From 6ec72a9f0553ba2ab69a3ef8b4ac83af4a7f1b47 Mon Sep 17 00:00:00 2001 From: Snoweuph Date: Thu, 6 Apr 2023 21:28:35 +0000 Subject: [PATCH 1/4] Collecting Ideas --- Readme.md | 70 +++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 70 insertions(+) diff --git a/Readme.md b/Readme.md index edf6f8e..d12f299 100644 --- a/Readme.md +++ b/Readme.md @@ -2,4 +2,74 @@ made for [crocojam-10](https://itch.io/jam/crocojam-10) +## Limitations +- Godot 4 +- Color Pallet ![](https://img.itch.zone/aW1nLzExNzgxODk1LnBuZw==/original/%2FHtjVi.png) +- Tile-Based +- 2D +- pixelArt +- Theme: HoppyEaster + +## Mind Map / Ideas to Words and Compositions + +### Hoppy: + +- **Jumping** <- *game mechanic?* +- Bunnys +- Alcohol + +### Easter: + +- Eggs +- Bunnys +- Chocolate +- Colors/Colorfull +- annoying little children +- Crucifixion of Jesus +- Christianity +- Resurrection +- Easter baskets + +### Compositions: + +- jumping + Bunnys +- eggs + collectables + Colorfull + +### Not so standard Compositions: + +- Resurrection + Bunnys +- Easter baskets + Alcohol +- annoying little children + Crucifixion +- Jumping + Eggs +- Colorfull + Crucifixion + +--- + +## Actual Game Ideas + +1. ### EasterEgg Puzzle + - Puzzle Platformer + - EasterBunny Stole the Eggs + - Godot Bunny Bosfight + - General Puzzles, like solving a maze, rotating cubes or something similar + +2. ### ZombieBunny + - 2D Topdown Shooter + - Dead Bunny Zombies + - Player is Jesus and punches Bunnys with a Kruzefix till they get resurrected + - resurrected bunnys are helping with fighting + - big bunny bosfight + - boss drops big EasterEgg, inside of easter egg are anoying children + - EasterEgg Idea: Some toomb stone to jesus graveside, in graviside you find a cake <- *the cake is a lie* + +3. ### Egg Toss Game + - Toss and Catch Game + - Ball is an EasterEgg + - If not cached it breaks + - players are Bunnys + - *why do you need to toss?* + - Easter Egg is A Timebomb + - Tiemer resets when Tossed + - Colors on Egg show Time till it explods + - *Maybe 2 Player mode where the Timer doesnt reset?* From b3560310ae59d64b97699bd3b3ef34dc87fc8033 Mon Sep 17 00:00:00 2001 From: Snoweuph Date: Fri, 7 Apr 2023 10:42:21 +0200 Subject: [PATCH 2/4] Adding Bunny Spritesheets --- Assets/Sprites/bunny_down.png | Bin 0 -> 1021 bytes Assets/Sprites/bunny_down.png.import | 34 +++++++++++++++++++++++++++ Assets/Sprites/bunny_left.png | Bin 0 -> 1029 bytes Assets/Sprites/bunny_left.png.import | 34 +++++++++++++++++++++++++++ Assets/Sprites/bunny_righ.png | Bin 0 -> 1065 bytes Assets/Sprites/bunny_righ.png.import | 34 +++++++++++++++++++++++++++ Assets/Sprites/bunny_up.png | Bin 0 -> 973 bytes Assets/Sprites/bunny_up.png.import | 34 +++++++++++++++++++++++++++ 8 files changed, 136 insertions(+) create mode 100644 Assets/Sprites/bunny_down.png create mode 100644 Assets/Sprites/bunny_down.png.import create mode 100644 Assets/Sprites/bunny_left.png create mode 100644 Assets/Sprites/bunny_left.png.import create mode 100644 Assets/Sprites/bunny_righ.png create mode 100644 Assets/Sprites/bunny_righ.png.import create mode 100644 Assets/Sprites/bunny_up.png create mode 100644 Assets/Sprites/bunny_up.png.import diff --git a/Assets/Sprites/bunny_down.png b/Assets/Sprites/bunny_down.png new file mode 100644 index 0000000000000000000000000000000000000000..a80fdc6057a13aa11bde35be6861ee3868b0d039 GIT binary patch literal 1021 zcmVL z`0GeGza?_ibRbDX1syLtv9aR9uomTbmsjjw0S^B;GtJyNYB@5op?WA{2ym~4aZnC8 zr(YDfYH&yj`4KouJ2I7_;*2~T2pLXIrJA}Ldfl7`hm#p=t|R*pyLrAIR`g5aOkOu9 ze{lC9&D0KijDuc>^TAP`Bc#xvZpsWqmPZXWHKm)l5J#*s4UTdg=j&nRHtxwz<%|Gc;o%>%yr8NK|kH|w0H%tnX}Rnv5oG}gh<4+r&zxei3)RaG7p^y%wo z)pZMT1+3w)_<^AFPv0fwuo`Li!r|O~pdqKiNT10vQ~-0ozWbwge{68{%hAG--7UoB z7UjZ0uUjtMh4<0FQV#srvP^O~Eb{M#BV`+JKfn27s*Q-Ir?8vGAv!uI2lr^)d1}GX zc{(jeDGiSI40q>We)uCb`JYm9g+JE^;fw~KbLlOkQ(6v?RTz~0e6X~vN*q$p?$ao@6VHKz z{_decG-n?;y@W?KJr#RlEyGMzirN(<7PHpIv**YmE$^wn%V@SU73x=UbBp-iQaMU% 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+compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=0 From bf97ae2d0e2e7218bc9c7f194ec3684f9d8dc4f9 Mon Sep 17 00:00:00 2001 From: Snoweuph Date: Fri, 7 Apr 2023 10:44:34 +0200 Subject: [PATCH 3/4] Adding Folder Structure --- Scenes/.gitkeep | 0 Scripts/.gitkeep | 0 2 files changed, 0 insertions(+), 0 deletions(-) create mode 100644 Scenes/.gitkeep create mode 100644 Scripts/.gitkeep diff --git a/Scenes/.gitkeep b/Scenes/.gitkeep new file mode 100644 index 0000000..e69de29 diff --git a/Scripts/.gitkeep b/Scripts/.gitkeep new file mode 100644 index 0000000..e69de29 From 5825a5fb2e1840ed5801b192dcfedf3a0439d962 Mon Sep 17 00:00:00 2001 From: Snoweuph Date: Fri, 7 Apr 2023 10:54:56 +0200 Subject: [PATCH 4/4] Set Import Mode and Create a Basic Test Scene for Compiling --- Assets/Sprites/bunny_down.png.import | 2 +- Scenes/Test.tscn | 10 ++++++++++ project.godot | 2 ++ 3 files changed, 13 insertions(+), 1 deletion(-) create mode 100644 Scenes/Test.tscn diff --git a/Assets/Sprites/bunny_down.png.import b/Assets/Sprites/bunny_down.png.import index c7c169d..9d6d91d 100644 --- a/Assets/Sprites/bunny_down.png.import +++ b/Assets/Sprites/bunny_down.png.import @@ -15,7 +15,7 @@ dest_files=["res://.godot/imported/bunny_down.png-6511b38862324c280c3e08af22b07e [params] -compress/mode=0 +compress/mode=4 compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 diff --git a/Scenes/Test.tscn b/Scenes/Test.tscn new file mode 100644 index 0000000..2febfb7 --- /dev/null +++ b/Scenes/Test.tscn @@ -0,0 +1,10 @@ +[gd_scene load_steps=2 format=3 uid="uid://da014wltujtna"] + +[ext_resource type="Texture2D" uid="uid://dynqs8dq175ty" path="res://Assets/Sprites/bunny_left.png" id="1_m0oli"] + +[node name="Node2D" type="Node2D"] + +[node name="BunnyLeft" type="Sprite2D" parent="."] +position = Vector2(582, 355) +scale = Vector2(6.25553, 5.92647) +texture = ExtResource("1_m0oli") diff --git a/project.godot b/project.godot index a462288..7d4e427 100644 --- a/project.godot +++ b/project.godot @@ -11,6 +11,7 @@ config_version=5 [application] config/name="HoppyEaster" +run/main_scene="res://Scenes/Test.tscn" config/features=PackedStringArray("4.0", "GL Compatibility") config/icon="res://icon.svg" @@ -18,3 +19,4 @@ config/icon="res://icon.svg" renderer/rendering_method="gl_compatibility" renderer/rendering_method.mobile="gl_compatibility" +textures/canvas_textures/default_texture_filter=0