_random()
|
||||
free_tiles.erase(pos)
|
||||
var bunny = spawn_bunny(pos, team, health)
|
||||
bunnys.push_back(bunny)
|
||||
return bunnys
|
||||
|
|
|
@ -1,22 +0,0 @@
|
|||
extends Node2D
|
||||
|
||||
@export var map_generator : Node
|
||||
@export var bunny_generator : Node
|
||||
|
||||
var bunnys = []
|
||||
var gen_data : Dictionary
|
||||
var wave := 0
|
||||
|
||||
func _ready():
|
||||
gen_data = map_generator.generate() as Dictionary
|
||||
print("time for generation: " + str(gen_data.time))
|
||||
pass
|
||||
|
||||
func _process(_delta):
|
||||
if(bunnys.size() == 0):
|
||||
wave += 1
|
||||
bunnys = bunny_generator.spawn_wave(gen_data.free_tiles.duplicate(), TEAM.EVIL, wave * 500, 3)
|
||||
for bunny in bunnys:
|
||||
bunny.sub_on_death(func(bunny): bunnys.erase(bunny))
|
||||
bunny.sub_on_death(func(bunny): bunny.queue_free())
|
||||
pass
|
|
@ -15,7 +15,14 @@ extends TileMap
|
|||
|
||||
var tile_array : Array
|
||||
|
||||
func generate() -> Dictionary:
|
||||
func _ready():
|
||||
var time = generate()
|
||||
print("time for generation: " + str(time))
|
||||
|
||||
pass
|
||||
|
||||
|
||||
func generate() -> float:
|
||||
var start_time = Time.get_unix_time_from_system()
|
||||
|
||||
randomize()
|
||||
|
@ -32,15 +39,7 @@ func generate() -> Dictionary:
|
|||
set_borders_solid()
|
||||
|
||||
tile_array_to_terrain()
|
||||
|
||||
return {"time": Time.get_unix_time_from_system() - start_time, "free_tiles": get_free_tiles()}
|
||||
|
||||
func get_free_tiles() -> Array:
|
||||
var free_tiles = []
|
||||
for x in width:
|
||||
for y in height:
|
||||
if get_tile_non_solid(x, y): free_tiles.push_back(Vector2(x, y) * self.cell_quadrant_size * self.scale + (Vector2(self.cell_quadrant_size, self.cell_quadrant_size) / 2))
|
||||
return free_tiles
|
||||
return Time.get_unix_time_from_system() - start_time
|
||||
|
||||
func setup_tile_data_array():
|
||||
tile_array.clear()
|
||||
|
@ -69,7 +68,6 @@ func set_borders_solid():
|
|||
pass
|
||||
|
||||
func prepare_player_start_area():
|
||||
@warning_ignore("integer_division")
|
||||
var center = Vector2i(width/2, height/2)
|
||||
for x in range(center.x - start_area_size, center.x + start_area_size):
|
||||
|
||||
|
@ -267,5 +265,5 @@ func set_terrain_tile_solid(x : int, y : int):
|
|||
pass
|
||||
|
||||
func set_terrain_tile_non_solid(x : int, y : int):
|
||||
self.set_cells_terrain_connect(0, [Vector2i(x,y)], 0, 1, false)
|
||||
self.set_cell(0, Vector2i(x,y), -1)
|
||||
pass
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
extends CharacterBody2D
|
||||
|
||||
@export var speed = 200
|
||||
@export var speed = 20
|
||||
@export_range(0, 1) var damping_factor = 0.6
|
||||
@export var animation_player : AnimationPlayer
|
||||
|
||||
|
|
|
@ -1,31 +0,0 @@
|
|||
extends Node
|
||||
|
||||
const SAVE_FILE : String = "user://SAVEFILE.save"
|
||||
var game_data = {}
|
||||
|
||||
func _ready():
|
||||
load_data()
|
||||
|
||||
func load_data():
|
||||
var file = FileAccess.open(SAVE_FILE, FileAccess.READ)
|
||||
if file == null:
|
||||
game_data = {
|
||||
"display_mode": 0,
|
||||
"vsync_on": false,
|
||||
"current_resolution_index": 0,
|
||||
"master_volume": 0,
|
||||
"music_volume": 0,
|
||||
"sfx_volume": 0,
|
||||
}
|
||||
save_data()
|
||||
else:
|
||||
game_data = file.get_var()
|
||||
file.close()
|
||||
pass
|
||||
|
||||
func save_data():
|
||||
var file = FileAccess.open(SAVE_FILE, FileAccess.WRITE)
|
||||
file.store_var(game_data)
|
||||
file.flush()
|
||||
file.close()
|
||||
pass
|
|
@ -1,61 +0,0 @@
|
|||
extends Node
|
||||
|
||||
@export var master_bus_index : int = 0
|
||||
@export var music_bus_index : int = 1
|
||||
@export var sfx_bus_index : int = 2
|
||||
|
||||
const resolutions_dictionary : Dictionary = {
|
||||
"800x600" : Vector2(800, 600),
|
||||
"1024x546" : Vector2(1024, 546),
|
||||
"1152x648" : Vector2(1152, 648),
|
||||
"1600x900" : Vector2(1600, 900),
|
||||
"1366x768" : Vector2(1366, 768),
|
||||
"1920x1080" : Vector2(1920, 1080),
|
||||
"1920x1200" : Vector2(1920, 1200),
|
||||
"2560x1440" : Vector2(2560, 1440),
|
||||
"3840x2160" : Vector2(3840, 2160),
|
||||
}
|
||||
|
||||
# Video Global Settings
|
||||
func set_display_mode(value: int) -> void:
|
||||
Save.game_data.display_mode = value
|
||||
Save.save_data()
|
||||
if value == 0: DisplayServer.window_set_mode(DisplayServer.WINDOW_MODE_FULLSCREEN)
|
||||
elif value == 1: DisplayServer.window_set_mode(DisplayServer.WINDOW_MODE_WINDOWED)
|
||||
elif value == 2: DisplayServer.window_set_mode(DisplayServer.WINDOW_MODE_MAXIMIZED)
|
||||
elif value == 3: DisplayServer.window_set_mode(DisplayServer.WINDOW_MODE_MINIMIZED)
|
||||
elif value == 4: DisplayServer.window_set_mode(DisplayServer.WINDOW_MODE_EXCLUSIVE_FULLSCREEN)
|
||||
else: DisplayServer.window_set_mode(DisplayServer.WINDOW_MODE_FULLSCREEN)
|
||||
pass
|
||||
|
||||
func toggle_vsync(value : bool) -> void:
|
||||
Save.game_data.vsync_on = value
|
||||
Save.save_data()
|
||||
if value: DisplayServer.window_set_vsync_mode(DisplayServer.VSYNC_ENABLED)
|
||||
else: DisplayServer.window_set_vsync_mode(DisplayServer.VSYNC_DISABLED)
|
||||
pass
|
||||
|
||||
func set_resolution(index):
|
||||
Save.game_data.current_resolution_index = index
|
||||
Save.save_data()
|
||||
for i in resolutions_dictionary.keys().size():
|
||||
if i == index: DisplayServer.window_set_size(resolutions_dictionary.values()[i])
|
||||
|
||||
# Audio Global Settings
|
||||
func update_master_volume(vol : int) -> void:
|
||||
Save.game_data.master_volume = vol
|
||||
Save.save_data()
|
||||
AudioServer.set_bus_volume_db(master_bus_index, vol)
|
||||
pass
|
||||
|
||||
func update_music_volume(vol : int) -> void:
|
||||
Save.game_data.music_volume = vol
|
||||
Save.save_data()
|
||||
AudioServer.set_bus_volume_db(music_bus_index, vol)
|
||||
pass
|
||||
|
||||
func update_sfx_volume(vol : int) -> void:
|
||||
Save.game_data.sfx_volume = vol
|
||||
Save.save_data()
|
||||
AudioServer.set_bus_volume_db(sfx_bus_index, vol)
|
||||
pass
|
|
@ -1,34 +0,0 @@
|
|||
extends Node
|
||||
|
||||
@export var game_scene : Resource
|
||||
@export var settings_scene : Resource
|
||||
@export var default_focus : TextureButton
|
||||
|
||||
# Engine Callbackss
|
||||
func _ready():
|
||||
GlobalSettings.set_display_mode(Save.game_data.display_mode)
|
||||
GlobalSettings.toggle_vsync(Save.game_data.vsync_on)
|
||||
GlobalSettings.set_resolution(Save.game_data.current_resolution_index)
|
||||
GlobalSettings.update_master_volume(Save.game_data.master_volume)
|
||||
GlobalSettings.update_music_volume(Save.game_data.music_volume)
|
||||
GlobalSettings.update_sfx_volume(Save.game_data.sfx_volume)
|
||||
default_focus.grab_focus()
|
||||
pass
|
||||
|
||||
func _on_play_button_pressed():
|
||||
load(game_scene.resource_path)
|
||||
get_tree().change_scene_to_file(game_scene.resource_path)
|
||||
pass
|
||||
|
||||
func _on_settings_button_pressed():
|
||||
var settings_scene_instance = load(settings_scene.resource_path).instantiate()
|
||||
get_tree().current_scene.add_child(settings_scene_instance)
|
||||
pass
|
||||
|
||||
func _on_about_button_pressed():
|
||||
OS.shell_open("https://git.euph.dev/GameDev/HoppyEaster")
|
||||
pass
|
||||
|
||||
func _on_quit_button_pressed():
|
||||
get_tree().quit()
|
||||
pass
|
|
@ -1,38 +0,0 @@
|
|||
extends TextureButton
|
||||
|
||||
@export var text : String = "Sample Text"
|
||||
@export var pointer_margin_from_center : int = 100
|
||||
@export var leftPointer : Sprite2D
|
||||
@export var rightPointer : Sprite2D
|
||||
@export var textBox : RichTextLabel
|
||||
|
||||
# Engine Callbacks
|
||||
func _ready():
|
||||
textBox.parse_bbcode("[center] %s [/center]" % [text])
|
||||
pass
|
||||
|
||||
func _process(_delta):
|
||||
handle_hover_and_focus()
|
||||
handle_x_position()
|
||||
|
||||
func handle_hover_and_focus() -> void:
|
||||
if has_focus():
|
||||
leftPointer.visible = true
|
||||
rightPointer.visible = true
|
||||
elif is_hovered():
|
||||
leftPointer.visible = true
|
||||
leftPointer.modulate.a = 0.5
|
||||
rightPointer.visible = true
|
||||
rightPointer.modulate.a = 0.5
|
||||
else:
|
||||
leftPointer.visible = false
|
||||
leftPointer.modulate.a = 1
|
||||
rightPointer.visible = false
|
||||
rightPointer.modulate.a = 1
|
||||
pass
|
||||
|
||||
func handle_x_position() -> void:
|
||||
var center_x = get_parent().position.x + (get_parent().size.x / 2.0)
|
||||
leftPointer.global_position.x = center_x - pointer_margin_from_center
|
||||
rightPointer.global_position.x = center_x + pointer_margin_from_center
|
||||
pass
|
|
@ -1,15 +0,0 @@
|
|||
extends Button
|
||||
|
||||
@export var input_action_name : String
|
||||
@export var remap_controller : Node
|
||||
|
||||
func _ready():
|
||||
display_key()
|
||||
|
||||
func display_key ():
|
||||
text = "%s" % InputMap.action_get_events(input_action_name)[0].as_text()
|
||||
pass
|
||||
|
||||
func _on_pressed():
|
||||
remap_controller.start_remap(self, input_action_name)
|
||||
pass # Replace with function body.
|
|
@ -1,34 +0,0 @@
|
|||
extends Control
|
||||
|
||||
var remap_button : Button
|
||||
var remap_action : String
|
||||
|
||||
func _unhandled_key_input(event):
|
||||
if remap_button != null and event.pressed:
|
||||
remap_key(event)
|
||||
pass
|
||||
|
||||
func _ready():
|
||||
set_process_unhandled_key_input(false)
|
||||
remap_button = null
|
||||
pass
|
||||
|
||||
func start_remap(button : Button, action : String):
|
||||
if(remap_button != null):
|
||||
remap_button.display_key()
|
||||
remap_button = button
|
||||
remap_action = action
|
||||
remap_button.text = "..."
|
||||
set_process_unhandled_key_input(true)
|
||||
pass
|
||||
|
||||
func remap_key(event):
|
||||
print(event)
|
||||
# Do Actual Rebinding
|
||||
for key in InputMap.action_get_events(remap_action):
|
||||
InputMap.action_erase_event(remap_action, key)
|
||||
InputMap.action_add_event(remap_action, event)
|
||||
remap_button.display_key()
|
||||
remap_button = null
|
||||
set_process_unhandled_key_input(false)
|
||||
pass
|
|
@ -1,63 +0,0 @@
|
|||
extends Node
|
||||
|
||||
# Video Settings UI References
|
||||
@export var display_options_button : OptionButton
|
||||
@export var vsync_toggle : CheckButton
|
||||
@export var resolutions_options_button : OptionButton
|
||||
|
||||
# Audio Settings UI References
|
||||
@export var master_volume_slider : Slider
|
||||
@export var music_volume_slider : Slider
|
||||
@export var sfx_volume_slider : Slider
|
||||
|
||||
# Engine Callbacks
|
||||
func _ready():
|
||||
add_resolution_items()
|
||||
display_options_button.select(Save.game_data.display_mode)
|
||||
GlobalSettings.set_display_mode(Save.game_data.display_mode)
|
||||
vsync_toggle.set_pressed_no_signal(Save.game_data.vsync_on)
|
||||
GlobalSettings.toggle_vsync(Save.game_data.vsync_on)
|
||||
resolutions_options_button.select(Save.game_data.current_resolution_index)
|
||||
GlobalSettings.set_resolution(Save.game_data.current_resolution_index)
|
||||
master_volume_slider.value = Save.game_data.master_volume
|
||||
GlobalSettings.update_master_volume(Save.game_data.master_volume)
|
||||
music_volume_slider.value = Save.game_data.music_volume
|
||||
GlobalSettings.update_music_volume(Save.game_data.music_volume)
|
||||
sfx_volume_slider.value = Save.game_data.sfx_volume
|
||||
GlobalSettings.update_sfx_volume(Save.game_data.sfx_volume)
|
||||
pass
|
||||
|
||||
func add_resolution_items():
|
||||
for key in GlobalSettings.resolutions_dictionary.keys():
|
||||
resolutions_options_button.add_item(key)
|
||||
|
||||
# Other Buttons
|
||||
func _on_back_pressed():
|
||||
queue_free()
|
||||
pass
|
||||
|
||||
# Video Settings
|
||||
func _on_display_mode_options_item_selected(index):
|
||||
GlobalSettings.set_display_mode(index)
|
||||
pass
|
||||
|
||||
func _on_vsync_button_toggled(button_pressed):
|
||||
GlobalSettings.toggle_vsync(button_pressed)
|
||||
pass
|
||||
|
||||
func _on_resolutions_options_item_selected(index):
|
||||
GlobalSettings.set_resolution(index)
|
||||
pass
|
||||
|
||||
# Audio Settings
|
||||
func _on_master_volume_slider_value_changed(value):
|
||||
GlobalSettings.update_master_volume(value)
|
||||
pass
|
||||
|
||||
func _on_music_vol_slider_value_changed(value):
|
||||
GlobalSettings.update_music_volume(value)
|
||||
pass
|
||||
|
||||
func _on_sfx_vol_slider_value_changed(value):
|
||||
GlobalSettings.update_sfx_volume(value)
|
||||
pass
|
|
@ -11,16 +11,16 @@ func _process(delta):
|
|||
pass
|
||||
|
||||
func _on_collision(body):
|
||||
var collided_layer = null;
|
||||
var collision_layer = null;
|
||||
|
||||
if body.get_class() == "TileMap":
|
||||
collided_layer = body.tile_set.get_physics_layer_collision_layer(0)
|
||||
collision_layer = body.tile_set.get_physics_layer_collision_layer(0)
|
||||
if(body.has_method("get_collision_layer")):
|
||||
collided_layer = body.get_collision_layer()
|
||||
collision_layer = body.get_collision_layer()
|
||||
|
||||
if collided_layer & map_collision_layer:
|
||||
if collision_layer & map_collision_layer:
|
||||
queue_free()
|
||||
if collided_layer & bunny_collision_layer:
|
||||
if collision_layer & bunny_collision_layer:
|
||||
var bunny = body as Bunny
|
||||
bunny.damage(damage)
|
||||
queue_free()
|
||||
|
|
|
@ -3,7 +3,7 @@ extends Node2D
|
|||
@export var projectile_prefab : Resource
|
||||
@onready var projectilePrefab : PackedScene = load(projectile_prefab.resource_path)
|
||||
|
||||
func _process(_delta):
|
||||
func _process(delta):
|
||||
rotate_to_pointer()
|
||||
|
||||
if Input.is_action_just_pressed("attack"):
|
||||
|
@ -18,8 +18,5 @@ func spawn_projectile(pos : Vector2, dir : float, speed: float, damage : int):
|
|||
var projectile = projectilePrefab.instantiate()
|
||||
projectile.global_position = pos
|
||||
projectile.rotation = dir
|
||||
projectile.speed = speed
|
||||
projectile.damage = damage
|
||||
projectile.is_displayed_folded()
|
||||
get_tree().root.add_child(projectile)
|
||||
pass
|
||||
|
|
|
@ -11,90 +11,42 @@ config_version=5
|
|||
[application]
|
||||
|
||||
config/name="HoppyEaster"
|
||||
run/main_scene="res://Scenes/Main Menu.tscn"
|
||||
run/main_scene="res://Scenes/Test.tscn"
|
||||
config/features=PackedStringArray("4.0", "GL Compatibility")
|
||||
config/icon="res://icon.svg"
|
||||
|
||||
[audio]
|
||||
|
||||
buses/default_bus_layout="res://Assets/Temp Music/default_bus_layout.tres"
|
||||
|
||||
[autoload]
|
||||
|
||||
GlobalSettings="*res://Scripts/SaveSystem/GlobalSettings.gd"
|
||||
Save="*res://Scripts/SaveSystem/GameDataSaver.gd"
|
||||
|
||||
[display]
|
||||
|
||||
window/size/viewport_width=1280
|
||||
window/size/viewport_height=720
|
||||
window/stretch/mode="viewport"
|
||||
window/stretch/aspect="expand"
|
||||
|
||||
[dotnet]
|
||||
|
||||
project/assembly_name="HoppyEaster"
|
||||
|
||||
[gui]
|
||||
|
||||
theme/custom="res://Assets/UI_Theme.tres"
|
||||
|
||||
[input]
|
||||
|
||||
ui_left={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194319,"physical_keycode":0,"key_label":0,"unicode":4194319,"echo":false,"script":null)
|
||||
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":13,"pressure":0.0,"pressed":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
ui_right={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194321,"physical_keycode":0,"key_label":0,"unicode":4194321,"echo":false,"script":null)
|
||||
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":14,"pressure":0.0,"pressed":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
ui_up={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194320,"physical_keycode":0,"key_label":0,"unicode":4194320,"echo":false,"script":null)
|
||||
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":11,"pressure":0.0,"pressed":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
ui_down={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194322,"physical_keycode":0,"key_label":0,"unicode":4194322,"echo":false,"script":null)
|
||||
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":12,"pressure":0.0,"pressed":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
move_left={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":0,"echo":false,"script":null)
|
||||
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":0,"axis_value":-1.0,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194319,"key_label":0,"unicode":0,"echo":false,"script":null)
|
||||
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":0,"axis_value":-1.0,"script":null)
|
||||
]
|
||||
}
|
||||
move_right={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":0,"echo":false,"script":null)
|
||||
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":0,"axis_value":1.0,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194321,"key_label":0,"unicode":0,"echo":false,"script":null)
|
||||
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":0,"axis_value":1.0,"script":null)
|
||||
]
|
||||
}
|
||||
move_up={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":0,"echo":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194320,"key_label":0,"unicode":0,"echo":false,"script":null)
|
||||
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":1,"axis_value":-1.0,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194320,"key_label":0,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
move_down={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":0,"echo":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194322,"key_label":0,"unicode":0,"echo":false,"script":null)
|
||||
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":1,"axis_value":1.0,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194322,"key_label":0,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
attack={
|
||||
|
@ -107,12 +59,10 @@ attack={
|
|||
[layer_names]
|
||||
|
||||
2d_physics/layer_1="Map"
|
||||
2d_navigation/layer_1="Map"
|
||||
2d_physics/layer_2="Player"
|
||||
2d_physics/layer_3="Bunny"
|
||||
2d_physics/layer_4="Projectile"
|
||||
2d_physics/layer_5="Layer 5"
|
||||
2d_physics/layer_7="bunny_check"
|
||||
|
||||
[rendering]
|
||||
|
||||
|
|