Set Import Mode and Create a Basic Test Scene for Compiling
This commit is contained in:
parent
bf97ae2d0e
commit
5825a5fb2e
3 changed files with 13 additions and 1 deletions
|
@ -15,7 +15,7 @@ dest_files=["res://.godot/imported/bunny_down.png-6511b38862324c280c3e08af22b07e
|
||||||
|
|
||||||
[params]
|
[params]
|
||||||
|
|
||||||
compress/mode=0
|
compress/mode=4
|
||||||
compress/high_quality=false
|
compress/high_quality=false
|
||||||
compress/lossy_quality=0.7
|
compress/lossy_quality=0.7
|
||||||
compress/hdr_compression=1
|
compress/hdr_compression=1
|
||||||
|
|
10
Scenes/Test.tscn
Normal file
10
Scenes/Test.tscn
Normal file
|
@ -0,0 +1,10 @@
|
||||||
|
[gd_scene load_steps=2 format=3 uid="uid://da014wltujtna"]
|
||||||
|
|
||||||
|
[ext_resource type="Texture2D" uid="uid://dynqs8dq175ty" path="res://Assets/Sprites/bunny_left.png" id="1_m0oli"]
|
||||||
|
|
||||||
|
[node name="Node2D" type="Node2D"]
|
||||||
|
|
||||||
|
[node name="BunnyLeft" type="Sprite2D" parent="."]
|
||||||
|
position = Vector2(582, 355)
|
||||||
|
scale = Vector2(6.25553, 5.92647)
|
||||||
|
texture = ExtResource("1_m0oli")
|
|
@ -11,6 +11,7 @@ config_version=5
|
||||||
[application]
|
[application]
|
||||||
|
|
||||||
config/name="HoppyEaster"
|
config/name="HoppyEaster"
|
||||||
|
run/main_scene="res://Scenes/Test.tscn"
|
||||||
config/features=PackedStringArray("4.0", "GL Compatibility")
|
config/features=PackedStringArray("4.0", "GL Compatibility")
|
||||||
config/icon="res://icon.svg"
|
config/icon="res://icon.svg"
|
||||||
|
|
||||||
|
@ -18,3 +19,4 @@ config/icon="res://icon.svg"
|
||||||
|
|
||||||
renderer/rendering_method="gl_compatibility"
|
renderer/rendering_method="gl_compatibility"
|
||||||
renderer/rendering_method.mobile="gl_compatibility"
|
renderer/rendering_method.mobile="gl_compatibility"
|
||||||
|
textures/canvas_textures/default_texture_filter=0
|
||||||
|
|
Reference in a new issue