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2DHackAndSlay/project.godot
2023-02-01 07:25:25 +01:00

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="2d Hack And Slay"
config/features=PackedStringArray("4.0")
[editor]
version_control_autoload_on_startup=true
version_control_plugin_name="GitAPI"
[editor_plugins]
enabled=PackedStringArray()
[gui]
common/drop_mouse_on_gui_input_disabled=true
[physics]
common/enable_pause_aware_picking=true
[rendering]
textures/canvas_textures/default_texture_filter=0
environment/default_environment="res://default_env.tres"