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No commits in common. "04d5d2422c270a089f638154f213c3159ce9ce52" and "2fc9af744d75b5cdf050e98400761c782719285b" have entirely different histories.

8 changed files with 1 additions and 93 deletions

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@ -1,24 +0,0 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://dornq2kwau6bg"
path="res://.godot/imported/Throw Variation 1.wav-cb6e200c1a7508bd3b1eaae71204fc57.sample"
[deps]
source_file="res://Assets/SFX/Jesus/Projectile/Throw Variation 1.wav"
dest_files=["res://.godot/imported/Throw Variation 1.wav-cb6e200c1a7508bd3b1eaae71204fc57.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=0

View file

@ -1,24 +0,0 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://b2pd7efb2r7g5"
path="res://.godot/imported/Throw Variation 2.wav-29a6debbe12d45d7a1d5ed60acdd2d8f.sample"
[deps]
source_file="res://Assets/SFX/Jesus/Projectile/Throw Variation 2.wav"
dest_files=["res://.godot/imported/Throw Variation 2.wav-29a6debbe12d45d7a1d5ed60acdd2d8f.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=0

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@ -1,24 +0,0 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://cqxnclejfbmvb"
path="res://.godot/imported/Throw Variation 3.wav-6149b642d398d05b4c6ebfab8846c3e5.sample"
[deps]
source_file="res://Assets/SFX/Jesus/Projectile/Throw Variation 3.wav"
dest_files=["res://.godot/imported/Throw Variation 3.wav-6149b642d398d05b4c6ebfab8846c3e5.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=0

View file

@ -1,10 +1,7 @@
[gd_scene load_steps=7 format=3 uid="uid://csxh42o8twxwn"]
[gd_scene load_steps=4 format=3 uid="uid://csxh42o8twxwn"]
[ext_resource type="Script" path="res://Scripts/WeaponSystem/Projectile.gd" id="1_os652"]
[ext_resource type="Texture2D" uid="uid://dlxjdb0tchrps" path="res://Assets/Sprites/crucefix.png" id="2_ibs3t"]
[ext_resource type="AudioStream" uid="uid://dornq2kwau6bg" path="res://Assets/SFX/Jesus/Projectile/Throw Variation 1.wav" id="4_11fc8"]
[ext_resource type="AudioStream" uid="uid://b2pd7efb2r7g5" path="res://Assets/SFX/Jesus/Projectile/Throw Variation 2.wav" id="5_njike"]
[ext_resource type="AudioStream" uid="uid://cqxnclejfbmvb" path="res://Assets/SFX/Jesus/Projectile/Throw Variation 3.wav" id="6_ky3xa"]
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_ki5cp"]
radius = 8.57143
@ -14,7 +11,6 @@ height = 22.8571
collision_layer = 8
collision_mask = 5
script = ExtResource("1_os652")
audio_pool = [NodePath("Audio Sources/Audio1"), NodePath("Audio Sources/Audio2"), NodePath("Audio Sources/Audio3")]
map_collision_layer = 1
bunny_collision_layer = 4
@ -24,15 +20,4 @@ texture = ExtResource("2_ibs3t")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CapsuleShape2D_ki5cp")
[node name="Audio Sources" type="Node" parent="."]
[node name="Audio1" type="AudioStreamPlayer" parent="Audio Sources"]
stream = ExtResource("4_11fc8")
[node name="Audio2" type="AudioStreamPlayer" parent="Audio Sources"]
stream = ExtResource("5_njike")
[node name="Audio3" type="AudioStreamPlayer" parent="Audio Sources"]
stream = ExtResource("6_ky3xa")
[connection signal="body_entered" from="." to="." method="_on_collision"]

View file

@ -2,17 +2,12 @@ extends Area2D
@export var speed : float = 80.0
@export var damage : int = 1
@export var audio_pool := []
@export_flags_2d_physics var map_collision_layer : int
@export_flags_2d_physics var bunny_collision_layer : int
var dir : float
func _ready():
get_node(audio_pool[randi_range(0, 2)]).play()
pass
func _process(delta):
self.translate(Vector2(cos(dir), sin(dir)) * speed * delta)
self.rotate(delta * 30)