bbeb024af5
Update ColorPallet.png to have Darker Shades
2023-04-10 13:36:15 +02:00
b6486ef57f
WIP: Work on new Tilemap (outlines only rn)
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TODO: Shading
TODO: Update Colliders
2023-04-10 10:26:48 +02:00
53c42acf01
Balancing
2023-04-09 23:22:44 +02:00
2758e057ea
No Loadingscreen Needed. actual solution: batched spawning
2023-04-09 22:45:00 +02:00
e09b2d0dd1
Fixing Rebind UI (Reoworking from scratch)
2023-04-09 19:06:45 +02:00
7d3778486a
Merging Stuff Together and Fixing Stuff Brocken From Merge
2023-04-09 17:57:37 +02:00
a82210061e
Cleaning up Merge
2023-04-09 17:22:06 +02:00
5255092171
Update good bunny.png and good bunny.png.import
2023-04-09 17:13:18 +02:00
8b9bf7e52d
Merge branch 'dev-menu' into dev-base
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Fuck you AXVIII3 You changed files your not supposed to change your in branch, ending with a fucking hell of a merge commit
2023-04-09 17:10:55 +02:00
fd552541a7
Bunny AI Done using Nav Agent
2023-04-09 16:39:45 +02:00
AXVIII3
ea9cb71f9a
Resolutions Dropdown and Typo
2023-04-09 18:34:49 +05:30
AXVIII3
9d878116f0
Music system
2023-04-09 17:47:11 +05:30
AXVIII3
03192a25bf
Main Menu, Settings Menu and Save system
2023-04-09 17:30:52 +05:30
97a49b122b
Basic Wave System is Down
2023-04-09 12:01:03 +02:00
128abc60b8
Update bunny spawning
2023-04-09 10:36:03 +02:00
b7811cebea
Merge remote-tracking branch 'refs/remotes/origin/dev-art'
2023-04-09 09:17:56 +02:00
5415c7a751
Update bad_bunny_spritesheet.png and good_bunny_spritesheet.png
2023-04-09 09:17:34 +02:00
50f435b5f7
Updating Testscene
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- Make Scaling Right
- Fix Players Collision Box
2023-04-08 23:00:44 +02:00
e4e4d7e30b
trying to make it merge
2023-04-08 22:45:08 +02:00
b318e7d65a
Updating Scene
2023-04-08 22:34:07 +02:00
4eb022a49c
Merge branch 'dev-art'
2023-04-08 22:27:38 +02:00
5038245697
Update Bunny & Crucefix
2023-04-08 22:10:11 +02:00
f5391051d6
Update Jesus -> needs implementation in other branches
2023-04-08 21:51:47 +02:00
AXVIII3
e7f50d085a
Revert "Bunny Full Spritesheets"
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This reverts commit 335f3dd581
.
Reasons:
1. We dont need these full spritesheets
2. bunny sprites arent done yet
3. working with them is harder this way
2023-04-08 17:33:26 +02:00
08a134d2fc
Cleanup Code
2023-04-08 17:17:48 +02:00
edb4265367
Implementing WeaponSystem and Entity System to go along with (so that weapons can be tested)
2023-04-08 17:00:54 +02:00
AXVIII3
335f3dd581
Bunny Full Spritesheets
2023-04-08 14:31:44 +05:30
fa686fb55a
Merge Stuff Together, Setuped Cave in PlayerMovement Scene
2023-04-08 02:17:24 +02:00
9ea57c4566
Merge remote-tracking branch 'refs/remotes/origin/dev-player-movement'
2023-04-08 01:54:37 +02:00
579faa06df
Implementing Tileset for Map Generation
2023-04-08 01:52:42 +02:00
27d1606d08
Setting Up new Tileset
2023-04-08 01:52:25 +02:00
5e5c942729
Adding Bunnys, Tileset & Colorpallte
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- Removing Placeholers
- Setting Up Rule Tile
2023-04-08 00:59:28 +02:00
AXVIII3
8e03e10593
Diagonal Movement Fix and Textures
2023-04-08 01:02:56 +05:30
f6eb10f644
Seting Up Theme so that It can be Used
2023-04-07 20:10:23 +02:00
dfb751f37f
Set Resize Mode
2023-04-07 19:58:16 +02:00
b1e63481fe
Remove no longer needed file
2023-04-07 19:55:29 +02:00
e833b82dd4
Cleanup of Code
2023-04-07 19:52:50 +02:00
AXVIII3
080401b9a3
Final Player Movement \w Animations
2023-04-07 22:56:18 +05:30
b7ead67e58
Starting To Build UI Theme
2023-04-07 17:51:40 +02:00
7305e31751
Merge pull request 'Improve and Speedup MapGeneration Code' ( #18 ) from dev-map-generation into dev-base
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Reviewed-on: #18
2023-04-07 14:55:24 +00:00
f731170b15
Improve and Speedup MapGeneration Code
2023-04-07 16:53:54 +02:00
537589e30b
Putting Generated Map into PlayerMovement Scene For testing
2023-04-07 16:22:55 +02:00
5a625f1792
Merge remote-tracking branch 'refs/remotes/origin/dev-base'
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Conflicts:
project.godot
2023-04-07 16:18:21 +02:00
ef60fdd59f
Fixing Strucuter and Cleaning Up
2023-04-07 16:11:07 +02:00
AXVIII3
4b2d83a4c5
Basic Movement
2023-04-07 19:28:30 +05:30
79622596bc
Merge pull request 'Adding Cave Generation' ( #13 ) from dev-map-generation into dev-base
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Reviewed-on: #13
2023-04-07 13:37:32 +00:00
b49f0378da
- Adding Cave Generation
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- Placeholder Art
- Setting Physics Layer
2023-04-07 15:33:54 +02:00
ebc7a8ec62
Merge pull request 'Fix Typo in Build Workflow' ( #4 ) from snoweuph-patch-1 into stable
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Reviewed-on: #4
2023-04-07 09:03:36 +00:00
0732748e7e
Fix Typo in Build Workflow
2023-04-07 09:03:27 +00:00
3ae1886caf
Merge pull request 'Fix Typo in Build Workflow' ( #3 ) from snoweuph-patch-1 into stable
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Reviewed-on: #3
2023-04-07 08:59:23 +00:00