diff --git a/project.godot b/project.godot index 4d58277..99b8929 100644 --- a/project.godot +++ b/project.godot @@ -11,7 +11,7 @@ config_version=5 [application] config/name="HoppyEaster" -run/main_scene="res://Scenes/PlayerMovement.tscn" +run/main_scene="res://Scenes/Test.tscn" config/features=PackedStringArray("4.0", "GL Compatibility") config/icon="res://icon.svg" @@ -49,11 +49,20 @@ move_down={ , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":1,"axis_value":1.0,"script":null) ] } +attack={ +"deadzone": 0.5, +"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":1,"position":Vector2(139, 6),"global_position":Vector2(143, 49),"factor":1.0,"button_index":1,"pressed":true,"double_click":false,"script":null) +, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":0,"pressure":0.0,"pressed":false,"script":null) +] +} [layer_names] 2d_physics/layer_1="Map" 2d_physics/layer_2="Player" +2d_physics/layer_3="Bunny" +2d_physics/layer_4="Projectile" +2d_physics/layer_5="Layer 5" [rendering]