This repository has been archived on 2023-10-28. You can view files and clone it, but cannot push or open issues or pull requests.
2DHackAndSlay/Assets/Textures
2023-02-01 23:30:19 +01:00
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Tilesets = fixed map colors on borders, added a prototype enemy wich currently has unexpected behavior, on collision he pulles the player with him. 2023-02-01 23:30:19 +01:00
basic_enemy.png = fixed map colors on borders, added a prototype enemy wich currently has unexpected behavior, on collision he pulles the player with him. 2023-02-01 23:30:19 +01:00
basic_enemy.png.import = fixed map colors on borders, added a prototype enemy wich currently has unexpected behavior, on collision he pulles the player with him. 2023-02-01 23:30:19 +01:00
color_cube.png Basic 4 Movement with static Camera Following 2023-02-01 08:21:08 +01:00
color_cube.png.import Basic 4 Movement with static Camera Following 2023-02-01 08:21:08 +01:00