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3 commits

Author SHA1 Message Date
f6eb10f644 Seting Up Theme so that It can be Used 2023-04-07 20:10:23 +02:00
dfb751f37f Set Resize Mode 2023-04-07 19:58:16 +02:00
b7ead67e58 Starting To Build UI Theme 2023-04-07 17:51:40 +02:00
3 changed files with 38 additions and 0 deletions

3
Assets/UI_Theme.tres Normal file
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@ -0,0 +1,3 @@
[gd_resource type="Theme" format=3 uid="uid://bm68c5qg3xr6i"]
[resource]

26
Scenes/Menu.tscn Normal file
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@ -0,0 +1,26 @@
[gd_scene format=3 uid="uid://b376j4vn18yc4"]
[node name="Control" type="Control"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="Panel" type="Panel" parent="."]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="Label" type="Label" parent="."]
layout_mode = 1
anchors_preset = 10
anchor_right = 1.0
offset_bottom = 26.0
grow_horizontal = 2
text = "Test Label"
horizontal_alignment = 1

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@ -15,10 +15,19 @@ run/main_scene="res://Scenes/Movement.tscn"
config/features=PackedStringArray("4.0", "GL Compatibility")
config/icon="res://icon.svg"
[display]
window/stretch/mode="viewport"
window/stretch/aspect="expand"
[dotnet]
project/assembly_name="HoppyEaster"
[gui]
theme/custom="res://Assets/UI_Theme.tres"
[input]
move_left={